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Salamud

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Everything posted by Salamud

  1. Having gimmicky characters is unavoidable as long as we have to make every playable character who isn't restricted to the Lord or Avatar able to support anybody else who's the opposite sex. And have the unit amounts we have in current games.
  2. A line about the Laguz ruling the Beorc doesn't change how lopsided its portrayal of the conflict is. The two villainous and important Laguz encountered (Naesala and Sephiran) were both pushed into villainy by Beorc treachery and still more symphathetic than Ashnard or the Senators besides Hetzel. You don't see Lekain saying that the Laguz would conquer them if they had the opportunity so they better conquer them first. You don't see Soren throwing Laguz rule in Lethe's face.
  3. Accounting for each game's release year: -Archanea with Valencia are too archaic and/or leave too much into outside sources like guidebooks. The remakes don't help considering how Shadow Dragon left out little things like Mededus' backstory and Hardin being important while New Mystery of the Emblem on the other hand shoehorned a Mary Sue. -Judgral has an interesting setting held back by archaic technology, development issues, and the already mentioned leaving too much into outside sources. Thracia 776 deserves credit for really showing that you're a rebel on the run against an empire and characterizing the empire how it does. -Binding Blade is a reimaigning of the Archanea games. A big flaw is the character of Yahn, who largely does the job of telling the player what hasn't already been told at the 2nd to last chapter. -Blazing Blade was designed to be baby's first Fire Emblem, and it shows from Lyn (a Lord who plays the dual role of introducing the audience AND being a surrogate for the audience). Nergal is a ridiculously strong villain when compared with the abilities of his enemies, complete with not steamrolling them when he has the opportunity and nothing to lose by doing so. Nergal also suffers from having his backstory dumped into Gaiden chapters. -Sacred Stones is what I would call the best storytelling of the series. Eirika and Ephraim are both developed Lords with characters like Innes playing a respectably big role. Other characters like Joshua are at least noticeably integrated within the setting or have respectably big roles within Chapters. Grado does a respectable job as an enemy empire being both effective and characterized. Lyon/Fomortiis is the best single lead antagonist in the series, having a shown past with the Lords with routes that show different sides of the character. -Tellius would be the runner-up. Ike, the lopsided portrayal of the Laguz Vs Beorc conflict, the Black Knight, the Blood Pact, Micaiah with her pals getting hijacked by the Greil Mercenaries and Sephiran drag it down. -Awakening is a mess that's transparently designed as if it might be the last game in the series. From the attempts to ape past events and/or characters (like the Grimleal who manage to be a more ridiculous version of Loptyr's cult, or even the largely irrevalant 2nd Gen), the underexplored plot points (Falchion gleams), or the three loosely connected conflicts shoved into one (Ylisse VS Plegia, Ylisse VS Valm, Lucina and Friends VS Grima), you can tell they jammed in whatever they could into the game and hoped for the best. >Fates' plot is a meme by this point, so I'll just say Anankos should not be a thing.
  4. The Bible and other fairy tales claim that man was created. We have evidence of man descending from other creatures. Therefore, no creation of man. Also, the scientific community relevant to this subject rejects creationism and respected historians reject mythological texts like the Bible as actual historical records.
  5. No remotely accepted evidence has been found of a global flood happening when homo sapiens were a thing. It debunks any creed claiming a creationist account of the world.
  6. Do I point to the lack of evidence for any global floods happening during mankind's time on Earth? Or the little example of Pikaia: https://www.burgess-shale.bc.ca http://paleobiology.si.edu/burgess/pikaia.html http://www.cam.ac.uk/research/news/humans-oldest-ancestor-found
  7. Not a single monotheistic still holds up in light of scientific research. Of course, this isn't surprising from creeds designed for bunches of illiterate goat herders.
  8. I wonder what makes SJWs so into conspiracies. They honestly sound like Nazi sympathizers who blame the Jews for whatever. Who the hell thought it was a good idea to post fucking tumblr? Especially from a crackpot who produced no peer reviewed work that was academially published. For more on this:
  9. I suspect the issue with character focus being talked about here is an extension of how Fates has an overly large cast of major characters. I mean, looking at just the playable cast of undying characters you have at least: -Corrin -Two sets of siblings with four each -Azura >The Maids and Jakob >Gunther That's fourteen characters. Looking at just the royal families only three of them really play a big role across the games for how close they are to Corrin (Xander, Takumi, Leo). Ryoma for example sits around in Conquest while the war with Nohr happens, runs off to do whatever in Birthright, and follows Corrin's lead in Revelations. I would say Fates has the issue of having developers who shoved in too many directions for the plot. It would have been better served if they cut down on siblings for Corrin and didn't insist on mirroring so much of what happens.
  10. Sacred Stones. With Path of Radience and Thracia 776 as runner ups. The Kaga Archanea to Judgral games are dated if workable for their times and are held back by how much backstory Kaga delegated to outside sources. Binding Blade has Yahn do a huge plot dump and Blazing Blade doesn't hold up too strongly. Tellius starts off strong if flawed but goes downhill at Radiant Dawn. The DS remakes either don't go far enough at including background info and fleshing out the cast or go too far in changing plots up (see Kris). Awakening suffers from having to juggle at least 3 plot directions (Ylisse VS Plegia, Ylisse VS Valm, The Children VS Grima) that are really loosely connected, among other issues. Fates' plots are a meme by this point. Sacred Stones has a solid enough Lord, does a decent enough job at making the playable cast relevant, and while Fomortiis might not be the most rounded villain he works as a Devil who tempts Lyon. The Chapters aren't filled with too much filler or meandering.
  11. To elaborate, I suspect that the developers were torn between doing a sequel to Marth's games (since they kept the franchise alive after the Tellius Flop) or doing a reboot that would have been set in another Archanea (if in Archanea at all). They ended up going with a compromise where Awakening happens a really long time after Marth's adventures but retcons elements of the setting and introduces more (see Taguel).
  12. I suspect that the First Exalt was planned to be Marth during development with Grima as Medeus. The game would have been more of an outright sequel to Marth's adventures instead of the sorta reboot we have now.
  13. In the trailer you can see a mural with both god siblings on it as dragons. Even before that you can see a dragon with a sword shoved into it. In Gaiden Vanilla we don't meet Mila and Duma's map sprite looks like a green slime dragon. Mila was sealed away by Emperor Rudolf using a sword Duma awarded him. By this point, the only question left is if this is what Kaga planned all along.
  14. Conquest is a villain campaign that tries to pretend it's not. So sure.
  15. That raises the question of how Corrin would come to find conquest objectionable to the point of deserting in this fixed Fates. Corrin being abducted can be countered by him being too young to recall Hoshido (get rid of amnesia).
  16. Making Corrin a blood relative to the Hoshidan siblings doesn't change the issue of how he wouldn't have a believable case for joining Hoshido short of Garon being a ridiculously hostile cartoon villain. Even if Nohr is the aggressor, Corrin shouldn't be such a superhero he'd just run off to Hoshido over Nohr's warfare. Of course, I find that the way they handled the premise faulty. For one thing, it's ridiculous that two armies of mortal enemies would wait on an unknown royal to pick who to join.
  17. https://kantopia.wordpress.com/2016/12/11/fe-por-developer-commentary-translations-from-tellius-recollection-vol-1/ This is interesting. If you recall, PoR has Soren and Titania clash over whether they should side with Crimea or join Daein. I'm guessing this might be a leftover of a plot branch. So, how do you all picture a PoR that stuck with branches? Especially if there was a whole plot branch where Ike joins Deain.
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