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Posts posted by Lushen
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10 minutes ago, Glennstavos said:
Yeah I think these could be great. I own a hector, but I'm low on SP to try on different skills to make him work. Fortunately I found a method for Black Knight that doesn't require too much investment.
The only better thing would be if people found a set of four 4* units (or 5* TT) that can auto a particular GHB with no SI inheritance and minimal SP grinding. But for some units like Odin its probably best to let someone else solo for him.
3 minutes ago, mampfoid said:When a solo works, perhaps you could bring other units without weapon to grind HM.
Yea you could replace it with anyone which is nice. Just make sure they're level 40 first for max HM.
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Ursula Solo Lunatic -
I used WChrom at +0 w/ +def/-res, DC, Wary Fighter, Close Def, Aether, Slaying Axe +mt. I imagine you can use any Green Armored Axe unit with DC, Slaying, and Aether. Use Wary Fighter if you dont have the spd to avoid doubles.Place WChrom or replacement in slot 4 and have slots 1-3 be level 40 w/ no weapons. It would be wise to use units you never plan to build so you can grind their HM up b/c others will grind up naturally.
Anyone else have solo builds? Particularly for other days with common units? If they don't patch this in the near future it may be wise to create a sticky just for solo grinding on different GHB days.
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Has anyone found a good use for shield pulse? I have a +res/-def Saber and I don't know what to do with him. It might not be a bad idea just to save him in case a new shield special skill comes out that is actually worth using.
I've seen the DC Lloyd build - already have lloyd built another way and I'm not really willing to use DC in conjunction with Shield Pulse.
Shield pulse on dancers maybe? They would also need slaying or quickened pulse and would prevent them from using WoM though.
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6 hours ago, XRay said:
You can try turn 1 Moonbow. If you do not mind ditching Light Brand, I would go with Brave Sword.
Leif +Atk, -Spd
Light Brand, Moonbow
Steady Blow, S Drink
Speed +3
Player Phase 69:5:165Leif +Atk, -Spd
Light Brand, Moonbow
Death Blow, S Drink
Quickened Pulse
Player Phase 82:46:111Leif +Atk, -Spd
Brave Sword, Luna
Death Blow, S Drink
Quickened Pulse
Player Phase 157:46:36Yea I was thinking Light Brand might not be the best for him but it's a shame to get rid of. Oh well, eventually it will get a refine and maybe then I can bring it back into relevancy.
I was thinking of going steady breath but I figured it would be wiser to save steady breath for a high def, low spd unit who could be expected to be doubled all the time. His stats with my nature are pretty close to BIke's, but he has more spd.
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Is this chart updated given the 4* & 5* -> 3* & 4* changes?
From this it looks like the gaps between the number of colors should be expected to decrease meaning that the percent changes should be slightly more consistant with color than before. (at a glance it seems more reds got demoted than greens)
Spoiler -
70 orbs,
5* Leif - +atk/-spd. Unlucky or just average...?
5* Saber - Fodder for someone....maybe?
4* Roy - Lyon's stomach growls
4* MMorgan - don't know if I'll use but I hear he's good
4* Eirika - might +10 her someday, not sure.
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+atk/-spd Leif
Is there any build that doesnt use Fury 3? Don't think he can use DC at only 35 spd b/c mages will crush him.
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I have a -def/+hp one sadly. I personally think Siegmund is going to be the better of the two by far since he's an infantry unit and you won't be that far from your other units often. That being said, remember we have a CYL Ephraim coming up. Most likely it will be an axe unit but if its a lance unit that means he could very well get a third prf.
I would say the offensive build is the most useful. The problem with the steady breath build is lukas does it waaaay better. And I still think windsweep is only good on Alm.
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3 minutes ago, Hilda said:
I am not sure why some of the old units remain 5 star exclusives.
snip
Imho i believe those should be demoted to 4 Star rarity and the Legendary heroes should be pushed into the regular 5 Star pool. But thats just my opinion imho.
The new demotion doesnt do shit for the problem we have with the bloated 5 Star pool
They didnt demote any units that are only available as 5*s yet. They might do that in a future update but for this one they only wanted to modify the ones who were available in either 4* or 5* variant.
Would love to see a 4* innes though at some point.
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Not sure if people noticed but there will be multiple instances.
"
- Each battlefield can accommodate 200 troops per army, meaning a total of 600 people can participate in each battlefield. (There may be instances where the number of people varies.)
- So that all players can participate, a number of battlefields will be created. Grand Conquests participants will automatically be assigned to a battlefield.
/"I believe they did this to make everyone feel like they're contributing. So there are 200 people per team instead of like 500k people per team like you get on the VG. If you assume Price's Law, the actions of people who work hard will matter quite a bit.
I suppose it's still unknown whether each battlefield will have their own winner of if they'll look at who won the most and make that person the overall winner, but I'm assuming the former.
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1 hour ago, Thane said:
Damn, people sure are pessimistic here. And here I am being excited for some fun possibilities.
I'm excited because there's no logical reason for this FEH Channel to be happening. Thracia units have already been revealed and their skills and such will be in a trailer not the FEH channel. Too early for CYL 2. No expected seasonals. Bond Hero, GHB, and TT will probably be in there but that's like 1/4 of the time max. They could reveal refinement descriptions but there'd really be no reason to since last time they didn't until the update came out. So there's a lot of unknowns.
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35 minutes ago, Hawk King said:
Sorry this is so late, I've been on vacation.
He does too good sometimes. It is a pretty standard build for him, though, nothing too special. It isn't so much the tier 20 meta as it is the +10 meta. You only see mages in like less than 5% of Arena battles in the +10 meta. That build for Lukas can handle everything except for Green Dragons and mages, which I have covered by his teammates. I have really good Spur/Drive/Rally support on my Arena teams so he can tank even Blue dragons well enough. It really depends on how the Nowis are built, sometimes he can OHKO on the counter but most of the time it takes the two hits and he is left with very low health but it doesn't matter that much because I run my own Nowi to counter-kill other Nowis most of the time. Even if he has to tank a Nowi, Swords and Lances can't hurt him afterwards anyway, and I have him S-supported with Caeda so he doesn't need to take on any of the common Greens very often, although with a fortification tile he can tank axe Armors.like a champ.
tl:dr - He has been my MVP since he was finished.
edit - also, he has Drive Spd 2 now for Arena Score. Atk Smoke is an option now since I pulled two spare Brave Lyns on the last Legendary banner, and it is probably his best C-skill.
Interesting. Yea sometimes a build looks great on paper but practically ends up being a lot worse due to the current meta. I might do this with Lukas sense I already have 5 of them. I could do the same build with Frederick as well (steady stance instead of steady breath though). Xander can actually be really good with that build as well (get rid of his prf).
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10 minutes ago, mampfoid said:
Seems unlikely to me. You'd have to wait until your opponent moved 10(!) units.
Time limit would fix that.
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20 minutes ago, mampfoid said:
Perhaps there will be new gameplay features and the new units will serve as a showcase (and thus get more screentime).
There will definitely be either new gameplay features or a new game mode. There's too much time to waste on things like BHBs (although those will happen too to make the FEH Channel seem more eventful than it is).
Personally, I'm speculating rival domains live PVP. I feel like rival domains was invented specifically for live PVP. Since its objective based, you can't just hide somewhere which is the problem with most PVP modes. Also, it forces you to use a large variety of units so whales will have less of an advantage than they would if they did live pvp with 4 man teams (though super whales will still dominate)
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It's unlikely that the Thracia units will take more than a minute to show off. There will be a standard trailer directly following FEH Channel for them and since we've already seen their character art, there's really no reason to show them. The only way they'd be mentioned is if they're also mentioned with a GHB and TT.
With 17 minutes, a new game mode or feature can be expected. Things like Hero Fests don't take that long to talk about either.
Happy to see another update so soon. The new game modes were kind of disappointing. Rival Domains is kinda fun but there's not much incentive to do them and they're kind of brainless. Blessed Gardens are hardly special. And Tap Battles were fun the first time but now they've lost all their flair. Hopefully we get something akin to when Tempest Trials were released. Remember city building was teased as a possible feature and if that happens they'll have to release a ton of new features to make use of it.
It's also too early to show off any new seasonals assuming they don't make up a new one...Really surprised this is happening right now (and that it's 17min).
I hope CYL 2 isn't early. I much prefer it taking place after the summer banners.
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31 minutes ago, Chrom-ulent said:
For Soren, should I go +Atk or +Spd, and should I throw on Chill Res or wait for Chill Spd again?
+spd usually. Even with buffs a neutral spd could be trouble for Soren. Either Chill Res or Chill Spd would be great. Chill Spd could be slightly better but we don't know who they'll put it on and if it'll be worth saccing.
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12 hours ago, Tybrosion said:
I never thought I'd get somewhat angry at getting a 5* from a YOLO pull but...
...can we seriously kick Rebecca (+Def/-Atk, with my previous one being +Res/-Atk) out of the 5* pool?!?! I have no clue what to do with this, and that actually infuriates me. Fortunately, my rate was only at 3.25% here so this didn't set me back that much in my search for Kagero.
I got Rebecca from the 4* banner free pull. Actually upset about it because most 4*s would be more useful. Mines +spd/-res though. Probably above average Rebecca but its Rebecca so who cares?
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8 minutes ago, Armagon said:
But am I real?
No, you're a simulation.
Is that why the earth is flat?
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I'm still suprised we haven't seen any of the warriors OCs in this game considering how much they advertise it through special maps.
I mean everyone loves the male protagonist from that game, right?
Spoiler -
This build is brilliant. I was wondering how it does in arena? Obviously it knocks away any physical units (even a +atk WChrom with attack+3 and LND will die if he attacks that Lukas). But with all the Nowis and Mages in t20 does he get a lot of use still or is it too inflated with magic damage dealers?
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Athos
Mila
Possessed LyonI don't like how normal heroes are getting legendaries - even if they're the main lords. I think legendary banners are the perfect opportunity for heroes we wouldn't normally see like the ones I just listed.
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Posted my ten favorite / most used units. Seems like half my favorites are mainstream units everyone uses and the other half are units no one uses.
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Wrong Thread - sorry.
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2 hours ago, Vaximillian said:
It’s a direct sum of all stats on a unit, including those from skills and supports. For example, my 48 HP, 50 Atk, 37 Spd (because Spd+3 seal), 31 Def, 24 Res Sharena scores 190. 48+50+37+31+24=190.
It’s completely meaningless.
Ah I knew it was meaningless. I really wish they'd update it so I can stop using arena score calculators.
Hero Merit Grinding and Flaunting Mega Thread
in Fire Emblem Heroes
Posted · Edited by Lushen
So I timed it and it takes me 27 seconds from the time I click on Lunatic Ursula: Blue Crow to the time where I can click on it again. If you round up assuming you won't be perfect to 30 seconds and assume that the solo unit is already at max HM you get 5x3 HM per 30 seconds
15 HM / 30 Seconds * 500 Feathers / 500 HM
= .5 Feathers / Second
= 1800 Feathers / Hour
= 111 Hours for a 5*+10
This does not include the time it takes to get a unit up to level 40.
Does anyone know if using macros would be against IS's ToS?
edit: Someone provided to me the following.
As per (9), macros and bots would not be allowed.