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thejohnmatthews

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  • Favorite Fire Emblem Game
    Binding Blade

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  1. "Marcus had to use Javelins and he ended up hitting S Lances so I guess Armads!Marcus is no longer a thing" In FE6 you can have multiple S-Ranks in weapon types so you can still reach S Axes if that's what you mean.
  2. Chapter 4: 5/22 Marcus charged ahead to kill off the first few cavaliers. Bors rescued Roy so he could then give him to Marcus on the second turn. Lance and Marcus charged to the left, and Lance visited the Angelic Robe village on Turn 5. Bors and Lot distracted enemies in the way of Roy and Marcus. Roy was dropped on Turn 4 and Marcus killed the boss on Turn 4 EP. Roy seized on Turn 5. Unit Level HP Str/Mag Skl Spd Lck Def Res Con Weapon Rank 1 Weapon Rank 2 Weapon Rank 3 Roy 3.21 18 5 5 8 8 6 0 6 D Sword Marcus 2.98 32 9 15 11 11 9 8 11 D Sword A Lance E Axe Lance 5.41 22 8 9 9 2 6 0 9 E Sword D Lance Bors 3.06 22 7 4 4 5 11 0 14 C Lance Lot 7.18 32 8 6 8 5 5 2 12 C Axe Chapter 5: 3/25 Roy took the Angelic Robe from Lance on Turn 1 and used it. Lance rescued him and moved to the gate along with Marcus (Marcus in lead). When the gate opened a good amount of enemies died. On Turn 2, Lance dropped Roy 5 tiles away from the gate. Bors, Lot, and Merlinus took a few hits to keep Roy alive. On Turn 2 Marcus began attacking the boss, and finished him on Turn 3 PP. Roy seized on Turn 3. Didn't bother getting the Gant Lance. Unit Level HP Str/Mag Skl Spd Lck Def Res Con Weapon Rank 1 Weapon Rank 2 Weapon Rank 3 Roy 3.24 25 5 5 8 8 6 0 6 D Sword Marcus 3.50 33 9 15 12 11 9 9 11 D Sword A Lance E Axe Lance 5.84 22 8 9 9 2 6 0 9 E Sword D Lance Bors 3.56 22 7 4 4 5 11 0 14 C Lance Lot 7.55 32 8 6 8 5 5 2 12 C Axe Chapter 6: 4/29 Maybe I could have done this in three turns but it was a bit too unreliable for me, so I settled for 4. Marcus charged forward and killed a good amount of the cluster of enemies on the middle path. Lot rescued Roy and then gave him to Marcus on Turn 2, while also killing one of the leftover enemy units. On Turn 2 Roy was dropped near the throne. Lance moved upwards so he could help Marcus with killing the boss and taking out enemies in the way. The boss died on Turn 4 and Roy then seized. Saul also joined. Unit Level HP Str/Mag Skl Spd Lck Def Res Con Weapon Rank 1 Weapon Rank 2 Weapon Rank 3 Roy 3.53 25 5 5 8 8 6 0 6 D Sword Marcus 3.77 33 9 15 12 11 9 9 11 D Sword A Lance E Axe Lance 7.88 24 9 10 10 3 6 1 9 E Sword D Lance Bors 3.97 22 7 4 4 5 11 0 14 C Lance Lot 8.38 33 9 7 9 5 5 2 12 C Axe Saul 5 20 4 6 10 2 2 5 6 C Staff
  3. Chapter 2: 6/10 On Turn 1, Marcus killed a soldier and was then rescued by Lance. Bors took Marcus and then dropped him onto the fort. On turn 2 Roy moved adjacent to Marcus. Marcus then worked on carrying him to the throne. Lot killed a few enemies on the right, and Bors/Lance charged straight ahead along with Marcus. On turn 5 Lance took Roy from Marcus and dropped him. Marcus then moved towards the boss and took three rounds to kill him with an Iron Axe (since I forgot I could trade with undrafted units for Armorslayer, but this strat still worked). Merlinus bought stuff like Javelins and picked up the Armorslayer. On turn 6 Roy seized. Unit Level HP Str/Mag Skl Spd Lck Def Res Con Weapon Rank 1 Weapon Rank 2 Weapon Rank 3 Roy 1.62 18 5 5 7 7 5 0 6 D Sword Marcus 1.84 32 9 14 11 10 9 8 11 D Sword A Lance E Axe Lance 3.56 20 6 8 9 2 6 0 9 E Sword D Lance Bors 1.57 20 7 4 3 4 11 0 14 C Lance Lot 4.87 29 7 6 7 3 5 1 12 D Axe Chapter 3: 7/17 Probably could have done this in 6 turns but I kept screwing up so I didn't feel like it. Marcus ferried Roy to the throne, Lance followed behind both killing enemies along the way. Bors went north to kill some enemies. Merlinus went on a forest to distract the enemies on the lower part of the map away from the undrafted units while Lot killed them for a good amount of EXP. Lance and Marcus killed stuff along the way to the throne. Roy was dropped on Turn 5 to kill an enemy in the way and moved towards the throne on Turn 6, seizing it on Turn 7. Unit Level HP Str/Mag Skl Spd Lck Def Res Con Weapon Rank 1 Weapon Rank 2 Weapon Rank 3 Roy 2.56 18 5 5 8 7 5 0 6 D Sword Marcus 2.36 32 9 15 11 11 9 8 11 D Sword A Lance E Axe Lance 5.09 22 8 9 9 2 6 0 9 E Sword D Lance Bors 2.95 21 7 4 4 5 11 0 14 C Lance Lot 6.29 31 7 6 8 5 5 1 12 D Axe
  4. Anyways I guess it's time to start: Chapter 1: 4/4 Marcus rescued Roy and carried to the throne, OHKOing a few bandits with Silver Lance along the way. Lance and Bors helped distract enemies from Marcus as well as hit a few things for EXP. On turn 3, Marcus dropped Roy and on the next turn Marcus ORKOed the boss with Silver Lance. Roy then seized after Bors visited the 5000 gold village on turn 4. Unit Level HP Str/Mag Skl Spd Lck Def Res Con Weapon Rank 1 Weapon Rank 2 Weapon Rank 3 Roy 1.20 18 5 5 7 7 5 0 6 D Sword Marcus 1.27 32 9 14 11 10 9 8 11 D Sword A Lance E Axe Lance 2.39 20 6 7 9 2 6 0 9 E Sword D Lance Bors 1.30 20 7 4 3 4 11 0 14 C Lance
  5. Just something to discuss, I guess. Units are being rated on their potential contributions throughout the game. Recruitment cost is NOT being factored. The assumption is that the player is playing efficiently. Top Miledy Marcus Rutger Saul Lalum/Elphin Shanna Percival High Shin Zealot Niime Lance Alen Tate Upper-Mid Dieck Cecilia Astolfo Clarine Sue Noah Yodel Zeiss Mid Elen Echidna Klein Bartre Igrene Lugh Chad Treck Lower-Mid Roy Lot Fir Fae Garret Dayan Cath Hugh Gonzales Low Wolt Geese Lilina Raigh Bors Juno Douglas Oujay Dorothy Ward Bottom Barth Karel Sophia Wendy
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