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Posts posted by TheArbiterK
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Sounds to me like you accidentally overwrote part of Chapter 2's events. Now I haven't used FEBuilder myself, so I'm assuming it handles events similarly to Event Assembler and Nightmare. (Ergo, everything I say here could end up not applying ¯\_(ツ)_/¯ ) Anyway, that happens if you try to insert chapter events larger than that of the original chapter to the same offset. To fix it, you'd have to reinsert the original Chapter 2 events (disassemble them from a clean FE8 Rom), then find a blank offset (usually at the end of the Rom) to insert your custom Chapter 1's events to, then change the pointer to Chapter 1's events to that offset.
Hope that helps!
but don't be too surprised if it doesn't. -
@marlon0024 As far as I know, CUSI only works with unit names. What you could do is load the units you want to change as a separate character (Say: "Bandit") and tell EA to change that character (if you have multiple of the same unit it'll change all of them)
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Hi, noob hacker here. I've managed to learn quite a bit about Event Assembler, but I seem to have come across a slight issue that I'm not sure how to fix. In rout (and kill boss, I'm assuming) maps, if the unit who kills the last enemy does so on the player phase, that unit's map "running" animation that plays over combat continues displaying into the ending event. (Video included) From what I can see, the unit seems to be "locked" somehow in a way that makes them immune to codes. I tired both using the disappear and reappear codes and the move code, but neither worked. Is there any code in EA that can fix this somehow?
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Spoiler
When did you play this game the first time?
Last November
How did you get introduced into this game?
I'd heard about it from a bunch of different places. Youtubers, forums, the usual
Do you play it on a rom, or do you even have a physical copy?
Nope, no Rom, totally played it in English legally. Nothing to see here...Have you played it before or after FE4?
Shortly after
Was FE5 your first FE game?
Nope
How often have you finished the game yet?
Beat it once
How many hours do you usually need to complete this game?
Wasn't keeping track. Probably around 15-20 or so?
Have you unlocked all gaiden chapters yet?
Nope. Missed 21x
Have you recruited all characters yet?
Nope
Do you prefer the A or B routes in terms of maps and recruitable characters?
A, definitely. Though the 2nd Pugi on B is tempting
Which three things do you really like in FE5?
Capturing (specifically for this game), Leadership stars and permanent poison (makes more sense)
Which three things do you really dislike?
Permanent everything else, 99 Hit ceiling (1 Hit floor isn't actually that bad) and lack of the ability to reposition units
Would you like to see some unique mechanics like capturing and fatigue (in main game) returning?
I like the idea of fatigue, but I'd prefer a variation of Echoes' system that actually affects the main story. I think PCC and Movement Stars could return as class-specific skills (something along the lines of PCC for Myrmidons and Movement Stars for Thieves)
Would you agree with that statement that FE5 had amazing potential, but didn't exhaust it completly?
Yeeeeees! I'd love to be able to say that I absolutely love the game, but there are just too many hurdles in the way of that in the game's current state.
Would you agree with that statement that FE5 has the best gameplay ideas?
Not the best overall, but it definitely has a lot of good ones
Would you agree with the statement that FE5 is the most balanced FE game?
I've always seen balance as one of the highest points in the game, so I think I'll actually agree with this. There are so many factors other than raw stats to take into consideration when determining if a unit is good or not. Sure, there are still some units that are painfully below average (Selfina's shit squad says hi), but I can't think of any character that has absolutely NO worth. (Especially with Crusader Scrolls taken into account)
How would you rank the difficulty in this game?
Most of it is only hard either when playing blind or because of RNG. As far as genuine difficulty goes, I'd say around 5 or 6/10
Would you recommend someone to play FE5 blind?
Absolutely not
Which three advices would you give someone who will play this game the first time?
1. Don't be afraid to look up guides (In fact, do it often or you WILL miss something important)
2. Don't ignore the capture command for the entire early game and be nearly forced to restart your playthrough. Not that I know from experience or anything.
3. Use Orsin
Who's your favorite character personality wise?
That's tough. I don't really pick one "favorite" for anything. My top few would probably be Leif, Orsin, Mareeta and Ced
Who's your favorite character gameplay wise?
Orsin
Who's usually your MVP in your playthrough(s)?
See above
What's your favorite chapter?
6. I dare say it's one of the best chapters in the series
What's your favorite map theme?
Advance A. So damn catchy
What's your favorite battle theme (main battles, boss battles)?
The enemy phase battle theme. That's what an adrenaline rush sounds like
What's your opinion of the art in this game?
No strong opinion, but it's pretty nice.
What's your opinion of the story in this game?
One of the better stories in the series, actually.
How would you rank the story from 1 to 10?
Around 7 or 8
How would you rank the gameplay from 1 to 10?
6
How would you rank the game overall from 1 to 10?
Damn, this is hard. I guess I'll say 7 for now.
Does FE5 need a remake?
YES
Does FE5 need a better translation patch?
As in a complete one? Yeah, it'd be nice to not have to choose between legible menus or dialogue. Hopefully the one in progress now actually gets finished before too long.
I'll miss In America thoCould you imagine to replay FE5 sometime in the future?
I will at some point to get the stuff I missed during my first playthrough, but after that, I don't know
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@Elieson Sorry to bother you, but would you mind sending that PM my way as well?