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dzarling

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  1. So I may have found another issue. After activating the konami code I tried to skip a map encounter and the game soft locked like in the picture. If I reset I can move again though. Also as others have stated I have had enemies not dropping loot when they should have. It seems to happen when an enemy suicides on when of my characters though I can't be sure about that being related or a part of the issue. Fire Emblem - The Sacred Stones Super Randomizer.bmp
  2. There appears to be a visual glitch relating to ballista. The game seems to think anyone can use them as it shows their range increasing when they can reach a ballista (including staves). The ballista appears to not affect range as portrayed nor can non-archer classes seem to use it. Also this seems to only affect player characters and not enemies. Fire Emblem - The Sacred Stones Super Randomizer Glitch 3.bmp Fire Emblem - The Sacred Stones Super Randomizer Ballista Glitch.bmp Fire Emblem - The Sacred Stones Super Randomizer Ballista glitch 2.bmp
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