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Mercenary Lord

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Posts posted by Mercenary Lord

  1. I did check the original post before I posted, but it only said "may be spliced, partially custom or full custom". Sorry if I broke the unspoken rule.

    @The Real MercCoy- you missed a few: the hands came from Bartre and the back of the hair from Uther.

    I'm not a face spriter

  2. I'm aware, but unless you start trying to use it now (and I'm speaking for advice in general here), by the time the "next one" rolls around, you'll have either forgotten it, or found a reason why you don't have to follow it.

  3. If you want future sprites to look better or improve, then you have to take what people are telling you now, and apply it to the sprite they're talking about now, so you can internalize and use it in the future. By saying "I can't because X" or "I would, but Y", you're just hand-waving away progress.

  4. Justifications for issues (that can be rectified with experimentation and hard work) isn't really what people post stuff online for.

    In my unprofessional advice, rather than explain why you can't, won't, or didn't do something someone talks about or suggests, try doing what they talked about. If it ends up looking worse, then you were right all along, but sometimes it ends up looking better.

    Nothing stops people from giving feedback like the posting artist explaining why they didn't do this or that. It's much more encouraging to the critic if the critee(?) responds by trying what they advised, even if they don't end up keeping it.

  5. I went ahead and looked at a bunch of Halberdier models, and all of them had more intricate shields than a flat monochrome plate. Even Nephenee's had a design on it.

    For shading, I'm talking about most of the sprite. The greens kind of blend together, and the gold lining on the plate doesn't actually look all the like trim. It's hard to make out details.

  6. wow much late, very necro

    I have a couple things to say, with no real idea on what to actually do about them. I'm bad at being useful like that.

    First, the shield itself...it seems very uninspired, more like a trash can lid than any kind of actual shield. The shading is alright, but I don't really see any particular place that your lighting source is coming from.

    Which brings me to my next point, shading. There doesn't seem to be any, except on the shield. I zoomed in on the pants, and they seem pretty pillowed from what I can tell from my limited experience. Maybe if I could see a specified shading point on the sprite I could be more precise, but right now it just seems kind of all over the place. Sometimes I have the same issue.

    I'm a little curious how that stance works. Is it driving into them, or is he jumping, landing, and then stabbing? If its the former, it doesn't look like he's going to get a lot of force from that angle. I get the feeling like he's already falling down, and I'm not sure why.

    I know you probably don't care about this, but the chestplate seems very flat. There's yellow on it, I guess, but there's really no definition of anything in particular. It kind of just looks like a stain of yellow blood or something.

    I wouldn't say it's a bad sprite, I just can't really make out anything particular to really comment on, aside from the things above.

    time to go procrastinate

  7. Inheritance, genetics and bloodline... eeh whatever you think as long as he got it from her mother ( which is long dead already ).

    I don't think you get weird-looking early-developing tits from anything unless you're in a harem anime

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