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BrightBow

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Everything posted by BrightBow

  1. The 3DS game would be a port of "Metal Gear Solid 3: Snake Eater", originally released on the PS2. Besides "Snake's Revenge", the only Nintendo exclusive Metal Gear would probably be "Metal Gear: Ghost Babel" for the GameBoy Color. But even that one takes place in an alternate continuity.
  2. Definitely Consistency. I can't get myself to care about the difference between having lv1 dudes fight lv1 dudes and having lv20 dudes fight lv20 dudes. So as far as I am concerned, if a leveling system does not exist to support the simulation aspect of an RPG, it might as well not exist because getting rid of it would allow for way game design since the developers would have a way better grasp of what the player can do. In the case of Fire Emblem, this would mean that maps would be closer to the ones in Advance Wars or the awesome BS Fire Emblem maps.
  3. Sayaka has the highest defense in the game bar none. She may have way less Soul Energy then the likes of Mami and Madoka but those two loose massive amounts of Soul when healing or reviving. In Sayaka's case, those losses are minimal, so she beats them rather easily in the durability department. Not that it helps much when everything oneshots you but she should at least do better then Kyouko. But staying away from everyone and attacking from range for an eternity until something dies is neither fun nor challlenging, only tedious and dull.
  4. We are specifically talking about getting through the game without using Holy Weapons. So no Tyrfing.
  5. That's why it has to be the Sleep Sword and not the Sleep Staff. Thanks to a little bug, having more then 30 Res doesn't actually make you immune to Status Swords. Instead it will always work. Btw, you can see Julius berserked that way on the video I linked on the previous page at 2:45.
  6. Come to think of it, the Sleep Sword always affects him. So if he keeps napping, everyone with Canto can join in on the fun.
  7. That's great. I guess that should be more then enough. The Rescue staff is normally very hard to get. But if I can recall correctly, if it's not inherited it will show up in the Final chapter in the shop.
  8. But could that method deal enough damage to overcome the healing effect of the city? I don't know how it is with FE4 but those things usually heal 10% HP.
  9. Well, if nothing else it is at least possible to berserk a Bishop with the Hell spell and have him attack Julius, leaving him at 1 HP and ready to be killed by anyone. http://www.youtube.com/watch?v=o2wytEZueK0#t=3m39s Otherwise it would be tricky. He has nihil, so criticals or skills won't work. A Masterknight with capped Str, a Strength Ring and a Silver Axe would have 54 attack. This gets halved by Julius, leaving 27 attack against his 25 defense. Not sure what else could even scratch him, let alone overcome his healing.
  10. Erm, yes you did. You were literally just writing in the same post that Awakening "gives you the opportunity to see her idiocy play out in real-time, as she makes decisions that seal her fate". What is this but objecting against the claim that the game shoves one viewpoint down your throat?
  11. Obviously that's not what they were going for but I would say it sure sounds like it. Here are her last words in their entirety: Emmeryn: Plegians! I ask that you hear the truth of my words! War will win you nothing but sadness and pain, both inside your borders and out. Free yourselves from this hatred! From this cycle of pain and vengeance. Do what you must... As I will do. See now that one selfless act has the power to change the world! Btw, I love that her speech isn't about stuff like whether she actually wants peace herself. About how she feels about the undefined actions of her father. And how the relationship between her people and the Plegians would look like. As a contrast to that, I would like to remind you of Empress Sanaki. When she faced the survivor of the crimes of her people, she fell on her knees and begged in the name of her people for forgiveness for those actions. Emmeryn just orders them around and then kills herself, expecting that this would move everyone and make people like Mustafa think that she is the greatest person ever. Not that even he could point out what so great about her speech was.
  12. She sacrificed herself so that the Plegian's would suck up their rage, vaguely defined suffering and desire for revenge and instead take up arms against their own country. "See now that one selfless act has the power to change the world!" She planned all that. She expected that everyone would just turn against their own nation like it was the most natural thing in the world to do as long as you just give up on revenge.
  13. Nothing, because as we know Grima can just awaken his counterpart anyway through the power of bullshit.
  14. Giving a character nothing but praise, idealization and glorification by everyone but the dastardly, mustache twirling, puppy-kicking excuse of a villain, is giving the audience precise instructions on how they are supposed to feel about them.
  15. Oh yes, it was lots of fun. But considering that death is permanent, I wonder why the developer bothered to include a leveling system. If even your lv 30 Mami died, then your lv 1 Sayaka probably won't do much better. Unless of course you go through the earlier levels first, which is essentially the same as restarting the game. Maybe those mechanics make more sense in Multiplayer. Still, it was also a reminder how well suited the franchise is for a action game rather then a dungeon crawler like the official game did. I know the series already has dungeons and bosses that drop loot but there should be some room to include the action aspects too. Not that it matters as long as those games don't get localized.
  16. Trying to arrange situations which could result in boss conversations always factors into how I approach a chapter. Well, Ike definitely does. I don't remember about Soren but I don't see why he would be the only merc who won't move. If nothing stands in their way, they should make it just into Purge range. But maybe the two of them don't move on Normal. I never played that mode this far. If the amount of FE7's boss conversations impress you this much then maybe you should over think caring about the FE10 ones. Serenes Forest lists them on 3 separate pages. Two Pages of them make FE7's entire list look extremely tiny by comparison. If I count them one by one, I won't get to do anything else today but for an vague comparison I just copied the lists into Word. FE7 fills eleven pages with text. FE10 reaches 75 pages, though just barely.
  17. I don't think that reviving a character does necessary diminish the meaning that said death has. Like, take Star Trek II: Wrath of Khan for example. They killed of Spock, one of the greatest TV icons ever. But only temporarily as the movie's sequel would revive him. Yet regardless of that, his death is seen as a meaningful part of a damn well made piece of cinema. Now whether Emmeryn's particular death has a meaning in the first place is besides the point. You definitely won't see me defending that. Other Awakening characters like... Kellam? I don't understand what praise you mean but either way, Emmeryn is a main character. You can't compare that to PC's who don't even have a speaking role after they join. Unlike them, the stuff she does is supposed to actually matter.
  18. I so have to disagree about that. At least on a fundamental level. Because there is so much potential in brining her back. Like, she was a big influence on Chrom and he was very troubled about living up to her example. Seeing her react to the things he accomplished could more then make up for the idiotic circumstances that would be required to cause such an opportunity. Of course she only supports with the Avatar, so all that potential goes to waste. She is not even the same person anymore, what with having no memories and all.
  19. Her "sacrifice" was nothing but a glorified suicide and it's effect can only be explained through magic. You can't even say that the sacrifice was to save Chrom from having to decide between his sister and the Emblem because she proclaimed that she would show that a "selfless act has the power to change the world". She planned all that ridiculous stuff. As for all the praise, that's the way Emmeryn is handled. The game idealizes her to an embarrassing degree, yet the praise she gets is shallow and her actions reflective of nothing. Like, remember when she was introduced? Frederick: The exalt is a symbol of peace—Ylisse's most prized quality. Long ago, at the dawn of our age, the fell dragon tried to destroy the world. But the first exalt joined forces with the divine dragon and laid the beast low. Exalt Emmeryn reminds us all of the peace we fought for then. Chrom: With Plegia poking at our borders, the people need her. She's a calming presence, when some might otherwise call for war. Robin: Then the Ylissean people are indeed lucky to have her. Lissa: She's also the best big sister anyone could ask for! Let me summarize what we learned about her in just these few lines: The Ylissean people are lucky to have her because she is a symbol of peace, a reminder of the peace that other people fought for, a calming presence and the best big sister anyone could ask for. Lots of praise but with very little substance. Well, except for that "voice against war bit". But remember, said war would be against a nation which is already actively attacking her people.
  20. That would be grade-A trolling if Rayman really was turning out to be a character. Though, given that there is supposed to be a character reveal today, it's probably trolling either way. Anyway, the idea of third party trophies for characters of unrelated franchises is pretty weird. Edit: Man, I am really not paying attention. Ubisoft? What do they have to do with Smash?
  21. Part 1 is just a repeat of PoR's storyline anyway. That much is aknowledged by Elincia in Part 2, who described the resemblance as "almost unnatural" and according to Bastian a hint to assume that somebody is pulling their strings. I'm of the opinion that Ashnard should have been defeated as early as at the Daein capital, followed by the events of Part 4. The rest of PoR and RD Part 1-3 seem pretty pointless to me. Part 2 is great but it doesn't have much to do with the rest of the game.
  22. Enemy Summoners worked quite well back in TRS. They were indeed interesting enemies to fight. Every Summoner can summon three monsters at once and this monsters can move immediately after they are summoned. Since you can look in their inventory to see what they will summon, they are never unfair. ...unlike the reinforcements in certain other DS and 3DS games. I especially hate love Harpie summons. As flying bow users, they make it difficult for other fliers to approach the Summoner or any other target in the area.
  23. I married Chrom because I figured it would be beneficial for the story.
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