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Laurent

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About Laurent

  • Birthday April 25

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  • Favorite Fire Emblem Game
    Awakening

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    Severa

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  1. Happy birthday!

  2. Quick stupid question: After using the convoy is it possible to then use a staff? Thank you @KamuiSama, saved a reset. Gotta love those 94% misses.
  3. What does the "obtain card" option do for streetpass avatars and can you still visit/ battle them after selecting it?
  4. I guess a more direct question I should ask is what items am I missing from the two rightmost villages in that chapter. I was a bit slow in getting to them but a few of my units have gotten great 6-7 stat increases already; so I'm wondering if anything there is important enough to soft reset. I did get the Snake Spirit from chapter 11, it's from a single reinforcement in the lower left side of the map around turn 9-ish.
  5. Which maps have villages or reinforcements with rare/powerful items (and where at)? I can't seem to find information on this anywhere and I'd very much not like to repeat my mistake of missing Boots on my first FE:A playthrough. If it helps I'm currently on chapter 13 of Hoshido.
  6. For those who have played the game, which chapters of the DLC are more story-oriented and which are more gameplay-oriented? Thanks for answering my last question NekoKnight, I've actually found out the answer to that myself by going through the general info section under DLC, so I changed my question. Not fast enough though, it seems, haha.
  7. I don't edit this very often...

  8. I've looked through the non spoiler stuff and couldn't find an answer to this question so: Without spoilers, what am I missing out on if I play Conquest and Birthright, but not Revelations (the third storyline)?
  9. I'd love to see the Summoner class make a return. Now that they have a better engine (and presumably better AI) I feel like summoning phantoms could give a new dynamic to fights much like Galeforce did in FEA. I don't expect many new classes in this game, since I doubt they'd want to change what already works, but I had so much fun messing with the enemy AI in Lagdou Ruins that I wish they could reimagine the class.
  10. FE14, tackling the west vs. east debate. I'm in.

  11. I laced Fredrick's meal with bear meat for the past week, you know, as an experiment. So far he hasn't noticed.

  12. Here's what I got. A Levin Sword In Time On a colorful and glass morning, Anna sat on the table. It was Valentine's Day and she was all alone. Her ear ached in sorrow for the secret love that she could never share. How could she expect Money to love someone with an enterprising hand? Improbably, she began to recite a poem she had composed. "Ah, my love is like a fascinating boiling Silver Card, all on a summer's day. I wish my Money would sell me, in his own ingenious way..." "Do you?" Money sat down beside Anna and put his hand on Anna's elbow. "I think that could be arranged." Anna gasped quickly. "But what about my enterprising hand?" "I like it," Money said carefully. "I think it's shiny." They came together and their kiss was like the dark entrails of an entombed. "I love you," Anna said slyly. "I love you too," Money replied and sold her. They bought a risen, moved in together, and lived haltingly ever after.
  13. My apologies, I forgot to look if the characters who know Shadowgift can learn Tomefaire. Corrected.
  14. If you can choose any two skills that work well together for a unit what would your favorite combination be? If you can, describe what unit would make the best use of those skills and what enemies the combination would be most effective against. Assume that the other three skills are All Stats+2, Discipline, and Limit Break. (Yes, I realize not all units can get them) Please don't use Rightful King as one of the skills....:( If you would like, take a look at the Skill Combinations suggested by others in the Your Recommended Skill Combinations section at the bottom of this post! (it's fairly lengthy as of now) Here are some examples of Two Skill Combinations: Lifetaker-Galeforce: Useful for any unit with high Attack and a good weapon; restores up to 100% HP Pavise-Aegis: Useful for any unit with high skill (particularly those with poor defenses); gives extra durability Aegis-Counter: Good for units with high Defense, Skill and HP; weakens effect of magic, bow, and dragonstone, while dealing back damage to (rng 1) sword, lance, axe, beaststone users. Sol-Vengeance: Good for hard-hitting, but fragile, units (ie: Cordelia as Sorcerer); if Sol doesn't activate to heal, Vengeance should prevent an enemy counterattack from felling the unit at low HP. I am particularly fond of the last one. So, anyone have any ideas or strategies involving a pair of skills? Edit: Your Recommended Skill Combinations (Anyone think ranking them is a good idea?) I put links to the posts where there are reasons for using the skill combinations. If the skill pair was listed in a post but not explained, there won't be a link to a post. explanation: #2 recommended for: explanation: #1 recommended for: explanation: #13 recommended for: explanation: #5 recommended for: explanation: #1 #6 recommended for: explanation: recommended for: explanation: #24 recommended for: Streetpass team characters (by #24) explanation: recommended for: explanation: recommended for: explanation: recommended for: Stahl (by #12) explanation: #14 recommended for: explanation: recommended for: wielders of (by #14) explanation: recommended for: Donnel and his children explanation: recommended for: Gerome (by #14) explanation: recommended for: explanation: recommended for: explanation: #18 recommended for: explanation: #20 recommended for: explanation: #20 recommended for: explanation: recommended for: / / explanation: #20 recommended for: explanation: #20 recommended for: explanation: #20 recommended for: explanation: #20 recommended for: Aversa!Morgan, DLC Micaiah and DLC Katarina (by #20) explanation: #20 recommended for: &/ explanation: #20 recommended for: dragons and bunnies manaketes and taguels explanation: #20 recommended for: Inigo with (by #20) explanation: recommended for: Cavalry Classes (by #25) explanation: #25 recommended for: explanation: #25 recommended for: explanation: #25 recommended for: explanation: recommended for: explanation: #25 recommended for: Wyvern Lords (by #25) explanation: #25 recommended for: Swordmaster with (by #25) explanation: #25 recommended for: explanation: recommended for: explanation: recommended for: &/ explanation: pros: #28 #40 cons: #42 recommended for: explanation: #33 recommended for:
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