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InvdrZim13

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Posts posted by InvdrZim13

  1. The first SoAXNA release is planned for mid-late February. Whatever state the game is in at that point will be how it releases. This release will cover all of Act 1, and we'll be relying on you to spot anything we missed in testing and obviously to provide feedback in general. 

  2. 4 hours ago, Goddess Serra said:

    So I remember reading that the new update was going to include the entirety of Arc 2... How long is that exactly? Really excited for the new release btw, FEE3 will probably shoot the hype through the roof (and it shall pierce the skies!).

    That was before we changed to XNA. Act 2 isn't even in the next release.

    The total length of act 2 is 10 chapters per route, including sidequests. If anything we'll see a full act 2 release by the end of next year, but that depends on how everything goes.

  3. 1 hour ago, Shrimperor said:

    Iirc the AI is bound to the same rules as the player. Like they don't see you etc.

    The AI can still "see" you but can't attack you unless you're in their actual vision range. So more instances of enemies running up to you and stopping rather than nuking your cleric.

  4. 21 hours ago, Chaz said:

    that wont be so bad since fog in FEXNA is not so bad to deal with compared to GBA.

    Fog in FNXNA can be pretty fun.

    XNA fog is just fair enough to not be complete garbage like gba and based on tester feedback it's not that bad so I think it'll give 1-9 a new level of challenge without being total bs.

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