flyingace24 Posted December 20, 2008 Author Share Posted December 20, 2008 (edited) I did try to fix the nose a bit. Make it angular instead. I do think it looks better than before. I also lowered the near eye one pixel and moved the mouth to the right. I also made the beard a bit longer. I tried messing with the headband, but I don't think it looks any better than it did before. Thoughts? EDIT: First draft of the hair, and first full draft of the sprite. As I've said previously, hair is probably my weakest point when it comes to spriting. The hair is not that great yet, but it's a lot better than I expected it to be for a first attempt. Edited December 20, 2008 by Tuxedo Kamen Quote Link to comment Share on other sites More sharing options...
Agro Posted December 20, 2008 Share Posted December 20, 2008 The expression on his face is kinda funny and his eyes look weird. Um, I think Dieck has similar eyes, you might want to have a look at him. Quote Link to comment Share on other sites More sharing options...
flyingace24 Posted June 30, 2009 Author Share Posted June 30, 2009 I'm not big on maps, so comments and suggestions would be greatly appreciated. And before you ask, yes it is a cross between Ch. 2 and Ch. 4 of FE8 (with a fort for fun). Quote Link to comment Share on other sites More sharing options...
flyingace24 Posted July 11, 2009 Author Share Posted July 11, 2009 (edited) Hawkeye we hardly knew ye. Unfortunately, I have to reveal his true identity. The symbol was a bitch. Comments and suggestions would be appreciated. EDIT: Updated link since imageshack is crapping out. Edited July 11, 2009 by flyingace24 Quote Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted July 11, 2009 Share Posted July 11, 2009 Its Batman. Not bad! His little bat ear thingies on his head could be a little more defined but other than that, pretty cool! Quote Link to comment Share on other sites More sharing options...
flyingace24 Posted August 3, 2009 Author Share Posted August 3, 2009 I'm honestly not that happy about it. Normal attack is cool for me, but I don't like the critical. I kinda had spriter's block and couldn't think of anything to do. So it's pretty much the normal attack with a wing. Quote Link to comment Share on other sites More sharing options...
flyingace24 Posted August 6, 2009 Author Share Posted August 6, 2009 No takers? How about this? Quote Link to comment Share on other sites More sharing options...
Reganis Posted August 6, 2009 Share Posted August 6, 2009 Damn it! Beat me to a Sephiroth animation! These are great. An idea for Sephiroth's critical is Omnislash, or whatever it's called. Or you could make him move across the screen really quickly, past the enemy and have him disappear, then have a lot of slash things (you know, these things ) appear, or something like that. Quote Link to comment Share on other sites More sharing options...
flyingace24 Posted August 7, 2009 Author Share Posted August 7, 2009 My Cloud animation actually already has Omnislash as the critical. I don't want it to be a rip off. I'm actually alright with how it looks now. The normal attack is pretty epic anyway. It's already better than most criticals as it is. Anyway... Update. Tried to make the jumping and grabbing of the sword smoother. The second attack of the critical still doesn't even look like a hit, but my main concern was the jump. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted August 7, 2009 Share Posted August 7, 2009 For ike's critical, shouldn't it be an aether? And when he slashs down on the crit it seems off like it's too fast. Quote Link to comment Share on other sites More sharing options...
Don Draper Posted August 7, 2009 Share Posted August 7, 2009 (edited) You already acknowledged the one criticism I was going to make. The second hit of the critical doesn't really look like a hit (assuming that his critical is Aether). Maybe have the second hit be slower, and have Ike pause right after the hit? Also, if his critical is indeed Aether, shouldn't Ike kind of...spin a bit more in the air? Edited August 7, 2009 by IOS Quote Link to comment Share on other sites More sharing options...
Reganis Posted August 8, 2009 Share Posted August 8, 2009 My Cloud animation actually already has Omnislash as the critical. Oh, I meant Octoslash XD Quote Link to comment Share on other sites More sharing options...
flyingace24 Posted August 11, 2009 Author Share Posted August 11, 2009 (edited) Not as cool as I thought it would be. It's really hard to see against a white background. Edited August 11, 2009 by flyingace24 Quote Link to comment Share on other sites More sharing options...
flyingace24 Posted August 14, 2009 Author Share Posted August 14, 2009 (edited) Slight touch up I did in a few minutes. Thoughts? Edited August 14, 2009 by flyingace24 Quote Link to comment Share on other sites More sharing options...
flyingace24 Posted August 16, 2009 Author Share Posted August 16, 2009 (edited) T-T-Triple post. WIP. EDIT: Not gonna quadruple post. Oh well. I guess I don't get much attention around here. If people want me to post sprites, just say so, and I will. Until then, I probably won't waste the effort. Edited August 17, 2009 by flyingace24 Quote Link to comment Share on other sites More sharing options...
Reganis Posted August 17, 2009 Share Posted August 17, 2009 I like the new Cloud. That Petrine is pretty damn good too. Quote Link to comment Share on other sites More sharing options...
flyingace24 Posted February 11, 2013 Author Share Posted February 11, 2013 (edited) *blows of dust* This topic hasn't been used in over 3 years. Wow. Anyway, I haven't really done sprites or anything in a while, but here are some things I did recently. They are basic splices, but whatever. Any suggestions to improve? Not really a sprite, but this is something I did from scratch. [spoiler=Really Big] Edited February 11, 2013 by flyingace24 Quote Link to comment Share on other sites More sharing options...
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