Zeldafreak007 Posted December 13, 2008 Share Posted December 13, 2008 (edited) kthx It's just that Lugh can't kill a damn Mamkute without Aircalibur or Forblaze that pisses me off. Edited December 13, 2008 by Zeldafreak007 Link to comment Share on other sites More sharing options...
_____ Posted December 13, 2008 Share Posted December 13, 2008 Mamkutes are only very common come the last chapter or two. It's not that bad. :/ Link to comment Share on other sites More sharing options...
Zeldafreak007 Posted December 13, 2008 Share Posted December 13, 2008 I'm just trying to say what's going on with me, contrary to TEH AVRIGEZ OLOLOL. >_> Link to comment Share on other sites More sharing options...
Seph Posted December 13, 2008 Share Posted December 13, 2008 (edited) Even with Anima's accuracy, she still has pretty terrible hit. Accuracy = Weapon Hit + (Skill x 2) + (Luck / 2) + Support bonus + Weapon triangle bonus Lilina's hit at 20/20 using Aircalibur without supports: 127 Rutger's hit at 20/20 using Iron Sword without supports and normal mode and no weapon triangle bonus: 149 149 - 127 = 22 difference. If you consider that most of the enemies in the game will be using lances, the difference decreases. Rutger is like your most accurate character (high skill AND swords). Lilina's high luck allows her to get more hit. Lilina's problem isn't the accuracy. It's her godawful speed. Her joining time is bad but not that bad. Edited December 13, 2008 by Julius Link to comment Share on other sites More sharing options...
Kintenbo Posted December 13, 2008 Share Posted December 13, 2008 I'm just trying to say what's going on with me, contrary to TEH AVRIGEZ OLOLOL. >_> To be fair, I get me some very nice Lilina's, too. However, I'm not going to deny that she isn't that brilliant when it comes to serious playing. That's not going to stop me from using her in Normal Mode, though! Link to comment Share on other sites More sharing options...
Mekkah Posted December 13, 2008 Author Share Posted December 13, 2008 You guys and your RNG screwed Lilinas..... Which side here is using random RNG samples to back up their cases again? Her HP, Def and Spd suck _on average_. Her Mag is good, her Luk is decent, her Res is okay...but that's it. She doesn't exactly have accuracy problems, no, but that's not the reason to harp on her. It's having some of the game-worst durability (down there with Ellen, Sophia, etc) and needing severe handholding to even pick up on offense. Link to comment Share on other sites More sharing options...
Zeldafreak007 Posted December 13, 2008 Share Posted December 13, 2008 She has the same speed growth as her father. Have you guys gotten a low speed Hector? Link to comment Share on other sites More sharing options...
Dr. Tarrasque Posted December 13, 2008 Share Posted December 13, 2008 She has the same speed growth as her father.Have you guys gotten a low speed Hector? I have. Link to comment Share on other sites More sharing options...
Mekkah Posted December 13, 2008 Author Share Posted December 13, 2008 She has the same speed growth as her father.Have you guys gotten a low speed Hector? Spd growth isn't everything. Hector starts with _1 more Spd_ than Lilina in Ch11/Ch12, in a story that starts at Ch11. Lilina starts with the same amount halfway through Ch8 in a game that starts at Ch1. FE7 enemies are ass slow, and Hector has trouble doubling. Now imagine how bad this makes Lilina's Spd. Link to comment Share on other sites More sharing options...
Zeldafreak007 Posted December 13, 2008 Share Posted December 13, 2008 Spd growth isn't everything. Hector starts with _1 more Spd_ than Lilina in Ch11/Ch12, in a story that starts at Ch11. Lilina starts with the same amount halfway through Ch8 in a game that starts at Ch1. FE7 enemies are ass slow, and Hector has trouble doubling. Now imagine how bad this makes Lilina's Spd. Hector has trouble doubling? And Lilina's average is around 21, which will indeed get you by well. Maybe not in HM, but I'm not basing my shit off hard mode, and I hope you guys aren't either. Link to comment Share on other sites More sharing options...
Mekkah Posted December 13, 2008 Author Share Posted December 13, 2008 Yes, Hector has trouble doubling reliably. Her 20/20 average is 20.2. She is never going to make it to 20/20 - even people from Ch1 who promote first like Lance don't, and Lilina is like 10 levels behind them. And yes, I am basing my shit on HM. Way to read the OP. The statement I'd like to make is that Lilina sucks on HM ranked, not that she's completely unusable (no one is). Link to comment Share on other sites More sharing options...
Zeldafreak007 Posted December 13, 2008 Share Posted December 13, 2008 Yes, Hector has trouble doubling reliably.Her 20/20 average is 20.2. She is never going to make it to 20/20 - even people from Ch1 who promote first like Lance don't, and Lilina is like 10 levels behind them. And yes, I am basing my shit on HM. Way to read the OP. The statement I'd like to make is that Lilina sucks on HM ranked, not that she's completely unusable (no one is). Oh, then disregard what I've said. Link to comment Share on other sites More sharing options...
Mekkah Posted December 13, 2008 Author Share Posted December 13, 2008 That's what I usually do anyway. Link to comment Share on other sites More sharing options...
Florete Posted December 13, 2008 Share Posted December 13, 2008 I don't know why people bother with 20/20 stats anyway. Almost no one will hit 20/20 on any normal run of pretty much any FE except maybe FE10, and if they do, it's for the last chapter only. Big whoop. Link to comment Share on other sites More sharing options...
Seph Posted December 13, 2008 Share Posted December 13, 2008 (edited) I don't know why people bother with 20/20 stats anyway. Almost no one will hit 20/20 on any normal run of pretty much any FE except maybe FE10, and if they do, it's for the last chapter only. Big whoop. It doesn't matter. All your other characters will be lower levels anyway (if for example Lilina has a lower level) and they will accordingly have lower hit, might, etc. so in the end it won't matter. It is also hard to determine which level the character would be. Edited December 13, 2008 by Julius Link to comment Share on other sites More sharing options...
Mekkah Posted December 13, 2008 Author Share Posted December 13, 2008 It does matter, since it gives units with higher growths an advantage they wouldn't have otherwise. It also becomes unfair once you start using enemy samples in the comparisons. 20/20 Lilina might have enough AS to double something 20/5 Lilina doesn't, so 20/20 Lilina compared to 20/20 Rutger would be unfair in such regards (since Rutger doubles anything ever). Link to comment Share on other sites More sharing options...
Seph Posted December 13, 2008 Share Posted December 13, 2008 (edited) It does matter, since it gives units with higher growths an advantage they wouldn't have otherwise. It also becomes unfair once you start using enemy samples in the comparisons. 20/20 Lilina might have enough AS to double something 20/5 Lilina doesn't, so 20/20 Lilina compared to 20/20 Rutger would be unfair in such regards (since Rutger doubles anything ever). But 20/5 Lilina will be at a lower point of the game, and therefore the enemy stats in general will decrease (I seriously doubt anyone training Lilina seriously would let her only be 20/5 at the endgame..). And 20/20 will be at a higher point of the game. I believe that we should use 20/20, simply because we can't determine what the level of the aforementioned Lilina was (how much babying it would have got, and so on). At 20/15, it doesn't make much of a difference. Edited December 13, 2008 by Julius Link to comment Share on other sites More sharing options...
Florete Posted December 13, 2008 Share Posted December 13, 2008 But 20/5 Lilina will be at a lower point of the game, and therefore the enemy stats in general will decrease (I seriously doubt anyone training Lilina seriously would let her only be 20/5 at the endgame..). And 20/20 will be at a higher point of the game.I believe that we should use 20/20, simply because we can't determine what the level of the aforementioned Lilina was (how much babying it would have, and so on). At 20/15, it doesn't make much of a difference. Even in Normal mode, my characters were only around 20/10 when I beat Idoun. If anyone reaches 20/20, it will only be at the end of the game where it doesn't matter as much and you're would likely be small anyway. Link to comment Share on other sites More sharing options...
Seph Posted December 13, 2008 Share Posted December 13, 2008 (edited) That's odd, because my characters (hard mode) were around 20/15. By around 20/15 I mean, they were around it, like 13, 17, etc. That's why personal experience shouldn't count and that's why we should use 20/20. Just my personal opinion though, don't mind me. Edited December 13, 2008 by Julius Link to comment Share on other sites More sharing options...
Florete Posted December 13, 2008 Share Posted December 13, 2008 That's odd, because my characters were around 20/15. By around 20/15 I mean, they were around it, like 13, 17, etc.That's why personal experience shouldn't count and that's why we should use 20/20. Experience gain doesn't change from PE. The point is, even your characters didn't reach 20/20, so why would you judge a characters worth based on stats they'll never reach? Not to mention that 20/20 is the level that has the biggest margin of error. Link to comment Share on other sites More sharing options...
Seph Posted December 13, 2008 Share Posted December 13, 2008 (edited) The point is, even your characters didn't reach 20/20, so why would you judge a characters worth based on stats they'll never reach? Not to mention that 20/20 is the level that has the biggest margin of error. At 20/15, it doesn't make much of a difference. Because at 20/15 there isn't much difference with 20/20, which is the maximum level. http://fea.fewiki.net/fea.php?character=lilina&game=6 Look here.. a small difference. The level is too uncertain. That's why we should use the maximum level, because the thought-to-be levels are very close to it and there isn't much of a difference. Edited December 13, 2008 by Julius Link to comment Share on other sites More sharing options...
Mekkah Posted December 14, 2008 Author Share Posted December 14, 2008 Why be inaccurate when you can be more accurate? 20/10 is widely regarded as an accurate endgame level for most units (not Lilina, since she has to pay for her underleveledness somehow). Link to comment Share on other sites More sharing options...
Seph Posted December 14, 2008 Share Posted December 14, 2008 (edited) 20/10 is widely regarded as an accurate endgame level for most units Well, I was automatically assuming 20/15 because on my ranked run on HM everyone was around that (albeit higher). It seemed to be pretty hard to get to only around 20/10 for me. Edited December 14, 2008 by Julius Link to comment Share on other sites More sharing options...
Mekkah Posted December 14, 2008 Author Share Posted December 14, 2008 Either way, both are much better than 20/20. Link to comment Share on other sites More sharing options...
Seph Posted December 14, 2008 Share Posted December 14, 2008 (edited) Either way, both are much better than 20/20. Much better when there is a tiny amount of difference? Also, while I was talking about using 20/20, I was talking about using it for all conditions (unranked, ranked). Some runs will have arena abuse, some runs will have more babying than the others, some runs will have favoritism and so on, and even if they may not, not too much is different from 20/20, so you're losing very little accuracy. But in a ranked run, I would agree that 20/15 is the best way, but there is too much of a little difference with 20/20 so that can be used anyway. Edited December 14, 2008 by Julius Link to comment Share on other sites More sharing options...
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