ilikepizza107 Posted May 8 Share Posted May 8 (edited) Playable Berkut and Fernand (gamebanana.com) This mod allows for a fully playable Berkut and Fernand! Originally left on the cutting room floor, this mod seeks to restore what could have been as best as possible. Both of these characters are added in, meaning all other previously playable units are still fully functional! Tested and confirmed working on emulator and real hardware! (I've only tested the NA version of the game, I don't know if it works on other versions) Both characters are fully voiced, including attack grunts, selecting the character on the map, winning a battle, death quotes, class change, final battle quotes, and more! Please refer to this video for some gameplay, as well as an impromptu guide on how to recruit them! Data for both characters: Spoiler Base Stats: Spoiler Berkut Base Stats: HP - 22 ATK - 11 SKL - 3 SPD - 6 LCK - 3 DEF - 5 RES - 2 Spoiler Fernand Base Stats: HP - 21 ATK - 9 SKL - 4 SPD - 4 LCK - 2 DEF - 4 RES - 5 Growth Rates: Spoiler Berkut Growth Rates: HP - 50 ATK - 40 SKL - 40 SPD - 30 LCK - 30 DEF - 30 RES - 2 Spoiler Fernand Growth Rates: HP - 40 ATK - 40 SKL - 30 SPD - 30 LCK - 25 DEF - 35 RES - 3 Support Bonuses: Spoiler Berkut Support Bonuses: Fernand - 5 Base Avoid Alm - 5 Base Hit, 3 Base Crit Spoiler Fernand Support Bonuses: Berkut - 5 Base Hit, 3 Base Crit Clive - 5 Base Hit Clair - 5 Base Avoid Spell Lists: Spoiler Black Magic: Fire Thunder Recover White Magic: Recover Nosferatu Seraphim Other mod features: Due to Berkut and Fernand joining when you recruit Faye and Kliff respectively, this means you can use Berkut and Fernand in Celica's route should you choose to do so! Fernand now has a custom texture that I made for when he promotes to his Gold Knight class! Berkut and Fernand both have assigned textures for every male class in the game, using existing textures - no more generic blue! Berkut and Fernand both have last battle quotes! These were taken from Fire Emblem Heroes and were not originally in the game, but I wanted them to have some new lines instead of splicing existing ones together. What this mod does NOT do: Change the story, adds an epilogue for Berkut and Fernand in the credits, or re-balance the routes to accommodate for these two new characters. Think of them as DLC characters that you may choose to use only if you want to - the main story will not be affected. While this may lead to some awkward or immersion-breaking moments (Berkut fighting himself, Fernand fighting alongside you after dying in the main story, etc), I did not want to take any creative liberties towards the story itself. In fact, the main reason Berkut and Fernand have last battle quotes was because I thought it was weird that they didn't have one. This was mainly made for those looking to do something different for their SoV playthrough, while making it feel as polished as possible. I hope y'all enjoy the mod! Please leave any thoughts, comments, etc below! Screenshots: Spoiler Edited May 8 by ilikepizza107 Added screenshots! Quote Link to comment Share on other sites More sharing options...
Jotari Posted May 8 Share Posted May 8 4 hours ago, ilikepizza107 said: Both of these characters are added in, meaning no all other previously playable units are still fully functional! There's a typo somewhere there. Are you saying they replace Kliff and Faye? Quote Link to comment Share on other sites More sharing options...
ilikepizza107 Posted May 8 Author Share Posted May 8 6 hours ago, Jotari said: There's a typo somewhere there. Are you saying they replace Kliff and Faye? Nope! You're right that was a typo. No characters were removed or replaced; instead Berkut and Fernand were added in. Thanks for catching that, lol Quote Link to comment Share on other sites More sharing options...
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