CrashGordon94 Posted June 16, 2009 Share Posted June 16, 2009 Right, well, Soren is my Mage, and I'm up to chapter 7, so he only gets Wind Magic, right? Yeah, doesn't sound like a problem, does it? Here's the thing tho, I don't like Wind, I like Fire and Thunder (Espicially Thunder) much better! So, I hear you say, why not just give him Thunder or Fire when you can? WEAPON LEVELS! He starts with D in Wind, E in the good Magic types, and the gap is only gonna widen as he is using the heck out of that Wind Tome! (Seriously, if I remember right, he's already worn it down to 20-30 uses). Also, I'm desperate to get high level Magic for him, as he had Ds and Cs in my last playthrough. PLUS, Wind seems fairly decent this time actually. I've thought of all sorts of possibilities, just let him use Wind, switch to Thunder and deal with the Weapon level screwage, Arms Scrolls on something, I even considered dumping him for Ilyana because she is biased to the Magic Type I want and is damn sexy, but I realised that that would be the dumbest unit choice since I thought to myself in Chapter 8 "Oh Dear! Mia died! Oh well, she doesn't matter, let's carry on." <_< (Or even worse, when I thought the same about Zihark in his joining level >_<;;; ) I'm so confused! What should I do?! Quote Link to comment Share on other sites More sharing options...
Bananas Posted June 16, 2009 Share Posted June 16, 2009 Keep him using wind tomes. It's much MUCH easier because WEXP sucks in FE9. You CAN use Ilyana too, you know... >_> Always nice to have variety. Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted June 16, 2009 Author Share Posted June 16, 2009 Keep him using wind tomes. It's much MUCH easier because WEXP sucks in FE9. You CAN use Ilyana too, you know... >_> Always nice to have variety. Okay, sounds a plan. I only need one Mage, but I'll think about Ilyana as well. The reason I only use one is because I had troubles (linked to his class, such as crappy Mage defence) with Soren last playthrough, and I didn't want two shots of that, but Soren's pretty awesome this time, and if Ilyana's as good, then yay! :D I'll have a think about it, and try her out in Chapter 8, see how that goes. Quote Link to comment Share on other sites More sharing options...
Rolanmen1 Posted June 16, 2009 Share Posted June 16, 2009 Okay, sounds a plan.I only need one Mage, but I'll think about Ilyana as well. The reason I only use one is because I had troubles (linked to his class, such as crappy Mage defence) with Soren last playthrough, and I didn't want two shots of that, but Soren's pretty awesome this time, and if Ilyana's as good, then yay! :D I'll have a think about it, and try her out in Chapter 8, see how that goes. You should use both Ilyana and Soren are the best mages. Ilyana is the best IMO, she dodges way more than Soren. You also should make them use Staff, so they can heal themselves. Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted June 16, 2009 Author Share Posted June 16, 2009 You should use both Ilyana and Soren are the best mages.Ilyana is the best IMO, she dodges way more than Soren. You also should make them use Staff, so they can heal themselves. Both? Wow, two Mages, this will be..... interesting. And I DO give them Staffs, but you can't heal yourself with a Staff. Quote Link to comment Share on other sites More sharing options...
Hexmaster44 Posted June 16, 2009 Share Posted June 16, 2009 Yay for no autoequipping staves! Ilyana is not as good as Soren, but she's comparable. If you need two mages, use Soren and Tormod. Quote Link to comment Share on other sites More sharing options...
Nestling Posted June 16, 2009 Share Posted June 16, 2009 Both?Wow, two Mages, this will be..... interesting. And I DO give them Staffs, but you can't heal yourself with a Staff. Vulneraries. Quote Link to comment Share on other sites More sharing options...
Zkirsche Posted June 16, 2009 Share Posted June 16, 2009 Ilyana is the best IMO, she dodges way more than Soren. You also should make them use Staff, so they can heal themselves. Soren has an Ike support, I highly doubt he isn't dodging more than Ilyana is. Also, Ilyana isn't really worth getting. Pallys, laguz, flyers are all better than her. Then there's Tormod, who has better endgame utility, Calill, who requires less resources than anyone else etcetera. Quote Link to comment Share on other sites More sharing options...
Hexmaster44 Posted June 16, 2009 Share Posted June 16, 2009 I'm just wondering what other opinions on Bastian are. I think he's pretty bad, but just wondering. Quote Link to comment Share on other sites More sharing options...
Martelé Posted June 16, 2009 Share Posted June 16, 2009 I'm just wondering what other opinions on Bastian are. I think he's pretty bad, but just wondering. He's really bad. Soren, Ilyana and Calill are decent. Quote Link to comment Share on other sites More sharing options...
Zkirsche Posted June 16, 2009 Share Posted June 16, 2009 And Tormod. Also, Bastian's really bad, he's better than Rolf and Lucia, though. Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted June 16, 2009 Share Posted June 16, 2009 (edited) Bastian really isn't -that- bad, his main problem is that he's slow. Callil's the best overall IMO, Tormod/Soren/Illyana just require so many resources to make it to her level. Edited June 16, 2009 by -Cynthia- Quote Link to comment Share on other sites More sharing options...
DragonBladeSniper Posted June 16, 2009 Share Posted June 16, 2009 I ditched Ilyana and just used Tormod, Ilyana comes in the "DAMN, WE NEED MORE EXP. CHAPTER" while Tormod does to but he is way weaker so he will level faster (enemies get stronger to). Using Calill... it's sounds so crazy it just might work! No thanks, knives + sages = loses half the point of promoting -_-. Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted June 17, 2009 Share Posted June 17, 2009 (edited) I use Soren for Wind magic/healing, whilst I used Callil for my Fire/Thunder magic needs (though I did give her an Elwind just in case.) Besides, I only need 2 healers anyway (Mist was my other one). Edited June 17, 2009 by NinjaMonkey Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted June 17, 2009 Author Share Posted June 17, 2009 Okay, you guys have gone REALLY off topic, all I wanted to know was wether or not Soren should continue using Wind Magic, I regret mentioning stupid Ilyana now! ;_; Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted June 17, 2009 Share Posted June 17, 2009 (edited) Soren should be using a Max Mt Min Wt Thunder tome. Wind has low mt, but Soren loses AS from regular Thunder/Fire tomes due to lol Str. Edited June 17, 2009 by -Cynthia- Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted June 18, 2009 Author Share Posted June 18, 2009 (edited) Now I'm getting mixed signals. One person says Forged Thunder, another says Wind! ;_; EDIT: Screw it, I'm using Wind Edited June 19, 2009 by CrashGordon94 Quote Link to comment Share on other sites More sharing options...
Sain_FEH Posted June 24, 2009 Share Posted June 24, 2009 There's nothing wrong with Wind. The might and crit are lower than thunder, but it has a bonus damage effect that is far more useful. You'll run into a lot of Ravens, Hawks and Wyverns throughout the course of the game. Plus Wind tomes have good hit so you'll rarely ever (if ever!) miss. Soren also activates Adept a lot to make up for the lower tome power. All in all, he can wipe out or cripple most units in one turn. For mages in PoR, you've basically got to stick to their element type. You don't gain weapon levels fast enough with tomes to justify using another one. So unless you want to keep forging yourself good stuff, just stick with what you're given. Quote Link to comment Share on other sites More sharing options...
Blacknight9 Posted June 24, 2009 Share Posted June 24, 2009 (edited) There's nothing wrong with Wind. The might and crit are lower than thunder, but it has a bonus damage effect that is far more useful. You'll run into a lot of Ravens, Hawks and Wyverns throughout the course of the game. Plus Wind tomes have good hit so you'll rarely ever (if ever!) miss. Soren also activates Adept a lot to make up for the lower tome power.All in all, he can wipe out or cripple most units in one turn. For mages in PoR, you've basically got to stick to their element type. You don't gain weapon levels fast enough with tomes to justify using another one. So unless you want to keep forging yourself good stuff, just stick with what you're given. yep yep, the weapon level thing is ridiculous though of how much you have to use the weapon in this game. Edited June 24, 2009 by Blacknight9 Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted June 24, 2009 Author Share Posted June 24, 2009 There's nothing wrong with Wind. The might and crit are lower than thunder, but it has a bonus damage effect that is far more useful. You'll run into a lot of Ravens, Hawks and Wyverns throughout the course of the game. Plus Wind tomes have good hit so you'll rarely ever (if ever!) miss. Soren also activates Adept a lot to make up for the lower tome power.All in all, he can wipe out or cripple most units in one turn. For mages in PoR, you've basically got to stick to their element type. You don't gain weapon levels fast enough with tomes to justify using another one. So unless you want to keep forging yourself good stuff, just stick with what you're given. Yeah, I decided to go with Wind for that reason, has a Maxed (barring Wt) Wind Tome caled "Aero". He also has a maxed-out (aside from Crit) Fire Tome called "Mega Flare" to deal with Beast Laguz and in case I ever need it. Quote Link to comment Share on other sites More sharing options...
Colonel M Posted June 24, 2009 Share Posted June 24, 2009 But Callil is locked onto ohnoes Knives!!! Mages don't really have a major performance IMO in this game. Yeah they're good but... yeah. I'd choose one or two of them and call it a day. Quote Link to comment Share on other sites More sharing options...
Blacknight9 Posted June 24, 2009 Share Posted June 24, 2009 But Callil is locked onto ohnoes Knives!!!Mages don't really have a major performance IMO in this game. Yeah they're good but... yeah. I'd choose one or two of them and call it a day. he was only asking which tomb to use not who is the best mage discussion Quote Link to comment Share on other sites More sharing options...
Colonel M Posted June 24, 2009 Share Posted June 24, 2009 (edited) It sort of turned into that. Just stick with their best tomes. Except for Calil who should be attempted to raise Thunder tomes since she isn't bad with Rexbolt. Edited June 24, 2009 by Colonel M Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted June 25, 2009 Share Posted June 25, 2009 There's nothing wrong with Wind. The might and crit are lower than thunder, but it has a bonus damage effect that is far more useful. You'll run into a lot of Ravens, Hawks and Wyverns throughout the course of the game. Plus Wind tomes have good hit so you'll rarely ever (if ever!) miss. I'd say that the low Mt of wind tomes holds them back in terms of bonus damage. Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted June 25, 2009 Author Share Posted June 25, 2009 I'd say that the low Mt of wind tomes holds them back in terms of bonus damage. You care about Might?! :o I would've never guessed, considering how much you hate Axes, Dark Magic and my "Mt > Hit" philosophy, and how much you seem to <3 accuracy. Quote Link to comment Share on other sites More sharing options...
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