HK Motendra Posted July 6, 2014 Share Posted July 6, 2014 Friend came over. ^^ Ah. Friends are always nice Quote Link to comment Share on other sites More sharing options...
Tao Posted July 6, 2014 Share Posted July 6, 2014 this sounds like something from the game with Red Squirrels and milk, and king pantherslololol it's WoW but they let us see what those monkey face monsters scribbled on the wall before we burn it. >3 Quote Link to comment Share on other sites More sharing options...
Lance Masayoshi Posted July 6, 2014 Share Posted July 6, 2014 lololol it's WoW but they let us see what those monkey face monsters scribbled on the wall before we burn it. >3 we're done talking :< Quote Link to comment Share on other sites More sharing options...
Marthur Posted July 6, 2014 Share Posted July 6, 2014 [spoiler=big picture]Marthur, you're not crossdressing also this is what i could fit on one page. more coming soon i am not sure which one i am but good work, jenni! A lot of things don't make sense. Like people enjoying musicals.And people bitching about everything people enjoy ever. Quote Link to comment Share on other sites More sharing options...
Tao Posted July 6, 2014 Share Posted July 6, 2014 we're done talking :<;~; Quote Link to comment Share on other sites More sharing options...
Lance Masayoshi Posted July 6, 2014 Share Posted July 6, 2014 srry Shirley i don't approve of WoW Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted July 6, 2014 Share Posted July 6, 2014 (edited) [spoiler=big picture]Marthur, you're not crossdressing also this is what i could fit on one page. more coming soon oh hey i recognise neal and i think bls Edited July 6, 2014 by Thor Odinson Quote Link to comment Share on other sites More sharing options...
Roxas Posted July 6, 2014 Share Posted July 6, 2014 Am I the fingernail Quote Link to comment Share on other sites More sharing options...
The Envoy of the Beginning Posted July 6, 2014 Share Posted July 6, 2014 Am I the fingernail Ew you Quote Link to comment Share on other sites More sharing options...
Integrity Posted July 6, 2014 Share Posted July 6, 2014 NAILED IT Quote Link to comment Share on other sites More sharing options...
Pull My Devil Trigger Posted July 6, 2014 Share Posted July 6, 2014 Quote Link to comment Share on other sites More sharing options...
Junk Posted July 6, 2014 Share Posted July 6, 2014 NAILED IT Congratulations. Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted July 6, 2014 Share Posted July 6, 2014 grats man Quote Link to comment Share on other sites More sharing options...
Balcerzak Posted July 6, 2014 Share Posted July 6, 2014 So did not expect that transformation when Gnome smacked Goblin. It was then obvious the other 3 bandits would see a similar treatment at some point. Quote Link to comment Share on other sites More sharing options...
Integrity Posted July 6, 2014 Share Posted July 6, 2014 oh yeah since i accidentally read the page The Z-axis? I suppose it depends on how they're used. Like, many cases and the like the up-down thing is normally the Y-axis, with Z-axis being depth. I suppose it's just perspective then. when i was doing multivariable calc X was often in/out, Y left/right, Z up/down. i have no idea what the context of this line was, but this probably doesn't clarify anything. Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted July 6, 2014 Share Posted July 6, 2014 (edited) http://puu.sh/9ZpUV/7fa81d4fa9.jpg i believe this is what we used in multivar but it could be different depending I guess I mean when I did 3d graphics and game programming there's different coordinates depending if you're in blender doing the models or putting this shit out in the actual code it gets confusing Edited July 6, 2014 by Thor Odinson Quote Link to comment Share on other sites More sharing options...
Integrity Posted July 6, 2014 Share Posted July 6, 2014 (edited) (as you see, your paint skills pale in comparison to mine) Edited July 6, 2014 by Integrity Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted July 6, 2014 Share Posted July 6, 2014 (edited) so basically the one i have rotated 90 degrees p much (quite, I have no paint skills at all, in fact, plenty of photoshop though) Edited July 6, 2014 by Thor Odinson Quote Link to comment Share on other sites More sharing options...
Junk Posted July 6, 2014 Share Posted July 6, 2014 (as you see, your paint skills pale in comparison to mine) don't worry. I'm worse. Quote Link to comment Share on other sites More sharing options...
Integrity Posted July 6, 2014 Share Posted July 6, 2014 (edited) so basically the one i have rotated 90 degrees p much (quite, I have no paint skills at all, in fact, plenty of photoshop though) i think pretty much any x/y/z is rotated +/- 90 degrees in one plane or another from any other x/y/z lmao (but yes) EDIT: i guess you could have a default where +x is going into the page or something but that would be WEIRD Edited July 6, 2014 by Integrity Quote Link to comment Share on other sites More sharing options...
Marthur Posted July 6, 2014 Share Posted July 6, 2014 (edited) http://puu.sh/9ZpUV/7fa81d4fa9.jpg i believe this is what we used in multivar but it could be different depending I guess I mean when I did 3d graphics and game programming there's different coordinates depending if you're in blender doing the models or putting this shit out in the actual code it gets confusing Whether you use y-up axis or z-up axis is pretty much arbitrary. Most often though, programs that are used for architecture will use z-up because they consider xy to be the plane for the floor and z the height. I agree it's pretty damn annoying when you have to use different programs with different axis Edited July 6, 2014 by Marthur Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted July 6, 2014 Share Posted July 6, 2014 yeah i'm used to y up z depth since that's basically everything I use anyway Quote Link to comment Share on other sites More sharing options...
Nightmare Posted July 6, 2014 Share Posted July 6, 2014 MARTHUR STAR PRINCE IS SO GREAT OMG THAT TITLE SCREEN WAS LOVE AT FIRST SIGHT ;__; Those rehashes disappointed me though, but at least now I finally have Guadia Quest. feelings connect people What do you do when you don't feel? ;_; Quote Link to comment Share on other sites More sharing options...
Marthur Posted July 6, 2014 Share Posted July 6, 2014 MARTHUR STAR PRINCE IS SO GREAT OMG THAT TITLE SCREEN WAS LOVE AT FIRST SIGHT ;__; Those rehashes disappointed me though, but at least now I finally have Guadia Quest. What do you do when you don't feel? ;_; : O It's certainly great! Also the P weapon is OP. I remembered Rally King being rehashed. What else? You remain all alone Quote Link to comment Share on other sites More sharing options...
Nightmare Posted July 6, 2014 Share Posted July 6, 2014 : O It's certainly great! Also the P weapon is OP. I remembered Rally King being rehashed. What else? You remain all alone I'm glad you agree! I love P, but I think my true love is S. M is great too, though! And so is the green one...but not as much as the rest. Haggle Man 2 was basically a rehash. Bigger levels and some other minute differences. BAH. O-okay, maybe I'm being a bit too harsh, but it wasn't different enough for being a sequel! It felt more like...an expansion pack! Th-that's what I fear. ;_; Quote Link to comment Share on other sites More sharing options...
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