Rei Rei Posted April 19, 2015 Share Posted April 19, 2015 Still, there's no excuse for them Aestivalis being fucking shite. You can make them not broken but reduce them to shit tier is the polar opposite. Quote Link to comment Share on other sites More sharing options...
Renne Posted April 19, 2015 Share Posted April 19, 2015 Damian made me watch Death Parade. Well, not made, but eh, it's interesting. Quote Link to comment Share on other sites More sharing options...
Kon Posted April 19, 2015 Share Posted April 19, 2015 unlike your groundon s-rank, which will disappear on daybreak I wanted to get it regardless ~o3o~ Gotta S-Rank 'em all Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted April 19, 2015 Share Posted April 19, 2015 Episode 3 is eeeehhhhh alright, a nice difficulty spike. Them Layzner mooks can do damage and dodge unlike most mooks. Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted April 19, 2015 Share Posted April 19, 2015 What secrets are you aiming for? Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted April 19, 2015 Share Posted April 19, 2015 What secrets are you aiming for? i'm going for the not zeorymer route Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted April 19, 2015 Share Posted April 19, 2015 Aiming for Gale, Julia, neither? Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted April 19, 2015 Share Posted April 19, 2015 Gale. I know Julia has a better seishin list, but I like the Geimkaiser better, dunno why. Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted April 19, 2015 Share Posted April 19, 2015 So you rememberd to have Eiji convince Gale in Chapter 3 then? Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted April 19, 2015 Share Posted April 19, 2015 Yeah, it's usually the first thing I do once I reach him. By this point I'm pretty much doing things on muscle memory, but I'm actually reviewing it Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted April 19, 2015 Share Posted April 19, 2015 Ah, good to know. I still keep a list nearby even if I know by memory what I want. As a just in case. Quote Link to comment Share on other sites More sharing options...
Dr. Tarrasque Posted April 19, 2015 Share Posted April 19, 2015 (edited) Oh man I remember that chapter where you have to protect Gale... Keep a save just before initiating that bit. Edited April 19, 2015 by Sirius Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted April 19, 2015 Share Posted April 19, 2015 Oh man I remember that chapter where you have to protect Gale... Keep a save just before initiating that bit. really? I didn't find it that bothersome. The one with the missiles is worse IMO Quote Link to comment Share on other sites More sharing options...
Dr. Tarrasque Posted April 19, 2015 Share Posted April 19, 2015 (edited) really? I didn't find it that bothersome. The one with the missiles is worse IMO The lategame seed event where you have to take down nukes? THAT was easy. The defend gale bit is mostly bad because I always end up initializing with bad positioning (a side effect of trying to do things fast). Edited April 19, 2015 by Sirius Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted April 19, 2015 Share Posted April 19, 2015 The lategame seed event where you have to take down nukes? THAT was easy. The defend gale bit is mostly bad because I always end up initializing with bad positioning (a side effect of trying to do things fast). How bout that... I often had some bit of trouble with that thing. Still, I usually tend to wait on that chapter, letting Gale do his move so he's located closer to your starting position Quote Link to comment Share on other sites More sharing options...
Dr. Tarrasque Posted April 19, 2015 Share Posted April 19, 2015 How bout that... I often had some bit of trouble with that thing. Still, I usually tend to wait on that chapter, letting Gale do his move so he's located closer to your starting position That is the ideal setup. I tend to initiate it when he's closer to HIS starting position so the follow up reinforcements that you have to protect him from can usually kill him in 1 or 2 turns. As for the nuke part, I was actually worried when playing it since I was using 2 brains and you really can't dodge the self-destruct attack so I thought it might be a 1HKO against them. Instead, I cleared that map faster than anticipated. Quote Link to comment Share on other sites More sharing options...
Pull My Devil Trigger Posted April 19, 2015 Share Posted April 19, 2015 what's this swap thing in the nadesico upgrade menu Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted April 19, 2015 Share Posted April 19, 2015 what's this swap thing in the nadesico upgrade menu basically you can change the frames of the nadesico units. some are good in the ground, others in the air, or space all are shite Quote Link to comment Share on other sites More sharing options...
Fei Mao Posted April 20, 2015 Share Posted April 20, 2015 Beck is OP Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted April 20, 2015 Share Posted April 20, 2015 I guess my main gripe with J is that some stages are fucking MARATHONS. Quote Link to comment Share on other sites More sharing options...
Original Alear Posted April 20, 2015 Share Posted April 20, 2015 (edited) basically you can change the frames of the nadesico units. some are good in the ground, others in the air, or space all are shite But the Nadesico itself is an amazing unit :D Using that skill that restores SP to all pilots of a unit is really great. Can't remember if it can shift off y unit. The srw w final battleship form is probably better. i remember akito being fairly broken in w, tho Using him and Gai together after they both more-or-less return from the dead is great. I also love the first few seconds of the gekiganger theme, so... Finally, in J, the glitch where accessories give permanent bonuses to guys that lose accessory slots is great imo. You can give the layzner mk 2 flight mode with accel truly ridiculous movement. And the accessories return to your inventory iirc (otherwise it wouldn't be a fun glitch)... Edited April 20, 2015 by Severlan Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted April 20, 2015 Share Posted April 20, 2015 But the Nadesico itself is an amazing unit :D Using that skill that restores SP to all pilots of a unit is really great. Can't remember if it can shift off y unit. The srw w final battleship form is probably better. Using him and Gai together after they both more-or-less return from the dead is great. I also love the first few seconds of the gekiganger theme, so... Finally, in J, the glitch where accessories give permanent bonuses to guys that lose accessory slots is great imo. You can give the layzner mk 2 flight mode with accel truly ridiculous movement. And the accessories return to your inventory iirc (otherwise it wouldn't be a fun glitch)... Yeah, Nadesico is pretty much the best ship of the game. Nice seishins, good offense and can defend way better than the Lohengrin. It doesn't in J, IIRC. Valguard is fucking BROKEN, tho. A Main Character Spaceship = YEAH Layzner mk-2 is RIDICULOUS. You can get to your opponent like INSTANTLY with that huge movement. Beautiful Quote Link to comment Share on other sites More sharing options...
Pull My Devil Trigger Posted April 20, 2015 Share Posted April 20, 2015 oi dat tekkaman blade Quote Link to comment Share on other sites More sharing options...
TheEnd Posted April 20, 2015 Share Posted April 20, 2015 what am i doing with my life Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted April 20, 2015 Share Posted April 20, 2015 oi dat tekkaman blade yes get fucking ready Quote Link to comment Share on other sites More sharing options...
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