Chocolate Kitty Posted March 5, 2010 Author Share Posted March 5, 2010 (edited) Yep, ch10A, the one with pablo. I might re-do all the ones in eirikas route. Ephraim's are kinda difficult... Edits and new portraits. I'm aware the chibis don't match everyone, I'm just posting them all at once. Amy, a pegasus knight from Frelia who is very social and her chibi. Felix, a pirate from Carcino who hates soldiers. Beautiful's chibi. Re-did chelso and gave him a chibi. Tristan, a bandit from Renais who dislikes battle. Gonzo, a shaman general of Frelia who is very competive. Clark's chibi. Connie, an archer from Ide who is very caring and her chibi. Edward, a knight who deserted Grado. Dominic's chibi. Octavian, a mercenay from Jehanna with a secretive past. Rapheal, a sage general from Grado with special abilities. Emron's(Ralph's new name) chibi. Serena, the princess of Rausten who is very quick to react. Gavin's chibi. Kristen, a mercenay from Jehanna travelling with Ike. Jackie's(Mia's new name) chibi. Vivian, a cleric villager from serafew. Keeps to herself. Sector, the king of Frelia, a dedicated sage. Merlin's chibi. Re-did Ike. Chibi of myself. Leviathan, a pirate leader from Carcino. Very intelligent. Xavier, a grado soldier trying to learn the ropes and his chibi. Edited March 5, 2010 by Uphir Quote Link to comment Share on other sites More sharing options...
Amelia Posted March 5, 2010 Share Posted March 5, 2010 Grr.... I hate that chapter, I was almost got killed. Wow, I like Xavier most! Quote Link to comment Share on other sites More sharing options...
Deliriyum Posted March 5, 2010 Share Posted March 5, 2010 Amy and Gonzo look the most original/best. Is Amy based off the generic messenger peg knight in FE8? just wondering. Also, Tristan is really dark, unless you were trying to make his skin dark. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted March 5, 2010 Author Share Posted March 5, 2010 Amy started as a FE7 villager. The armor was a mix of vanessa and I think tate. Tristan is supposed to be dark, he's black. Thanks amelia, on my first play through, Forde got killed by Pablo at the very end. That really pissed me off. Quote Link to comment Share on other sites More sharing options...
Amelia Posted March 6, 2010 Share Posted March 6, 2010 Yeah, My Lute got killed by Marisa. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted April 11, 2010 Author Share Posted April 11, 2010 Yawn, it's been a while, but I only have one thing for you all, sorry :( I finally finished my Revision of port kiris. And I know I tile spammed a bit, i got lazy and just really wanted to finish it, but I think it looks good personally. Image shack is being a bitch... Any Comments? Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted April 12, 2010 Author Share Posted April 12, 2010 Update if anyone cared... Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted April 25, 2010 Author Share Posted April 25, 2010 I'm baaack with 2 new maps. Not going to insert them most likely, just for fun. Prison This one I made to be similar to FE9's prison chapter, but with Lyn's group as the prisoners and Beyard as the leader. Battle Royal This one was inspired a bit by FE9's chapter when you fisrt fight a halberdier, I think ch6, but with eagler as the leader. Quote Link to comment Share on other sites More sharing options...
Ansem Posted April 25, 2010 Share Posted April 25, 2010 I looked through a couple of these and i have to say these are really awesome Keep it up Quote Link to comment Share on other sites More sharing options...
Lord Glenn Posted April 25, 2010 Share Posted April 25, 2010 On the newest two maps, you've got some elevation issues in the first one. At the very least, the top room with the throne (Because of the stairs, the walls intersecting the left-hand wall of the throne room should appear as though they don't touch the top. Either that, or you need to stick "raisers" below the wall everywhere else on that part.). Plus, the length of the chapter would feel extremely forced with the map, because of all of the back and forth traversing through the main part of the prison (which, realistically, wouldn't be *that* winding). As for the second map, it's a bit tile spammy, and there's only a one tile corridor to get from the top area down into the bottom area, so I might consider opening up another one of the Thickets into a Forest, since I could imagine people attempting to go through in any place, really. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted April 25, 2010 Author Share Posted April 25, 2010 I see what you mean on the prison chapter, I wouldn't actually use it, it was just for fun, but the elevation thing was kinda difficult to add in, any suggestions on how to add it in? And the second one, i'll think about the extra entrance in the woods, and possibly another entrance from the moat. Thanks for the critism. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted May 19, 2010 Author Share Posted May 19, 2010 (edited) Been a while since I posted anything, but I did stuff, i guess... An animation for all viewers. The sprites aren't mine, I just animated Kai's ike sprite. Edited May 22, 2010 by Uphir Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted May 29, 2010 Author Share Posted May 29, 2010 (edited) Allright, something to post even though no one will reply... Names:Christope, Nova, Alex, Amanda (Three Versions) Second, I made a new map, but I don't like it, seems to bland. I just don't know how to spice it up, any suggestions would help. The layout would be similar to ch18E in FE7. Third, I wanted another opinion on this pallete, I like the first version better. Edited May 29, 2010 by Dancer A Quote Link to comment Share on other sites More sharing options...
Phoenix Posted May 29, 2010 Share Posted May 29, 2010 I like Amanda #1 the best for some reason. The map would look better if the trees weren't so evenly spread out across the map. Certain areas look better with bundles while others should have almost none. You could also lay trees out tactically to either advantage or disadvantage players and/or enemies. Not sure what to say about the wyvern palettes. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted May 29, 2010 Author Share Posted May 29, 2010 Wow, a response, thanks! I forgot to say I liked version 1 the most too... Hmm, I'll re-layout the trees and see what it looks like. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 23, 2010 Author Share Posted June 23, 2010 (edited) *yawn* Been a wHile New Map: Final chapter of FE9 in my perspective. It would involve fog and a ferol Greil. Those are lord glenn's weapon icons btw. Edited June 23, 2010 by Dancer A Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 23, 2010 Share Posted June 23, 2010 That looks awesome I never played any of the FE games after 8 :( Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted July 13, 2010 Author Share Posted July 13, 2010 (edited) *Slaps on the hand* Bad! Anyway, another animation, created by me, sheeted by me and Xiltas, animated my moi. Custom halberdier: Pieces used: Eliwood, Male Myrmidon, Ephriam, Hero, Custom shield by Bonestorm. Oh yeah, it isn't done yet, this is the beta version. Edited July 13, 2010 by Dancer A Quote Link to comment Share on other sites More sharing options...
AstraLunaSol Posted July 13, 2010 Share Posted July 13, 2010 ....It looks....a bit quick? Quote Link to comment Share on other sites More sharing options...
deleted35362 Posted July 14, 2010 Share Posted July 14, 2010 Yeah, it's a bit too fast, and the animation needs to be smoother. The shield is too close to his body, too. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted July 14, 2010 Author Share Posted July 14, 2010 Hmm... I'll try and slow it down, I thought it was a bit fast too. When you say too close, I'm not sure how to fix that, do you mean when he attacks or when he's idling? Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted July 14, 2010 Author Share Posted July 14, 2010 (edited) Double post 'cause I don't care to edit. Slight modifications, version 2 Since I have no map requests, i get bored. [spoiler=Shazoom!] Sieze Gate Escape into tavern Survive 8 Turns Sieze Gate Escape to lower stairs Edited July 14, 2010 by Dancer A Quote Link to comment Share on other sites More sharing options...
deleted35362 Posted July 14, 2010 Share Posted July 14, 2010 He's holding the shield in the middle of his body. It should be placed more to the right. Before the attack thrust, the spear just turns in his hand. That doesn't really make sense. Also, in the jump back, that spin doesn't really work at this slower speed. In the map where the goal is to survive 8 turns, there are too many random thickets. Thickets should be generally scarce, and have forest tiles near them, since thickets are dense areas of bushes/leaves, etc, and less dense ones would introduce it. Hope that makes sense. Quote Link to comment Share on other sites More sharing options...
Lord Glenn Posted July 14, 2010 Share Posted July 14, 2010 After the thrust of the spear into the enemy, when the spear starts to retract it does so without the movement of the arm, which is just a bit unnatural... (i.e. the spear moves backwards and the arm stays in the same spot) I don't really have any comments about the maps, other than a few stylistic things that are more my opinion than flaws. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted July 14, 2010 Author Share Posted July 14, 2010 Hmm, I'll move the shield around and see how it looks. And in the survive chapter, you'd start in the middle and be forced to spiral out to the ends. The thickets are there for the effect. Quote Link to comment Share on other sites More sharing options...
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