Jaybee Posted August 21, 2009 Share Posted August 21, 2009 I like the skills. I just think they should be free with promotion. FE10 Quote Link to comment Share on other sites More sharing options...
Remmé Posted August 21, 2009 Share Posted August 21, 2009 Indeed. Many games give out skills with promotions. Not counting Gaiden's magic system of course, since that was by level. Quote Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted August 31, 2009 Share Posted August 31, 2009 (edited) Someone failed to mention Deadeye which is pretty cool for Shinon since by the time you get him back, he isnt killing everything in sight so having him put something (tiger laguz) asleep can make it so he can own them next turn or someone else needing experience can. I found it useful. Dunno about you guys. Lethality is also kinda cool but since Volke really shouldnt be frontline fighting much, its kinda useless. Mist + Sol =lol I always do it. Just cuz. Edited August 31, 2009 by Florina Quote Link to comment Share on other sites More sharing options...
Eltoshen Posted August 31, 2009 Share Posted August 31, 2009 (edited) I gave Mist Resolve once just because. It was hilarious, lol. She was like a mini-me version of Tibarn. Edited August 31, 2009 by Eltoshen Quote Link to comment Share on other sites More sharing options...
WeaponsofMassConstruction Posted August 31, 2009 Share Posted August 31, 2009 Someone failed to mention Deadeye which is pretty cool for Shinon since by the time you get him back, he isnt killing everything in sight so having him put something (tiger laguz) asleep can make it so he can own them next turn or someone else needing experience can. I found it useful. Dunno about you guys. Lethality is also kinda cool but since Volke really shouldnt be frontline fighting much, its kinda useless. Mist + Sol =lol I always do it. Just cuz. I'm pretty sure the game developers had Deadeye + Gamble in mind when they gave it doubling accuracy powers. That combination is not good for your enemies' health. Quote Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted September 1, 2009 Share Posted September 1, 2009 isnt Gamble a capacity of 10? Cuz like if so, you cant use it with Deadeye. I gave Mist Resolve once just because. It was hilarious, lol.She was like a mini-me version of Tibarn. lol! I love how Mist can be totally badass in this game! its just funny! I gave her a fighter band, Sol and an Iron Blade. things died. (she capped strength) Quote Link to comment Share on other sites More sharing options...
TinySteps Posted October 28, 2009 Share Posted October 28, 2009 I suggest using one on Ike(aether) and one to Volke(lethality). I gave the 3rd one to Oscar(sol). I gave another to Boyd(collosal) Quote Link to comment Share on other sites More sharing options...
Silith Posted October 28, 2009 Share Posted October 28, 2009 In a laguz playthrough of mine I used an occult on Lethe thinking I could Roar enemies while they were untransformed. Big Mistake. Only once per map = fail. Quote Link to comment Share on other sites More sharing options...
Naglfar Posted November 11, 2009 Share Posted November 11, 2009 (edited) I'm pretty sure the game developers had Deadeye + Gamble in mind when they gave it doubling accuracy powers. That combination is not good for your enemies' health. I gave Mist Resolve once just because. It was hilarious, lol. She was like a mini-me version of Tibarn. Right. This playthrough, my Occults are going to Ike, Oscar, Mist, and Rofl. If Mist's good with Resolve, then Sol should be even better. And I'd like to see the little archer own everything. Edited November 11, 2009 by Naglfar Quote Link to comment Share on other sites More sharing options...
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