lucky48910 Posted August 1, 2009 Share Posted August 1, 2009 Can anyone tell me how to insert the battle animation for a female shaman/druid into this game? Thanks Quote Link to comment Share on other sites More sharing options...
Reganis Posted August 2, 2009 Share Posted August 2, 2009 You've got two choices. FEditor Adv, or compressing it in. this tutorial should help you compress it. Quote Link to comment Share on other sites More sharing options...
ShinKuma Posted August 2, 2009 Share Posted August 2, 2009 (edited) If you do it the latter way This topic here can help you fix the glicthyness with it. Edited August 2, 2009 by Blazing_Soul Quote Link to comment Share on other sites More sharing options...
lucky48910 Posted August 2, 2009 Author Share Posted August 2, 2009 I downloaded the feditor adv but I can not figure out how to use it. any help? thanks! Quote Link to comment Share on other sites More sharing options...
Reganis Posted August 2, 2009 Share Posted August 2, 2009 If you do it the latter way This topic here can help you fix the glicthyness with it. actually, even if you use FEditor, you still need to fix the glitch. Quote Link to comment Share on other sites More sharing options...
lucky48910 Posted August 2, 2009 Author Share Posted August 2, 2009 Kinda didnt answer my question...is there any tutorial or guild to the editor? Quote Link to comment Share on other sites More sharing options...
ShinKuma Posted August 2, 2009 Share Posted August 2, 2009 A semi old tutorial for FEditor Adv here. Quote Link to comment Share on other sites More sharing options...
lucky48910 Posted August 2, 2009 Author Share Posted August 2, 2009 Lol I give up. I wont be able to do this. Stupid FE7 with no female shamans... Quote Link to comment Share on other sites More sharing options...
Aitherion Posted August 3, 2009 Share Posted August 3, 2009 Lol I give up. I wont be able to do this. Stupid FE7 with no female shamans... Thankfully the Shaman battle sprite is relatively androgynous. Quote Link to comment Share on other sites More sharing options...
Reganis Posted August 3, 2009 Share Posted August 3, 2009 Lol I give up. I wont be able to do this. Stupid FE7 with no female shamans... Ok, I'll give it a go at explaining how to import it with Feditor Adv. I'm going to assume you have the same version as I do. 1. In your FEditor Adv folder, click the application thing or whatever it is called 'run' 2. You will be prompted to open a file. Open up a clean FE6 or FE8 ROM. 3. Click on Tools, then 'Class Animation Manager.' A standing sprite, a weird looking sheet, some colors and a bunch of buttons should pop up. 4. Click the arrow pointing up next to Input Index, and scroll through the animations until you find Female Shaman. If you are using FE8, go to 76. I don't know what it is for FE6. 5. Click the button that says Dump. Give it whatever name you feel like (For this example, I'll call it ShamanF), then save it. You should probably save it into a new folder, because it saves more than one file. 6. Here's where you need a hex editor. My personal favourite is HxD. So use it. Anyway, in that folder you 'dumped' the animation into, there will be a file called 'whatever you called it' Frame Data.dmp (in my case, "ShamanF Frame Data.dmp) Open this file with HxD 7. You will see a bunch of numbers. Press Ctrl+R. Click the bubble that says All (its above Forward) Change the drop down box next to 'Datatype' from 'Text-string' to Hex-values 8. Enter 47 00 00 85 into the 'Search For' text box, and 00 00 00 85 into the 'Replace with' text box. Press Ok. 9. A text box should pop up and say it replaced 7 occurences. Close the text box, and save the file. 10. Run FEditor again, only this time, open FE7 instead of FE6 or FE8 11. Again, click on Tools, then 'Class Animation Manager' 12. Look where it says 'Max Index' at the top of the screen. The Max Index should say A2. Change this to A3. 13. In the Input index, enter A3. It should remain as whatever animation you were last viewing. 14. Click on the button that says 'Insert'. You will be prompted to open a file. Go to that folder where you dumped the animation, and select (whatever you called it), The one that has no file extension, so for me its 'ShamanF'. 15. Wait a couple of seconds, and a text box should say 'Animation Inserted!' Now click File, then save. And thats it, you're done! Quote Link to comment Share on other sites More sharing options...
lucky48910 Posted August 3, 2009 Author Share Posted August 3, 2009 Wow thanks that really helps. But for some reason when I open up that Feditor and go to the animations page. Nothing shows up. No standing sprite not sheet. Nada. Any help? Quote Link to comment Share on other sites More sharing options...
Kaplan Posted August 17, 2009 Share Posted August 17, 2009 (edited) I've decided it would be better to just make my own topic instead of hijacking others. Edited August 17, 2009 by Tambo Quote Link to comment Share on other sites More sharing options...
Zelos Wilder Posted May 29, 2011 Share Posted May 29, 2011 Ok, I'll give it a go at explaining how to import it with Feditor Adv. I'm going to assume you have the same version as I do. 1. In your FEditor Adv folder, click the application thing or whatever it is called 'run' 2. You will be prompted to open a file. Open up a clean FE6 or FE8 ROM. 3. Click on Tools, then 'Class Animation Manager.' A standing sprite, a weird looking sheet, some colors and a bunch of buttons should pop up. 4. Click the arrow pointing up next to Input Index, and scroll through the animations until you find Female Shaman. If you are using FE8, go to 76. I don't know what it is for FE6. 5. Click the button that says Dump. Give it whatever name you feel like (For this example, I'll call it ShamanF), then save it. You should probably save it into a new folder, because it saves more than one file. 6. Here's where you need a hex editor. My personal favourite is HxD. So use it. Anyway, in that folder you 'dumped' the animation into, there will be a file called 'whatever you called it' Frame Data.dmp (in my case, "ShamanF Frame Data.dmp) Open this file with HxD 7. You will see a bunch of numbers. Press Ctrl+R. Click the bubble that says All (its above Forward) Change the drop down box next to 'Datatype' from 'Text-string' to Hex-values 8. Enter 47 00 00 85 into the 'Search For' text box, and 00 00 00 85 into the 'Replace with' text box. Press Ok. 9. A text box should pop up and say it replaced 7 occurences. Close the text box, and save the file. 10. Run FEditor again, only this time, open FE7 instead of FE6 or FE8 11. Again, click on Tools, then 'Class Animation Manager' 12. Look where it says 'Max Index' at the top of the screen. The Max Index should say A2. Change this to A3. 13. In the Input index, enter A3. It should remain as whatever animation you were last viewing. 14. Click on the button that says 'Insert'. You will be prompted to open a file. Go to that folder where you dumped the animation, and select (whatever you called it), The one that has no file extension, so for me its 'ShamanF'. 15. Wait a couple of seconds, and a text box should say 'Animation Inserted!' Now click File, then save. And thats it, you're done! What class does it replace? Quote Link to comment Share on other sites More sharing options...
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