Thor Odinson Posted February 5, 2011 Share Posted February 5, 2011 Soul. The one/two turns you use to get Leen will be made up by her so easily it's not even funny, Aless should be fighting up there at Darna anyway, it's not like you're dragging his ass all the fucking way from Lenster to grab Leen and back. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted February 5, 2011 Share Posted February 5, 2011 ....even though Leen might shave a couple turns to make up for that? ._. Maybe. But going back to the castle where she was at might've costed me 7~ turns since Aless was close to Freege. Soul~, which chapter in FE4 are you on? Chapter 9, and having trouble to recruit Altenna. 8) Quote Link to comment Share on other sites More sharing options...
Junkhead Posted February 5, 2011 Share Posted February 5, 2011 (edited) Soul. The one/two turns you use to get Leen will be made up by her so easily it's not even funny, Aless should be fighting up there at Darna anyway, it's not like you're dragging his ass all the fucking way from Lenster to grab Leen and back. He just can't solo Darna and his group. I needed to use Roddy, Amid and Aless to kill them. Edited February 5, 2011 by Soul Quote Link to comment Share on other sites More sharing options...
AstraLunaSol Posted February 5, 2011 Share Posted February 5, 2011 (edited) Maybe. But going back to the castle where she was at might've costed me 7~ turns since Aless was close to Freege. Roads. And 7 turns is nothing for Leen, if you gave her the Leg and Knight Ring. Leg ring allows her to keep up with everyone, and Knight RIng allows for her to pull back after dancing to stay alive, if anything CORPLE is a waste of turns. And Soul, Aless can solo, really, easily. MISTORTIN Edited February 5, 2011 by Shion Kaito Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted February 5, 2011 Share Posted February 5, 2011 Chapter 9, and having trouble to recruit Altenna. 8) Have Leaf talk to her iirc. Does she attack or anything? Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted February 5, 2011 Share Posted February 5, 2011 WHY THE FUCK IS ALESS AT FREEGE. WHY. Maybe. But going back to the castle where she was at might've costed me 7~ turns since Aless was close to Freege. Chapter 9, and having trouble to recruit Altenna. 8) Just what level is Leaf on? You should've fed him civilians in C8 and he can stand on the mountain regardless. You want to use that range square thing to your advantage. place him right outside Alty's range. Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted February 5, 2011 Share Posted February 5, 2011 He just can't solo Darna and his group. I needed to use Roddy, Amid and Aless to kill them. Oifey+Aless. Oifey is free isn't he? USE HIM. USE THE MAN BECAUSE HE'S FUCKING AWESOME AND MANLY AND NOT AFRAID OF ANYTHING. Quote Link to comment Share on other sites More sharing options...
Narga_Rocks Posted February 5, 2011 Share Posted February 5, 2011 Oh, I forgot that Haar would just be weakening Haar rather than finishing him off. But there's no particular reason to have Haar be the one who weakens anyway. Have Elincia weaken and then finish with Haar. Reduces the chance of failure even lower because there's the chance of Elincia proccing Stun. I was under the impression that we were weakening Ludveck so that Elincia could finish off. With a Steel Axe and a single strength proc Haar does 9 damage, enough for Elincia to 4HKO. But Calill can weaken in such a way that Elincia can sit there on enemy phase and Ludveck comes to her. If you want to send in Haar + Elincia, you need to arrange how to reach him on that player phase and do him in and they need to both be able to attack his starting position. Calill pokes from 10 squares away and doesn't give Ludveck another target on enemy phase. In order to make him attack on enemy phase at 1 range, there's only two spots you can stand and neither of those spots allow anyone to weaken him first. I'd say check vykan's videos, but he removed them long ago. I never cared to look to see if dondon did the same method. Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted February 5, 2011 Share Posted February 5, 2011 Leg ring allows her to keep up with everyone, and Knight RIng allows for her to pull back after dancing to stay alive, if anything CORPLE is a waste of turns. LEVIN!CORPLE IS AWESOME NO U And Soul, Aless can solo, really, easily.MISTORTIN According to Yggdra Union, Castlevania, etc, it's actually spelled Mysteltiann or something like that. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted February 5, 2011 Share Posted February 5, 2011 And Soul, Aless can solo, really, easily. MISTORTIN He can't. They take around 7 Dmg at 80~% Hit rates. That is, if he's using Mitsolin. Have Leaf talk to her iirc. Does she attack or anything? She attacks, and almost kills Leaf. Sucks because I can't have anyone but Leaf himself defending the castle since they get 1HKO'd. And then Leaf gets cockblocked by her. WHY THE FUCK IS ALESS AT FREEGE. WHY. Because he can't go Rambo on them and because I can take over 50 turns. Just what level is Leaf on? You should've fed him civilians in C8 and he can stand on the mountain regardless. You want to use that range square thing to your advantage. place him right outside Alty's range. IS trololol'd me. He's level 19.96 after arena at the start of Ch 9. So he NEEDS Cexp to reach level and THEN go to back to the castle to promote while someone else guards it. Oh, but how can you guard if you get 1HKO'd??? Quote Link to comment Share on other sites More sharing options...
Psych Posted February 5, 2011 Share Posted February 5, 2011 ASTRA I BROKE IT "Unhandled exception has occurred in your application. If you click continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately. Could not find any recognizable digits." Quote Link to comment Share on other sites More sharing options...
CT075 Posted February 5, 2011 Share Posted February 5, 2011 Speaking of FE4 Draft, I really need to get moving... Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted February 5, 2011 Share Posted February 5, 2011 My Leaf had no horse when he spoke to Altenna. Which means your level must have been higher than mine. So it really shouldn't be too difficult. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted February 5, 2011 Share Posted February 5, 2011 Speaking of FE4 Draft, I really need to get moving... You can't. Ardan anchors you. Quote Link to comment Share on other sites More sharing options...
CT075 Posted February 5, 2011 Share Posted February 5, 2011 (edited) ASTRA I BROKE IT "Unhandled exception has occurred in your application. If you click continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately. Could not find any recognizable digits." WHAT THE FUCK DID YOU DO? And before you say "I asked Astra" I'm one of three people who TAUGHT Astra. You can't. Ardan anchors you. I HAVE THE LEG RING SO EAT IT Edited February 5, 2011 by Kamui Gakupo Quote Link to comment Share on other sites More sharing options...
AstraLunaSol Posted February 5, 2011 Share Posted February 5, 2011 He can't. They take around 7 Dmg at 80~% Hit rates. That is, if he's using Mitsolin. She attacks, and almost kills Leaf. Sucks because I can't have anyone but Leaf himself defending the castle since they get 1HKO'd. And then Leaf gets cockblocked by her. Why didn't you train him in the arena if he's at FREEGE Leen. THis is why I love Dancers. ASTRA I BROKE IT "Unhandled exception has occurred in your application. If you click continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately. Could not find any recognizable digits." You fucked up the Hex didn't you. Quote Link to comment Share on other sites More sharing options...
Narga_Rocks Posted February 5, 2011 Share Posted February 5, 2011 She attacks, and almost kills Leaf. Sucks because I can't have anyone but Leaf himself defending the castle since they get 1HKO'd. And then Leaf gets cockblocked by her. Why is she able to attack him? She takes her full move each turn. Stand him just outside of that range. When she moves in, walk up to her and talk to her. In a draft with few units you'll probably need to use them all there to make this work, but in a normal game you just sorta keep 4 guys around that area to make this work and the rest can go west. Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted February 5, 2011 Share Posted February 5, 2011 He can't. They take around 7 Dmg at 80~% Hit rates. That is, if he's using Mitsolin. She attacks, and almost kills Leaf. Sucks because I can't have anyone but Leaf himself defending the castle since they get 1HKO'd. And then Leaf gets cockblocked by her. Because he can't go Rambo on them and because I can take over 50 turns. IS trololol'd me. He's level 19.96 after arena at the start of Ch 9. So he NEEDS Cexp to reach level and THEN go to back to the castle to promote while someone else guards it. Oh, but how can you guard if you get 1HKO'd??? Then use the motherfucking Iron Lance for WTA and church to heal. Switch between him and Oifey. JUST HOW ARE THEY 1HKO'd? And you'd best all cockblock the fuckers on the mountain. And don't tell me your Celice is unpromoted at that point or I'll murder you. Hell, I overused fucking Lakche and Celice still promoted by that chapter. THIS. is why you want Leen. And stick Yuria on the castle or something. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted February 5, 2011 Share Posted February 5, 2011 Why didn't you train him in the arena if he's at FREEGE You mean with the little HP he had after he got raided by Cavaliers that easily catch up to him? And a two levels isn't really going to help him. It won't change the fact that it would've costed me even more turns, and actually indanger Celice and the others who were taking out Blume. Aless was blocking a chokepoint to prevent that from happening. Quote Link to comment Share on other sites More sharing options...
Darros Posted February 5, 2011 Share Posted February 5, 2011 I HAVE THE LEG RING SO EAT IT Eh, that doesn't make him thaaaat better. Quote Link to comment Share on other sites More sharing options...
CT075 Posted February 5, 2011 Share Posted February 5, 2011 Eh, that doesn't make him thaaaat better. But now I don't have to wait for him to catch up. Quote Link to comment Share on other sites More sharing options...
Anouleth Posted February 5, 2011 Share Posted February 5, 2011 But Calill can weaken in such a way that Elincia can sit there on enemy phase and Ludveck comes to her. If you want to send in Haar + Elincia, you need to arrange how to reach him on that player phase and do him in and they need to both be able to attack his starting position. Calill pokes from 10 squares away and doesn't give Ludveck another target on enemy phase. In order to make him attack on enemy phase at 1 range, there's only two spots you can stand and neither of those spots allow anyone to weaken him first. I'd say check vykan's videos, but he removed them long ago. I never cared to look to see if dondon did the same method. Don't you lose out on the dracoshield by killing Ludveck on Enemy Phase though? In addition, wouldn't the priest next to him heal him on enemy phase? I know that Ludveck moves before everyone else on the bottom layer but I don't know about the Priest. Looking at dondon's video, some things I notice: -Probably not possible to use Haar+Elincia to kill Ludveck - both of them need Leanne's help to reach Haar and Leanne can only Vigor one person other than Heather. -Ludveck is at bottom bio and Calill at best bio on turn 3, so she can pull off Meteor with 99 display hit. However, Haar himself has 93 hit with Hammer and would probably have more in a 'natural' playthrough where he may have procced a point of skill or luck, so he has a reasonable chance of 1-rounding on his own. Quote Link to comment Share on other sites More sharing options...
AstraLunaSol Posted February 5, 2011 Share Posted February 5, 2011 You mean with the little HP he had after he got raided by Cavaliers that easily catch up to him? And a two levels isn't really going to help him. It won't change the fact that it would've costed me even more turns, and actually indanger Celice and the others who were taking out Blume. Aless was blocking a chokepoint to prevent that from happening. Dude Arena Round one With MisTORTIN FULL HP MY GOD. Quote Link to comment Share on other sites More sharing options...
Psych Posted February 5, 2011 Share Posted February 5, 2011 NO I haven't touched maps yet. I'm using an open one to test out these events first. Here's what I have. //Made by markyjoe1990 of Youtube //Modified by Nintenlord #define DISABLE_TUTORIALS #include EAstdlib.event #include "definitions.txt" EventPointerTable(0x06,Pointers) org 0xD80000 Pointers: POIN Turn_events POIN Character_events POIN Misc_events POIN BallistaData BallistaData POIN Bad Bad Bad Bad POIN Good Good Good Good POIN Opening_event Ending_event Bad: UNIT Empty Good: UNIT Leaf EliwoodLord 0x00 Level(1,Ally,False) [6,19] [6,19] [ironSword,LightSword] [0x00,0x00,0x00,0x00] UNIT Evayl SwordmasterF 0x01 Level(12,Ally,False) [7,18] [7,18] [ironBlade,ManiKatti,DoorKey] [0x00,0x00,0x00,0x00] UNIT Fin Cavalier 0x01 Level(8,Ally,False) [5,19] [5,19] [ironLance,AxeBuster] [0x00,0x00,0x00,0x00] UNIT Othin Fighter 0x01 Level(1,Ally,False) [5,18] [5,18] [ironAxe] [0x00,0x00,0x00,0x00] UNIT Halvan Fighter 0x01 Level(2,Ally,False) [6,18] [6,18] [ironAxe] [0x00,0x00,0x00,0x00] UNIT Empty Reinforcements: UNIT Marty Brigand 0x01 Level(3,Ally,False) [2,5] [4,8] [steelAxe] [0x00,0x00,0x00,0x00] UNIT Tania ArcherF 0x01 Level(1,Ally,False) [3,6] [5,10] [ironBow,DoorKey] [0x00,0x00,0x00,0x00] UNIT Dagda Warrior 0x01 Level(6,Ally,False) [3,5] [5,9] [Hammer,HandAxe] [0x00,0x00,0x00,0x00] UNIT Empty Turn_events: TURN 0x00 Opening_event [01,00] 0x0 0x00 TURN 0x00 Turn3Event [02,00] 0x8 0x00 CODE $00 Character_events: CHAR 0x05 DagdaEvayl Dagda Evayl $00000000 CHAR 0x06 DagdaTania Dagda Tania $00000000 CODE $00 Location_events: CODE $00 Misc_events: CauseGameOverIfLordDies CODE $00 Opening_event: CURF [18,4] FADI 10 BACG 0x0D FADU 10 TEX1 0x0803 LOU1 Good ENUN ENDA Turn3Event: MUS1 0x0042 LOU1 Reinforcements ENUN TEX1 0x0800 DagdaEvayl: MUS1 0x0042 TEX1 0x0801 MUEN 0x05 REMA ENDA DagdaTania: TEX1 0x0802 MUEN 0x5 REMA ENDA Ending_event: MNCH (Don't know what to put here) ENDA BallistaData: BLST BLST MESSAGE Events end at offset currentOffset //The map for this chapter is at offset: ???????? I included the unit definitions in another txt doc. I followed Arch's videos to the letter. >_> Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted February 5, 2011 Share Posted February 5, 2011 You mean with the little HP he had after he got raided by Cavaliers that easily catch up to him? And a two levels isn't really going to help him. It won't change the fact that it would've costed me even more turns, and actually indanger Celice and the others who were taking out Blume. Aless was blocking a chokepoint to prevent that from happening. Too late now. Time to focus on Altenna. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.