Kriemhild Posted December 28, 2009 Share Posted December 28, 2009 (edited) There needs to be some sort of limit. Something like, you can arrange your base stats in any way you want as long as the Base Stat Total doesn't exceed X (Let I Like My Cake Iced decide the value of X). And the same thing with stat growths. As for weapon rank, prepromotes usually start with an A rank in their preferred weapon with either B or C on their other weapons. We could do the same thing here. imo weapon rank should depend on when the unit joins. The ones that join early on at the start should have E. The lategame unpromoted units should have something like a C or a B. I don't see items to be too big of an issue though, since you could easily trade them to someone else. Personal weapons, on the other hand, need to be controlled. Edited December 28, 2009 by LightBrand99 Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted December 28, 2009 Share Posted December 28, 2009 Staff abusing, just like supports, isn't my style. My troops are usually split up into teams of maybe 4 at most, and even that's fairly scattered. I like to just cut through what I can, fall back and bring in the next wave when I need. Or something. Anyway, as an example Moulder got to 10 at I think Chpt 13, Ephraim's Route, adn I only have a C between Forde and Franz (who got RNG screwed and I'm not using) and the instant one between Neimi and Colm (who's dead). Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted December 28, 2009 Share Posted December 28, 2009 (edited) Okay I've made my mug but I'm completely confused when it comes to doing the stats, not because I'm stupid but because I don't know what format to follow, and I don't seem to be alone. Since the current stats provided all follow different rules, with growth rates ranging from Furetchen: 270% (Jeigan) Allan Aokage: 325% LLoyd Irving 340% Krevin 340% So are we going with the SE Hack 325% or the dominant 340% growth? Further pursuing the issue how many points can we allocate to base stat? Items/Weapon Rank, just god-mod and choose S rank? Or should everyone (except shamans) start at E? Just go with another character as a basemark (for example, I used FE7 Marcus' stats but shuffled around and buffed up a touch). I think Lloyd's strength is in his growths anyway, he's connected in some way to Ether (both SMs, but Ether has ~145% growths if I recall but insane bases, and Lloyd's the opposite). Yeah, just go by the stats of a character who's a similar stat makeup to you. Then tamper with it to suit you best. EDIT: Well, a C's probably a safe bet for non-promotes. B or A for prepromotes. I'm going with A, for the tradition of early Silver capability, but I'll start with a Steel Bow and a LongBow. Edited December 28, 2009 by Furetchen Quote Link to comment Share on other sites More sharing options...
Iced Posted December 28, 2009 Author Share Posted December 28, 2009 just so everyone know to get Bases we are using the SE method (take class bases and add 15 points where ever you wish + 3 for every level) and around 340% growths for non-promotes and 280% or so for pre-promos Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted December 28, 2009 Share Posted December 28, 2009 Furetchen Arrowroot-Sniper (M) (touched up version) Description: A sellsword who fights to support his blind parents. A master of the bow. 'Death' Quote: "Argh, shite...my arm! I...I'll need to go on the sidelines, get this treated to...but I'll..never be able to fight again. Go on without me!" HP 18 + 10 = 24+3 = 27 / 65 Str 4 + 9 = 13+1 = 14 / 45 Skl 3 + 10 = 13+2 = 15 / 50 Spd 3 + 12 = 15+2 = 17 / 45 Def 3 + 8 = 11+2 = 13 / 30 Lck 0 + 10 = 10 = 10 / 30 Res 0 + 5 = 5+3 = 8 / 20 Con 8 after promotion Affinity: Wind 60 points spent (Level 1 plus 20 levels). Boosted up growths to hit 285% (+10% Str +5 Spd) I'm assuming us prepromotes get promotion bonuses, as otherwise our stats are piss poor. I'm talking, like, Zealot-standards here. That was by the book, and it seems okay for now. Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted December 28, 2009 Share Posted December 28, 2009 (edited) just so everyone know to get Bases we are using the SE method (take class bases and add 15 points where ever you wish + 3 for every level) and around 340% growths for non-promotes and 280% or so for pre-promos Um, does that allow increasing the Con or Mov stats? Because I'm pretty sure those are supposed to be fixed (until promotion). Furretchen: Where did you get those stats from? A male Sniper's base stats are HP = 21 Str = 7 Skl = 6 Spd = 5 Def = 5 Res = 2 Con = 8 Mov = 6 Edited December 28, 2009 by LightBrand99 Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted December 28, 2009 Share Posted December 28, 2009 (edited) Technically speaking, I don't think it prevents a 7 Str 30 Spd L1 Swordmaster, either. Edit: I figured that starting with the stats of a L5 Brigand boss wasn't...correct. So I took the Archer bases and 20 levels, throwing in promotion bonuses when I realised the stats were grave tier stuff. Edited December 28, 2009 by Furetchen Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted December 28, 2009 Share Posted December 28, 2009 Technically speaking, I don't think it prevents a 7 Str 30 Spd L1 Swordmaster, either. Edit: I figured that starting with the stats of a L5 Brigand boss wasn't...correct. So I took the Archer bases and 20 levels, throwing in promotion bonuses when I realised the stats were grave tier stuff. Well, since you'll be a prepromote Sniper, you might as well take the Sniper bases and add 20 levels. I highly doubt the results would turn out bad. Quote Link to comment Share on other sites More sharing options...
Iced Posted December 28, 2009 Author Share Posted December 28, 2009 just so everyone know to get Bases we are using the SE method (take class bases and add 15 points where ever you wish + 3 for every level) and around 340% growths for non-promotes and 280% or so for pre-promos Um, does that allow increasing the Con or Mov stats? Because I'm pretty sure those are supposed to be fixed (until promotion). Furretchen: Where did you get those stats from? A male Sniper's base stats are HP = 21 Str = 7 Skl = 6 Spd = 5 Def = 5 Res = 2 Con = 8 Mov = 6 no con or move can not be increased and pre-promotes are considered promoted at LV 10 to prevent H4X bases. Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted December 28, 2009 Share Posted December 28, 2009 Is 13 to 17 in the Big Four really that h4x? With low HP to boot? Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted December 28, 2009 Share Posted December 28, 2009 Is 13 to 17 in the Big Four really that h4x? With low HP to boot? Male Sniper's bases are: HP = 21 Str = 7 Skl = 6 Spd = 5 Def = 5 Res = 2 Con = 8 Mov = 6 Now, if you were to assume they promoted at Lv 20, then that would give a total bonus of (3x20)=60. Since there are 6 affected stats, let's just even up the boosts and see where it takes us. HP = 31 Str = 17 Skl = 16 Spd = 15 Def = 15 Res = 12 Con = 8 Mov = 6 For a Lv 1 Sniper, these really do seem like h4x stats. Let's not forget that those Res points can always be spread to the other big stats... Assuming the promotion to be at Lv 10 seems fair, I guess. Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted December 28, 2009 Share Posted December 28, 2009 (edited) One second, I'll assemble the Sniper assumed 11 stats to see if my hunch was right. EDIT: no, wait, I misunderstood...you mean like a 10/1 Sniper? Edited December 28, 2009 by Furetchen Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted December 28, 2009 Share Posted December 28, 2009 EDIT: no, wait, I misunderstood...you mean like a 10/1 Sniper? Apparently so. However, I'm not sure whether that means Archer base stats + 15 + 30 + promo gains or Sniper base stats + 15 + 30. Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted December 28, 2009 Share Posted December 28, 2009 (edited) HP 21 +7 = 28 / 65 Str 7 +7 = 14 / 45 Skl 6 +10 = 16/ 50 Spd 5 +...6?/ 45 Def 5 / 30 Lck 0 / 30 Res 2 / 20 Con 8 after promotion Ah. I appear to have run out of stats. EDIT: No, wait...one second (sigh) Edited December 28, 2009 by Furetchen Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted December 28, 2009 Share Posted December 28, 2009 HP 21 +5 = 26 / 65 Str 7 +5 = 12 / 45 Skl 6 +11 = 14/ 50 Spd 5 +10 = 15/ 45 Def 5 +6 = 11/ 30 Lck 9 / 30 Res 5 / 20 Con 8 after promotion Still needs a small Buff IMO Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted December 28, 2009 Share Posted December 28, 2009 (edited) HP 21 +7 = 28 / 65 Str 7 +7 = 14 / 45 Skl 6 +10 = 16/ 50 Spd 5 +...6?/ 45 Def 5 / 30 Lck 0 / 30 Res 2 / 20 Con 8 after promotion Ah. I appear to have run out of stats. EDIT: No, wait...one second (sigh) Uh, total bonus is 15 + (10x3) = 45. Those stats have a total +30 boost. You still have +15 left. EDIT: Bah, two minutes late. Oh, yeah, and starting with the Sniper bases apparently gives better results than starting with Archer and adding promotion gains. Edited December 28, 2009 by LightBrand99 Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted December 28, 2009 Share Posted December 28, 2009 Furetchen Arrowroot-Sniper (M) (touched up version) Description: A sellsword who fights to support his blind parents. A master of the bow. 'Death' Quote: "Argh, shite...my arm! I...I'll need to go on the sidelines, get this treated to...but I'll..never be able to fight again. Go on without me!" HP 18 + 10 = 24+3 = 27 / 65 Str 4 + 9 = 13+1 = 14 / 45 Skl 3 + 10 = 13+2 = 15 / 50 Spd 3 + 12 = 15+2 = 17 / 45 Def 3 + 8 = 11+2 = 13 / 30 Lck 0 + 10 = 10 = 10 / 30 Res 0 + 5 = 5+3 = 8 / 20 Con 8 after promotion Affinity: Wind I'm assuming us prepromotes get promotion bonuses, as otherwise our stats are piss poor. I'm talking, like, Zealot-standards here. That was by the book, and it seems okay for now. I just realised something. I threw 60 points on this guy, which I think makes him a 15/1. Not Zealot, but no Seth either. I reckon this should still be a good compromise. Quote Link to comment Share on other sites More sharing options...
Ether Posted December 28, 2009 Share Posted December 28, 2009 here are the original stats I`d posted. i hope i don`t have to redo them... Ether Lv.10 Swordmaster HP:54(20) Str:22(10) Skl:26(15) Spd:28(20) Lck:23(30) Def:19(20) Res:18(10) 125% growth total Anima affinity Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted December 28, 2009 Share Posted December 28, 2009 Furetchen Arrowroot-Sniper (M) (touched up version) Description: A sellsword who fights to support his blind parents. A master of the bow. 'Death' Quote: "Argh, shite...my arm! I...I'll need to go on the sidelines, get this treated to...but I'll..never be able to fight again. Go on without me!" HP 18 + 10 = 24+3 = 27 / 65 Str 4 + 9 = 13+1 = 14 / 45 Skl 3 + 10 = 13+2 = 15 / 50 Spd 3 + 12 = 15+2 = 17 / 45 Def 3 + 8 = 11+2 = 13 / 30 Lck 0 + 10 = 10 = 10 / 30 Res 0 + 5 = 5+3 = 8 / 20 Con 8 after promotion Affinity: Wind I'm assuming us prepromotes get promotion bonuses, as otherwise our stats are piss poor. I'm talking, like, Zealot-standards here. That was by the book, and it seems okay for now. I just realised something. I threw 60 points on this guy, which I think makes him a 15/1. Not Zealot, but no Seth either. I reckon this should still be a good compromise. Yeah, it's 15/1. But I think it looks good enough. If you started with Sniper bases, then you could have gotten around 2 points extra though. btw even though this looks okay, I'm not sure if I Like My Cake Iced will be satisfied with adding +60 pts instead of the original +45 on a unit that's supposed to join from the very beginning of the game. Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted December 28, 2009 Share Posted December 28, 2009 (edited) Still, I don't want to be...Old, Useless Marcus with a Bow who can walk suddenly. That said, I appreciate your support. Edited December 28, 2009 by Furetchen Quote Link to comment Share on other sites More sharing options...
Kriemhild Posted December 28, 2009 Share Posted December 28, 2009 here are the original stats I`d posted. i hope i don`t have to redo them... Ether Lv.10 Swordmaster HP:54(20) Str:22(10) Skl:26(15) Spd:28(20) Lck:23(30) Def:19(20) Res:18(10) 125% growth total Anima affinity I think that's okay. The bases are a little high but it should compensate for the poor growths. AmeIia's here so looks like he can finally settle this up. Quote Link to comment Share on other sites More sharing options...
Iced Posted December 28, 2009 Author Share Posted December 28, 2009 you called? Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted December 28, 2009 Share Posted December 28, 2009 (edited) ...I think he musta left his computer on and be asleep by now. Or something. He's been on and viewing this thread for like half an hour, which is more than quiet contemplation. It's 1:30 a.m. here in Eastern Australia, and I think he's an hour behind me. Not certain though. Could just be some daylight savings discrepancy. Edited December 28, 2009 by Furetchen Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted December 28, 2009 Share Posted December 28, 2009 There's my answer :P Quote Link to comment Share on other sites More sharing options...
Iced Posted December 28, 2009 Author Share Posted December 28, 2009 I am playing Fe4 thats why I haven't been active Quote Link to comment Share on other sites More sharing options...
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