Integrity Posted June 5, 2010 Share Posted June 5, 2010 (edited) You finally get an opportunity to "get intimate" with Minerva and Rena in a videogame and you're bashing it bblade? :P ELABORATE. NOW. Oh, and yes I am. Give me every opportunity to drop Paul into a Fire Emblem, thanks. Edited June 5, 2010 by Integrity Quote Link to comment Share on other sites More sharing options...
Ϲharlie Posted June 5, 2010 Share Posted June 5, 2010 ELABORATE. NOW. BBlader likes Rena and redheads in general. Quote Link to comment Share on other sites More sharing options...
Integrity Posted June 5, 2010 Share Posted June 5, 2010 BBlader likes Rena and redheads in general. I don't care about him. I care about this "opportunity to get intimate with LRena". Quote Link to comment Share on other sites More sharing options...
AstraLunaSol Posted June 5, 2010 Share Posted June 5, 2010 Looks pretty interesting to say the least, I hope it won't be too restricted in the end though. Quote Link to comment Share on other sites More sharing options...
Ϲharlie Posted June 5, 2010 Share Posted June 5, 2010 I don't care about him. I care about this "opportunity to get intimate with LRena". Oh. There was something in the information about the custom unit getting intimate with their comrades. Probably not the sexual kind of intimacy, but yeah... :\ Quote Link to comment Share on other sites More sharing options...
Ansem Posted June 5, 2010 Share Posted June 5, 2010 Can you create growth rates? Quote Link to comment Share on other sites More sharing options...
Ϲharlie Posted June 5, 2010 Share Posted June 5, 2010 (edited) Can you create growth rates? So far, it looks like growth rates are determined by the character's personality, but we don't know for sure yet. Class will most likely affect growths as well. Edited June 5, 2010 by Musashi Quote Link to comment Share on other sites More sharing options...
Rewjeo Posted June 5, 2010 Share Posted June 5, 2010 I'm guessing different personalities will result in different bases and growths that are added on to the class bases and growths. Quote Link to comment Share on other sites More sharing options...
Thief Posted June 5, 2010 Share Posted June 5, 2010 Does "My Unit" (subverting default names FTW) have the ability to reclass as well? Quote Link to comment Share on other sites More sharing options...
Rodykitty Posted June 5, 2010 Share Posted June 5, 2010 I dunno. Quote Link to comment Share on other sites More sharing options...
Psych Posted June 5, 2010 Share Posted June 5, 2010 Does "My Unit" (subverting default names FTW) have the ability to reclass as well? My Unit customisation You can set the following: Name Class - Males can choose from Mercenary, Knight, Cavalier, Fighter, Archer or Mage. Females can be a Myrmidon, Pegasus Knight, Cavalier, Archer or Mage. If reclassing goes by Shadow Dragon, that would be the only way for Males to go Hunter, Pirate, Myrm and Dark Mage. Quote Link to comment Share on other sites More sharing options...
Dat Nick Posted June 5, 2010 Share Posted June 5, 2010 I seriously don't think they'll let you choose your own bases. It's growths I'm referring to. Take a unit like, say, Ogma, and redistribute most of his skill and luck growth to other, more valuable areas to see what I'm talking about. This is in danger of becoming another Zagaro incident if it's done incorrectly (which I'm not saying it will be, but I have concerns) You finally get an opportunity to "get intimate" with Minerva and Rena in a videogame and you're bashing it bblade? >_> Quote Link to comment Share on other sites More sharing options...
Rodykitty Posted June 5, 2010 Share Posted June 5, 2010 (edited) It's growths I'm referring to. Take a unit like, say, Ogma, and redistribute most of his skill and luck growth to other, more valuable areas to see what I'm talking about. This is in danger of becoming another Zagaro incident if it's done incorrectly (which I'm not saying it will be, but I have concerns)I don't think they'll let you distribute growth points either. It is most likely going to be based entirely on the parameters you give your character and obviously the class you choose. Edited June 5, 2010 by Super FE3 Player Quote Link to comment Share on other sites More sharing options...
Thief Posted June 5, 2010 Share Posted June 5, 2010 There are probably a finite number of growth rate setups that you could choose from based on some kind of indirect selections or something. Quote Link to comment Share on other sites More sharing options...
MizuJosh Posted June 5, 2010 Share Posted June 5, 2010 And I doubt they'd make the game without it allowing your character to be decent. Quote Link to comment Share on other sites More sharing options...
Thief Posted June 5, 2010 Share Posted June 5, 2010 And yet decent is never good enough for FE players, yes? Quote Link to comment Share on other sites More sharing options...
MizuJosh Posted June 5, 2010 Share Posted June 5, 2010 And yet decent is never good enough for FE players, yes? It's perfectly fine for me. I prefer to use favorites over statistically better units anyway. And my custom character will be a favorite. Quote Link to comment Share on other sites More sharing options...
ikelover Posted June 8, 2010 Share Posted June 8, 2010 somehow I saw this coming. Yay I was right :) Quote Link to comment Share on other sites More sharing options...
Thief Posted June 8, 2010 Share Posted June 8, 2010 Now that you can customise your own unit, Personal Experience might actually matter now? Quote Link to comment Share on other sites More sharing options...
Interceptor Posted June 8, 2010 Share Posted June 8, 2010 Personal experience always mattered when it came to tactics and strategy, just not to the RNG. Create-a-jerkface will not change this. Quote Link to comment Share on other sites More sharing options...
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