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FE3DS Chapter Data


Dr. Tarrasque
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Prologue 1

Units out: -

Initial enemy count: 0

Enemy appears: 1 Soldier once you move to the highlighted square.

Jagen appears after defeating the Soldier.

Enemy Data

Unit | Level | Item | #

Soldier | 1 | Iron Lance | 1

Jagen (Paladin) | 1 | Javelin | 1

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Prologue 2

Units out: -

Initial enemy count: 1

Enemy appears: Rody shows up after Luke is defeated.

Enemy data

Unit | Level | Item | #

Luke (Cavalier) | 1 | Iron Sword | 1

Rody (Cavalier) | 1 | Iron Lance | 1

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Prologue 3

Units out: -

Initial enemy count: 2

Enemy appears: Shiida after the Fighter and Mercenary are defeated.

Enemy data

Unit | Level | Item | #

Fighter | 1 | Iron Axe | 1

Mercenary | 1 | Iron Sword | 1

Shiida (Pegasus Knight) | 4 | Iron Lance | 1

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Prologue 4

Units out: -

Initial enemy count: 5

Enemy Data

Unit | Level | Item | #

Soldier | 1 | Iron Lance | 2

Mercenary | 1 | Iron Sword | 1

Myrmidon | 1 | Iron Sword | 1

Athena (Myrmidon) | 10 | Iron Sword | 1

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Prologue 5

Units out: -

Initial enemy count: 6

Enemy data

Unit | Level | Item | #

Hunter | 2 | Iron Bow | 2

Bandit | 2 | Iron Axe, Vulnerary (dropped, only 1) | 2

Thief | 3 | Iron Sword | 1

Bandit | 5 | Hand Axe | 1

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Prologue 6

Units out: 5

Initial enemy count: 5

Note: Battle Preparations is available here. Only functions are available are unit selection, formation change, base conversations, saving, glossary and config.

Enemy disappears and reappears: Draug is shown if you go to the formations menu but then disappears when the chapter begins and reappears once the enemies are defeated and you end your turn.

Enemy Data

Unit | Level | Item | #

Soldier | 1 | Iron Lance | 2

Mage | 2 | Fire | 1

Archer | 2 | Iron Bow | 1

Draug (Armor Knight) | 6 | Steel Lance, Vulnerary (dropped) | 1

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Prologue 7

Units out: 6

Initial enemy count: 7

Note: You can now manage weapons in the battle prep screen. Cain may move.

Enemy data

Unit | Level | Item | #

Armor Knight | 1 | Iron Lance | 2

Archer | 2 | Iron Bow (1 of them is dropped) | 2

Myrmidon | 3 | Iron Sword (1 of them is dropped) | 2

Cain | 9 | Steel Sword, Heal staff (dropped) | 1

Reinforcements: A Pegasus Knight will appear from the fort to the far right at the end of turn 2. A Cavalier will appear from the fort south of Cain's position at the same time.

Enemy data

Unit | Level | Item | #

Pegasus Knight | 2 | Iron Lance (dropped) | 1

Cavalier | 2 | Iron Lance | 1

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Prologue 8

Units out: 8

Initial enemy count: 11

Note: The first save point in the game is found here. No changes to battle prep screen. Katarina will move to attack.

Enemy data

Unit | Level | Item | #

Thief | 5 | Steel Sword | 2

Thief | 3 | Steel Sword | 2

Bandit | 3 | Hand Axe (1 drops a Vulnerary) | 2

Hunter | 3 | Steel Bow | 2

Mage | 1 | Fire | 2

Katarina | 10 | Elfire | 1

Reinforcements: 2 Thieves appear near Katarina at the end of turn 1. Again at the end of turn 3.

Enemy data

Unit | Level | Item | #

Thief | 5 | Steel Sword | 2 (x2)

Will that work VASM?

Edited by Sirius
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Do you want stats as well? If not then Prologues 1-3 is pretty much the same on Lunatic items wise except that Luke comes with a Steel Sword and the merc in 3 comes with a Steel Sword. All the enemies in Prologue 4 have Steel versions of the weapons listed in Normal.

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Chapter 1

Units out: 9

Initial enemy count: 10+ 1

Notes: The rest of the options in the "outfit" or "Item" menu appear. Reclass and the armory (including Forge) are now available. Marth can talk to Lawrence and not have to fight him.

Enemy data

Unit | Level | Item | #

Bandit | 1 | Iron Axe, Vulnerary (x2, both are dropped) | 7

Hunter | 1 | Iron Bow | 3

Lawrence (General) | 1 | Iron Lance | 1

Reinforcements: 1 Thief appears from the cave at the end of turn 1.

Unit | Level | Item | #

Thief | 1 | Iron Sword | 1

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Chapter 2

Units out: 9

Initial enemy count: 13 + 1

Enemy data

Unit | Level | Item | #

Cavalier | 2 | Iron Lance | 2

Cavalier | 2 | Iron Sword | 2

Soldier | 1 | Iron Lance, (1 has a Vulnerary, dropped) | 3

DracoKnight | 1 | Iron Lance | 2

Hunter | 2 | Iron Bow, (1 has a Vulnerary, dropped) | 2

Warren (Hunter) | 2 | Steel Bow | 1

Thief | 2 | Iron Sword, Lady Sword (dropped) | 1

Boss (DracoKnight) | 3 | Hand Axe, Steel Axe (dropped) | 1

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Chapter 3

Units out: 9

Initial enemy count: 13 + 1

Enemy data

Unit | Level | Item | #

DracoKnight | 1 | Iron Lance, (1 has Master Seal, another has Silver Lance. Both dropped) | 5

DracoKnight | 1 | Iron Axe (1 is dropped) | 2

Cavalier | 3 | Iron Lance | 3

Ballista | 1 | Stonehoist | 1

Thief | 3 | Steel Sword (dropped) | 1

Matthis | 4 | Iron Lance, Javelin, Vulnerary (dropped) | 1

Boss (General) | 1 | Steel Lance, Javelin, Taurus shard (dropped) | 1

Reinforcements: A Cavalier appears from one of the forts near Palla's starting position starting on turn 2. 1 appeared twice and then 3 appeared twice.

Cavalier | 3 | Iron Lance |

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Chapter 3x

Units out: 6

Initial enemy count: 9

Note: Boss disappears at the end of turn 2.

Enemy data

Unit | Level | Item | #

Armor Knight | 3 | Iron Lance | 6

Archer | 3 | Steel Bow | 2

Boss (Female Sniper) | 5 | Silver Bow | 1

Reinforcements: 1 Armor Knight appears from the fort near the Archer's starting position at the end of turn 2.

Armor Knight | 3 | Iron Lance | 1

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Chapter 4

Units out: 10

Initial enemy count: 17 + 1

Enemy data

Unit | Level | Item | #

Bandit | 3 | Iron Axe | 3

Hunter | 3 | Iron Bow, Vulnerary (1 of them drops it) | 3

Hunter | 5 | Steel Bow (dropped) | 1

Pirate | 3 | Iron Axe | 5

Pirate | 5 | Steel Axe | 1

Thief | 3 | 1x Iron Sword, 1x Devil Sword (dropped), 1x Armor Killer (dropped) | 3

Sirius (Paladin) | 1 | Steel Lance, Iron Sword | 1

Boss (Pirate) | 10 | Silver Axe, Hand Axe, 5000G | 1

Reinforcement: At the end of turn 5, 4 enemies appear from the forts.

Bandit | 5 | Iron Axe | 2

Hunter | 5 | Iron Bow | 1

Pirate | 5 | Iron Axe | 1

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Chapter 5

Units out: 11

Initial enemy count: 20 + 3 + 1

Enemy data

Unit | Level | Item | #

Sniper | 1 | Silver Bow | 3

Mage | 3 | Fire (1 is dropped), 1x Pure Water (dropped) | 2

Thief | 3 | Iron Sword (1 dropped), 1x Master Seal (dropped) | 2

Cavalier | 5 | 3x Iron Lance, 2x Steel Lance, 1 Javelin | 6

DracoKnight | 3 | 2x Steel Lance, 1 Steel Lance, 1 Vulnerary (dropped) | 3

Armor Knight | 5 | 1 Steel Lance, 1 Iron Lance, 1 Javelin | 3

Ballista | 3 | Stonehoist | 1

Rickard | 3 | Iron Sword, Member card (dropped) | 1

Barst (Fighter) | 5 | Steel Axe (dropped), Hand Axe, Vulnerary | 1

Jeorge (Sniper) | 5 | Parthia (dropped) | 1

Boss (Ballista) | 7 | Arrowspate, Gemini shard (dropped) | 1

Reinforcemens: 1 Thief will appear from the western woods at the end of turn 7.

Thief | 3 | Iron Sword | 1

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Chapter 6

Units out: 11

Initial enemy count: 19

Unit | Level | Item | #

Armor Knight | 5 | Steel Lance, 1 Vulnerary (dropped), 1 Door Key (dropped) | 4

Armor Knight | 8 | Steel Lance | 5

Mage | 5 | 1 Thunder, 1 Blizzard | 2

Mage | 8 | Elfire | 2

Bishop | 3 | 1 Swarm + Door Key (dropped), 1 Physic + Skillbook (dropped) | 2

Bishop | 1 | Heal (1 is dropped) | 2

Samuto (Myrmidon) | 5 | Killer Edge, Aquarius shard (dropped) | 1

Lang (General) | 5 | Javelin, Cancer (dropped) | 1

Reinforcements: At the end of turn 3, 4 enemies appear at the bottom of the map. Next turn it was 2 soldiers. Then the 4 enemy set again. then 2 soldiers and then an armor knight and archer.

Soldier | 5 | 1 Steel Lance, 1 Javelin | 2

Armor Knight | 5 | Steel Lance | 1

Archer | 5 | Steel Bow | 1

Edited by Sirius
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Depending on which option you choose after prologues 3,5, and 6, you face a different character in the following chapters. Chapter 4 has you against Jeorge, Chapter 6 against Oguma, and Chapter 7 against Est.

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Chapter 6x

Units out: 7

Initial enemy count: 11 + 1

Enemy data

Unit | Level | Item | #

Fighter | 5 | 4x Steel Axe, 2x Hand Axe, 2x Vulnerary (both dropped) | 6

Archer | 5 | Steel Bow | 2

Armor Knight | 5 | Steel Lance, Vulnerary (dropped)

Raddy | 5 | Steel Sword | 1

Caesar | 7 | Steel Sword | 1

Roro (Berserker) | 1 | Hand Axe | 1

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