MasterJP28 Posted July 20, 2010 Share Posted July 20, 2010 I read the new features and this one just made me wanna buy the game even more! With this feature I get a wide range of growth rates. I use reclass alot to make my units shine where they need to. Like I always made Barst a Knight for a few level ups to rase his defence. And with this feature I can make the already broken units even more broken Though this will be hard to do on Lunatic, it'll still be fun. My unit can start as an Archer and finish as a Horseman! Quote Link to comment Share on other sites More sharing options...
AstraLunaSol Posted July 20, 2010 Share Posted July 20, 2010 Yeah, if you beat Hard Mode. Quote Link to comment Share on other sites More sharing options...
MasterJP28 Posted July 20, 2010 Author Share Posted July 20, 2010 (edited) Yeah, if you beat Hard Mode. FE has never been an "if" rather a "when." I never really had a hard time with an FE except for FE5 and FESD H5. But the more intense the more I shine. Edited July 21, 2010 by JosefLior Quote Link to comment Share on other sites More sharing options...
Riff Posted July 21, 2010 Share Posted July 21, 2010 Sound interesting, i could finally replace Merric or Eleran's boring mage sprites and make them dark mage Is there any action replay code for already unlocking this? Quote Link to comment Share on other sites More sharing options...
Thief Posted July 22, 2010 Share Posted July 22, 2010 Ah, Fire Emblem succumbing more and more like its recruit-storyless-generics-and-assign-job sRPG system counterparts. Quote Link to comment Share on other sites More sharing options...
AstraLunaSol Posted July 22, 2010 Share Posted July 22, 2010 Ah, Fire Emblem succumbing more and more like its recruit-storyless-generics-and-assign-job sRPG system counterparts. Only this time it has Base convos. Quote Link to comment Share on other sites More sharing options...
Don Draper Posted July 22, 2010 Share Posted July 22, 2010 Ah, Fire Emblem succumbing more and more like its recruit-storyless-generics-and-assign-job sRPG system counterparts. How is it succumbing more and more when this game has far more character development then the previous one? Quote Link to comment Share on other sites More sharing options...
fatgamecat Posted July 23, 2010 Share Posted July 23, 2010 Can you play insanity with those options enabled? I'd guess it would make things easier. Quote Link to comment Share on other sites More sharing options...
CO_Fimbulvetr Posted July 23, 2010 Share Posted July 23, 2010 As soon as you beat Hard or higher the option is permanently enabled. No one's got it yet, but I think Reverse mode probably will be selected in a similar way to Casual/Classic. Quote Link to comment Share on other sites More sharing options...
Luftwaffe Posted July 23, 2010 Share Posted July 23, 2010 Barst could be a knight in FEDS. Quote Link to comment Share on other sites More sharing options...
Vyland Posted July 23, 2010 Share Posted July 23, 2010 Barst can be anything in the 2nd Male class to be more precise. I think he might have meant Barst could be a Cavalier or something like that. Quote Link to comment Share on other sites More sharing options...
Momo Posted July 23, 2010 Share Posted July 23, 2010 Ah, Fire Emblem succumbing more and more like its recruit-storyless-generics-and-assign-job sRPG system counterparts. Oh no, my ridiculously generic video game characters are being recognized for the lifeless beings they are. Quote Link to comment Share on other sites More sharing options...
fatgamecat Posted July 23, 2010 Share Posted July 23, 2010 (edited) As soon as you beat Hard or higher the option is permanently enabled. No one's got it yet, but I think Reverse mode probably will be selected in a similar way to Casual/Classic. I'm pretty sure it shows up as a new mode under Lunatic. Specifically it's called Lunatic' with the ' being intentional. That's the impression I got reading one of the jp wikis.. but I could be totally wrong. Here's where I got the info from: http://translate.google.com/translate?js=y&prev=_t&hl=en&ie=UTF-8&layout=1&eotf=1&u=http%3A%2F%2Fwiki.gamerp.jp%2Ffe%2F&sl=ja&tl=en Check the 'differences in difficulty' section. Apparently beating Lunatic mode also adds more stuff to the intermission store. Edited July 23, 2010 by mjemirzian Quote Link to comment Share on other sites More sharing options...
CO_Fimbulvetr Posted July 23, 2010 Share Posted July 23, 2010 The intermission store would likely be Maniac, not Lunatic, although I'm not sure about that (considering that the reclass unlock was for just Hard). Of course, beat Lunatic and you get all three. Quote Link to comment Share on other sites More sharing options...
fatgamecat Posted July 23, 2010 Share Posted July 23, 2010 (edited) So wait, once you unlock this new reclassing limits removed feature, is it only for hard mode and below? Or does it apply to Lunatic mode as well? Edited July 23, 2010 by mjemirzian Quote Link to comment Share on other sites More sharing options...
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