Krad Posted November 26, 2010 Share Posted November 26, 2010 So I was playing Chapter 4 (Normal mode), and saw this while checking the enemies' stats: These enemies are all in the 3 tile area near the boss. If you do the calculations for their hit/avoid, you will notice they have an extra 5 hit/avoid than what they should have. Meanwhile, if you compare it to other enemies in the same chapter that are away from the boss: They don't get that extra 5 hit/avoid. Which means that either bosses have a hidden skill that gives +5hit/avoid to nearby units, or I'm missing something here. I'll do some more testing on other chapters/modes to see if it still applies and to see if it changes (it becomes +10 or something like that). Quote Link to comment Share on other sites More sharing options...
Kinata Posted November 26, 2010 Share Posted November 26, 2010 I observed this ch. 26 hard mode with the enemies around Bertram. I figured it was like Daunt working in reverse for the boss' allies, but that wouldn't apply to ch. 4 of course. Quote Link to comment Share on other sites More sharing options...
uzy5o Posted November 26, 2010 Share Posted November 26, 2010 I think that's due to biorhythm? Quote Link to comment Share on other sites More sharing options...
CT075 Posted November 26, 2010 Share Posted November 26, 2010 No, I don't think so. As far as I can tell (I just barely skimmed it, so I probably missed something), all the enemies of the same class pictured have the same biorhythm. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted November 26, 2010 Share Posted November 26, 2010 I never noticed any change in stats, but IIRC every boss has the hidden skill CHARISMA. I was too lazy to actually check every boss, but I do know Zawana, Ikanau and Havetti have the skill and I see it called in almost every chapter, so presumably every normal boss has it (not sure about sub-boss enemies like the Black Knight, Naesala, Nedata etc.). Quote Link to comment Share on other sites More sharing options...
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