Xander Posted March 5, 2011 Share Posted March 5, 2011 (edited) Final stretch. Chapter 19 - 4 turns Everyone rushed forward, Hardin OHKOd Tiki and Marth seized on turn 4. Julian got me the Geosphere, as without Mercurius I have to plan wtf I'm going to do to kill Medeus in 1 round. Chapter 20 - 5 turns Marth rushed at full move while Hardin cleared a path for him. Catria is definately starting to level up, and is close to promotion now. Castor now has 24 AS as a Hero and I might just use my speedwings on him. Caeda died so I had to get a new shopper. Camus also died so I got Gravidus. Chapter 20x - 12 turns Catria finally made it to level 20, meaning she's ready to promote next chapter. From here on out it looks like the game will be smooth sailing. With my holy trinity of offense in promoted Catria, Castor, and Hardin. Chapter 21 - 3 turns Once again everyone charged forward. Nothing at all special about this chapter since the only one of my units who I put into combat with faces who actually even faced a chance of dying was Marth. Chapter 22 - 8 turns Marth stopped 2 squares away from the seize on turn 7, so unfortunately even though all the enemies were elimated, I still couldn't seize until turn 8. Once again the work goes to Hardin. Castor was reclassed to Horseman to keep up, and he got a few kills in too. Edited March 5, 2011 by Xander Quote Link to comment Share on other sites More sharing options...
eclipse Posted March 5, 2011 Share Posted March 5, 2011 (edited) Today, I feel horrid. Chapter 17x - 20 Reclassed Minerva to Sniper, Dolph to Fighter, and Palla to Archer. Looks like Palla's getting promotion priority here. Nabbed both the Poleax and the Longbow. Name Class Level HP STR MAG SKL SPD LUK DEF RES Marth Lord 17.31 31 13 0 9 19 20 9 0 Jagen Drakky 10.82 22 8 1 14 12 5 13 4 Cord Horseman 7.13 35 21 1 16 21 17 14 3 Sedgar Hero 11.52 41 15 1 20 18 3 14 2 Wendell Sage 10.33 25 3 7 3 14 7 5 7 Bantu Dragon 5.68 22 3 2 3 4 3 3 1 Maria Curate 12.57 18 0 4 4 4 7 4 14 Minerva Sniper 9.30 33 10 0 12 19 9 12 3 Dolph Fighter 11.78 29 10 0 7 15 4 6 0 Palla Archer 15.37 ?? 13 0 10 14 6 11 0 Chapter 18 - 6/171 Reclassed Jagen to Paladin, Minerva to Flying Poleax, Dolph to Pirate, and Palla to Pegasus Knight. I thought I would take seven turns, but a lucky Silver Axe critical ensured six. Dolph walked over to the arena to do some self-improvement. Everything else died to Poleax/Ridersbane/Rapier. Name Class Level HP STR MAG SKL SPD LUK DEF RES Marth Lord 18.13 31 14 0 10 20 21 9 0 Jagen Paladin 11.07 24 8 1 14 12 5 11 7 Cord Horseman 7.81 35 21 1 16 21 17 14 3 Sedgar Hero 12.46 43 15 1 21 18 4 15 2 Wendell Sage 10.59 25 3 7 3 14 7 5 7 Bantu Dragon 5.68 22 3 2 3 4 3 3 1 Maria Curate 13.45 19 0 4 4 4 7 4 14 Minerva Drakky 10.22 30 12 0 10 17 10 16 3 Dolph Pirate 12.05 28 10 0 7 14 4 7 0 Palla Peggy 16.56 ?? 13 2 12 18 6 10 7 Chapter 19 - 6/177 Reclassed Dolph to Hunter. The extra turn was for all the treasure I wanted. I will need the Speedwings. Marth being really fast is helping my draft team nicely. Name Class Level HP STR MAG SKL SPD LUK DEF RES Marth Lord 19.19 32 14 0 10 20 21 9 1 Jagen Paladin 11.56 24 8 1 14 12 5 11 7 Cord Horseman 8.34 36 21 1 16 22 17 14 3 Sedgar Hero 12.79 43 15 1 21 18 4 15 2 Wendell Sage 10.86 25 3 7 3 14 7 5 7 Bantu Dragon 5.68 22 3 2 3 4 3 3 1 Maria Curate 13.87 19 0 4 4 4 7 4 14 Minerva Drakky 10.87 30 12 0 10 17 10 16 3 Dolph Hunter 12.35 28 11 0 10 14 4 6 0 Palla Peggy 17.76 28 13 2 13 18 6 10 8 Chapter 20 - 5/182 Reclassed Jagen to Dracoknight and Cord to Hero I left my magic users and Dolph at base. Cord the Hero With B Axes was fast enough to double Camus. . .so yeah. Caeda died, which meant Lorenz died. Name Class Level HP STR MAG SKL SPD LUK DEF RES Marth Lord 19.80 32 14 0 10 20 21 9 1 Jagen Drakky 11.86 24 9 1 14 12 5 13 4 Cord Hero 9.88 39 21 1 21 26 17 15 3 Sedgar Hero 13.01 45 16 1 22 19 5 16 2 Wendell Sage 10.86 25 3 7 3 14 7 5 7 Bantu Dragon 5.68 22 3 2 3 4 3 3 1 Maria Curate 13.87 19 0 4 4 4 7 4 14 Minerva Drakky 11.36 31 13 0 10 17 10 16 3 Dolph Hunter 12.35 28 11 0 10 14 4 6 0 Palla Peggy 18.17 29 14 2 14 18 6 10 8 Chapter 20x - 20 Reclassed Cord to Horseman, Dolph to Fighter and Palla to Sniper My goals were to promote Palla and give Dolph as much experience as possible. In the process, several people got good levels. Name Class Level HP STR MAG SKL SPD LUK DEF RES Marth Lord 20.35 33 15 0 10 20 22 10 1 Jagen Drakky 12.68 22 9 1 14 12 5 13 4 Cord Horseman 10.70 38 21 1 18 23 17 14 3 Sedgar Hero 14.22 47 17 1 23 19 5 16 2 Wendell Sage 12.07 26 3 8 3 16 7 5 9 Bantu Dragon 5.68 22 3 2 3 4 3 3 1 Maria Curate 16.04 19 0 5 5 5 10 4 17 Minerva Drakky 12.26 32 13 0 11 17 10 17 3 Dolph Fighter 16.51 33 12 0 9 19 4 6 0 Palla Sniper 1.00 38 17 1 18 20 6 12 5 Edited March 6, 2011 by eclipse Quote Link to comment Share on other sites More sharing options...
General Horace Posted March 5, 2011 Share Posted March 5, 2011 (edited) You're making Maria a guy again! And woah, lots of progress. Final stretch. Chapter 19 - 4 turns Everyone rushed forward, Hardin OHKOd Tiki and Marth seized on turn 4. Julian got me the Geosphere, as without Mercurius I have to plan wtf I'm going to do to kill Medeus in 1 round. Confirm this in your final turncount. Marth can only seize as early as turn 5 Oh, and update! Chapter 2 10/20 Turns Bord and Jeigan proc'd speed! I really burnt through the Silver Lance on this one, and Marth got a lucky crit with the Rapier on one of the cavs. Barst manipulated the AI so that the hunter and thieves were stuck, and Cord and Shiida died. Got the village, and Jeigan got the bosskill after Bord and an earlier Silver lance strike weakened him. Marth is absolutely useless. UNIT CLASS LEVEL HP STR SKL SPD LCK DEF RES WEP Marth Lord 3.51 20 5 4 9 8 8 0 D Sword Jeigan Paladin 3.42 24 7 10 9 1 11 6 B Lance D Sword Bord Fighter 3.90 21 9 5 8 1 5 0 C Axes Chapter 3 7/27 Turns Devil Axe ftw! Well, Bord committed suicide countless times throughout the attempt of this level, but w/e. Ogma and Barst provided enough distraction for Julian (thieving) and Lena (Matthis) to escape. Jeigan parked himself on a mountain with a javelin, and cleared out all the enemies, with Bord and Marth just out of their attack range, till they were needed to clean up the scraps. As for the boss, unlike eclispe, I had 0/3 units that were not doubled by the boss, but Jeigan was 4HKO'd, so he whacked him with the Silver Lance (5 uses, can't wait for chapter 5's lance) and Bord finished with the Devil Axe. UNIT CLASS LEVEL HP STR SKL SPD LCK DEF RES WEP Marth Lord 3.91 20 5 4 9 8 8 0 D Sword Jeigan Paladin 4.15 24 7 11 9 1 11 6 B Lance D Sword Bord Fighter 5.47 23 10 6 8 1 5 0 C Axes Edited March 6, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
eclipse Posted March 6, 2011 Share Posted March 6, 2011 Let it be known that due to Maria's growth. . .I do not care. She stays a he until she promotes. Quote Link to comment Share on other sites More sharing options...
Xander Posted March 6, 2011 Share Posted March 6, 2011 You're making Maria a guy again! And woah, lots of progress. Confirm this in your final turncount. Marth can only seize as early as turn 5 Where do you get this from? There are 36 spaces from beginning to the throne Quote Link to comment Share on other sites More sharing options...
eclipse Posted March 6, 2011 Share Posted March 6, 2011 Thrones count as 2 move. Quote Link to comment Share on other sites More sharing options...
General Horace Posted March 6, 2011 Share Posted March 6, 2011 Yes, and there is a movement penalty for a throne. Marth reaches the space before the throne on space 35, and cannot seize due to the fact that he requires 2 more movement to even get on the space in the first place. Quote Link to comment Share on other sites More sharing options...
Xander Posted March 6, 2011 Share Posted March 6, 2011 (edited) Okay I guess? I'm almost done anyway. Chapter 23 - 7 turns No one was deployed except for Catria, Hardin, Castor, Marth, Beck, my two Magic users, and generics. Catria and Hardin were made Paladins, and Castor a Horseman. Marth rushed forward with Catria and Hardin clearing the way. Castor got in some more cheap kills while Beck stayed behind hitting things with his ballistae, and generics acted as decoys for the swarmers. Chapter 24 - 4 turns Standard stuff. Catria killed the boss and everything near him with a Dragonpike. My new generic shopper bought some random stuff from the secret shop. Chapter 24x - 8 turns I took my time since this didn't matter. Marth got a level and I killed off Elice and some generics. Nothing else worth note. Endgame - 5 turns Hardin and Marth teamed up on Medeus with Gravidius and Falchion to kill him. Everyone else except Catria, Castor and Wrys died terrible deaths. Edit: Forgot I had the geosphere , could've gotten this chapter done earlier. Checked over my turncounts. I still don't know how you guys think you can't do 19 in 4, but I did. Edited March 6, 2011 by Xander Quote Link to comment Share on other sites More sharing options...
General Horace Posted March 6, 2011 Share Posted March 6, 2011 (edited) Chapter 4 7/34 Turns Matthis can't hit the broad side of a barn. Rushed everyone to the left, including Peg! Lena, who recruited Matthis, and was promptly shot down by the archers. Matthis picked up the scraps (when I say scraps, I say archers with 2 HP), and Bord blasted the knight on the bridge into oblivion. Jeigan was tanky enough to take two hits from the horsemen and live, but he didn't need to because of generics and Bord sponging the hits for him. Jeigan used his last Silver Lance charge on the boss, and Bord finished with the Devil Axe. On turn 7, Jeigen went down to weaken a thief for Matthis to kill, but he critted it and proc'd speed instead. UNIT CLASS LEVEL HP STR SKL SPD LCK DEF RES WEP Marth Lord 4.42 21 6 5 10 9 9 0 D Sword Jeigan Draco 5.05 22 8 11 10 1 13 3 A Lance E Axe Bord Fighter 7.66 25 10 7 8 2 5 0 C Axes Matthis Cavalier 2.80 Base Edited March 6, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
Xander Posted March 6, 2011 Share Posted March 6, 2011 (edited) First one done. Now I've made myself sick of this game. Don't know why you guys think 19 isn't possible in 4, I think you need to actually do the chapter before you can say that, because my game agrees with me. Character summaries + opinions soon to come. Total turncount: 170 Will be double checking that too soon enough, because it seems wrong.But feel free to tell me what the correct number is. Edited March 6, 2011 by Xander Quote Link to comment Share on other sites More sharing options...
eclipse Posted March 6, 2011 Share Posted March 6, 2011 I've got another random save file that's on Chapter 17, so if you want, I can blaze through that and verify this. Anyway. . . Chapter 21 - 3/185 Reclassed Dolph to Hunter and Palla to Dracoknight. It took a while before I got to a point where everyone survived. Also. . . Boss: Blah, blah, blah. Minerva: Cool story, bro. *criticals with Poleax* Name Class Level HP STR MAG SKL SPD LUK DEF RES Marth Lord 20.45 33 15 0 10 20 22 10 1 Jagen Drakky 13.03 23 9 1 14 13 6 13 5 Cord Horseman 11.27 39 21 1 18 24 17 14 3 Sedgar Hero 14.37 47 17 1 23 19 5 16 2 Wendell Sage 12.16 26 3 8 3 16 7 5 9 Bantu Dragon 5.68 22 3 2 3 4 3 3 1 Maria Curate 16.56 19 0 5 5 5 10 4 17 Minerva Drakky 13.78 33 14 0 12 17 11 18 3 Dolph Hunter 17.10 31 14 0 13 18 4 6 0 Palla Drakky 1.58 34 18 1 15 18 6 15 5 Quote Link to comment Share on other sites More sharing options...
Xander Posted March 6, 2011 Share Posted March 6, 2011 I don't think that's necessary...but you can feel free to do it to make my turncount "official" in the eyes of those who are skeptical. Quote Link to comment Share on other sites More sharing options...
eclipse Posted March 6, 2011 Share Posted March 6, 2011 First, lemme finish this. I owe it to my units. Chapter 22 - 7/192 Promoted Dolph a little early. Why do generic Pegasus Knights have to be so fast? Luckily, they couldn't outspeed Cord and Dolph. My flying units went nuts on the unsuspecting defenders. Michalis died to Minerva and Palla. Name Class Level HP STR MAG SKL SPD LUK DEF RES Marth Lord 21.17 34 15 0 10 21 23 10 1 Jagen Drakky 13.53 23 9 1 14 13 6 13 5 Cord Horseman 11.91 39 21 1 18 24 17 14 3 Sedgar Hero 14.75 47 17 1 23 19 5 16 2 Wendell Sage 12.30 26 3 8 3 16 7 5 9 Bantu Dragon 5.68 22 3 2 3 4 3 3 1 Maria Curate 16.69 19 0 5 5 5 10 4 17 Minerva Drakky 14.96 34 15 0 12 18 12 19 3 Dolph Horseman 2.00 34 15 1 15 21 4 10 3 Palla Drakky 4.64 36 19 1 17 19 6 16 5 Quote Link to comment Share on other sites More sharing options...
General Horace Posted March 6, 2011 Share Posted March 6, 2011 Chapter 5 4/38 Turns Reclassed Bord to Pirate. Two new units join me this chapter, Wolf, and Rick Astley Vyland. Sedgar and Hardin were sacrificed, and somehow, Roshe managed to live. Bord didn't double the boss (since when do Knights have 7 speed!), so Jeigan had to initiate the boss on turn 3 with a steel lance, then hit him again on the start of turn 4, and Bord would finish with his hammer. Matthis took a hit from a cavalier (whom he missed with an Iron Lance) then chucked Javelins from behind the wall of generics. Wolf hit a couple of archers and thieves with his sword, and Vyland killed a thief that was blocking Marth's path. UNIT CLASS LEVEL HP STR SKL SPD LCK DEF RES WEP Marth Lord 4.42 21 6 5 10 9 9 0 D Sword Jeigan Draco 5.37 22 8 11 10 1 13 3 A Lance E Axe Bord Fighter 8.16 25 10 7 8 2 5 0 C Axes Matthis Cavalier 3.10 21 6 2 6 0 7 0 D Lance E Sword Vyland Cavalier 1.57 Base Wolf Horseman 3.11 Base Quote Link to comment Share on other sites More sharing options...
eclipse Posted March 6, 2011 Share Posted March 6, 2011 (edited) Chapter 23 - 7/199 Reclassed all my fliers to Paladins and Sedgar to Horseman. Palla told everyone to GTFO via Gradivus. Had to heal with it once because she ate a Sniper critical. The real Gharnef was elsewhere. Sacrificed Julian to save Cord. Name Class Level HP STR MAG SKL SPD LUK DEF RES Marth Lord 21.97 34 15 0 10 21 23 10 1 Jagen Paladin 14.10 25 9 1 15 13 6 11 8 Cord Horseman 12.54 39 21 1 18 25 17 14 3 Sedgar Horseman 15.15 47 18 1 20 16 5 16 2 Wendell Sage 12.60 26 3 8 3 16 7 5 9 Bantu Dragon 5.68 22 3 2 3 4 3 3 1 Maria Curate 19.08 19 0 5 6 6 12 4 18 Minerva Paladin 15.52 36 14 0 13 19 13 17 6 Dolph Horseman 2.60 34 15 1 15 21 4 10 3 Palla Paladin 5.77 39 18 1 18 19 6 14 8 Chapter 24 - 4/203 Reclassed all Paladins to Dracoknights, and all class B males not named Cord to Hero. Promoted Maria to Bishop (M) and reclassed to Sage (M). Speedwings to Palla. Palla got enough lucky criticals to end this map in four. Marth's insane Speed helped. Name Class Level HP STR MAG SKL SPD LUK DEF RES Marth Lord 22.09 35 15 0 10 22 24 10 1 Jagen Drakky 14.77 23 10 1 15 13 6 13 5 Cord Horseman 12.91 39 21 1 18 25 17 14 3 Sedgar Hero 15.38 49 18 1 24 20 5 17 2 Wendell Sage 12.75 26 3 8 3 16 7 5 9 Bantu Dragon 5.68 22 3 2 3 4 3 3 1 Maria Sage 1.52 25 3 8 7 7 12 6 15 Minerva Drakky 16.30 35 15 0 13 19 13 19 3 Dolph Hero 3.30 36 15 1 19 25 4 11 3 Palla Drakky 8.00 40 21 1 21 23* 6 17 5 Chapter 24x - 19 Reclassed Dolph to Horseman and Palla to Sniper. This was a weapons level run, with a small prayer. Cord answered. I might have a chance at Endgame! Picked up an extra Excalibur for Wendell. Name Class Level HP STR MAG SKL SPD LUK DEF RES Marth Lord 22.49 35 15 0 10 22 24 10 1 Jagen Drakky 14.77 23 10 1 15 13 6 13 5 Cord Horseman 14.04 39 21 1 19 26 17 14 3 Sedgar Hero 16.08 51 19 1 25 21 5 18 2 Wendell Sage 13.54 26 3 8 3 16 7 5 9 Bantu Dragon 5.76 22 3 2 3 4 3 3 1 Maria Sage 2.70 25 3 8 8 8 13 6 16 Minerva Drakky 16.30 35 15 0 13 19 13 19 3 Dolph Horseman 6.72 36 16 1 16 24 4 10 3 Palla Sniper 9.96 45 21 1 25 25* 6 15 5 Endgame - 5/208 Stat booster distribution list: Seraph Robe: Wendell, Maria, Dolph x2, Palla Energy Drop: Cord, Dolph x2, Palla x2 Spirit Dust: Wendell x2, Maria x2 Secret Book: Palla x2, Dolph Speedwings: Dolph Goddess Icon: Palla x4 Dracoshield: Palla x4 Talisman: LOL Arms Scroll: Cord (Parthia), Dolph x2 (Parthia) Reclassed Palla to Dracoknight. Jagen and Bantu were not deployed. It took a while to get my positioning right, but once I did, it was Palla that did most of the work, with a little bit of help from Cord (thank goodness he hit 26 Speed naturally). The Geosphere rocks. Luckily, I didn't need to use Dolph. Name Class Level HP STR MAG SKL SPD LUK DEF RES Marth Lord 23.96 36 15 0 11 22 24 10 1 Jagen Drakky 14.77 23 10 1 15 13 6 13 5 Cord Horseman 14.85 39 23* 1 19 26 17 14 3 Sedgar Hero 16.99 51 19 1 25 21 5 18 2 Wendell Sage 15.19 34* 3 12* 4 16 7 5 9 Bantu Dragon 5.76 22 3 2 3 4 3 3 1 Maria Sage 4.45 33* 3 13* 8 8 14 6 16 Minerva Drakky 17.06 35 16 0 13 19 13 19 3 Dolph Horseman 7.75 50* 20* 1 18* 26* 4 10 3 Palla Drakky 14.17 50* 26* 1 26* 23* 14* 26* 5 Nagi Dragon 16.41 33 9 2 13 15 11 6 10 MVP of the run: My entire team. Really. Thoughts Marth: His early blessing was welcome, and his awesome Speed kept him alive. Pity he wasn't DEF blessed, but I'll take his crazy speed! Jagen: Went God Mode early, which made subsequent chapters WAY easier. It also meant I could conserve Silver Lance uses. Cord: He gained a surprising amount of, well, everything. This meant I could use him as part of my Medeus Slaying team. Sedgar: He grew weird, but that's okay. He got the axe rank he needed. . .even if he did shoot himself in the foot. Wendell: His bases carried him for the most part. I'm glad I got him to A staves as a Sage. Ban-Ban: That detour for the Dragonstone saved my butt on several chapters. Bantu makes a pretty good wall against unpromoted stuff all the way to Endgame. Maria: Her gender change seems to be a running joke. She remembered how to gain Magic before Endgame, and the rest of her stats were irrelevant (really). Minerva: Went absolutely NUTS, stat-wise (+5 HP, +2 Speed, +3 Defense). If Palla didn't turn out the way I wanted her to, she was my backup. Flying Hammer was awesome! Got the biggest blessing by far. Dolph: Turned out surprisingly well. I'm a little sad I didn't have more time to raise him. I get the feeling he's a terror when properly trained. Palla: Got randomly good Speed, which meant she could do more work. I'm glad she cooperated! Nagi: Her one level rocked. Overall: Aside from the massive waste of turns in the beginning, mostly due to insane stat gains, I was surprised by this team. Thank you for cooperating, everyone! Edited March 6, 2011 by eclipse Quote Link to comment Share on other sites More sharing options...
Elieson Posted March 7, 2011 Share Posted March 7, 2011 AAlrighty...the problem lies in the fact that my DS chargers turned into chew toys for my pup, and I've not had the opportunity to get a new one. I'm probably going to get this restarted on my PC though...unless I can dig up a charger somehow from the boxes of unpacked move-stuff. Quote Link to comment Share on other sites More sharing options...
General Horace Posted March 7, 2011 Share Posted March 7, 2011 (edited) Update! Chapter 6 8/46 Turns Reclassed Bord to Fighter and Wolf to General Wolf tanked out the north, while Bord, Jeigan and Marth ran to the throne. Matthis and Vyland chased the thieves. Matthis is looking... decent... UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Marth 5.22 Lord 22 7 5 10 10 9 0 C Swords Jeigan 6.07 Paladin 24 7 12 11 2 11 6 A Lance D Sword Bord 10.00 Fighter 28 11 10 8 4 5 0 B Axe Matthis 4.30 Cavalier 22 7 2 7 0 8 0 D Lance E Sword Wolf 4.35 General 32 9 4 5 5 16 1 D Lance E Bow Vyland 4.00 Cavalier 23 6 3 7 4 8 0 D Lance E Sword Chapter 6x Goals: - Fly Jeigan to the boss to build axe rank - Accomplished. - Make Vyland not blow chunks - Failed. - Reclass Matthis to Myrmidon to build speed and sword rank - Failed. - Build Wolf's Axe Rank - Accomplished - Reclass Bord to Hunter to Proc speed - Failed. - Level up Marth - Accomplished. ... 3/6 isn't a fail I guess. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Marth 6.29 Lord 23 7 5 10 11 9 0 C Swords Jeigan 6.77 Dracoknight 22 8 12 11 2 13 6 A Lance D Axe Bord 11.46 Fighter 28 11 11 8 5 5 0 B Axe Matthis 6.18 Cavalier 24 8 2 7 1 9 0 D Lance E Sword Wolf 5.14 Hero 28 8 12 13 6 8 1 D Sword D Axe Vyland 5.72 Cavalier 23 6 4 8 4 8 0 D Lance E Sword Chapter 7 6/52 Turns Bord and Wolf ran to the boss, and finished him with the Devil Axe and Hammer combo. I had a bunch of class A generic females, so they became pegs for this and blocked a couple forts till they died. Vyland went archer to pick off some dracoknights and pegs. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Marth 7.56 Lord 24 7 5 11 12 9 0 C Swords Jeigan 7.22 Dracoknight 22 8 12 11 3 14 6 A Lance D Axe Bord 12.84 Fighter 29 12 11 8 5 5 0 B Axe Matthis 7.19 Cavalier 25 9 2 7 1 9 0 D Lance E Sword Wolf 5.70 Hero 28 8 12 13 6 8 1 D Sword D Axe Vyland 7.06 Cavalier 23 6 5 10 5 9 0 D Lance E Sword Chapter 8 5/57 Turns The boss went down to the Bord + Jeigan combo, with Jeigan using a Devil Axe. Wolf held the northwest, and Matthis ran around with a ridersbane, while Vyland picked up scraps. Caeser trained in the arena, healing with a vulernary. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Marth 7.84 Lord 24 7 5 11 12 9 0 C Sword Jeigan 8.38 Dracoknight 22 9 13 11 3 14 6 A Lance D Axe Bord 14.13 Fighter 31 13 11 8 5 6 0 B Axe Matthis 9.46 Cavalier 26 10 3 8 2 10 0 C Lance E Sword Wolf 6.91 General 36 11 6 6 6 17 1 C Lance E Bow Vyland 8.52 Cavalier 24 6 5 10 5 9 0 C Lance E Sword Caeser 3.97 Mercenary Base Chapter 9 5/62 Turns Reclassed Bord to Pirate. Wolf to Hero. Matthis to Myrmidon. Bord ran to the boss and hit him on the enemy phase with a silver axe, then finished with the devil axe. Reclassing Matthis to myrmidon was necessary to double the hunter blocking Marth's path, after Caeser had chipped as well. Julian looted the treasure. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Marth 8.23 Lord 25 7 5 12 13 9 0 C Sword Jeigan 8.65 Dracoknight 22 9 13 11 3 14 6 A Lance D Axe Bord 15.20 Fighter 31 13 12 8 6 6 0 B Axe Matthis 9.97 Cavalier 26 10 3 8 2 10 0 C Lance E Sword Wolf 7.17 Hero 32 10 14 15 7 9 1 D Sword D Axe Vyland 9.03 Cavalier 25 7 5 11 5 9 0 C Lance E Sword Caeser 4.44 Mercenary 21 5 9 13 6 7 0 D Sword Edited March 8, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted March 9, 2011 Share Posted March 9, 2011 (edited) Update! Chapter 10: 8/70 Turns Reclassed Wolf to Berserker. Bord to Fighter. Caeser to Hunter Wolf ran to the throne, and doubled the boss with a hammer. Jeigan chipped the cavs at the start, took out the hero, and then tracked down the thief for the Levin sword. Matthis comboed with Jeigan on the cav's at the start, while Vyland pulled out the ridersbane. Marth even got a cav kill. After the cavs were dead, Matthis and Vyland escorted Julian into the fortress, so he could nab the physic staff. The dracoknights eventually plowed through the generics, allowing Caeser to get a kill on another Dracoknight. Matthis hit D in Swords. UNIT CLASS LEVEL HP STR SKL SPD LCK DEF RES WEP Marth Lord 8.53 25 7 5 12 13 9 0 C Sword Jeigen Dracoknight 9.11 22 9 13 11 4 15 3 A Lance D Axe Bord Fighter 15.27 32 13 12 8 6 6 0 B Axe Matthis Cavalier 10.53 27 11 4 8 2 10 0 C Lance D Sword Wolf Berserker 7.89 34 11 6 10 7 8 0 C Axe Vyland Cavalier 9.63 25 7 5 11 5 9 0 C Land E Sword Caeser Hunter 5.90 23 7 5 10 6 5 0 E Bow Chapter 11 13/83 Turns Reclassed Jeigen to Swordmaster and Wolf to Hero. I hate you Linde. Anyhow, Caesar hung around the starting area and shot down Pegs. Matthis, Vyland, and Marth cleared out the Mercs around Linde's village (albeit badly). Bord, Wolf, and Jeigen took out the rest of the enemies. Khozen went down from a double steel axe hit from Wolf, followed by a silver axe from Bord. UNIT CLASS LEVEL HP STR SKL SPD LCK DEF RES WEP Marth Lord 9.31 26 8 5 12 14 9 0 C Sword Jeigen Swordmaster 9.91 24 6 19 17 4 11 3 B Sword Bord Fighter 16.19 33 13 12 8 6 6 0 A Axe Matthis Cavalier 11.32 28 11 4 8 3 10 0 C Lance D Sword Wolf Hero 8.43 34 11 15 16 7 9 1 C Axe D Sword Vyland Cavalier 10.95 25 8 5 12 5 9 0 C Lance E Sword Caeser Hunter 6.30 24 7 5 11 7 6 0 E Bow Linde Mage 2.06 19 3 4 7 7 3 4 D Tome Edited March 9, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
13th Posted March 9, 2011 Author Share Posted March 9, 2011 I'm having difficulties doing C2 at all. So expect me to take a lot longer to finish. That and I'm doing HHM draft for Soul also. Quote Link to comment Share on other sites More sharing options...
General Horace Posted March 9, 2011 Share Posted March 9, 2011 (edited) You could take the Ogma penalty like Xander did. And Update! Chapter 12 8/91 Turns This one was tough. Reclassed Jeigan to Paladin. Jeigan and Wolf rushed the throne, and Jeigan ultimately took out the boss. Wolf sat on the throne to protect Marth from Heimeler and his cronies. Got all treasure except the dragonpike. Linde and Caeser failed hard at killing the mages, but ultimately prevailed. Gave Vyland the energy drop. UNIT CLASS LEVEL HP STR SKL SPD LCK DEF RES WEP Marth Lord 9.31 26 8 5 12 14 9 0 C Swords Jeigan Paladin 10.57 24 9 14 11 4 13 6 A Lance D Sword Bord Fighter 16.67 33 13 12 8 6 6 0 A Axe Matthis Cavalier 12.05 29 12 4 8 3 11 0 C Lance D Sword Wolf Hero 9.39 36 12 16 16 7 10 1 C Axe D Sword Vyland Cavalier 11.22 25 10 5 12 5 9 0 C Lance E Sword Caeser Hunter 7.40 25 8 5 12 7 6 0 E Bow Linde Mage 3.12 19 4 4 7 8 3 5 D Tome Chapter 12x: Goals: - Have Jeigan proc speed: accomplished - Have Vyland proc strength: Failed - Have Matthis proc Speed: Accomplished - Have Linde Raise her staff rank: Check WHY VYLAND!!!! UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Marth 10.54 Lord 26 9 6 12 15 10 0 B Swords Jeigan 11.22 Paladin 25 9 15 12 5 13 6 A Lance D Sword Bord 17/01.00 Hero 36 14 22 13 7 10 3 A Axe D Sword Matthis 14.25 Cavalier 31 13 6 9 3 11 0 C Lance D Sword Wolf 10.02 Hero 38 13 17 17 7 11 1 C Axe D Sword Vyland 12.42 Cavalier 26 10 5 12 6 9 0 C Lance E Sword Caeser 9.29 Mercenery 25 7 10 18 7 8 0 D Sword Linde 8.25 Mage 21 5 5 7 11 3 6 D Tome Chapter 13 4/95 Turns Promoted Bord. I didn't have the firepower to complete this in 3, as the only units that could 0RKO the Ballistae were lolMatthis, Bord, and Jeigan. The boss fell to a Silver lance crit from Jeigan who had his support bonus with Marth in effect. No level ups, so not posting stats. Chapter 14 6/101 Turns Jeigan to Swordmaster First off, Linde failed to double the ballistae. Fail. Bord ran to the throne with a vulnerary, and had an unesscery critkill on the boss (he doubled). Jeigan, Wolf, Caeser, and Vyland escorted Julian to the Silver Card, and things got a little hairy when Wolf missed his first hand axe strike, but Jeigan doubled with the Silver Sword, so that rectified that. Matthis opened the door to the south to allow Marth and Bord to run through without wasting a turn. My two hammers are running low on uses... UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Marth 10.90 Lord 33 9 6 12 15 10 0 B Swords Jeigan 11.87 Dracoknight 25 9 15 12 5 13 6 A Lance D Sword Bord 17/02.79 Hero 36 15 22 14 7 10 3 A Axe D Sword Matthis 15.08 Cavalier 32 14 6 9 3 12 0 C Lance D Sword Wolf 10.52 Hero 38 13 17 17 7 11 1 C Axe D Sword Vyland 13.18 Cavalier 26 11 5 13 6 9 0 C Lance E Sword Caeser 10.43 Mercenery 26 7 11 19 8 8 0 D Sword Linde 8.25 Mage 21 7 6 8 12 3 6 D Tome Oh, gave Linde the spirit dust that was lying around, and Marth the Seraph Robe. Chapter 15 5/106 Turns Jeigan used a pure water, then flew to the boss. The dracoknights were tricky though. Caeser reclassed to hunter. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Marth 10.90 Lord 26 9 6 12 15 10 0 B Swords Jeigan 12.40 Dracoknight 24 10 15 12 5 15 3 A Lance D Axe Bord 17/03.12 Hero 37 16 23 14 7 10 3 A Axe D Sword Matthis 15.71 Cavalier 32 14 6 9 3 12 0 C Lance D Sword Wolf 10.73 Hero 38 13 17 17 7 11 1 C Axe D Sword Vyland 13.35 Cavalier 26 11 5 13 6 9 0 B Lance E Sword Caeser 11.92 Hunter 29 10 8 15 8 6 0 D Bow Linde 9.23 Mage 21 7 6 8 12 3 6 D Tome Edited March 10, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted March 19, 2011 Share Posted March 19, 2011 (edited) Chapter 16 6/112 Turns Reclassed Wolf To Zerker. Jeigan went shopping with the silver card to stock up on silver axes for Bord. Matthis critted the hero with his killer lance after Marth opened the door on turn two, and this allowed Bord and Vyland to run through, killing Xane along the way. Wolf distracted half the army, and killed them all while walking on water, while Linde helped after the horsemen were gone. The boss fell to Hammer!Wolf. UNIT Level Class HP STR SKL SPD LCK DEF RES WEP Marth 11.38 Lord 33 9 6 12 15 10 0 B Sword Jeigan ??/12.49 Dracoknight 24 10 15 12 5 15 3 A Lance D Axe Bord 17/04.65 Hero 37 16 23 14 7 11 3 A Axe D Sword Matthis 16.12 Cavalier 32 14 7 11 3 12 0 C Lance D Sword Wolf ??/12.77 Berserker 44 16 10 14 9 11 0 B Axe Vyland 13.72 Cavalier 26 11 5 13 6 9 0 B Lance E Sword Caeser 13.27 Hunter 31 12 9 16 8 6 0 D Bow Linde 10.26 Mage 21 8 7 8 13 3 6 D Tome Chapter 17 3/115 Turns Standard clear. Note that base Julian can take a hit from swarm. Chapter 17x Goals: - Make Bord hit C in swords -> I swear he needs one more battle. - Make Matthis hit level 20 -> Yup. - Spam Recover with Linde for exp. -> Yup - Raise Caesers Level. He's looking promising. -> Yup Matthis had two mono HP Level ups, then a perfect one, which startled the hell out of me. Also, Both Marth and Jeigan proc'd resistance this chapter. Start of Chapter 18 Stats: UNIT Level Class HP STR SKL SPD LCK DEF RES WEP Marth 14.16 Lord 36 10 7 14 18 10 1 B Sword Jeigan ??/13.08 Dracoknight 24 10 16 12 5 16 4 A Lance D Axe Bord 17/07.77 Hero 39 19 25 15 7 13 3 A Axe D Sword Matthis 20/01.00 Swordmaster 40 15 18 19 4 12 0 C Sword Wolf ??/14.06 Hero 46 17 20 20 11 13 0 B Axe D Sword Vyland 15.38 Cavalier 28 11 6 13 6 9 0 B Lance E Sword Caeser 17.40 Hunter 34 14 11 18 9 7 0 D Bow Linde 16/01.00 Sage 31 10 11 12 16 4 10 C Tome C Staff Chapter 18 6/121 Turns Matthis is officially good as a swordmaster. Jeigan flew to the boss and took him out with the ridersbane, while the heroes and Matthis cleared a path for Marth. Skipped Mercurius Chapter 19 4/125 Turns Xander, you are right, it can be completed in 4 turns. The throne in the chapter must be bugged or something, as you theoretically should not be able to seize due to movement cost, but w/e. Sorry for the confusion. Got the geosphere, seraph robe, and speedwings from the chests, and the spheres from thieves. NO MASTER KEY!!!! UNIT Level Class HP STR SKL SPD LCK DEF RES WEP Marth 14.61 Lord 36 10 7 14 18 10 1 B Sword Jeigan ??/13.40 Dracoknight 24 10 16 12 5 16 4 A Lance D Axe Bord 17/09.86 Hero 40 20 25 16 9 13 3 A Axe C Sword Matthis 20/04.27 Swordmaster 43 17 20 20 4 13 0 C Sword Wolf ??/15.66 Hero 48 18 21 20 12 14 1 B Axe D Sword Vyland 16/02.10 Dracoknight 32 15 9 15 7 12 3 A Lance E Axe Caeser 19/02.10 Horseman 39 16 13 21 10 12 3 C Bow D Sword Linde 16/01.89 Sage 31 10 11 12 16 4 10 C Tome C B Staff Chapter 20 5/130 Turns Reclassed Matthis to Dracoknight and fed him 2 speedwings. Matthis engaged Sirius on turn 3 with a Javelin, and Berzerker!Bord finished with a Poleax. Matthis also killed Lorenz with a silver lance. Uh, Linde tried not to die, but almost failed when my wall of generic generals succumbed to crits, but Caeser saved her ass. UNIT Level Class HP STR SKL SPD LCK DEF RES WEP Marth 14.75 Lord 36 10 7 14 18 10 1 B Sword Jeigan ??/13.50 Dracoknight 24 10 16 12 5 16 4 A Lance D Axe Bord 17/10.95 Hero 41 20 25 16 10 13 3 A Axe C Sword Matthis 20/05.89 Swordmaster 44 17 20 25 5 13 0 C Sword Wolf ??/15.93 Hero 48 18 21 20 12 14 1 B Axe D Sword Vyland 16/03.37 Dracoknight 33 15 9 15 7 12 3 A Lance E Axe Caeser 19/03.18 Horseman 39 16 13 22 11 12 3 C Bow D Sword Linde 16/03.14 Sage 33 11 11 13 16 4 11 C Tome C B Staff Edited March 19, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted March 22, 2011 Share Posted March 22, 2011 (edited) Update! Chapter 20x. Reclassed Caeser to General. So, General!Caeser doubled every single enemy on the map. He soloed the south, while Matthis escorted Marth up to Ymir. Not much to say here, the enemies were on par with my generic Paladin I got at the start of the chapter. Got all the chests and seized on turn 17. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Marth 14.88 Lord 36 10 7 14 18 10 1 B Sword Jeigan ??/14.04 Dracoknight 24 11 16 12 5 16 4 A Lance D Axe Bord 17/12.47 Hero 42 21 26 16 12 13 3 A Axe C Sword Matthis 20/06.68 Paladin 45 19 14 19 5 18 6 A Lance D Sword Wolf ??/16.23 Hero 50 19 22 21 13 15 1 B Axe D Sword Vyland 16/04.54 Dracoknight 33 16 9 16 7 12 3 A Lance E Axe Caeser 19/04.49 Warrior 46 17 9 23 11 12 1 C Bow D Axe Linde 16/03.74 Sage 33 11 11 13 16 4 11 B Staff C Tome Ymir Base Hero Base Chapter 21 3/133 Turns Paladin!Matthis took Gradivus and soloed almost everything, he had exactly enough strength to take out the Generals at the start. Jeigan bought a lot of stat boosters. Marth ran to the throne. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Marth 15.61 Lord 36 10 8 15 19 11 1 B Sword Jeigan ??/14.04 Dracoknight 24 11 16 12 5 16 4 A Lance D Axe Bord 17/13.25 Hero 43 21 27 17 13 14 3 A Axe C Sword Matthis 20/08.46 Paladin 47 19 15 20 6 18 6 A Lance D Sword Wolf ??/16.74 Hero 50 19 22 21 13 15 1 B Axe D Sword Vyland 16/05.42 Dracoknight 34 17 9 17 7 12 3 A Lance E Axe Caeser 19/05.56 Warrior 47 17 9 23 12 12 1 C Bow D Axe Linde 16/04.35 Sage 33 11 11 14 17 4 11 B Staff C Tome Ymir ??/10.50 Hero Base Chapter 22 7/140 Turns Matthis raped everything with Gradivus, and everyone else cleaned up, while Linde healed with Physic. Every member of my team fills a role, now, I am rather pleased. Forgot to record stats. Chapter 23 7/147 Turns Almost endgame... Matthis Gradivus rush, real Gharnef was top left corner. Linde tanked out the mages in the bottom, and healed with Physic as nescessary. Reclasses all generics to berserkers so they would sponge swarm hits. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Marth 16.53 Lord 38 11 8 16 19 11 1 B Sword Jeigan ??/15.07 Dracoknight 24 11 16 12 5 16 4 A Lance D Axe Bord 17/14.02 Hero 44 22 27 17 14 14 3 A Axe C Sword Matthis 20/11.88 Paladin 49 20 16 21 7 18 6 A Lance D Sword Wolf ??/17.17 Hero 52 20 23 21 13 16 1 A Axe D Sword Vyland 16/07.97 Dracoknight 35 18 9 18 7 13 3 A Lance E Axe Caeser 19/07.04 Horseman 42 16 13 25 13 14 1 B Bow D Sword Linde 16/06.67 Sage 34 11 12 15 19 4 12 B Staff C Tome Ymir ??/11.10 Hero 43 17 21 19 5 11 3 C Axe D Sword Elice Base Chapter 24 4/151 Turns Holy shitfuck. I forgot about manaketes. Anyhow, They doubled my entire team sans Caeser, and him and Matthis were the only ones that could live a round against a firestone dragon. Matthis Gradivus'd the boss (who was the weakest manakete on the map ironically) and Vyland finished with a Silver. Vyland could take a hit from a magesone dragon, so he was able to do that. Bord lead Marth over the mountain with a wyrmslayer, (Wolf can't use it) and escaped death once when he dodged one shot from a fire dragon. Wolf chucked hand axes at the snipers, and Linde physic spammed. Elice used recover and got hit by a bishop once. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Marth 16.53 Lord 38 11 8 16 19 11 1 B Sword Jeigan ??/15.19 Dracoknight 24 11 16 12 5 16 4 A Lance D Axe Bord 17/15.01 Hero 45 23 28 18 14 14 3 A Axe C Sword Matthis 20/13.31 Sniper 52 21 20 23 8 17 6 A Lance D Sword Wolf ??/17.89 Hero 52 20 23 21 13 16 1 A Axe D Sword Vyland 16/10.04 Dracoknight 35 19 10 18 8 15 4 A Lance E Axe Caeser 19/07.04 Horseman 42 16 13 25 13 14 1 B Bow D Sword Linde 16/07.05 Sage 34 12 13 15 20 4 12 B Staff C Tome Ymir ??/11.47 Hero 43 17 21 19 5 11 3 C Axe D Sword Elice 10/01.63 Sage 24 5 6 7 3 5 5 A Staff D Tome Chapter 24x. Killed everything with Matthis. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Marth 18.08 Lord 40 11 8 17 21 11 3 A Sword Jeigan ??/15.19 Dracoknight 24 11 16 12 5 16 4 A Lance D Axe Bord 17/16.12 Hero 46 24 29 18 14 14 3 A Axe C Sword Matthis 20/18.01 Sniper 57 24* 22 26 8 21 3 A Lance D Sword Wolf ??/20.00 Hero 58 23 26 22 16 19 1 A Axe D Sword Vyland 16/14.04 Dracoknight 35 21 10 19 8 17 5 A Lance E Axe Caeser 19/09.55 Horseman 43 17 14 25 14 15 1 B Bow C Sword Linde 16/08.34 Sage 35 13 13 16 21 4 13 A Staff B Tome Ymir ??/11.63 Hero 43 17 21 19 5 11 3 C Axe D Sword Elice 10/03.11 Sage 26 7 6 8 5 5 6 A Staff D Tome ENDGAME 5/156 Turns Used geosphere twice, Fortified with Linde, Geosphered again, and Gradivus!Matthis and Parthia!Caeser took down Medeus. Unit analysis upcoming... Edited March 22, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted March 22, 2011 Share Posted March 22, 2011 New post, just because. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Marth 18.08 Lord 40 11 8 17 21 11 3 A Sword +1 -2 -1 +2 +3 +1 +1 Sucked hard earlygame, sucked hard lategame, was decent midgame. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Jeigan ??/15.19 Dracoknight 38 11 16 12 5 16 4 A Lance D Axe 00 +1 +2 00 00 +3 +1 Awesome as always. My Jeigan's always seem to get defence blessed, idk why. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Bord 17/18.99 Hero 48 25* 30* 19 14 16 3 A Axe C Sword 00 +3 +2 +1 +2 +4 00 Before this draft, I underated this guy severely. The hammer is abosolutly amazing in HM. Being blessed helps too. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Matthis 20/20.00 Paladin 59 25* 21 25* 16 30* 3 A Lance C Sword +2 +4 +3 +3 -1 +3 00 You beast. He needed stat boosters to excel, and sucked ass until he promoted. Once he promoted, he was a wicked swordmaster, and eventually, Paladin. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Wolf ??/20.00 Hero 58 23 26 22 16 19 1 A Axe D Sword +4 00 00 -3 +3 +1 00 Being speed screwed hurt him a bit, but he was my second best combat unit when he joined, and that is actually kind of sad. Him and Bord made a good team. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Vyland 16/16.45 Dracoknight 42 23 11 19 8 18 5 A Lance E Axe -3 +5 -1 -1 -3 +5 +2 He blew chunks. When I needed him to have strength earlygame, he didn't. When I needed him to have more speed lategame, he didn't. He always seemed to be 1 point off doubling. Get proc'd strength and defence like 6 times in a row far after promotion. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Caeser 19/12.55 Horseman 60* 24* 18 30* 14 17 3 A Bow B Sword +3 +1 00 +4 +3 +6 00 I've had some bad Caesers, and some good Caesers. But never one this good. Thanks Bro. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Linde 16/09.55 Sage 36 23 13 17 21 4 14 A Staff B Tome +4 00 00 +1 +2 00 +5 Your defensive blessing was nice when taking on those mages and bishops in chapter 23. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Ymir ??/11.63 Hero 43 17 21 19 5 11 3 C Axe D Sword He didn't really do as much as I anticipated. He was like Bord, except less strong, but slightly faster, with worse weapon levels. UNIT LEVEL CLASS HP STR SKL SPD LCK DEF RES WEP Elice 10/04.13 Sage 27 8 6 9 5 5 7 A Staff D Tome Thanks for not costing turns. Nagi only used Geosphere once, and killed one dragon, so she's still at base. Quote Link to comment Share on other sites More sharing options...
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