RNG Princess Posted April 1, 2011 Share Posted April 1, 2011 Does anyone have list of AI codes? For FE7/8? Quote Link to comment Share on other sites More sharing options...
ThatGuyDownTheStreet Posted April 1, 2011 Share Posted April 1, 2011 0x00 0x04 0x01 0x00 - Destroy Village 0x06 0x0B 0x0A 0x00 - Talk to main lord 0x00 0x03 0x00 0x20 - Do not move and attack only when next to unit (defending bosses) 0x06 0x05 0x09 0x00 - Steal from chests 0x10 0x05 0x09 0x00 - Steal from units 0x00 0x03 0x09 0x00 - Attack enemies only within range NOTES: The ability to destroy villages isn't locked to class. You could have any character of any class destroy a village. Is this what you meant? Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted April 1, 2011 Author Share Posted April 1, 2011 yes thank you ^_^ Quote Link to comment Share on other sites More sharing options...
VincentASM Posted April 1, 2011 Share Posted April 1, 2011 (edited) I did some brief testing of the AI codes here and here (I have more detailed notes, but I don't think they'd be useful to you). Actually I'll organise this post a bit better... EDIT AI 1 = Attack AI 2 = Movement AI 3 = Recovery "AI 4" seems to be a flag to stop enemies moving from their place if AI 2 = 03 "Strategic attack" (value 04 and 05) listed for AI 2 was a mistranslation on my behalf. It should be pillage attack, i.e for destroying villages like what ThatGuyDownTheStreet said. Edited April 1, 2011 by VincentASM Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted April 1, 2011 Author Share Posted April 1, 2011 (edited) I know summoning code is x14,x03,0x01,x09 but its only for FE8 I'm trying to find if there is a dancing code ^_^ (for enemies) the summoning worked for Necromancers, Gorgons, Dancers, and Summoners though Edited April 1, 2011 by Queen_Elincia Quote Link to comment Share on other sites More sharing options...
VincentASM Posted April 1, 2011 Share Posted April 1, 2011 Setting AI 1 to x14 is the important part for summoning and any class can summon AFAIK. I don't *think* there's a dancing AI, I tested every viable movement AI in FE8, although not thoroughly. I know FE5 had enemy dancers who danced, but FE6-8 don't have any enemy dancers/bards so not sure if they programmed it. Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted April 1, 2011 Author Share Posted April 1, 2011 (edited) Setting AI 1 to x14 is the important part for summoning and any class can summon AFAIK. I don't *think* there's a dancing AI, I tested every viable movement AI in FE8, although not thoroughly. I know FE5 had enemy dancers who danced, but FE6-8 don't have any enemy dancers/bards so not sure if they programmed it. ^^' I hope there is a way to get them to dance, it would be fun :) but I'll trust your word. while im at it is it possible to rewarp? Edited April 1, 2011 by Queen_Elincia Quote Link to comment Share on other sites More sharing options...
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