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RGN?


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I don't get how the movement affects the RGN? Say you have a unit with 5 movement, and you make the arrow go around you. Then when you reach the sixth space, it starts over, with it either being:

....|

<--

or

__

|

v

How does this affect RNG?

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If a movement arrow is pointing vertically, this means that the RN range is between 0 and 50. Likewise, a horizontal pointing move arrow is telling you the RN range is between 51 and 100.

In simple terms:

-- = High RN.

v

<| = Low RN

Hope this helps.

Edited by darkandroid125
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the game has a choice to make when creating the path, since there are two options that are both evenly efficient. So to make a choice, the game uses a RN to decide what the path will be.

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You can keep wasting Rn's by doing that, and use savestates (rom ofc) until you know what Rn you'll get, a high one, or a low on. you want low ones for yourself, high ones for the enemies. ;)

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