Integrity Posted July 7, 2011 Share Posted July 7, 2011 Speaking of Raven, I wonder who's better: Raven in this game or Gerik in Sacred Derp? I get it. You don't like Sacred Stones. You're just as bad as those fuckers who obsessively use Failcaiah and then snicker about it. Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted July 7, 2011 Share Posted July 7, 2011 You're just as bad as those fuckers who obsessively use Failcaiah and then snicker about it. I never understood all of the hate against Micaiah as a unit. Sure, her durability is practically non-existent, but she's still a very useful unit in her own right. Certainly more useful than many other characters in RD. Quote Link to comment Share on other sites More sharing options...
Integrity Posted July 7, 2011 Share Posted July 7, 2011 I never understood all of the hate against Micaiah as a unit. Sure, her durability is practically non-existent, but she's still a very useful unit in her own right. Certainly more useful than many other characters in RD. bcuz shes a mary sue lol Quote Link to comment Share on other sites More sharing options...
Smiley Jim Posted July 8, 2011 Author Share Posted July 8, 2011 I never understood all of the hate against Micaiah as a unit. Sure, her durability is practically non-existent, but she's still a very useful unit in her own right. Certainly more useful than many other characters in RD. To be fair, I harbored a dislike for Micaiah for quite a while, mainly due to durability issues and the fact that Miccy has hypocritical and Mary Sue-ish tendencies. It wasn't until my fourth playthrough that my hate for Miccy lessened, mostly due to how blessed she got(the only people more useful than her in my party were Ed and Nolan.) And as for why I dislike Sacred Stones, it was mostly because even with HM bonuses, the game was still too easy, even without the use of tank units to absorb blows. In fact, the only hard chapters in that game, in my opinion, were C11 Eph and C14 Eph. Everything else was a joke. Also, I disliked the story. Quote Link to comment Share on other sites More sharing options...
Dark Sage Posted July 8, 2011 Share Posted July 8, 2011 And as for why I dislike Sacred Stones, it was mostly because even with HM bonuses, the game was still too easy, even without the use of tank units to absorb blows. In fact, the only hard chapters in that game, in my opinion, were C11 Eph and C14 Eph. Everything else was a joke. Also, I disliked the story. You don't have to be a dick about it though and keep repeating it ad nauseum. People have gotten the point. Quote Link to comment Share on other sites More sharing options...
Smiley Jim Posted July 8, 2011 Author Share Posted July 8, 2011 (edited) Chapter 19xx: A Gaiden within a Gaiden Units Deployed: Hector, Oswin, Sain, Matt, Raven, Bartre, Canas, Priscilla No New Units This chapter is fairly difficult if you want to beat this shit efficiently while obtaining all the items. Note that all the thieves on this map have 20 AS. I also tried doing this map without Oswin, but found out that it was nearly impossible if I wanted to save the dracoshield. I started by having Matt use a torch to light the way, then sending Oswin and Sain into the southern corridor to take out the thief. Hector opens the door using a door key and Bartre joins him in a wall. Raven chips at a thief. On the enemy turn, Sain gets pummeled, while Raven kills the thief and Hec/Bart tank the knights. On turn 2, I take out both knights and the troubadour using my axe dudes+Raven, and have Oswin and Sain charge. While Matt ended up shish-ka-bob to the ballista, Sain survived two mage attacks. I was able to save the DS on turn 3, after I blocked the thief's access to the Eclipse tome(turns out Matt could steal from him as his AS was only 14.) On turn 4, I kill the thief using Sain, obtaining the dracoshield, then took on a wyvern squad on turn 5. By turn 6, I had breached the last locked door, and had Canas follow Bartre in order to gain a fresh supply of CEXP. I killed the boss on turn 7 using Raven's KE, then seized on turn 8 after grabbing the talisman. 8 turns. NAME TIR LVL MHP STR SKL SPD LCK DEF RES CON SUPPORT Hector 01 15 33 18 12 10 08 17 05 13 Lyn C Eliwood 01 10 24 11 11 10 10 08 02 07 Lyn 01 17 36 14 19 19 15 08 02 05 Hec C Oswin 02 03 45 22 16 11 09 24 09 16 Serra 01 09 23 07 06 12 10 04 11 04 Priscilla 01 08 17 09 07 12 12 05 08 04 Raven 01 15 38 19 19 20 03 11 03 08 Sain 01 13 31 18 09 12 08 09 02 09 Bartre 01 12 39 17 07 09 06 09 04 13 Florina 01 07 20 08 09 13 08 07 08 04 Matthew 01 09 23 06 06 16 05 05 01 07 Lucius 01 07 22 10 07 12 03 02 10 06 Canas 01 13 24 14 11 11 08 06 11 07 Not bad, not bad. Well, other than Bartre still being a slug and Priscilla only being Lv8... Yeah, I see where this is going. Swag: Dracoshield, Talisman Edited July 10, 2011 by James Quote Link to comment Share on other sites More sharing options...
chococoke Posted July 8, 2011 Share Posted July 8, 2011 You know what Bartre's speed average is for level 12? 7. You're a whopping 2 points above his average and you're complaining about how slow he is? Do you ever look at characters' bases and growths before you play? Quote Link to comment Share on other sites More sharing options...
Smiley Jim Posted July 8, 2011 Author Share Posted July 8, 2011 (edited) You know what Bartre's speed average is for level 12? 7. You're a whopping 2 points above his average and you're complaining about how slow he is? Uh, did you look at the speed stats of my other units? He's literally the slowest combat unit I have that I'm using. Then there's guys like Raven and Lyn who have capped speed or close to it. You can be above average in a stat and still be considered poor in that stat compared to the rest of the party. Edited July 8, 2011 by James Quote Link to comment Share on other sites More sharing options...
Integrity Posted July 8, 2011 Share Posted July 8, 2011 (edited) Oswin's Speed is 11. EDIT: Looked at the wrong table for Bartre. Disregard that. Of course, Oswin's Speed is still piss-poor for a promoted unit; Bartre's 20/3 Speed would be 11 too. Edited July 8, 2011 by Integrity Quote Link to comment Share on other sites More sharing options...
Smiley Jim Posted July 9, 2011 Author Share Posted July 9, 2011 (edited) Chapter 20: Darin's Last Stand Units Deployed: Hector, Eliwood, Lyn, Oswin, Raven, Sain, Bartre, Canas, Lucius, Serra, Priscilla, Matt Units Acquired: Legault New Units Legault: The second thief you get. His basic use is the same as Matt's, with one key difference: His immediate combat is better. This map is the largest clusterfuck you've seen so far. There's chests strewn in three different rooms on the map, a lot of enemy units, including a cavalry squad just north of your position. Also, Darin. Not counting Fargus(who you'll get a Game over for if you attack him.), he's the strongest boss you will have encountered thus far. 38HP/28Atk/9AS/16(+2)Def/14(+5)Res say hi. Thankfully, any weapons that do bonus damage against tin cans will work equally well against him. Also, if you are wondering what happened to Erk, let's just say he's likely never to see the light of day again. Competition for deployment slots has become too tight, and Erk just can't compete with Lucius and Canas. And if things are going to go the way they are now, Trap will be dropped too. On turn 1 I had Matt and Serra open doors, while Eliwood goes for the kill on the first armor and Oswin and the others go down the western corridor(Raven and Lucius go into the central room). I also had Bartre draw in the killer bow archer. On turn 2, I take out the mage that attacked Eli, grabbed the brave bow, and mowed down a nomad and both the longbow guy and the killer bow guy. After Cameron attacked on turn 3, I decided to ignore him for the time being and instead go for the mooks, though I had Eliwood kill him on turn 4. On turn 5, I sent Lyn and Hec out to kill two fighters to intercept Legault, while Sain and Oswin kill the last of the cavaliers. I break through the rest of the fighters and a mage on turn 6, and stop the Gold Card thief from escaping on turn 7. I also killed Darin by turn 8 using Hammertime!Oswin. I seized on turn 9 after recruiting Legault on turn 8, grabbing the other thief's Gold Card and sending Hector to the throne. 10 turns. NAME TIR LVL MHP STR SKL SPD LCK DEF RES CON SUPPORT Hector 01 15 33 18 12 10 08 17 05 13 Lyn C Eliwood 01 12 26 13 11 10 13 09 03 07 Lyn 01 17 36 14 19 19 15 08 02 05 Hec C Oswin 02 04 46 23 16 12 10 25 09 16 Serra 01 10 24 08 06 13 11 04 12 04 Priscilla 01 09 18 10 07 12 13 05 08 04 Raven 02 01 43 20 21 22 04 14 05 09 Sain 01 14 31 19 09 13 08 09 02 09 Bartre 01 13 40 18 07 10 07 10 05 13 Florina 01 07 20 08 09 13 08 07 08 04 Matthew 01 09 23 06 06 16 05 05 01 07 Lucius 01 09 23 11 07 12 03 02 11 06 Canas 01 14 24 15 11 12 08 06 11 07 Legault 01 13 29 09 14 18 10 10 04 07 Well, Raven has finally capped strength. With two capped stats and one very close, there is no point in keeping him unpromoted anymore. I need to get rid of a lot of typos. Some units have lower stats than what they actually had. Swag: Gold card, Blue gem, Luna, Steel lance, Elixir, Nosferatu, Guiding ring, Barrier Edited July 13, 2011 by James Quote Link to comment Share on other sites More sharing options...
Smiley Jim Posted July 10, 2011 Author Share Posted July 10, 2011 (edited) It's time for one of these posts, where I showcase my characters and any comments I have on them: Haxtor Tier: 1 Lv: 15 HP:33/Str:18/Skl:12/Spd:10/Lck:8/Def:17/Res:5/Con:13 Weapon Rank: Axe A 'Hi, I'm Hector and I would be the best unit in DA's party if Raven didn't exist.' There aren't words that explain how good Hector is. Good offense combined with above average durability means that Hector is fairly flexible in regards in what I can do with him. I guess his only real flaw is that he can't double consistently. Eliwood Tier: 1 Lv: 12 HP:26/Str:13/Skl:11/Spd:10/Lck:13/Def:9/Res:3/Con:7 Weapon Rank: Sword A Under normal circumstances, Eliwuss is easy enough to train. In a playthrough that even resembles efficiency? Not so much. I hate to break it to you all, but Eliwood's flaws became really apparent soon after the early game maps as I had trouble exposing Eli thanks to his sub-par stats. Granted, he's gotten better, but still. Lyndis Tier: 1 Lv: 17 HP:36/Str:14/Skl:19/Spd:19/Lck:15/Def:8/Res:2/Con:5 Weapon Rank: Sword A Lyn may not be the best of the three lords, but she comes very close. At least Lyn mode gave her an extra ten levels to work with, or this part of the post would be a rant on how my Lyn was awful. She's also very defense blessed, which is augmented even further with the seraph robe I gave her in LM. Osw1n Tier: 2 Lv: 4 HP:46/Str:23/Skl:16/Spd:12/Lck:10/Def:25/Res:9/Con:16 Weapon Rank: Lance A/Axe B In some ways, he's like Bors: he's a defensive juggernaut whose primary purpose is to trivialize the midgame maps. The difference is that Bors had better stats than Oswin at equal levels. That and Bors' defense was more helpful in FE6 HM than Oswin's is here. Also, his speed is going to make him an inefficient option later on. Raymond Tier: 2 Lv: 1 HP:43/Str:20/Skl:21/Spd:22/Lck:4/Def:14/Res:5/Con:9 Weapon Rank: Sword A/Axe E He's just like Oswin, where his purpose is to trivialize like everything. Only difference is that Raven is BETTER. It's... probably for the best that his axe rank is at E right now. Once he gets access to killer axes and eventually silver axes, I may as well say 'I beat HHM.' Sain Tier: 1 Lv: 14 HP:31/Str:19/Skl:9/Spd:13/Lck:8/Def:9/Res:2/Con:9 Weapon Rank: Sword C/Lance C I find it funny how his skill is an absolute joke. Other than that, Sain is basically what Raven would be if he was a cavalier instead of a mercenary. I do kind of wish his skill and defense were higher, though. Bartre Tier: 1 Lv: 13 HP:40/Str:18/Skl:7/Spd:10/Lck:7/Def:10/Res:5/Con:13 Weapon Rank: Axe B He's a bit better than some people give him credit for, but even with +3 above his speed average, I found that he still can't double consistently. Yeah, I can see why Bartre isn't that great. Canas Tier: 1 Lv: 14 HP:24/Mag:15/Skl:11/Spd:12/Lck:8/Def:6/Res:11/Con:7 Weapon Rank: Dark A He's been more useful than my other magic users thus far due to how hard he hits. 22 atk hitting res is nothing to scoff at, and now that I have Luna, he'll be able to slaughter high-res bosses(Ursula and Sonia, I'm looking at you.) Nosferatu is also novelty in case I want to tank on a mountain or something, but Ray did that better. Lucius Tier: 1 Lv: 9 HP:23/Mag:11/Skl:7/Spd:12/Lck:3/Def:2/Res:11/Con:6 Weapon Rank: Light C I don't know about you, but I found Lucius to be rather underwhelming. Most likely because Trap can't take a hit to save his ass. And with him facing crit from certain enemies, I can rarely expose Lucius, as he faces significant CoD even against things with 0 crit on him. Serra Tier: 1 Lv: 10 HP:24/Mag:8/Skl:6/Spd:13/Lck:11/Def:4/Res:12/Con:4 Weapon Rank: Staff A She's a healer. I can't assess the combat of someone who can't attack. Priscilla Tier: 1 Lv: 9 HP:18/Mag:10/Skl:7/Spd:12/Lck:13/Def:5/Res:8/Con:14 Weapon Rank: Staff A She's Serra with more movement and overall better stats, except HP and res, the former she doesn't gain a whole lot of, and the latter is due to RNG rape. 5 def is very nice, but not game breaking. Matt Tier: 1 Lv: 9 HP:23/Str:6/Skl:6/Spd:16/Lck:6/Def:5/Res:1/Con:7 Weapon Rank: Sword C Matt isn't anywhere close to being a combat superstar. lolno. His combat, for the most part, is only barely better than what Chad had in FE6(which is to be blunt, ass.) At least he netted me a nice shiney Silver Card, which is cool. Edited July 12, 2011 by James Quote Link to comment Share on other sites More sharing options...
Dark Sage Posted July 10, 2011 Share Posted July 10, 2011 Bors' defense is more helpful than Oswin's? GTHO. Quote Link to comment Share on other sites More sharing options...
Dig Posted July 11, 2011 Share Posted July 11, 2011 Bors' defense is more helpful than Oswin's? GTHO. I assume he meant from his own personal experience. But yeah, I raised an eyebrow at that, too. Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted July 11, 2011 Share Posted July 11, 2011 yeah dude... even when I was starting out playing FE6 (after my first FE7 playthrough where i'm like OSWIN IS FUCKING AWESOME!!!) i hated using Bors. Quote Link to comment Share on other sites More sharing options...
Smiley Jim Posted July 12, 2011 Author Share Posted July 12, 2011 (edited) Chapter 21: Back To Square One Units Deployed: Hector, Eliwood, Lyn, Sain, Bartre, Canas, Priscilla, Legault Units Acquired: Ninian New Units Ninian: Dancer. Nuff said. Her purpose in life is to vigor units as well as cast Lucky Charms. You get Nils later on who does the same shit, so for all intents and purposes, they are the same unit. This map is a breather over the last one, but still proceed with caution. There are flying units with poison lances all over the eastern portion of the map. If you have a usable bow user(you won't), bring it. Also, get to the villages by turns 5 and 8, respectively. I sent my units to the east, except Canas who was held back to deal with the monks near my starting position. I also had Priscilla cast M-Up on Bartre and visit the shop for some hand axes. Of course, on the enemy phase, Bartre gets attacked by like 4 enemies, two of which he one-shots. On turn 2, I use the turn to kill off both wyvern riders, as well as the brigand next to the arena. I also have Canas draw in both other monks while guarding the tent. I then got my hopes up on turn 3 after Sain chipped down three enemies and Canas almost killed two more. I then throw Bartre into the arena, seeing as he had nothing better to do, while the rest of my units kill even more shit. I grabbed the Elysian whip village on turn 5, while Bartre and later Canas continued their arena training. After that, I lured Oleg in on turn 6, stole his hero crest, and killed him with Bartre after visiting the wyrmslayer village and Priscilla bought 5 Pure waters(Gonna need those in a later chapter.) 7 turns. NAME TIR LVL MHP STR SKL SPD LCK DEF RES CON SUPPORT Hector 01 15 33 18 12 10 08 17 05 13 Lyn C Eliwood 01 12 26 13 11 10 13 09 03 07 Lyn 01 18 37 15 20 20 15 08 02 05 Hec C Oswin 02 04 46 23 16 12 10 25 09 16 Serra 01 10 24 08 06 13 11 04 12 04 Priscilla 01 09 18 10 07 12 13 05 08 04 Raven 02 01 43 20 21 22 04 14 05 09 Sain 01 15 33 20 10 13 09 09 02 09 Bartre 01 16 42 20 09 12 07 11 05 13 Matthew 01 09 23 06 06 16 05 05 01 07 Lucius 01 09 23 11 07 12 03 02 11 06 Canas 01 15 24 16 11 12 08 06 12 07 Legault 01 13 29 09 14 18 10 10 04 07 Ninian 01 07 20 00 00 17 14 07 08 04 My Canas is so HP screwed. He's getting next chapter's robe because his HP is like 3 under. Or at least it'll make him 3RKO'd by everything except the axereaver WK's and swordreaver fighters. Also, Sain and Bartre are imminently close to their promotions now that both have capped strength, and decent stats everywhere else. Canas is also close to promoting. Swag: Hero crest, Restore, Elysian whip, Wyrmslayer, Lightning Edited July 12, 2011 by James Quote Link to comment Share on other sites More sharing options...
Integrity Posted July 12, 2011 Share Posted July 12, 2011 why do you call barrier m-up why why why IT DOESN'T INCREASE MAGIC. Quote Link to comment Share on other sites More sharing options...
Smiley Jim Posted July 12, 2011 Author Share Posted July 12, 2011 why do you call barrier m-up why why why IT DOESN'T INCREASE MAGIC. It's called M-Up in the Japanese version, so that's what I used. Would you feel happier if I nicknamed it R-Up? Quote Link to comment Share on other sites More sharing options...
Integrity Posted July 12, 2011 Share Posted July 12, 2011 It's called M-Up in the Japanese version, so that's what I used. Would you feel happier if I nicknamed it R-Up? ...it's funny. I almost appended "you don't have to use the Japanese names to seem cultured and holy" and then decided not to because I figured you might just be in an FE5 mood and I wanted to give you some credit for once. Would that I'd put it there. Ah well, live and learn. Why aren't you calling the characters by their literally-translated names then, if that's your reason for calling Barrier (a perfectly logical name, to be true) M-Up? And are you playing the Japanese ROM? I'll eat my words if you are. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 12, 2011 Share Posted July 12, 2011 (edited) It's called M-Up in the Japanese version, No, it's called M Shield. At least try to be right when you try to be pretentious. Edited July 12, 2011 by dondon151 Quote Link to comment Share on other sites More sharing options...
Smiley Jim Posted July 12, 2011 Author Share Posted July 12, 2011 (edited) Chapter 22: Of Wyverns and Street Urchins Units Deployed: Hector, Eliwood, Lyn, Oswin, Raven, Bartre, Sain, Canas, Priscilla, Legault, Ninian Units Acquired: Isadora, Rath, Heath New Units Isadora: A female paladin with mediocre stats aside from speed. She's not winning any awards from me anytime soon. Rath: He's basically Wil on a horse. Unfortunately, you can only do so much with a bow user, which isn't much. Heath: A wvyern rider. Basically the only good unit you get this chapter. He's basically Oswin with 3 more move. The name of the game is to protect the street urchin from the thugs down south. And no, you can't just rescue him with somebody like Oswin and call it a day. I also forgot to mention that pretty much everything here uses reavers, so use the opposite weapon type against them(e.g. use swords against the axereaver WK's.) I send all my units down to deal with the fools down south. It was also on turn 1 that I used my second hero crest. On turn 2, I took out both nomads, the cavaliers, and the two knights blocking my path, then using my third turn, I recruited Heath. Using him, I took out the thief, then I formed a barrier consisting of Oswin and Raven. After a grueling EP, which almost killed Sain, I take out the next batch of enemies, while using Eliwood to wipe out the lancereaver cavs. I also recruit Rath at this time. On turn 5, I wipe out more mages, managing to get Heath a level, and getting closer to Eubans. After dealing with more reinforcements on turns 6 and 7, I was finally able to kill Eubans using Heath(well, after I was done buying Barrier, Physic, and Torch staves at the secret shoppe.) 8 turns. NAME TIR LVL MHP STR SKL SPD LCK DEF RES CON SUPPORT Hector 01 16 34 19 12 10 08 18 05 13 Lyn C Eliwood 01 13 26 14 11 11 14 10 03 07 Lyn 01 18 37 15 20 20 15 08 02 05 Hec C Oswin 02 05 47 23 16 13 11 26 09 16 Serra 01 10 24 08 06 13 11 04 12 04 Priscilla 01 10 18 11 07 12 14 06 09 04 Raven 02 01 43 20 21 22 04 14 05 09 Sain 01 15 33 20 10 13 09 09 02 09 Bartre 02 01 45 21 13 12 07 14 08 15 Matthew 01 09 23 06 06 16 05 05 01 07 Lucius 01 09 23 11 07 12 03 02 11 06 Canas 01 15 24 16 11 12 08 06 12 07 Legault 01 13 29 10 15 19 10 11 04 09 Ninian 01 07 20 00 00 17 14 07 08 04 Isadora 02 01 28 13 12 16 10 08 06 06 Rath 01 09 26 10 10 12 07 07 02 08 Heath 01 09 33 15 11 10 07 14 03 09 Also, as a clarity, It's actually called M-Shield. My bad. Anyway, as far as my units are going, Oswin is finally deciding to get out of his speed hole. Heath is also doing well on his end, as he's looking fairly competent now. Swag: Brave axe, 10000G, Knight crest, Armor Cutter Edited July 22, 2011 by James Quote Link to comment Share on other sites More sharing options...
Integrity Posted July 12, 2011 Share Posted July 12, 2011 Heath: A wvyern rider. Basically the only good unit you get this chapter. He's basically Oswin with 3 more move. The fuck? Am I really, horrendously, tremendously wrong in thinking that Oswin and Heath are nothing alike besides sharing lancelock in Tier 1 and having higher DEF than RES? Quote Link to comment Share on other sites More sharing options...
Just call me AL Posted July 13, 2011 Share Posted July 13, 2011 The fuck? Am I really, horrendously, tremendously wrong in thinking that Oswin and Heath are nothing alike besides sharing lancelock in Tier 1 and having higher DEF than RES? No. You're not. Heath doesn't do as much as Oswin does. But, seeing that this is a playlog riddled with comments from the playlog maker that stemmed from PE.... Quote Link to comment Share on other sites More sharing options...
Smiley Jim Posted July 13, 2011 Author Share Posted July 13, 2011 (edited) Chapter 23: Hawkeye the Berserker Man Units Deployed: Hector, Raven, Heath, Florina, Serra, Legault, Canas, Ninian Units Acquired: Hawkeye New Units Hawkeye: A prepromoted Berserker with a lot of HP. He's well worth using, as his base stats are awesome even if his growths suck ass. He also gains a surprising amount of res for an axe user. Desert map. Do not bring mounted units here. Just don't. Bring fliers instead. There is hidden swag under the sand, so bring a thief. Also, make sure you get at least 700 EXP if you want to go to the next Gaiden. Even if it means whoring out your staffer+Ninian. I killed the first two enemies near me with Raven and Canas(they both crit, lol), get the ocean seal, and have Serra cast M-Shield because she could. On the enemy turn, Pent kills a lot of shit while Raven weakens Paul. heath then kills Paul while I grab the Celestial ring and kill said mage with Raven. I then use turn 3 to lure Jasmine in so I could steal his white gem on turn 4 and kill him with Heath. On turn 5, I send Legault as well as the rest of my fliers and Canas to go get the rest of the swag(all I care about are the Filla's might, the body ring, and the Prism sword.) I grab the FM on turn 6, then by sheer luck, grab the body ring on turn 7 using Canas. While this was happening, Heath and Flo were still killing things(Heath more so due to the fact that he's a better unit.) and rescuing Pent. I ended on turn 10 after grabbing everything except the Eclipse(because no one cares about Eclipse.) 10 turns. NAME TIR LVL MHP STR SKL SPD LCK DEF RES CON SUPPORT Hector 01 16 34 19 12 10 08 18 05 13 Lyn C Eliwood 01 13 26 14 11 11 14 10 03 07 Lyn 01 18 37 15 20 20 15 08 02 05 Hec C Oswin 02 05 47 23 16 13 11 26 09 16 Serra 01 13 26 10 06 15 14 05 15 04 Florina 01 08 21 09 09 13 09 07 09 04 Priscilla 01 10 18 11 07 12 14 06 09 04 Raven 02 02 44 21 22 23 04 14 05 09 Heath 01 12 36 18 12 11 07 18 03 09 Sain 01 15 33 20 10 13 09 09 02 09 Bartre 02 01 45 21 13 12 07 14 08 13 Matthew 01 09 23 06 06 16 05 05 01 07 Lucius 01 09 23 11 07 12 03 02 11 06 Canas 02 01 36 18 12 16 09 08 15 07 Legault 01 14 29 10 15 20 11 11 04 07 Ninian 01 09 22 00 00 19 16 07 10 04 Hawkeye 02 04 50 18 14 11 05 14 10 16 Well, I managed to get three levels apiece for Heath and Serra. Both are likely to promote soon. Also, Canas promoted over the course of the map. To anyone having trouble with this map: Fliers. Use them.(well, no shit.). And if you thought this map was difficult due to the mages, then Genesis will be hell once Kishuna leaves. [spoiler=Genesis]Jesus Christ... 31 atk Boltings + 22 atk Luna Druids. My night couldn't get any worse... Oh wait. It can get fucking worse. I mean, it's even worse than Ch16x in FE6, as EVERYTHING uses powerful magic, and FFS, the Bolting sages 2HKO everybody I have except Oswin, Canas, and Hawkeye(though Raven and Bartre are able to get 3HKO'd if they use Pure water/get M-shielded). The Luna druids are even worse, as only Oswin and Hawkeye achieve 3HKO status(and I'm not counting the 25-26 crt these fuckers have.) Swag: Ocean seal, White gem, Hero crest, Guiding ring, Prism sword, Filla's Might Edited July 14, 2011 by James Quote Link to comment Share on other sites More sharing options...
Integrity Posted July 13, 2011 Share Posted July 13, 2011 (edited) What the tits are a Celestial Ring and a Prism Sword? This is getting beyond ridiculous, DA. EDIT: Oh, oh, oh, are they the Japanese names for somethings, translated wrong? Edited July 13, 2011 by Integrity Quote Link to comment Share on other sites More sharing options...
Dark Sage Posted July 13, 2011 Share Posted July 13, 2011 Don't mind DA125. He likes to be a pretentious weeaboo for no reason. And I believe he did translate the Guiding Ring and the Light Brand's Japanese names wrong. Quote Link to comment Share on other sites More sharing options...
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