General Horace Posted July 5, 2011 Share Posted July 5, 2011 (edited) For no particular reason, I decided to attempt a maximum efficiency playthrough of FE7. It probably won't be amazing, but whatever. I'll be recording videos, and posting them here periodically when I have the time to upload them. I'm not using the fixed growth patch, in case you are wondering. I don't feel that set level ups are part of the game. If you disagree, you are wrong we will have to agree to disagree on this regard. If I end up getting a particularly blessed unit, i'll take note of any turns said unit would have saved. I'll post what I remember to be my LHM turncounts. They could be a turn off, this is by memory. [spoiler=Turncount (Up to and including Chapter 28x)]Prologue - 5 Turns Chapter 1 - 4 Turns Chapter 2 - 4 Turns Chapter 3 - 3 Turns Chapter 4 - 8 Turns Chapter 5 - 3 Turns Chapter 6 - 3 Turns Chapter 7 - 2 Turns Chapter 7x - 3 Turns Chapter 8 - 4 Turns Chapter 9 - 4 Turns Chapter 10 - 5 Turns Chapter 11 - 6 Turns Chapter 12 - 4 Turns Chapter 13 - 5 Turns Chapter 13x - 8 Turns Chapter 14 - 4 Turns Chapter 15 - 8 Turns Chapter 16 - 4 Turns Chapter 17 - 7 Turns Chapter 17x - 4 Turns Chapter 18 - 3 Turns Chapter 19 - 4 Turns Chapter 19x - 5 Turns Chapter 20 - 6 Turns Chapter 21 - 3 Turns Chapter 22 - 4 Turns Chapter 23 - 5 Turns Chapter 23x - 6 Turns Chapter 24 - 2 Turns Chapter 25 - 3 Turns Chapter 26 - 12 Turns Chapter 27 - 8 Turns Chapter 28 - 16 Turns Chapter 28x - 5 Turns Hector Mode Only - 132 Turns Total - 165 Turns If you have any comments/opinions/etc., feel free to share them. Edited September 26, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
chococoke Posted July 5, 2011 Share Posted July 5, 2011 Reset until you get an amazing Marcus. There's your maximum efficiency. Okay, in all seriousness, if you get a Marcus with enough Strength/Speed procs, you will destroy everything. Which is why people play with the Fixed Patch, I suppose. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 5, 2011 Author Share Posted July 5, 2011 (edited) Reset until you get an amazing Marcus. There's your maximum efficiency. Okay, in all seriousness, if you get a Marcus with enough Strength/Speed procs, you will destroy everything. Which is why people play with the Fixed Patch, I suppose. I don't plan on resetting for level ups, or fiddling with the RNG too much. Here's chapters 1-6. First couple of chapters are sped up because of time limits. I also have an itchy frameskip finger in Lyn Mode, because everything just gets slaughtered anyhow. http://www.youtube.com/watch?v=XAtsFugqkN8 Edited July 6, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 6, 2011 Author Share Posted July 6, 2011 Chapters 7-9: http://www.youtube.com/watch?v=d0xM0cWreW4&feature=youtube_gdata Quote Link to comment Share on other sites More sharing options...
General Banzai Posted July 7, 2011 Share Posted July 7, 2011 Do Chapter 13 in 4 turns! Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 7, 2011 Author Share Posted July 7, 2011 Do Chapter 13 in 4 turns! Haven't really looked into possibilities yet, pretty sure its only possible in 5. If I gave Marcus wings maybe This is been up for a while, but Chapter 10: http://www.youtube.com/watch?v=n2aOEdhXSwE&feature=channel_video_title I realize this is faster with a promoted Sain (or Kent) with the lancereaver. Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 7, 2011 Share Posted July 7, 2011 Dondon stated it was possible during hi playthrough, but the RNG abuse isn't worth it. It's a theoretical clear as of now. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 7, 2011 Author Share Posted July 7, 2011 Dondon stated it was possible during hi playthrough, but the RNG abuse isn't worth it. It's a theoretical clear as of now. He said 5 a turn was possible, IIRC. There's no way Hector can seize on turn 4. Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 7, 2011 Share Posted July 7, 2011 He said 5 a turn was possible, IIRC. There's no way Hector can seize on turn 4. Maybe. I was thinking he did it in 5 turns and siad 4 was possible. I must be thinking he's faster than he is. Quote Link to comment Share on other sites More sharing options...
General Banzai Posted July 7, 2011 Share Posted July 7, 2011 (edited) I've done it in 4. So it's possible. It does take some RNG abuse though. Marcus needs to crit the boss in order to ORKO him. Edited July 7, 2011 by General Banzai Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted July 7, 2011 Share Posted July 7, 2011 I've done it in 4. So it's possible. It does take some RNG abuse though. Marcus needs to crit the boss in order to ORKO him. Looking at the map, it does look possible. Marcus and Lowen (rescuing Hector) go north past Merlinus' village, with Lowen and another unit combining on the western snag. However, Lowen has to survive quite a bit of combat while rescuing Hector, you miss out on Guy (unless your Matthew is somehow durable enough to survive all of the southern enemies, including Guy), and Marcus needs a crit to ORKO the boss as you said. Quote Link to comment Share on other sites More sharing options...
General Banzai Posted July 7, 2011 Share Posted July 7, 2011 Looking at the map, it does look possible. Marcus and Lowen (rescuing Hector) go north past Merlinus' village, with Lowen and another unit combining on the western snag. However, Lowen has to survive quite a bit of combat while rescuing Hector, you miss out on Guy (unless your Matthew is somehow durable enough to survive all of the southern enemies, including Guy), and Marcus needs a crit to ORKO the boss as you said. The way I did it Lowen was never really in danger. I'm working on getting a video of it to show you guys. Quote Link to comment Share on other sites More sharing options...
Othin Posted July 7, 2011 Share Posted July 7, 2011 You mean I'm working on getting a video of our strategy to show off. I think I've gotten all the recording issues worked out, and I know how to force the crit, so I'll be able to have the video uploaded and posted very soon. Quote Link to comment Share on other sites More sharing options...
General Banzai Posted July 7, 2011 Share Posted July 7, 2011 You mean I'm working on getting a video of our strategy to show off. I think I've gotten all the recording issues worked out, and I know how to force the crit, so I'll be able to have the video uploaded and posted very soon. Yes yes, I cannot take sole credit for this, Othin and I worked in tandem. >.> Although I was the first to do it! Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 7, 2011 Share Posted July 7, 2011 He said 5 a turn was possible, IIRC. There's no way Hector can seize on turn 4. I uploaded a 5 turn vid with all villages visited and Guy recruited. 4 turns is only possible with forcing your luck, but we all know that. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 8, 2011 Author Share Posted July 8, 2011 (edited) Thanks for clearing that up. As I said, haven't really took a look at the chapter, on chapter 12 for now. And no, I don't plan on abusing enough for the 4 turn clear. You mean I'm working on getting a video of our strategy to show off.I think I've gotten all the recording issues worked out, and I know how to force the crit, so I'll be able to have the video uploaded and posted very soon. Let me know when it's up! Edited July 8, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
General Banzai Posted July 8, 2011 Share Posted July 8, 2011 Thanks for clearing that up. As I said, haven't really took a look at the chapter, on chapter 12 for now. And no, I don't plan on abusing enough for the 4 turn clear. Let me know when it's up! He recorded a runthrough but just has to convert it to actual video. He's old school, no emulators for him. Gameboy Player and such. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 8, 2011 Author Share Posted July 8, 2011 (edited) He recorded a runthrough but just has to convert it to actual video. He's old school, no emulators for him. Gameboy Player and such. That's something I would never have the patience for, figuring all that out without savestates. Here's chapter 11: http://www.youtube.com/watch?v=zXD8rsDXeSw&feature=youtube_gdata Since Matt has 1 extra HP on base without Lyn Mode, this run worked. There are plenty of other 6 turn clears with base Matt. Edited July 8, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 8, 2011 Author Share Posted July 8, 2011 Chapter 12, in 4 Turns. http://www.youtube.com/watch?v=PBRGboDsVbk&feature=youtube_gdata Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 8, 2011 Author Share Posted July 8, 2011 (edited) Chapter 13. So Hector was supposed to dodge a 57, and hit 2 73's, but he just critted the boss instead. Works for me. 5 Turns. http://www.youtube.com/watch?v=yqSo5oJLoM4&feature=channel_video_title Edited July 8, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 9, 2011 Share Posted July 9, 2011 What settings are you using to record? Looks good so far - I am doing a similar run, but with the fixed growths patch. Good Luck! Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 12, 2011 Author Share Posted July 12, 2011 (edited) What settings are you using to record? Looks good so far - I am doing a similar run, but with the fixed growths patch. Good Luck! I know you've started your run already, but I'm using the absolute worst stuff to record and upload, Hypercam 2, and Windows Movie Maker, at least possible resolution. Reserved for 13x once it finished uploading. http://www.youtube.com/watch?v=A5M3C93DR1E&feature=youtube_gdata I'm not gonna lie, this clear was not ideal, but nobody died, and I got the village, so I decided to keep it. Edited July 12, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 12, 2011 Share Posted July 12, 2011 Oh, your using an outside agent. That's probably why yours looks better, haha. You weren't kidding abour it not being ideal ;). But in reality, it doesn't matter, because it's a defend chapter, and no one died, so it pretty much is ideal. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 12, 2011 Author Share Posted July 12, 2011 (edited) Post reserved for Chapter 14 Video. http://www.youtube.com/watch?v=QpRULK5no2M&feature=channel_video_title Turns Taken: 4 I sent Marcus along the top to retrieve the iron blade, and he hit Erik twice with a Javelin on the 3rd turn. I left Lowen in range of Erik so he would go after Lowen instead of Marcus to improve Marcus's chance of survival. Matthew and Erk killed a Mercenary in the north (I would have had Erk do it solo, but he was doubled). Oswin lead the charge in the middle of the map, while Guy soloed the south. Hector killed the loldiers and Knights near the start. As a side note, I noticed that Erk does not move in dondon's video, despite having enemies in range, whereas he kills a loldier in my video. Edited July 12, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 13, 2011 Author Share Posted July 13, 2011 Chapter 15: http://www.youtube.com/watch?v=2pynk8KrCx4&feature=channel_video_title Obviously 8 turns, with all the items. I wanted Lowen to get the bosskill, but I derped and Sealen targeted Matthew instead of Marcus. Quote Link to comment Share on other sites More sharing options...
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