General Horace Posted July 13, 2011 Author Share Posted July 13, 2011 (edited) Reserved for Chapter 16. http://www.youtube.com/watch?v=PdqUfsw1WMw&feature=youtube_gdata 4 Turns. Without Lyn Mode, there is no doubt that this would be a 5 turn clear without abuse. By giving Florina the robe, she could survive a ballistae hit, allowing her to drop Hector close enough to seize on turn 3. I got a couple of lucky crits, i'll explain why they aren't needed once the video is up. 1:18 - Not needed, the myrm will retreat and heal instead of killing Florina. 1:26 - Nice, but not needed. Would have been more exp for Erk. 1:32 - This was very convienient, as Lowen doesn't double this peg, but I could have finished with Hector next turn, clearing the path for Florina. Also, dondon, or anyone else if they are reading this, does the 0% growth patch change the starting inventories to match normal mode, because I noticed Lyn's crew had different weapons. UNIT Level HP STR SKL SPD LCK DEF RES WEP SUPPORT Hector 08.80 26 11 8 5 6 12 1 B Axe C Eliwood Av. 08.00 25 11 7 7 5 11 1 Marcus 04.30 32 16 18 11 9 10 10 S Lance A Sword B Axe Av. 04.00 32 15 16 11 8 10 9 Lowen 07.46 27 8 6 12 5 8 1 C Lance D Sword Av. 07.00 27 8 6 8 5 9 1 Oswin 10.98 29 14 9 5 3 13 3 B Lance Av. 10.00 28 13 8 5 3 13 3 Guy 07.70 26 9 16 16 5 7 2 B Sword Av. 07.00 27 8 15 17 6 6 2 Serra 04.30 18 3 5 9 7 2 6 C Staff Av. 04.00 18 3 5 8 7 2 6 Erk 05.31 19 6 7 9 5 2 6 D Anima Av. 05.00 19 6 7 9 4 2 5 Priscilla 04.12 16 6 7 8 8 3 7 C Staff Av. 04.00 16 6 7 8 7 3 6 Matthew 07.18 23 5 5 15 4 5 1 C Sword Av. 07.00 21 5 6 14 4 4 1 Lyn 09.07 21 7 13 12 10 3 3 C Sword Av. 09.00 21 7 11 13 9 3 2 Sain 08.72 23 13 5 10 5 9 1 C Lance D Sword Av. 08.00 24 12 6 8 5 7 1 Kent 07.43 26 8 7 10 2 5 3 D Sword D Lance Av. 07.43 25 8 9 10 3 6 2 Florina 05.83 26* 8 8 11 8 4 6 C Lance Av. 05.00 26* 6 9 11 9 4 5 Edited July 13, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 13, 2011 Share Posted July 13, 2011 Your Hector is complete trash, but other than that, your units have been largely blessed overall. That Lowen especially is very nice. I kinda wish I had a chance at blessing, but oh well, at least my Hector won't end up like that! 5 spd... wow. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 13, 2011 Author Share Posted July 13, 2011 Your Hector is complete trash, but other than that, your units have been largely blessed overall. That Lowen especially is very nice. I kinda wish I had a chance at blessing, but oh well, at least my Hector won't end up like that! 5 spd... wow. Lowen and Sain are the only ones who are really blessed, it's just everything looks better due to most units only gaining 1-2 levels, and theoretically should still have their bases. Give it a couple levels, and stuff should balance out. (Except Lowen's speed). Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 13, 2011 Share Posted July 13, 2011 Also, dondon, or anyone else if they are reading this, does the 0% growth patch change the starting inventories to match normal mode, because I noticed Lyn's crew had different weapons. It shouldn't. Are you sure you took into account that I bought weapons? Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 13, 2011 Author Share Posted July 13, 2011 It shouldn't. Are you sure you took into account that I bought weapons? Yep, my bad, it was just coincidence it was the same weapons they start with in NM/EM. Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted July 13, 2011 Share Posted July 13, 2011 Your Hector is complete trash, but other than that, your units have been largely blessed overall. That Lowen especially is very nice. I kinda wish I had a chance at blessing, but oh well, at least my Hector won't end up like that! 5 spd... wow. ...I wouldn't call that strength and defense complete trash, considering the defense almost matches oswins except ~2 levels lower. Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 14, 2011 Share Posted July 14, 2011 (edited) ...I wouldn't call that strength and defense complete trash, considering the defense almost matches oswins except ~2 levels lower. He has 5 speed. At level 8. Or, numerically, he is in the lower .5% of all Hectors statistically in the speed growth category. Edited July 14, 2011 by Janissary Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted July 14, 2011 Share Posted July 14, 2011 (edited) He's only getting doubled by Mercs and Myrmidons for the next little while anyway, and even then they won't really be doing that much damage to him. Wolf Beil and Hand Axe help. Edited July 14, 2011 by Mercenary Raven Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 14, 2011 Author Share Posted July 14, 2011 What's problematic is he can't double knights :/ Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 14, 2011 Share Posted July 14, 2011 Out of curiousity since I just watched your 15 video, how come you were so pasive with Guy early on? And were you just not killing Sealen so reinforcements of EXP would spawn? Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 14, 2011 Author Share Posted July 14, 2011 Out of curiousity since I just watched your 15 video, how come you were so pasive with Guy early on? And were you just not killing Sealen so reinforcements of EXP would spawn? I don't want Guy to get too much exp because I want Kenneth's quicker map, which requires more exp among magic units, and considering I probably won't recruit Lucius, it's up to Erk and two healers to surpass Raven, Guy, and the two axemen who are never being deployed again. And yeah, I wanted more exp, but it all ended up going to Marcus anyway, so it didn't really matter in the end. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 14, 2011 Share Posted July 14, 2011 Going to Kenneth's map is really easy to manipulate with the healers. Don't worry about it. Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 14, 2011 Share Posted July 14, 2011 Going to Kenneth's map is really easy to manipulate with the healers. Don't worry about it. Let's hope so, because that's what I am planning on doing... Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 14, 2011 Author Share Posted July 14, 2011 Alright, it's possible to complete chapter 17 in 7 turns with recruiting Lucius. However, I'm going to have to bring the silver lance to KO Bernard, as Marcus doesn't double with the Hammer, i'll have to bring the silver lance, as with a Hector EP hand axe chip, Marcus can finish with a Silver Lance. Video should be up tonight. Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 14, 2011 Share Posted July 14, 2011 Alright, it's possible to complete chapter 17 in 7 turns with recruiting Lucius. However, I'm going to have to bring the silver lance to KO Bernard, as Marcus doesn't double with the Hammer, i'll have to bring the silver lance, as with a Hector EP hand axe chip, Marcus can finish with a Silver Lance. Video should be up tonight. Double statement aside, this should be interesting. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 14, 2011 Author Share Posted July 14, 2011 Sentence structure never was my strong suit. So, this time, Bernard proc'd an extra defence point, but Marcus proc'd speed, so he doubled with the hammer. Video will be up shortly. Also, is the unlock staff considered important/turn saving? There are buyable keys on the pirate ship, so I don't see where else it could be used. Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 14, 2011 Share Posted July 14, 2011 (edited) Sentence structure never was my strong suit. So, this time, Bernard proc'd an extra defence point, but Marcus proc'd speed, so he doubled with the hammer. Video will be up shortly. Also, is the unlock staff considered important/turn saving? There are buyable keys on the pirate ship, so I don't see where else it could be used. Generally, no. The only real use for it is Priscilla/Serra experience on Turn 1 Dragon Gate. Edited July 14, 2011 by Janissary Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 14, 2011 Share Posted July 14, 2011 (edited) It's pretty clutch in final. You can probably find a way around without using it, though. Edited July 14, 2011 by dondon151 Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 14, 2011 Author Share Posted July 14, 2011 http://www.youtube.com/watch?v=xQ85z2sKIkY&feature=youtube_gdata I could redo this chapter for the unlock staff, but since I'm lazy, I'm just going to buy one in the Chapter 22 secret shop. I plan on getting the silver card anyhow. It was all because Erk missed an 80. 17x is currently uploading. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 14, 2011 Author Share Posted July 14, 2011 (edited) Standard 17x, except Raven gets the bosskill. http://www.youtube.com/watch?v=h3rF6AK4tw8&feature=youtube_gdata Right at the start of this video, it looks like Florina has 94 HP. Edited July 14, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 14, 2011 Author Share Posted July 14, 2011 http://www.youtube.com/watch?v=QI3zlRnoZRI&feature=youtube_gdata Chapter 18, 3 turns, zzzz.... Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 14, 2011 Share Posted July 14, 2011 Nice work on 17. I tried it in my run, and I think the LM training you did is what did it for you. My characters always die. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 14, 2011 Author Share Posted July 14, 2011 Nice work on 17. I tried it in my run, and I think the LM training you did is what did it for you. My characters always die. How so? Marcus takes out almost all the enemies along the way, except for the few at the start. I don't think Kent/Sain even got attacked by anything, other than maybe a thief that did 0 damage anyway along the way. And Lowen only got attacked at the start as well, IIRC. Make sure Marcus kills the archers in the room where the thieves spawn as well, otherwise Priscilla is dead. Quote Link to comment Share on other sites More sharing options...
Janissary Posted July 14, 2011 Share Posted July 14, 2011 I just watched the first turns again and I derped. The speedy Lowen doubling an archer makes a difference, as does Marcus' crit on the Nomad. Also, a trained Erk makes a big difference imo. But, mostly the speedy Lowen and Marcus crit. Unless you had a plan I don't see if Marcus doesn't crit the nomad. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 14, 2011 Author Share Posted July 14, 2011 (edited) I just watched the first turns again and I derped. The speedy Lowen doubling an archer makes a difference, as does Marcus' crit on the Nomad. Also, a trained Erk makes a big difference imo. But, mostly the speedy Lowen and Marcus crit. Unless you had a plan I don't see if Marcus doesn't crit the nomad. If Marcus doesn't crit the nomad, Hector kills it. Even if he only moved 4 spaces, Lowen would end up in the same spot after rescuing him. Oswin could have shielded/killed the rest of the archers. Even if with Lowen doubling, he was only attacked by the one archer, and it would attack Erk on the EP, and then Erk would be able to finish the next turn, while Oswin/Matt finished the the other alive archer. While they were nice, they certainly didn't mean much. And Erk only has 6 Magic anyhow. Also, I forgot to mention, I used the Dracoshield on Marcus in case you didn't pick up on it. Edited July 14, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
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