GreenOyster Posted July 26, 2011 Share Posted July 26, 2011 (edited) Currently trudging my way through part three, but I'm going to be gone on vacation without a Wii for the next week, so don't expect any updates. Also, Ring Wraith, you have Ike listed as 2 Strength and 30 Mag EDIT: Never mind, just realized you forgot to put in HP Edited July 26, 2011 by GreenOyster Quote Link to comment Share on other sites More sharing options...
Zanarkin Posted July 26, 2011 Share Posted July 26, 2011 Also, Ring Wraith, you have Ike listed as 2 Strength and 30 Mag Give him cards! Quote Link to comment Share on other sites More sharing options...
Ring Wraith Posted July 26, 2011 Share Posted July 26, 2011 (edited) Haha, oops. Will edit and update it once I'm done with 3-7. Which isn't likely to be soon, if the Black Knight keeps getting Eclipse against Ike... WOOT! Finally. Ended up bexping Ike one level so he would have 26 speed, then he gained a level (he's now at 20) and got +1 speed. First time I tried, he got Eclipsed by Black Knight, but tried again and he survived. 3-8: 8 Turns. 3-9: 6 Turns. 3-10: 8 Turns. Not happy with this one. Stupid Crimeans didn't do their job. Unit Lv Exp HP Str Mag Skll Sp Lck Def Res Ike 20 -- 50 27 2 30 27 16 26 10 Søren 7 9 47 17 32 28 28 20 20 29 Øscar 9 36 52 31 13 33 29 29 22 19 Kieran 1 0 49 28 11 26 25 19 26 18 Team Disambiguation finally has Kieran on their team! I still have 16549 BEXP left...not sure what I'll do with it just yet probably save it for Meg. Kieran still has the Paragon. Edited July 27, 2011 by Ring Wraith Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 27, 2011 Share Posted July 27, 2011 I want a team name too! Hmmm... how bout the Renegades? Quote Link to comment Share on other sites More sharing options...
Ring Wraith Posted July 28, 2011 Share Posted July 28, 2011 Question: Can flying units be used to get around pitfalls, so long as you aren't using them in combat or rescueing/dropping with them? Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted July 28, 2011 Author Share Posted July 28, 2011 (edited) Question: Can flying units be used to get around pitfalls, so long as you aren't using them in combat or rescueing/dropping with them? Yes. As a general rule, undrafted units can do pretty much anything that only involves standing on a tile and waiting, the exception being finding buried treasure. Edited July 28, 2011 by Radiant Kitty Quote Link to comment Share on other sites More sharing options...
Ring Wraith Posted July 28, 2011 Share Posted July 28, 2011 (edited) 3-11: 7 Turns. Really happy with this one (probably will be until I see what everybody else did on it...Soul's clear will probably be 4 turns or something ridiculous like that). Gave Oscar pass and he rescued/dropped Ike the whole way. 3-12: 8 Turns. Could have been 6ish if the enemy wasn't a coward and if my units were any good. 3-13: Can't kill Ike. I'm starting to think I should have grabbed Nolan instead of Volug...I'll be taking a 12 turn on this one. EDIT: Actually, if I hardcore BEXP abuse, I should be able to kill him with Volug. I'm hardcore bexp abusing. That's a LOT of turns I would lose otherwise. 101 Turns right now for Part III. Wow. Edited July 29, 2011 by Ring Wraith Quote Link to comment Share on other sites More sharing options...
Florete Posted July 28, 2011 Share Posted July 28, 2011 Yes. As a general rule, undrafted units can do pretty much anything that only involves standing on a tile and waiting, the exception being finding buried treasure. Dragons can't give out skill bonuses. Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted July 28, 2011 Author Share Posted July 28, 2011 Dragons can't give out skill bonuses. Right. I knew there was something I was forgetting. Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 29, 2011 Share Posted July 29, 2011 How much speed is needed to double auras? Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted July 29, 2011 Author Share Posted July 29, 2011 How much speed is needed to double auras? 39 AS for Beorc, 20 Speed for Laguz. Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 29, 2011 Share Posted July 29, 2011 I'm trying to get mufasa some speed, but he seems allergic to it Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted July 29, 2011 Author Share Posted July 29, 2011 Yeah, his Speed growth is only 20%, and there are 4 stats ahead of it with regards to BEXP priority. And then you realize he needs 3 points in 4 levels to double Auras... Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 29, 2011 Share Posted July 29, 2011 yeah, I only had enough bexp to get him to 38.87. I got him +2 spd, will have to work that out. Also, I am trying to forge Marcia a Silver lance, and I've hit the raven card 13 times in a row. I'm starting to think it's not so random after all... Quote Link to comment Share on other sites More sharing options...
Ring Wraith Posted July 29, 2011 Share Posted July 29, 2011 (edited) I kept hitting the Vine card. Then I looked it up. It's not random. It's the same every time. http://serenesforest...forge_coin.html Check the note. I suggest you use it on an iron sword, or something cheap, and then try again. Depends on how much cash you have to spend. Edited July 29, 2011 by Ring Wraith Quote Link to comment Share on other sites More sharing options...
Florete Posted July 29, 2011 Share Posted July 29, 2011 yeah, I only had enough bexp to get him to 38.87. I got him +2 spd, will have to work that out. Also, I am trying to forge Marcia a Silver lance, and I've hit the raven card 13 times in a row. I'm starting to think it's not so random after all... It's not random. The Coin list is set, probably from the moment you create the file, and doesn't change. As for getting Cain Spd, he already has Skl capped and Def caps in one level, so abusing it for it after that won't be too hard if you have the BEXP to do it with. Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 29, 2011 Share Posted July 29, 2011 yeah, i figured that out after 30 tries.... lamest system ever. I do wish i had saved just a little more bexp for caineghis. that last level in speed will surely be no fun Quote Link to comment Share on other sites More sharing options...
Ring Wraith Posted July 29, 2011 Share Posted July 29, 2011 What were your final Part III and Part IV turncounts? Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 29, 2011 Share Posted July 29, 2011 I'll post em tomorrow Quote Link to comment Share on other sites More sharing options...
Ring Wraith Posted July 29, 2011 Share Posted July 29, 2011 (edited) 3-13: 4 turns. BEXP abused Volug to level 30 so he maxed strength and gave him Resolve, Wrath, Adept, and Pass. Let him get hit once untransformed, but then he was physic'd. Got hit again, ran down and transformed, attacking a Tiger that would bring me down low. Resolve was able to work, but had to be attacked by another to get Wrath to activate. Then I ran up to Ike and Resolve/Wrath'd him to oblivion. Probably a huge waste of BEXP, but I saved 8 turns, which I wouldn't consider a waste. Plus, Volug has max strength now and will be a killing machine. Sothe got Paragon and pwnt with a beast killer, Meg got Beastfoe and pwnt with a Steel Sword and a Silver Sword, when needed. 3-P: 8 3-1: 11 3-2: 4 3-3: 13 3-4: 12 3-5: 2 3-6: 10 3-7: 12 3-8: 8 3-9: 6 3-10: 8 3-11: 7 3-12: 8 3-13: 4 3-E: 6 Part I: 79 Part II: 38 Part III: 119 Current Turncount: 236 My goal was to get below 300. I should be able to do that... Edited July 29, 2011 by Ring Wraith Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 29, 2011 Share Posted July 29, 2011 Chapter 3-10 Turns: 8 Unit Lv Hp Str Mag Skll Spd Lck Def Res Ike 20 49 27 3 30 25 17 25 7 Rhys 1 44 16 27 24 23 35 18 32` Nephenee 3 50 28 12 29 30 22 26 23 Kyza 24 59 12 4 13 12 20 13 6 Reyson 17 41 3 5 5 11 31 7 17 Ulki 29 60 14 3 17 19 26 11 10 Promoted Rhys Rhys and Kyza are actually becoming pretty good, while Neph, Ike, and Ulki are just amazing in general. Ike and Rhys took the southern enemies, and between daunt and an Ike support, no enemies could touch Rhys, lol. Neph and Kyza rushed up north to take care of those archers that Elincia loves to suicide on. Ulki just went around the map picking people off. Also, lol moment: Rhys w/ a heal staff proc.ing disarm. That was quite humorous. Chapter 3-11 Turns: 9 Unit Lv Hp Str Mag Skll Spd Lck Def Res Ike 20 49 27 3 30 25 17 25 7 Rhys 2 44 16 28 24 23 35 18 32` Nephenee 4 51 28 12 29 31 23 26 24 Kyza 30 65 14 4 16 14 23 16 6 Reyson 17 41 3 5 5 11 31 7 17 Ulki 30 61 14 3 17 20 27 11 10 Calill 15 34 9 22 23 23 21 13 22 Marcia 1 44 21 10 19 29 21 20 21 Forged Calill a fire tome. My original plan was to have Marcia savior Ike across the bridge, but she is far too weak right now and dies to everything. I was able to bexp and satori sign my laguz this chapter and they were amazing. Kyza is a defensive beast, and Ulki procs Adept/Tear constantly Chapter 3-12 Turns: 6 Unit Lv Hp Str Mag Skll Spd Lck Def Res Miccy 4 30 6 24 16 19 24 12 24 Eddie 1 44 26 6 32 32 22 22 12 Sothe 11 36 22 8 26 26 23 17 14 Eddie is a Trueblade! I just had eddie rush down south, while Miccy/Sothe took care of the pegs. Chapter 3-13 Turns: 3 Unit Lv Hp Str Mag Skll Spd Lck Def Res Miccy 4 30 6 24 16 19 24 12 24 Eddie 5 48 30 6 35 32 23 22 12 Sothe 11 36 22 8 26 26 23 17 14 Eddie got Pass, while Sothe got Beastfoe. Sothe went around killing beasts, while Eddie destroyed Ike Chapter 3-E Turns: 6 Unit Lv Hp Str Mag Skll Spd Lck Def Res Ike 20 49 27 3 30 27 17 25 7 Rhys 3 45 16 29 24 23 35 18 33` Nephenee 5 51 28 13 29 31 23 26 24 Kyza 30 65 14 4 16 14 23 16 6 Reyson 17 41 3 5 5 11 31 7 17 Ulki 30 61 14 3 17 20 27 11 10 Calill 1 40 16 27 25 27 25 19 27 Marcia 2 45 21 10 19 30 22 20 22 Leanne 7 26 0 3 1 6 29 2 12 Gave Ike a speedwing (that I wish I had noticed in 3-7). Promoted Calill to and Arch Sage. I gave Marcia blossom, cuz she needs stats, and forged her a steel lance. I sent Ike w/ Skrimir, where he was promtly slept, and Marcia w/Tibarn, destroying the reinforcements with a Horselayer. The other units moved up the middle. Final Part 3 turncount: 117 Total turncount: 251 (I dont think that's tooo bad for my first ever draft, right?) Here is how I am dividing my teams: Silver Army- Miccy- required Sothe- required Leanne- required Rhys- Useful in the desert Ulki- Useful in the desert Nephenee- Useless in the desert, but a monster in 4-P Hawk Army- Geoffery- required Reyson- required Marcia- Useful against Izuka, also I need at least 1 flier in 4-2, cuz its a big map Kyza- High move, tough defense against the beast laguz in 4-5 Calill- Meteor against Izuka, plus bringing a mage to fight laguz is just smart Greil Army- Ike- required Rafiel- required Vika- required Eddie- Helps Ike clear 4-1 even faster, and I needed someone strong for 4-4 I usually have the hardest time in the desert, so that's why there are so many there. Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted July 29, 2011 Author Share Posted July 29, 2011 I would definitely switch Calill and Ulki (there's lots of 2-range in the desert, and you shouldn't need anyone besides Marcia for 4-5 anyway), and put Nephenee with Ike. Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 29, 2011 Share Posted July 29, 2011 well, i do have a file saved before arranging teams, so i will try it both ways Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted July 29, 2011 Author Share Posted July 29, 2011 4-1 with only 2 fighting units is not going to be fun, and 4-4 isn't going to be made much easier by just adding Vika. Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 29, 2011 Share Posted July 29, 2011 4-1 is easy, and I saved plenty of bexp for vika Quote Link to comment Share on other sites More sharing options...
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