MacLovin Posted November 7, 2011 Share Posted November 7, 2011 ^^ Too bad Karla died Quote Link to comment Share on other sites More sharing options...
Baldrick Posted November 7, 2011 Share Posted November 7, 2011 Bulk Update FTW. CH Turns Total 1 7 7 2 9 16 3 10 26 4 8 34 5 7 41 6 6 47 Not much strategy besides rush towards throne, killing anything that gets in my way, Silver Lance/Armorslayer/Hammer the boss, Merlinus visited all the villages except for the northern one in Ch 4 (Allen) and Ch 5 (Marcus). Skipped Lugh and Sue because they were out of the way, Rutger because Clarine was too far away and didn't have time to dawdle recruiting him (miralculously, he didn't crit Roy). 7 12 59 This is a chapter I was worried about. Luckily, Zealot and his boys dealt with many of the enemies, and Noah came around to help with the second dragonknight so I could even recruit them. Some steel - about freaking time. Wolt and Merlinus did the villages, Thany bought some weaponry. STATS: Unit LV XP HP ST SK SP LK DF RS Roy 7 90 22 6 8 10 12 6 1 Marcus 3 32 33 9 14 11 10 9 9 Alan 13 64 32 12 8 15 7 11 0 Wolt 7 27 21 7 8 7 6 5 0 Ellen 4 64 18 1 7 8 10 0 7 Ward 11 0 36 11 6 6 9 9 1 I forgot how slowly Wolt grows. Alan is a boss (insane speed). Ward has been less useful than I imagined, mostly because of 30 evasion on thrones. His speed could learn something from Alan. Ellen has been good at her primary role, Roy and Marcus have done nothing unexpected. Quote Link to comment Share on other sites More sharing options...
MacLovin Posted November 7, 2011 Share Posted November 7, 2011 Ward-20% speed growth. Like Dorcas. Quote Link to comment Share on other sites More sharing options...
Baldrick Posted November 7, 2011 Share Posted November 7, 2011 True, but Alan is 4 above his average speed when he barely needs it. Every damn armour has a speed point, which means Ward can't double them with a Steel Axe. Quote Link to comment Share on other sites More sharing options...
Naglfar Posted November 7, 2011 Author Share Posted November 7, 2011 Chapter 1: 5 turns This turncount took a sprinkle of luck and some precise positioning, but it was pretty simple. Name |Level|HP|ST|SK|SP|LK|DF|RS Roy |01/00|18| 5| 5| 7| 7| 5| 0 Marcus|--/01|32| 9|14|11|10| 9| 8 Chapter 2: 9 turns It's cool how Roy can sort of take care of himself here. Silly fighter hit rates. Name |Level|HP|ST|SK|SP|LK|DF|RS Roy |03/00|20| 5| 7| 8| 8| 6| 0 Marcus|--/02|33| 9|14|11|10|10| 8 Quote Link to comment Share on other sites More sharing options...
Naglfar Posted November 10, 2011 Author Share Posted November 10, 2011 Chapter 3: 8 turns This just took far longer to get right than it should have. This game is pretty demanding, isn't it? I mean, it's probably got a lot to do with the fact that I don't have any usable drafted units yet, but still. Name |Level|HP|ST|SK|SP|LK|DF|RS Roy |04/00|21| 6| 7| 9| 8| 7| 0 Marcus|--/03|34| 9|14|12|10|10| 8 Chad |01/--|16| 3| 3|10| 4| 2| 0 Quote Link to comment Share on other sites More sharing options...
HongLei Posted November 11, 2011 Share Posted November 11, 2011 (edited) I am still anxiously awaiting the iOS 5 untethred jb, so I dont have an emulator, I really do plan on doing this. Edited November 12, 2011 by HongLei Quote Link to comment Share on other sites More sharing options...
Naglfar Posted November 14, 2011 Author Share Posted November 14, 2011 Chapter 4: 7 turns Nothing attacks Clarine. That makes things a lot simpler. Name |Level|HP|ST|SK|SP|LK|DF|RS Roy |06/00|22| 7| 8|10| 9| 7| 0 Marcus|--/03|34| 9|14|12|10|10| 8 Chad |02/--|17| 4| 4|10| 5| 2| 0 Rutger|04/--|22| 7|12|13| 2| 5| 0 Chapter 5: 7 turns Marcus had to backtrack to kill some enemies coming from behind, because you can't push through this chokepoint very quickly with just four units. One of those chapters where nobody got any good levels. Except Marcus, for some reason. Name |Level|HP|ST|SK|SP|LK|DF|RS Roy |07/00|23| 7| 9|10|10| 7| 1 Marcus|--/04|35|10|14|13|10|10| 8 Chad |03/--|18| 4| 5|11| 6| 2| 0 Rutger|06/--|24| 7|13|14| 2| 6| 0 Quote Link to comment Share on other sites More sharing options...
MacLovin Posted November 14, 2011 Share Posted November 14, 2011 Can we bring Marcus to EndGame?? Quote Link to comment Share on other sites More sharing options...
Naglfar Posted November 14, 2011 Author Share Posted November 14, 2011 Marcus is free. This means you can use him with no limitations like any drafted unit. Quote Link to comment Share on other sites More sharing options...
MacLovin Posted November 15, 2011 Share Posted November 15, 2011 Name |Level|HP|ST|SK|SP|LK|DF|RS Roy |15/--|31|11| 9|12|18| 6| 4 Marcus|--/08|35|10|18|12|12|10|10Thany |19/04|40|12|21|24|17|09|10 Sue|20/--|30|13|18|20|18| 8| 3 Name |Level|HP|ST|SK|SP|LK|DF|RS Fir |18/00|31| 9| 16|20| 10| 6 Gonzales|7/--|37| 13| 6|11| 6| 7| 0I'm at ch 11 menu now. Thany pwned ch 7 with the Silver Lance. My turncounts are ridiculously high-I'll put them up when I'm done. Fir is a very fast grower. I can't tell if anyones blessed. Quote Link to comment Share on other sites More sharing options...
HongLei Posted December 13, 2011 Share Posted December 13, 2011 iOS 5 untethered jailbreak is in bug testing phase so it should be released soon. This means I can start this draft finally Quote Link to comment Share on other sites More sharing options...
HongLei Posted January 1, 2012 Share Posted January 1, 2012 Okay I started, was going to post my progress, but I noticed that for 20x Juno & Zealot must be alive, I didn't recruit Zealot, does that mean I can't go to 20x Quote Link to comment Share on other sites More sharing options...
Naglfar Posted January 3, 2012 Author Share Posted January 3, 2012 By "alive", it means "recruited and not dead", so go back and get Zealot. Quote Link to comment Share on other sites More sharing options...
HongLei Posted January 3, 2012 Share Posted January 3, 2012 (edited) Okay thanks, well at least it is better to notice at ch 14 then 20. 1 6 Marcus charged with lance, spent extra turns feeding Lance, and he got 2 str level ups. 2 8 Marcus and lance rush to help lot 3 9 Lance and Marcus rush, lot protects Roy and merlines gets the village 4 10 I forgot what I did, but I obviously didn't do well due to a high tc. 5 7 Lance, Marcus, Roy and Clarine went West, Lot went N and got the Gant Lance. 6 8 Killed the boss by 6, but Roy was waiting for Cath, everyone else, but Clarine charged. Clarine ferried Roy to Lance, then Marcus then Seize 7 10 Noah + Clarine E villages Lot helped Zealot and Treck and sometimes Noah mop up the East, Marcus, Roy, and Lance took the W, Merlines got the W villages. Stats |name| |lv| |hp| |str| |skl| |spd| |luck| |def| |res| |Roy| |7.31| |22| |7| |8| |10| |11| |8| |0| |Marcus| |5.40| |33| |10| |15| |13| |12| |11| |9| |Lance| |13.0| |29| |11| |11| |14| |12| |7| |0| |Lot| |11.41| |36| |9| |7| |11| |4| |6| |2| |Clarine| |3.16| |22| |3| |5| |10| |9| |2| |5| |Noah| |7.72| |27| |8| |7| |9| |6| |7| |1| Edited January 4, 2012 by HongLei Quote Link to comment Share on other sites More sharing options...
HongLei Posted January 7, 2012 Share Posted January 7, 2012 (edited) Turn counts 8 17 Mad rush for the throne, astohl uses his promo rule to get me the knight crest, which would be well worth a penalty if needed, the ring not so much, Clarine doesn't really need combat anyway. Roy talked to Cath. Promo'd Lot at lv 12 or 13. 8x 12 Rushed the boss then scream hax at all the freakin misses by me and hits by him :( 9 10 Bartre cost me 2 turns I killed the boss with Lance on 8 and Lot slowly went for the very useful restore. 10 13 waiting for Klein was boring, Lot visited the spdwings and swordreave. Killed the boss the turn after Tate was recruited. 11 12 Bartre was a pain to recruit, getting Roy to the castle after Bartre took longer than the boss kill. Lance ORKO'd with an armorslayor. 12 14 Bartre and marcus were on the East and Bartre fell asleep, everyone else rushed, and Roy recruited Cath 12x 12 Could've gotten 11 but I wanted the White gem, Lance rushed the boss 146 total Is it possible to get Percival's knight crest in this level? I can recruit him, but his fools always die. Edited January 7, 2012 by HongLei Quote Link to comment Share on other sites More sharing options...
General Horace Posted January 7, 2012 Share Posted January 7, 2012 You can get Percy's knight crest in chapter 13. Quote Link to comment Share on other sites More sharing options...
MacLovin Posted January 7, 2012 Share Posted January 7, 2012 Its kinda hard to do so when using the best units availible also. Zealot+Marcus+Tate+Shin+Treck+Noah+Alan+Lance+Miledy+Thany can rescue drop, but Lalum/Elphin dies to a breeze. And you might want to kill the boss fast to prevent reinforcements coming. Yeah, its kinda hard. Quote Link to comment Share on other sites More sharing options...
HongLei Posted January 10, 2012 Share Posted January 10, 2012 I forgot to record down 13 and forgot what I did/got, and 14 was so frustrating I forgot to check the tc, but it was probably ~12 and I got the crest. I'll post my tc, summaries, and stats later. Quote Link to comment Share on other sites More sharing options...
HongLei Posted January 20, 2012 Share Posted January 20, 2012 (edited) 8 17 Mad rush for the throne, astohl uses his promo rule to get me the knight crest, which would be well worth a penalty if needed, the ring not so much, Clarine doesn't really need combat anyway. Roy talked to Cath. Promo'd Lot at lv 12 or 13. 8x 12 Rushed the boss then scream hax at all the freakin misses by me and hits by him :( 9 10 Bartre cost me 2 turns I killed the boss with Lance on 8 and Lot slowly went for the very useful restore. 10 13 waiting for Klein was boring, Lot visited the spdwings and swordreave. Killed the boss the turn after Tate was recruited. 11 12 Bartre was a pain to recruit, getting Roy to the castle after Bartre took longer than the boss kill. Lance ORKO'd with an armorslayor. 12 14 Bartre and marcus were on the East and Bartre fell asleep, everyone else rushed, and Roy recruited Cath 12x 12 Could've gotten 11 but I wanted the White gem 14 ? Got Percy's crest, with a lot of luck, and Marcus, Lance, and Noah ploughing through the enemy line. 15 15 turns Got Sophia's ring, promo'd Noah at lv 18, Clarine at 14, and Tate at 13, Cath got the wings, talisman, and sc. Miledy carried Sophia to get the ring for Clarine, and was bored flying around and got the silence. Also got boots. 15x 8 turns Bolting of death D: Lance was dropped off by Tate across the river to decoy off the enemy, so it was a straight shot at the boss rather than have a congested few turn crush through. Everyone else charged the boss and it took a few turns to kill him due to low hit rates. 16 10 No member card, got the rescue staff, warp is banned is rescue? Charged the boss Lance thoroughly enjoyed OHKOing that annoying pretty boy with the Durandal ... maybe he didn't enjoy it, but I did. He bugs me I hate his arrogant pretty boy personality. 16x 12 Divide and conquer, I am so grateful for Clarine and Cecilia's restore and barrier staves. Berserked Lance with Durandal + boots + body ring + heaven only knows how many power ups = I am so frickin' screwed. Edited January 20, 2012 by HongLei Quote Link to comment Share on other sites More sharing options...
HongLei Posted January 25, 2012 Share Posted January 25, 2012 (edited) 2. Ending the game at Chapter 22 results in a get the **** out. 21xComplete Chapter 21 within 30 turns. Miredy and Zeis must be alive check out the new quote in my sig in honor of my stupidity If you have a dumb head then the whole body suffers. Daniel Johnson Seeing as I didn't notice this until no 21x ... I'm just going to say with a new much harder school schedule, I probably won't come back to finish for a while. I don't have the time, motivation, time, energy, and time to redo ch 21 again and a few others. Since I don't really care about my turn count by this point can I take a 100+ turn penalty to finish at 22. Edited January 25, 2012 by HongLei Quote Link to comment Share on other sites More sharing options...
MacLovin Posted February 1, 2012 Share Posted February 1, 2012 Ok, done, in 278 turns. Thany was excellent, but Fir was a bad pick 2nd round. More like 4th-5th round material. Quote Link to comment Share on other sites More sharing options...
HongLei Posted February 12, 2012 Share Posted February 12, 2012 Well, I made some time and over the coarse of a few weeks made some progress, it's amazing what planing your day and time management do. 16 13 Recorded the turns then asleep ... I honestly have no idea what I did other than wait an eternity to recruit Zeiss 16x 12 Same story as the previous, except I didn't have to recruit Zeiss again. 17 Ilia 7 turns Charged E. Lance and Noah took point destroying all, with Clarine and Cecilia close behind. Tate and Garrett took out the Bowmen on islands. With the help of Elphin Tate rescue dropped Garret before she could get sniped out while rescuing. Marcus and Lot beat the N. guys, but forgetting the silver card = no killers :( Lance Horseslayer'd the boss, then Clarine and Cecilia finished with a fire and aircalibur. 18 ilia 8 Rush through the middle, Lance doesn't like being slowed by forests :( got the ring and the icon. With Elphin and creative r&d I got Roy to the boss after Lance double crited Martel with a Killing Edge. 19 11 I hate this level :( Garrett got sleeped on the mountain. Cath and Tate died repeatedly by ballista, therefore it took me many tries, and Clarine and Cecilia can't dodge a silence. In the end Sigune died by a silver lance by Lance, and an aircalibur by Cecilia ... how did I get her so late she is amazing. Quote Link to comment Share on other sites More sharing options...
HongLei Posted February 26, 2012 Share Posted February 26, 2012 1. HongLei - Lance, Tate, Clarine, Lot, Noah, Cecilia, Bartre, Cath, Garret 16 13 16x 12 17 Ilia 7 turns Charged E. Lance and Noah took point destroying all, with Clarine and Cecilia close behind. Tate and Garrett took out the Bowmen on islands. With the help of Elphin Tate rescue dropped Garret before she could get sniped out while rescuing. Marcus and Lot beat the N. guys, but forgetting the silver card = no killers :( Lance Horseslayer'd the boss, then Clarine and Cecilia finished with a fire and aircalibur. 18 ilia 8 Rush through the middle, Lance doesn't like being slowed by forests :( got the ring and the icon. With Elphin and creative r&d I got Roy to the boss after Lance double crited Martel with a Killing Edge. 19 11 I hate this level :( Garrett got sleeped on the mountain. Cath and Tate died repeatedly by ballista, therefore it took me many tries, and Clarine and Cecilia can't dodge a silence. In the end Sigune died by a silver lance by Lance, and an aircalibur by Cecilia ... how did I get her so late she is amazing. 20 7 turns Lance charges, then gets berserked, then Elphin helps Clarine restore, then Cath gets the door so Lance can kill the boss, Fa shops with the silver card and gets silvers and some aircaliburs. Then Cath gets the wings, long bow, and the wo dao. Boss falls to 3 Armorslayors and an aircalibur thanks to Lance and Cecilia. 20x 9 Only brought Lance, Cecilia, Clarine, Bartre, Elphin, and Garret. This was how many were allowed, and coming North they made a great strike force. Garret was chosen to  break walls over Noah. Clarine and Cecilia were restoring someone nearly every turn. 22 16 Very frustrating, Only Lance could hold off and break through the unlimitedly stupidly annoying reinforcements and hits lv 20. After the eventual breakthrough, and I make it to Murdock he is armorslayor'd by Lance, and Cecilia delivers the 'dagger' to him in the form of Forblaze. 23 10 Marcus dies, and honestly by this point I am disappointed, but too lazy to go on considering he doesn't have any legendaries, Noah has Durandal, and Lance has Malte. Bartre avenges his old war buddy with Armads and murders that horseslaying-evil-flying monster in one hit :) Clarine and Cecilia do a lot of restoring. 24 17 Discovered hammarine mends legendary weapons in this level, I gave Lance the Durandal, and got bored, tried mending it at 11, then was surprised it worked. The Holy Maiden with one use left was swiftly repaired the following turn. Lance went on conquering the dragons, then needed a Durandal fix. Learned sleep is a great way to stop the minions when Cecilia/Noah/Bartre/Roy can't reach I'm feeling merciful. Final 1 Lance Durandal'd a dragon then moved Roy as far as Elphin's range allowed, he was skillfully strategically occupying the spot that puts him closest to Idourn. Roy had just enough movement to ORKO with the SoS. 332 ... Not bad for my second playthrough. In the future I think I stick to Blazing Sword Stats will come if I ever feel like it Quote Link to comment Share on other sites More sharing options...
Naglfar Posted April 10, 2012 Author Share Posted April 10, 2012 (edited) Chapter 6: 7 turns fe6? uhhhh Name |Level|HP|ST|SK|SP|LK|DF|RS Roy |07/00|23| 7| 9|10|10| 7| 1 Marcus|--/05|36|10|15|13|10|10| 9 Chad |03/--|18| 4| 5|11| 6| 2| 0 Rutger|08/00|26| 8|15|15| 3| 7| 0 NEXT CHAPTER: MORE UNITS FINALLY Chapter 7: 12 turns man it sure is great having no manpower! Name |Level|HP|ST|SK|SP|LK|DF|RS Roy |08/00|23| 7|10|11|11| 8| 2 Marcus|--/06|36|10|15|14|10|10|10 Chad |03/--|18| 4| 5|11| 6| 2| 0 Rutger|10/00|28| 8|17|16| 4| 8| 0 Zealot|--/01|35|10|12|13| 5|11| 7 Treck |04/00|25| 8| 6| 7| 5| 8| 0 Chapter 8: 18 turns ahaha what is this chapter Name |Level|HP|ST|SK|SP|LK|DF|RS Roy |09/00|24| 8|10|12|11| 8| 2 Marcus|--/07|37|11|15|14|10|10|10 Chad |03/--|18| 4| 5|11| 6| 2| 0 Rutger|12/00|30| 9|18|17| 5| 8| 0 Zealot|--/02|36|10|13|13| 5|12| 7 Treck |08/00|27| 9| 6| 9| 7|10| 0 Chapter 8x: 11 turns woohoo strategy Name |Level|HP|ST|SK|SP|LK|DF|RS Roy |10/00|25| 8|11|12|11| 8| 3 Marcus|--/07|37|11|15|14|10|10|10 Chad |04/--|19| 5| 5|12| 7| 2| 0 Rutger|14/00|31|10|18|19| 5| 9| 0 Zealot|--/02|36|10|13|13| 5|12| 7 Treck |10/00|29|10| 6|11| 8|11| 0 Chapter 9: 7 turns light brand <3 Name |Level|HP|ST|SK|SP|LK|DF|RS Roy |10/00|25| 8|11|12|11| 8| 3 Marcus|--/08|38|11|15|14|10|10|10 Chad |04/--|19| 5| 5|12| 7| 2| 0 Rutger|15/00|31|10|18|20| 5| 9| 0 Zealot|--/03|37|10|13|13| 5|12| 7 Treck |12/00|31|11| 6|12| 9|12| 0 Chapter 10: 9 turns recruiting geese cost me a turn or two, he'd better be worth it :U Name |Level|HP|ST|SK|SP|LK|DF|RS Roy |11/00|26| 8|12|13|11| 8| 3 Marcus|--/09|39|11|15|14|11|10|10 Chad |05/--|20| 6| 5|13| 8| 2| 0 Rutger|16/00|32|11|19|20| 6| 9| 0 Zealot|--/04|37|11|13|13| 5|13| 7 Treck |13/00|32|12| 6|12| 9|13| 0 Geese |10/00|33|10| 9| 9| 9| 8| 0 Edited April 10, 2012 by Naglfar Quote Link to comment Share on other sites More sharing options...
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