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[FE11-FE12] Dibs on this FE11/12 Superdraft.


13th
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This is going to be... insane.

We're playing on H1 twice. Once on FE11, Once on FE12.

Usual rules

FE11 rules

Drafting:

1. Marth, Jagen, Julian and Nagi/Gotoh are free for all to use.

2. The game will be played on (difficulty).

3: Recruit 'em all, people. ALL of them.

4: Arran banned unless drafted

Rules:

1. Undrafted units may recruit characters, visit houses, trade, meatshield, and shop.

2. Undrafted units may not do anything not listed above, including but not limited to opening chests/doors.

3. Gaiden (and prologue, if NM) chapters do not count towards the total turncount up to 20 turns taken.

4. You are free to reclass undrafted units to whatever you want.

5. Marth may not Seize the throne in Chapter 19 before Turn 5.

Other:

1. Forging, Wi-Fi Shop, and usage of the Warp staff are strictly prohibited.

2. You may not use loaner units.

Penalties:

1. Undrafted units have a 4 turn penalty, per unit per chapter.

2: 44 turns per missed unit

FE12

drafting:

1. Marth, Arran, Xane, Feena, and Rickard are free for all.

2. The game will be played on Hard 1.

3: Recruit 'em all people. ALL of them

Rules:

1. Undrafted units may recruit characters, visit houses, trade, and shop.

2. Undrafted units may not do anything not listed above, including but not limited to opening chests/doors.

3. All characters are free for Prologue chapters. However, all drafted characters who are recruitable in the Prologue must be recruited.

4. You are free to reclass undrafted units to whatever you want.

5. All Gaiden chapters must be visited. They all count for turns.

6. The game must be played out to the True Ending.

Other:

1. Forging, the Rainbow Potion, Lunatic Statboosters and use of Wi-fi features are strictly prohibited.

2. Male Class Set Combination is allowed.

3. Warp may not be used on Marth. Rescue may not be used on Marth by a unit who has been Warped earlier in the chapter.

4. Use of the Base Arena is allowed.

5. Use of the Clock Bonus is strictly prohibited.

To Wen's request. No Hammerne on Rescue.

Penalties:

1. Undrafted units have a 4-turn penalty, per unit per chapter.

2: 44 turns per missed unit

3: 44 turns per dead unit.

1: Palla is free for Chapter 3

2: Yubello, Yumina, Ogma and Sirius are free for Chapter 4.

3. Navarre is free for Chapter 7.

4. Merric is free for Chapter 10.

5. Nyna, Maria, Lena and Elice are free for Final.

Here's the catch.

We're dibs-drafting FE11 and 12.

See Sal's draft for dibs rules

Or read these

When we cannot make a complete round of calling dibs anymore, we stop drafting. So any excess units will be either discarded or free for all. Everyone will end up with an equal amount of units.

Do you guys get how it works? Good. Read the rules btw, there are minor changes.

That's about it for how to draft characters in this draft. I will not be playing, there is a max of 8 players in this draft. Call dibs quickly to get your place.

PS: If a person does not say "I call dibs on "Character X" ", Their draft pick will not be listed, so read other peoples posts, and maybe you can steal a jewel they wanted. ;)

Unit list

[spoiler=unit list]Luke

Rody

Cecille

Gordin

Ryan

Draug

Malliesia

Catria

Warren

Cord

Linde

Palla

Bord

Julian

Matthis

Wrys

Ogma

Yumina

Yubello

Sirius

Castor

Caeda

Barst

Frey

Norne

Samto

Wendell

Caesar

Radd

Navarre

Cain

Bantu

Roger

Jeorge

Minerva

Etzel

Merric

Ellerean

Dice

Malice

Horace

Jake

Darros

Robert

Belf

Leiden

Beck

Athena

Tiki

Est

Dolph

Abel

Macellan

Astram

Katarina

Tomas

Sheema

Samson

Frost

Rohsea

Vyland

Sedgar

Wolf

Midia

Ymir

Michalis

Nagi

Players

PKL

Kopfjaer

Marth

Edited by 13thshadow
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13th. Ban Hammerne on 12 and I'll join. It's just too unfair an advantage as Sal and Horace has proven.

Also, Make Gaiden turncounts COUNT in FE12. Some of the gaiden stages are ridiculous for exp farming. (10x I'm looking at YOU)

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13th. Ban Hammerne on 12 and I'll join. It's just too unfair an advantage as Sal and Horace has proven.

Also, Make Gaiden turncounts COUNT in FE12. Some of the gaiden stages are ridiculous for exp farming. (10x I'm looking at YOU)

GTFO and go to the topic I made for those staves first Kopf. Also, From what I have seen, Horace his use hasn't been that fantastic... (Like, Horace, no offense, your uses save turns ofc, but... Idk, I have found that 6x is a worthless place to use a rescue staff actually.) Neither was mine, I am going to show you that all if people are willing to join my "should staves be banned" draft. Look up the topic "What can be considered marth & feenaskipping."

EDIT: Nvm, recruit all chars rule about horace.

Edited by Vicious Sal
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Hammerne repairing rescue is clearly OP. Having an absurd amount of rescues and agains is dumb. No one can save turns as much as Malliesia can. Not EVER in a million years. What other characters like Luke Palla and Rody can do is open Marth's way and beat enemies with their awesome combat. Malliesia can use rescue on marth and repair it up to 3 times, which means the one who drafted Malliesia gets 22 uses of rescue instead of the usual 10. Hammerne gives u a rescue every chapter pretty much.

Edited by Toon Link
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Sal, I honestly have no fucking idea what I'm doing in FE12 tbh, and yeah, I do have to recruit all the characters, so some chapters would be much shorter.

Even then, I'm going to still beat my competition anyway even if I am wasting rescue uses, so I definatley agree that Hammerne should be bannable on Rescue.

Edited by General Horace
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Actually, 13th, just ban Hammerne use on Rescue. I think it'll be fine to use it on Again so whoever drafts Mallesia can at least recoup the cost of getting her + Hammerne. (2 for mal, 4 for Hammerne. 3 uses on Again recoups those 6 lost turns).

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Hammerne repairing rescue is clearly OP. Having an absurd amount of rescues and agains is dumb. No one can save turns as much as Malliesia can. Not EVER in a million years. What other characters like Luke Palla and Rody can do is open Marth's way and beat enemies with their awesome combat. Malliesia can use rescue on marth and repair it up to 3 times, which means the one who drafted Malliesia gets 22 uses of rescue instead of the usual 10. Hammerne gives u a rescue every chapter pretty much.

@ Horace, I know, you probably will beat the 140 turns as well.

PKL: Using it on again staff is wotless, well, it saves the turns to get the hammerne only. For the rest, take it to the specially designed topic please, No one postrs there.... SO guys, take it there.

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