PuffPuff Posted February 8, 2012 Share Posted February 8, 2012 what the cocks are you smoking Marty is useful for the entire fucking game even if you don't feed him any kills ever. EDIT: And I played on NON-Elite mode. Also when you get to C4 please call Fergus Felgus so I can erupt with nerd rage like the old days <3 Yeah. And not understanding why some people don't use him. He can capture about any foe in the game and can be great with Wrath+ Sety/Odo Scrolls. The 2 problems with Brighton are: 1. Even with a Steel Sword, 2x atk from Wrath still falls short of OHKOing armors. 2. Brighton misses a lot, can't really crit on the second attack of a double attack, and his AS is pretty balls. Expect him to suck without the Sun Hit Manual. (Which is better given to Leaf) He might have been joking. No. The translator, Shaya just put that "In America" line to be funny. xD Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted February 8, 2012 Share Posted February 8, 2012 What I meant was joking about how it's not funny anymore. That interperetation is void now but that's what I meant. Quote Link to comment Share on other sites More sharing options...
Smiley Jim Posted February 12, 2012 Author Share Posted February 12, 2012 (edited) Chapter 12: That Mysterious Forest From Hell Units Deployed: Leaf, Fin, Nanna, Asvel, Fergus, Brighton, Othin, Carrion, Karin, Saphy, Lifis, Olwen Units Acquired: Marita, Salem New Units Marita: She has completely overkilled offense in a game where it's not hard to kill things, but has fairly bad concrete durability. Still, one of the finest boss-killers in the game. Salem: Honestly, the only thing going for him is staff utility and his huge Jormung chip. Don't expect his combat to be as good as that of Canas or even Ray. This map marks the introduction of status staves. Salem has a sleep staff that he will use on three of your guys, and in this game, status conditions do not wear off over time. And because you don't have access to Restore staves yet, anybody who is slept here is out for the rest of the map. Thankfully, he will not target Leaf or Marita(and if you have 8+ mag, he can't touch you regardless) As for anything else, there are a few bandits here with the steal skill, but they are way too slow to make use of it. In order to recruit Salem, you need to capture him and not let go of him(so it's like recruiting Lifis, only except you need to worry about 22 atk hitting res.) Gaiden Alert: Beat the map in 19 turns or less. I send all my units left, as usual. I grab the Heim scroll house on turn 1 so that the assholes can't destroy it. On turns 2 and 3, I simply killed a whole bunch of bandits due to being in a field of shrubbery(and having mostly mounted units, with Leaf, Othin, and Asvel being my only non-mounted combat units)and also cast M-shield whenever I could due to the sleep staff. I had also visited the house with the silence staff at this time. I got to the boss by turn 4 EP, and killed him on the following PP(after I grabbed his(now Olwen's)Vantage manual). I also captured Salem about a turn after I killed Colbo(since Marita was slightly injured, not that it would've mattered as Jormung poisons you, so I had to rig a miss either way.) In any case, I started a rescue chain to get Leaf to teh fort as soon as I could. And by the way, I was able to not let anyone get put to sleep, so I have a full use Sleep staff, ready to use on Trude next map. 9 turns. NAME LV1 LV2 MHP STR MAG SKL SPD LCK DEF CON SKILLS Leaf 16 00 38 10 00 09 15 12 09 07 Adept Fin 12 02 32 14 02 14 15 08 13 12 Prayer Othin 14 03 40 15 03 14 19 11 13 15 Wrath Lifis 18 00 31 12 00 09 18 02 07 12 Steal Saphy 18 00 30 02 14 12 14 10 00 03 Shiva 15 00 35 14 01 20 19 12 08 08 Sol Dalshien 14 05 40 20 02 14 09 01 20 20 Tanya 12 02 26 12 04 17 20 10 07 08 Bryton 14 00 36 09 01 08 08 04 12 12 Wrath Fergus 14 06 39 17 03 19 20 15 11 12 Carion 10 00 30 10 04 11 15 12 11 08 Karin 09 00 23 09 08 08 20 19 06 05 Asvel 12 07 35 01 17 16 20 16 05 07 Adept Nanna 15 00 25 06 06 15 14 18 05 06 Charisma Olwen 00 03 24 06 13 08 10 06 04 05 Vantage Marita 06 00 25 07 01 10 17 10 04 06 Luna INB4SaphyGettingARankStaves. Swag: Magic ring, Heim scroll, Ambush M, Silence, Sleep Edited February 12, 2012 by darkandroid125 Quote Link to comment Share on other sites More sharing options...
Smiley Jim Posted February 14, 2012 Author Share Posted February 14, 2012 (edited) Chapter 12: Pahn the Dandelion Units Deployed: Leaf, Tanya, Dalshien, Lifis, Lara, Saphy, Salem Units Acquired: Pahn, Trude, Tina New Units: Pahn: Like Lifis, he's a thief. Unlike Lifis(on average. Mine is pretty blessed), Pahn actually has usable combat, and comes with some good skills and 5 PCC. I recommend ditching your current thief for him. Trude: Your fourth merc, and unfortunately, he's fairly unimpressive. 1 PCC does not do a lot for a unit's offense, and Nihil is situational at best. He is still decent at what he does. Tina: Another staffbot. She is the sole user of the Thief staff, which can net you some stuff that Lifis can't grab AND you can't capture. I don't really have much else to say. First things first, bring Lara to this map. I'm not going to say exactly why, but if you have Lara talk to Pahn, she will get a new lease on life. Also, you can get some rather interesting swag here, including 2 Master Seals and a Fortify staff. Note that in order to recruit Trude, you need to capture the bastard or talk to him with Pahn. Oh, and I can't stress this out enough: After recruiting Pahn, HAVE HIM TAKE TINA'S THIEF STAFF! Lara lost a few stats upon becoming a dancer. lol. The first thing I did was have Saphy warp Lara to Pahn's room, then the two had a chat and Lara felt the need to become a dancer. After that, the enemies started fleeing. While this was happening, Salem successfully slept Trude so he couldn't escape and I formed a rescue operation involving Dal carrying Saphy to where Tina is(Saphy's move sucks). I had Lifis and Pahn grab chests because I could, and by turn 10 was able to grab everything except the armorslayer(which I don't give two shits about anyway.) I also had captured the sleeping beauty that I left behind(who isn't actually all that beautiful and is not named Auoura.) In any case, I recruited Tina by turn 9 and left the map by turn 10(I had a brain fart when I went to have Tina loot the MS chest only to remember that I had Pahn steal her Unlock staff, so I had to rig a move star proc on Lifis. Or waste a turn.) 10 turns. NAME LV1 LV2 MHP STR MAG SKL SPD LCK DEF CON SKILLS Leaf 16 00 38 10 00 09 15 12 09 07 Adept Fin 12 02 32 14 02 14 15 08 13 12 Prayer Othin 14 03 40 15 03 14 19 11 13 15 Wrath Lifis 18 00 31 12 00 09 18 02 07 12 Steal Lara 03 02 14 00 00 01 07 08 01 03 Dance, Steal Saphy 20 00 31 03 15 12 15 10 01 03 Shiva 15 00 35 14 01 20 19 12 08 08 Sol Dalshien 14 06 41 20 02 14 10 02 20 20 Tanya 12 02 26 12 04 17 20 10 07 08 Bryton 14 00 36 09 01 08 08 04 12 12 Wrath Fergus 14 06 39 17 03 19 20 15 11 12 Carion 10 00 30 10 04 11 15 12 11 08 Karin 09 00 23 09 08 08 20 19 06 05 Asvel 12 07 35 01 17 16 20 16 05 07 Adept Nanna 15 00 25 06 06 15 14 18 05 06 Charisma Olwen 00 03 24 06 13 08 10 06 04 05 Vantage Marita 06 00 25 07 01 10 17 10 04 06 Luna Salem 05 00 22 00 08 06 07 02 02 04 Pahn 00 03 24 07 03 08 14 11 05 08 Sol, Steal, Vantage Trude 08 00 30 08 00 11 12 03 05 09 Nihil Tina 01 00 14 00 03 01 05 15 00 03 Wow. Lara actually got def. Still not gonna help her live fluke hits. And Saphy hits 20/0, and now needs a seal to gain exp again. And maybe a few lightning tomes. And the way she turned out, she might actually not be that bad at killing. Swag: King sword, Thief staff, Unlock staff, S drink, Charge M, Shield ring, Master seal, Fortify Edited February 14, 2012 by darkandroid125 Quote Link to comment Share on other sites More sharing options...
Smiley Jim Posted February 18, 2012 Author Share Posted February 18, 2012 (edited) Chapter 13: Tahra Fortress Defense(part 1) Units Deployed: Leaf, Nanna, Fergus, Fin, Karin, Carrion, Olwen, Selphina Units Acquired: Glade New Units: Glade: As a whole, his bases are decent and his growths aren't anything to write home about, but he does have a lead star, so he's worth fielding if only for that. This is another defense map. Note the four generic mounties next to Glade; they make great cannon fodder. Also, this boss is the first non-mounted boss you face that has a con of 20, and therefore cannot be captured. If you want his swag, you will either need to bring Lifis/Pahn or use Tina's thief staff. IMPORTANT: Bring Selphina to this map. You will get a brave bow for caring. I started off slow, as per usual. The enemy ballista attacked Selphina despite me having Karin in range, and Fergus demolishes the bow knight squad. I have Fin take out the guy attacking Leaf just because I could. Olwen takes out the shooter, and I have the generics hand their crap over to Glade and dismount so they can act as capture fodder. Anyway, I rushed over to where the castle is, taking down a few armors while I waited, and killed the boss on turn 6 while Glade stood guard. Turns 7-12 were basically me defending the fort while Karin grabbed the other two houses and captured the bishop for his swag. Oh, and Glade's first level included movement. I escaped on turn 12, excluding the generics because fuck them. 12 turns. NAME LV1 LV2 MHP STR MAG SKL SPD LCK DEF CON SKILLS Leaf 17 00 38 10 00 10 16 12 10 08 Adept Fin 12 03 33 15 02 15 16 09 14 12 Prayer Othin 14 03 40 15 03 14 19 11 13 15 Wrath Lifis 18 00 31 12 00 09 18 02 07 12 Steal Lara 03 02 14 00 00 01 07 08 01 03 Dance, Steal Saphy 20 00 31 03 15 12 15 10 01 03 Shiva 15 00 35 14 01 20 19 12 08 08 Sol Dalshien 14 06 41 20 02 14 10 02 20 20 Tanya 12 02 26 12 04 17 20 10 07 08 Bryton 14 00 36 09 01 08 08 04 12 12 Wrath Fergus 14 10 43 19 03 20 20 15 12 13 Carion 10 00 33 12 04 13 16 12 11 09 Karin 11 00 24 10 08 09 20 20 06 05 Asvel 12 07 35 01 17 16 20 16 05 07 Adept Nanna 17 00 25 06 06 16 14 20 05 07 Charisma Olwen 00 05 26 07 14 10 11 08 04 05 Vantage Glade 00 03 35 11 03 12 12 04 10 13 Swag: Armorslayer, Hammer, Master Seal, Physic, Bolting, Elfire, Brave Bow Edited February 18, 2012 by darkandroid125 Quote Link to comment Share on other sites More sharing options...
Smiley Jim Posted February 24, 2012 Author Share Posted February 24, 2012 (edited) Chapter 14: Tahra Tower Defense Units Deployed: Leaf, Fin, Nanna, Othin, Asvel, Shiva, Dalshien, Tanya, Saphy, Tina, Lara, Carrion, Salem, Olwen Units Acquired: Dean, Eda, Homer New Units: Dean: Your first and unfortunately only really durable flier. Has huge bases combined with typical wyvern growths, and the Dragon Lance. However, he's not so great indoors. Eda: Dean's kid sister, and unfortuantely, unless your someone like Marita, being underleveled does not you any favors. Especially since she does nothing that Dean can't. Homer: Not to be confused with this guy. The game's token womanizer. Like Eda, he's underleveled. Unlike Eda, he has Paragon and sage bonuses in his favor. Defense map. As far as I know, you can't end the map early by killing the douchebag next to the Dragon Lance house, so you will have to tough it out. Note that if you are using Dalshien, you should have him tank one of the south bottlenecks as there's hammers on either side of the west/east bottlenecks. See this village here? Visit it with Dean to get the dragon lance. Problem is that there's a ballista there, on top of Paulus having a Tornado spell, both of which will tear Dean apart. Hope you've saved up a warp use or two. And either have a rescue use or a sleep use(to sleep Paulus, of course. This also helps in stealing his swag) Gaiden Alert: Go to at least 3 houses inside the city's walls on this map(note that Homer's house does not count.) Turn 1: I send Dal and Asvel down to block Baldak's forces, while I silence the bolting dude and sleep Paulus. Othin and Shina go east while Carrion and Fin go west. Nanna just stops outside the range of the two ballistae to the east. I also have Dean move back about 5 spaces. EP: Enemies start breaking the walls while Shiva dodges a dart(Olwen gets hit) Turn 2: Shiva levels up after killing an armor, Othin kills a ballista, and Dal+Asvel start killing armors. I also take out a ballista with Fin, abusing Canto like a boss. I also warp Dean over to Paulus's location and have him grab the dragon lance. I also obliterate the ballista due to moving again. Salem physics Olwen. And Nanna recruits Homer. EP: Othin and Asvel rip apart more armors, while Dalshien tangles with Baldak. Dean tests out his new Dragon Lance on the thugs near the sleeping giant. Turn 3: Shiva reaches a higher plane, while Tina uses her thief staff to grab Baldak's Master lance and Killer bow. Dalshien kills Baldak with Nanna's help, and Dean caps the silenced bishop. EP: More armor killing(had to put Asvel in front of Dal because of the fucking hammers.) Turn 4: Salem physics Fin for more staff WEXP, Dean steals stuff and goes back for Paulus. Shiva goes for a round in the arena. EP: More armors die. Turn 5: Dean removes the remaining KL armor as a threat, while Salem takes out a knight that Fin missed. Homer also takes a kill(Gotta love double Elite). EP: More things die to Fin/Othin. You kinda get the point. Turn 6: Dean grabs Paulus, while Carrion unloads his swag and dumps him afterwards. More arena and killing time. EP: lol. Turn 7: Don't really care. Dean heads for the Nosferatu house while Eda does the same with the final civvy house. EP: lol. Turn 8: More lulz. Only important thing of note is that I captured a knight for his greatlance. EP: More lulz. Turn 9: Dean finally grabs the Nosferatu, while Fin is still suffering to stop all the armors in his bottleneck. EP: A huge platoon of DK's and Dark mages ambush me, and Salem and Dean are almost killed. Turn 10: I kill some of the DK's and rescue Dean(also heal him). I then keep holding back. And I also bought 2 S drinks. EP: lol. 10 turns NAME LV1 LV2 MHP STR MAG SKL SPD LCK DEF CON SKILLS Leaf 17 00 38 10 00 10 16 12 10 08 Adept Fin 12 06 36 16 02 15 16 09 14 12 Prayer Othin 14 06 43 17 03 15 20 13 13 16 Wrath Lifis 18 00 31 12 00 09 18 02 07 12 Steal Lara 03 03 14 00 00 02 08 08 01 03 Dance, Steal Saphy 20 00 31 03 15 12 15 10 01 03 Shiva 16 04 38 20 02 20 20 15 12 08 Sol Dalshien 14 08 42 20 02 15 10 02 20 20 Tanya 12 05 27 12 05 17 20 12 07 08 Fergus 14 10 43 19 03 20 20 15 12 13 Carion 15 00 33 14 04 13 17 13 11 10 Karin 11 00 24 10 08 09 20 20 06 05 Asvel 12 09 36 01 17 16 20 17 05 07 Adept Nanna 18 00 27 07 07 17 15 20 05 07 Charisma Olwen 00 07 28 08 14 12 12 09 06 05 Vantage Salem 11 00 27 00 14 12 09 03 02 04 Homer 07 00 26 00 06 05 11 12 03 05 Paragon Swag: Master axe, Master Lance, Tornado, Bolting, Physic, S Drink x3, Killer bow, Dragon lance, Nosferatu Edited February 27, 2012 by darkandroid125 Quote Link to comment Share on other sites More sharing options...
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