Baldrick Posted March 12, 2012 Share Posted March 12, 2012 (edited) You were serious about that subtitle thing? A few I thought of just this minute. Thany: "We'll rate Amity tomorrow" Chad: "Is it the Chad?" Dorothy: "More terrifying than a T-Rex" Lot and Ward are axe-users. They hit for a lot of damage if they hit, which is not often. Lot is the green axefighter, which makes him slightly more usable than Ward. They are useful against dragon and armour knights early on, but apart from that, they're not worth it in the long term, since they compete with so many people for a promotion item. It doesn't help that they're each other's only quick support. 4/10 Lot, 3/10 Ward Dammit change already. Edited March 12, 2012 by Baldrick Quote Link to comment Share on other sites More sharing options...
Mekkah Posted March 12, 2012 Share Posted March 12, 2012 I really like Lot but he's just not going to double anything, not getting a horse, not going to OHKO everything he encounters, and never have reliable hit. 4.5/10 with bias. Quote Link to comment Share on other sites More sharing options...
Culpa Posted March 13, 2012 Share Posted March 13, 2012 Lot is the closest thing to a tank your going to have ... if you level him. That said he has decent bases that mean he can pull his own better then most. He has mediocre growths except for his defense which is 40% but all that will do is make up for his bad base until after promotion. He gets almost exclusive use of 2 effective weapons unless you want to let Marcus have them. That said those 2 weapons are the only reason he has passable offense at the start. He has problems with low hit rates, will almost never get to doubling speed, and a bad strength growth, but if you manage to promote him he has bows against fliers which can net him at least a kill on player phase. 6/10 With a bias point because he while he starts out decent he really never becomes more then decent. Quote Link to comment Share on other sites More sharing options...
Balcerzak Posted March 13, 2012 Share Posted March 13, 2012 4.5 Solidly average performance for a foot unit. Doesn't really excel in any area, which means without a niche, he's really just filler. Has forced early-game chapters where he's rather decent compared to some other offerings. Quote Link to comment Share on other sites More sharing options...
Agro Posted March 13, 2012 Share Posted March 13, 2012 (edited) 5/10 Like everyone has said, he's good in the forced chapters since you're (usually) better off using him than not, and he and Ward can one-shot some cavaliers and armors early on which is undeniably useful. After some time though, his usefulness doesn't just plateau... it goes down. Poor Ward and Lot. They give fighters bad names, especially after everything FE5 did to make them awesome. Edited March 13, 2012 by Agromono Quote Link to comment Share on other sites More sharing options...
Caliban of Sycorax Posted March 13, 2012 Share Posted March 13, 2012 He's fairly tanky, but he ain't doubling much besides loldiers and knights. Early on he's decent help since he has okay hit with axes and he could axe stuff, and in C4 he has a decentish shot at oneshotting lance cavs (GL with sword cavs though) with Halberd. I don't find him particularly useful beyond earlygame, however. He stops doubling fast and his hitrates in the isles are pretty terrible (was seeing a slightly blessed Lot doing 50s to axe users). Overall very mediocre and I would not use him in the long term. 5+.5 bias for being smart/10 = 5.5/10. This. Quote Link to comment Share on other sites More sharing options...
Integrity Posted March 13, 2012 Author Share Posted March 13, 2012 (edited) Right then, tallying and such. EDIT: 4/10 Lot, 3/10 Ward do you not read? Edited March 13, 2012 by Integrity Quote Link to comment Share on other sites More sharing options...
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