eclipse Posted May 14, 2012 Share Posted May 14, 2012 Astram and Tomas. What's the worst that can happen? Quote Link to comment Share on other sites More sharing options...
Mikado Posted May 14, 2012 Author Share Posted May 14, 2012 You don't have to recruit everyone and prologue turns don't count. Your up again Wen. Quote Link to comment Share on other sites More sharing options...
Wen Yang Posted May 14, 2012 Share Posted May 14, 2012 Time to recruit sacrifices for the RNG gods! SAMTO! Quote Link to comment Share on other sites More sharing options...
Mikado Posted May 14, 2012 Author Share Posted May 14, 2012 Matthis Hope I can actually recruit him. Quote Link to comment Share on other sites More sharing options...
Dark Sage Posted May 14, 2012 Share Posted May 14, 2012 Sheema Quote Link to comment Share on other sites More sharing options...
Aircalipoor Posted May 14, 2012 Share Posted May 14, 2012 Zagaro and Biraku Quote Link to comment Share on other sites More sharing options...
Dark Sage Posted May 15, 2012 Share Posted May 15, 2012 Midia is bause Quote Link to comment Share on other sites More sharing options...
Mikado Posted May 15, 2012 Author Share Posted May 15, 2012 Rohsea Quote Link to comment Share on other sites More sharing options...
Wen Yang Posted May 15, 2012 Share Posted May 15, 2012 Tiki for being cute. Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 15, 2012 Share Posted May 15, 2012 Banban, just because. (I think that's it for drafting) Quote Link to comment Share on other sites More sharing options...
Wen Yang Posted May 15, 2012 Share Posted May 15, 2012 Think so, yeah. I'll get to this once I finish SFDTT sometime this week. Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 28, 2012 Share Posted May 28, 2012 (edited) I don't see anything requiring me to count Prologue turns, so. . . Prologue MU created in the most glass-cannony way possible (with an allowance for HP). 'twas a good thing, too, because MU was 2HKO'd for most of the way. Merric managed Defense, and even Est sneaked in a level. Sadly, I don't have their stats. Maturity Drop to Gordin, so he doesn't lag behind. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 7.64 27 9 0 11 10 10 8 0 MU Mage 7.64 25 2 6 9 11 8 2 5 Ryan Archer 5.22 21 8 0 8 8 4 7 0 Gordin Archer 5.27 21 9 0 7 6 5 8 0 Chapter 1 - 6/6 Ryan and Gordin to Cavalier. Marth got Malliesia; everyone else got lots of experience. MU and Aran beat up Lorenz. Chapter 2 - 7/13 I CBA to get it lower, because Gordin cooperated. Took the slightly longer path through the woods, and somehow recruited Warren. Malliesia had her hands full keeping everyone that wasn't Gordin alive. Routed this map. Chapter 3 - 6/19 Reclassed Malliesia to Mage and Ryan to Hunter. Arran absorbed several hits, much to the enemy's chagrin. Rather than letting Malliesia get the boss kill, he critted instead. She had to settle for a random Dracoknight. MU's job was playing catch-up. Do push-ups, Marth. ;/ Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 8.54 27 9 0 12 11 10 9 0 MU Mage 10.17 28 2 7 10 13 10 2 5 Arran Drakky 6.95 26 11 1 13 12 4 13 3 Ryan Hunter 6.93 23 10 0 10 10 4 4 0 Gordin Cavalier 7.83 25 10 0 6 9 7 10 1 Mally Mage 3.47 18 0 5 2 6 12 2 1 Chapter 3x - 6/25 MU to Curate Cleric and Ryan to Cavalier. Those knights make for great weapon rank practice. Chapter 4 - 7/32 MU to Mage. I need the extra firepower. This is as fast as I can go without Rescue. Malliesia kept herself alive via Resire. Boss kill went to Ryan because Arran whiffed with his axe. The Devil Sword thief killed himself, and I got his sword anyway. Everyone else kinda followed along. Yumina died for a good cause. Chapter 5 - 5/37 Malliesia to Staff Thingy and Arran to Paladin. One arena round went to Gordin and Marth so they'd level and not suck. After further thought, wasting 10+ turns to get Hammerne wasn't worth it (especially without Rescue). Instead, Arran chewed through knights, and Gordin got rid of some random horse enemy thingy who thought it was funny to park his ass on the throne. Ryan increased his lance rank on the Stonehoist. Didn't bother going shopping. The next chapter's gonna suck something fierce (wonder if Rickard's worth 12 turns?). Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 9.48 28 10 0 13 12 10 9 0 MU Mage 11.45 29 2 7 11 14 11 2 6 Arran Paladin 8.33 28 10 1 14 12 4 11 3 Ryan Cavalier 8.96 25 10 0 10 10 5 10 0 Gordin Cavalier 9.39 27 12 0 8 10 7 11 1 Mally Cleric 5.98 19 0 3 2 7 13 1 7 Chapter 6 - 11/48 Ryan and Gordin got an arena round each to increase their lance ranks to D. Arran got Taurus and Gemini, to ensure that he 2HKO the Bishops outside of the right door. No Rescue and no thief made this chapter suck hard. What didn't suck was Gordin's Defense - thanks to his arena level, he was packing 12 Defense, which is enough to laugh at most of the map. Gordin was left in hallways to tank things. MU ran here and there to make sure that various people didn't die. Grabbed Barrier as well as Libra; the former's gonna help MU raise her staff rank. Arran downed a Pure Water before heading for the boss room; Ryan was right behind him to make sure he had both attack shards. With the bonus they provided, he was ORKOing the armor knights that were stupid enough to attack him, and the Bishops were doing something like 5 damage to him. Once I cleared out all of Lang's underlings, had Ogma run just outside of Samto's range, while Marth marched up to Lang and started poking him. Marth didn't do a lot of damage (8 x 2), but neither did Lang (10 damage with Marth at 25 HP). Arran got irritated and lanced Lang's face in. Ogma recruited Samto on the last turn. Chapter 6x - 2/50 Arran reclassed to Hero. Turn 1 - MU Resires the armor, Wendell runs next to a fighter and chips him, and somehow between Wendell, Gordin, Ryan, and Marth, both fighters went down. Arran stood at the intersection of one bridge. Malliesia did her staff thing. Turn 1E - Staff Thing absorbed an arrow hit, while MU with Fire killed something else. Arran weakened one of the southern Fighters, and the archer moved out of my way. Turn 2 - Arran runs across the river to deal 11 damage to Roro. Gordin does 11 with an Iron Sword, and Wendell finished with 18. In the safer version, Arran doubles, and Wendell doesn't have to rely on Elfire to do the job. Caesar and Radd get. Time to train the former (somehow). Edited May 28, 2012 by eclipse Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 28, 2012 Share Posted May 28, 2012 (edited) Chapter 7 - 6/56 Caesar bounced through reclasses in the arena, but was eventually deployed as a Cavalier. I suppose it could've been done faster, if I wanted Marth to wait a turn for the boss to die. Got Physic and both Master Seals (along with the usual suspects). Chapter 8 - 3/59 Arran to General. Gave Gordin Cancer, so he wouldn't automatically die to Ridersbane (that sounds so strange). MU got Scorpio so she could ORKO enemies. Arran and Gordin tanked the stuff on the bridge. Caesar and Ryan got Leo. I managed to recruit Jeorge. . .but that's what happens when Gordin is a horse-riding tank. Name Class Level HP Str Mag Skl Spd Lck Def Res Marth Lord 10.45 29 11 0 14 13 11 10 0 MU Mage 13.91 31 2 8 13 15 12 2 6 Arran General 10.93 35 11 1 12 9 4 19 3 Ryan Cavalier 12.53 29 13 0 13 10 8 11 0 Gordin Cavalier 14.01 32 14 0 11 11 10 13 1 Mally Cleric 7.61 20 0 4 2 8 13 1 9 Wendell Sage 8.11 27 3 8 5 13 5 5 6 Caesar Cavalier 11.77 28 11 0 7 11 6 12 0 Feena Dancer 2.48 17 3 0 3 14 8 5 0 Chapter 9 - 8/67 Reclassed Gordin and Ryan to Hunter, Arran to Dracoknight, and Caesar to Myrmidon. Gave Caesar an arena level for great justice. No Rescue meant that I had to Thiefboots turn 1, and have Marth slog all the way back. Luckily, one of the thieves was nice enough to lift Capricorn for me, so Gordin thanked him by killing him. Arran flew around and wreaked mayhem, and the lovely combo of Malliesia and Wendell kept Barriers up. Ryan killed what little he could, and Caesar was nice enough to miss both 72% Killing Edge shots while being hit by a ~56% Bolganone. Etzel died to two Auras. Chapter 10 - 2/69 Fed Ryan a couple of arena levels and promoted him, then reclassed him to Sniper. Reclassed Caesar to Pirate. For this to work, I had to sacrifice Jeorge, Cecille, and Norne, so Arran could kill that sword guy in Marth's way. Ellerean got his ass handed to him by Merric. Second Thief staff charge burned on Bullion. Chapter 10x - 1/70 Fed Caesar some arena levels promoted him, then reclassed him to Paladin, then gave him Scorpio. This allowed him to double Roro clones. I think the end result is obvious. Edited May 29, 2012 by eclipse Quote Link to comment Share on other sites More sharing options...
Mikado Posted May 29, 2012 Author Share Posted May 29, 2012 Finally have some time to update. My unit info Name: Ilyana Gender: Female Class: Mage Past: Orphan Present: Strong Future: Honorable Prologue was a pain Unit Class Level HP Str Mag Skl Spd Lck Def Res Wlv Marth Lord 7.76 27 9 0 11 11 9 8 0 Sword-D Ilyana Mage 8.64 27 5 8 7 7 7 2 4 Tome-C Cecil Cavalier 5.86 21 7 1 9 11 8 6 0 Srowd-D Lance-E Wrys Curate 6.22 17 0 3 7 8 4 3 10 Staff-D Ogma Mercenary 9.46 29 10 0 15 13 7 8 1 Sword-C Athena Myrmidon 12.47 25 11 0 14 14 7 8 0 Sword-B Chapter 1-5/5 Cecil gets the Maturity Drops and forged a fire tome for Ilyana (+2 Mt and +6 Crit) Marth, Ilyana, and Ceicl go up while Arran enters a cave. Marth talk to Lorenz for a mend staff. Ilyana wasn't strong enough to kill him. Unit Class Level HP Str Mag Skl Spd Lck Def Res Wlv Marth Lord 7.93 27 9 0 11 11 9 8 0 Sword-D Ilyana Mage 8.95 27 5 8 7 7 7 2 4 Tome-C Cecil Cavalier 7.09 23 7 1 11 13 9 8 1 Srowd-D Lance-E Arran Dracoknight 3.36 24 11 1 12 11 4 12 3 Lance-B Axe-E Chapter 2-6/11 Skipped out on the Lady Sword. Mainly the fact this chapter was a pain. >_> Chapter 3-15/26 HAHAHA Didn't recruit Matthis because he decided to go kamikaze. Palla killed the boss with help from Arran and Ilyana is not looking to good. Unit Class Level HP Str Mag Skl Spd Lck Def Res Wlv Marth Lord 10.40 30 11 0 13 13 11 10 1 Sword-D Ilyana Mage 9.96 28 5 8 8 7 7 2 4 Tome-C Cecil Cavalier 10.36 26 9 3 13 16 10 9 4 Srowd-C Lance-E Arran Dracoknight 4.05 25 11 1 12 11 4 13 3 Lance-B Axe-E Palla Pegasus 13.79 27 12 2 13 18 9 10 9 Lance-B Julian Bases Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 29, 2012 Share Posted May 29, 2012 Wow, the RNG really hates your MU. Mine was made with the same parameters, I think. Might wanna reclass her to Cleric so that she'll gain some Speed. Quote Link to comment Share on other sites More sharing options...
PKL Posted May 30, 2012 Share Posted May 30, 2012 (edited) Guys, Prologue turns count in this draft since its using the Generic Ruleset. Edited May 30, 2012 by PKL Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 30, 2012 Share Posted May 30, 2012 Guys, Prologue turns count in this draft since its using the Generic Ruleset. Nope.avi Quote Link to comment Share on other sites More sharing options...
PKL Posted May 30, 2012 Share Posted May 30, 2012 (edited) Hellyes.avi This draft's rules: 3. All characters are free for Prologue chapters. However, all drafted characters who are recruitable in the Prologue must be recruited. No mention whatsoever of free prologue. Edited May 30, 2012 by PKL Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 30, 2012 Share Posted May 30, 2012 Take a look at what I linked. Now take a look at who started this draft. Creator's rules override the generic ones. Quote Link to comment Share on other sites More sharing options...
Mikado Posted May 30, 2012 Author Share Posted May 30, 2012 God Damnit! I read more of PKL's post that prologue is not free. Well I guess prologue turns DO count, but who cares. I'm just under a lot of stress. -.- Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 31, 2012 Share Posted May 31, 2012 I'm not redoing this run if you change your mind. Quote Link to comment Share on other sites More sharing options...
PKL Posted May 31, 2012 Share Posted May 31, 2012 Well, its ultimately up to passive knight. I would change the rule for this specific draft so you all dont have to redo everything (although come on, prologue takes like 30 minutes to complete). And ban grinding or something. Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 31, 2012 Share Posted May 31, 2012 (edited) I'm on Chapter 12 of this run, that's why. EDIT: Do my Prologue stats look like there was massive grinding involved? The reason why I had to go slower was because MU was prone to dying. Edited May 31, 2012 by eclipse Quote Link to comment Share on other sites More sharing options...
PKL Posted May 31, 2012 Share Posted May 31, 2012 (edited) Oh. Ouch, then yeah...i recommend editing the rule to make it free. EDIT: no, of course not eclipse. You definetely didnt grind. Just wanted to prevent future nonsense from the other drafters like C staves wryyyyys :p Edited May 31, 2012 by PKL Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 31, 2012 Share Posted May 31, 2012 Gotcha. I guess that should be a note to everyone to check their rules before posting! Now then, CHAPTER 12, WHY DO YOU SUCK SO MUCH? Quote Link to comment Share on other sites More sharing options...
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