Bryan Posted July 27, 2012 Share Posted July 27, 2012 (edited) So I have this problem with characters mouths when using certain inputs on FEditor when I'm trying to input mugs. This happens when I use a similarly sized Guinevere on input 3, but not on input four. Lillina is also not messed up when I put her in four as well. How can I fix this problem for these inputs? Edited July 27, 2012 by Bryan Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 27, 2012 Share Posted July 27, 2012 drag/drop her mouth frame Quote Link to comment Share on other sites More sharing options...
Bryan Posted July 27, 2012 Author Share Posted July 27, 2012 drag/drop her mouth frame How come it only does that on that input, and not four? Quote Link to comment Share on other sites More sharing options...
zahlman Posted July 28, 2012 Share Posted July 28, 2012 How come it only does that on that input, and not four? It's not "doing" anything. That's exactly it. The program has no idea what faces are supposed to look like, and thus cannot reason about how to position the frame. You must tell it where the mouth frame goes. It is using the information that was appropriate for whatever mug was in that slot before. So if it appears in the right spot, hooray, the new mug is similar enough to the old one that the mouth goes in the same place. But some mugs need the frame in a different spot because the mug is drawn differently. The same goes for blinking frames (except FE6 doesn't use blinking frames). Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted July 28, 2012 Share Posted July 28, 2012 Probably because of the mug that was originally there. Quote Link to comment Share on other sites More sharing options...
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