Caliban of Sycorax Posted August 26, 2012 Share Posted August 26, 2012 I was playing Chapter 21 (Normal Mode) and Team Gale arrived, as usual, and performed their typical hug-your-units strategy. Yet when I killed off his other units, he began attacking, and killed Dieck ._. So I guess his AI is to surround your units, but attack if all of his units are killed? Anyone have any thoughts/ideas? Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted August 26, 2012 Share Posted August 26, 2012 that sounds more like the messed up guard->any other AI where they go close to you but don't attack you until they're directly in range(right in front of you) Link to comment Share on other sites More sharing options...
Toothache Posted August 26, 2012 Share Posted August 26, 2012 Even that isn't the case, sometimes the wyverns go right up to you and don't even attack: You'll see it on turn 2 Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted August 26, 2012 Share Posted August 26, 2012 Even that isn't the case, sometimes the wyverns go right up to you and don't even attack: You'll see it on turn 2 yeah that's exactly what i was talking about Link to comment Share on other sites More sharing options...
raxistaicho Posted August 27, 2012 Share Posted August 27, 2012 I've heard that Gale has a somewhat odd AI that causes him to be less agressive than your average enemy. Link to comment Share on other sites More sharing options...
Caliban of Sycorax Posted August 27, 2012 Author Share Posted August 27, 2012 I haven't seen the other wyverns do what Toothache has described--only Gale and his troops are the ones who approach and don't attack. Link to comment Share on other sites More sharing options...
dondon151 Posted August 27, 2012 Share Posted August 27, 2012 FE6 doesn't have very complex AI IIRC; it's probably just messed up due to CHAI or something Link to comment Share on other sites More sharing options...
ARMADS!!! Posted April 25, 2021 Share Posted April 25, 2021 Gale won't attack if you talk to him with Melady and Zeiss (or just, Melady, im not sure), i've read in FE wiki that once you've talked to him with Melady he should stop attacking and that his reinforcements would surround her, which is shown in this video: But my experience was very different, Galle only stopped attacking once I made Melady and Zeiss go far from his range (which was also 1 or 2 turns after both of them have talked to him, maybe that was the reason and not the "out of the range" thing), then he went to the top of the screen and stayed there waiting to die while his reinforcements started to attack my other units, also (before taking Melady out of Galle's range) Galle's reinforcements didn't surrounded Melady like FE wiki and the video say they should, idk if it was because they were in positions that made it impossibble or if it was a bug of anything. Also in FE wiki says that after you speak to Galle with Melady he won't attack anyone anymore (it says nothing about his conversation with Zeiss), he will only attack Roy, and also that if you rescue Roy then for some reason Galle you start attacking everyone again. I didn't confirm this thats what says there. Also now I though how sad it is that Galle stops attacking everyone after speaking to Melady and then go to the corner of the screen, is like he lost his will to win or even to live and is now hiding or just waiting to die (since he doesn't even try to go out of your units ranges)... Link to comment Share on other sites More sharing options...
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