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fe8 events


18Luxpain
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All i'm trying to do right now is load a unit onto the map. I am afraid that the event editor has been trolling me. I don't know what i'm doing wrong, could anyone help?

//Made by Camtech075 of SerenesForest

#include EAstdlib.event

EventPointerTable(0x00,00)

ORG 0x010001B0

ThisChapter:

POIN TurnBasedEvents

POIN CharacterBasedEvents

POIN LocationBasedEvents

POIN MiscBasedEvents

POIN Dunno Dunno Dunno

POIN Tutorial

POIN Ballista1 Ballista2

POIN Units1 Units1

POIN $0 $0 $0 $0 $0 $0

POIN BeginningScene EndingScene

TurnBasedEvents:

TURN

CharacterBasedEvents:

CHAR

LocationBasedEvents:

LOCA

MiscBasedEvents:

AFEV

Dunno:

//DO NOT TOUCH

CODE $00

Tutorial:

//DO NOT TOUCH

CODE $00

Ballista1:

BLST

Ballista2:

BLST

ALIGN 4

Units1:

UNIT Seth Paladin 0x00 Level(1,Ally,False) [18,14] DropItem 0x00 0x00 0x00 [silverSpear,0x00,0x00,0x00] [NoAI]

UNIT

BeginningScene:

LOU1 Units1

ENUN

ENDA

EndingScene:

STAL 0x01

MNCH 0x01

ENDA

MESSAGE Events end at offset currentOffset

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What's the error message?

File fe8.txt, Line 35, Column 1: No code named CODE found.

File fe8.txt, Line 39, Column 1: No code named CODE found.

File fe8.txt, Line 49, Column 1: Incorrect parameters in code UNIT Atom Atom Atom Atom [Atom, Atom] Atom Atom Atom Atom [Atom, Atom, Atom, Atom] [[Atom, Atom, Atom, Atom]]

File fe8.txt, Line 53, Column 1: No code named LOU1 found.

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oh right this should go in the event assembler questions thread that's what it's there for darling

now if memory serves FE8 doesn't use LOU1 it uses LOAD_1 or something now

CODE is now defunct; try replacing with BYTE (or WORD, can't remember which is used for which)

No square brackets needed around NoAI, it's saying "incorrect parameters" because you wrote it wrong

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it's not exactly difficult to look up

there's a file called "EA Language.txt" for a reason

it took me roughly fifteen seconds to find this (this is including the time it took me to dl the most recent version of EA)

 FE8:
 _LOAD1 Dunno Pointer 

 Parameters:
  Dunno
  Pointer

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it's not exactly difficult to look up

there's a file called "EA Language.txt" for a reason

it took me roughly fifteen seconds to find this (this is including the time it took me to dl the most recent version of EA)

 FE8:
 _LOAD1 Dunno Pointer 

 Parameters:
  Dunno
  Pointer

I apologize for being stupid. thank you.

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