ThisProfileNoLongerUsed Posted November 18, 2012 Share Posted November 18, 2012 (edited) I want to use the Rogue animation and use it for Matthew in FE7, but I don't know how. I put it in FEditor Adv. and that's where I'm stuck at. Can anyone tell me what to do? Thanks, in advance. Edited November 18, 2012 by Rokk Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted November 18, 2012 Share Posted November 18, 2012 Look at the "Battle Animation pointer" in Eliwood's Lord Class. That pointer tells what animations to use for which weapons. For more detailed info: Click here "Chapter 5: Battle Animation Editor" Or: Using the Custom Battle Animation Module as your guide... As you can see, the values are: 09 01 91 00 05 01 91 00 06 01 91 00 07 01 91 00 00 00 00 00 Let's break it down. 09 = Disarmed (required)/Rapier 01 = Makes it the generic type, which is the Disarmed 91 = Dancer Animation 00 = Separator ******************** 05 = All Anima 01 = Generic weapons 91 = Dancer 00 = Separator ******************** 06 = All Light 01 = Generic weapons 91 = Dancer 00 = Separator ******************** 07 = All Dark 01 = Generic weapons 91 = Dancer 00 = Separator 00 00 00 = Terminator To get it working, just repoint it somewhere and do each ring as a unique instance... like: 7E = Nini's Grace 00 = Specific Item 91 = Dancer 00 = Separator So it would be: 09 01 91 00 05 01 91 00 06 01 91 00 07 01 91 00 7E 00 91 00 7D 00 91 00 7F 00 91 00 80 00 91 00 00 00 00 00 Just point it in free space and change it in the Nightmare module. And you have: Nini's Grace: Fila's Might: Thor's Ire: Set's Litany: You just need to text edit them. Similarly applicable. You essentially configure a class to use an animation depending on what they use, AFTER you have already imported an animation using FEditor. On how to do that: Simply open up FE8. Dump the Animation. Then open FE8. And then insert that. Quote Link to comment Share on other sites More sharing options...
ThisProfileNoLongerUsed Posted November 18, 2012 Author Share Posted November 18, 2012 Woah, woah, that's too complex for me. I'm not good at this. Can you kinda please break it down for me? :/ Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted November 18, 2012 Share Posted November 18, 2012 Try replacing an animation first, before trying to make a completely new class for Matthew. Quote Link to comment Share on other sites More sharing options...
ThisProfileNoLongerUsed Posted November 18, 2012 Author Share Posted November 18, 2012 Try replacing an animation first, before trying to make a completely new class for Matthew. Ok I did that. Now what? Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted November 18, 2012 Share Posted November 18, 2012 If you've successfully done than, then start experimenting. Start reading the Ultimate Tutorial. Because whatever you need to do to achieve your goal is in that chapter I pointed out. And the spoiler'd for space post with the screenshots. Quote Link to comment Share on other sites More sharing options...
ThisProfileNoLongerUsed Posted November 18, 2012 Author Share Posted November 18, 2012 (edited) I'm sorry but this is too confusing for me, and the tutorial's not helping at all. Can someone just tell me step-by-step, and guide me through this? I'm sorry, but this is too confusing, guys. :( EDIT: I forgot to mention this, but I want to use this as his Promoted animation. Edited November 18, 2012 by Rokk Quote Link to comment Share on other sites More sharing options...
CT075 Posted November 18, 2012 Share Posted November 18, 2012 just replace the assassin animation and be done with it Quote Link to comment Share on other sites More sharing options...
ThisProfileNoLongerUsed Posted November 18, 2012 Author Share Posted November 18, 2012 (edited) just replace the assassin animation and be done with it No, I just want Matthew to use it, not Legault, too. I want him to keep his Assassin promotion. Edited November 18, 2012 by Rokk Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted November 18, 2012 Share Posted November 18, 2012 No, I just want Matthew to use it, not Legault, too. I want him to keep his Assassin promotion. If you replace the Assassin animation, Legault won't use it. He has his own animation with the longer hair. It would be Jaffar that you have to worry about. Quote Link to comment Share on other sites More sharing options...
CT075 Posted November 18, 2012 Share Posted November 18, 2012 if you want to do something complicated you're not allowed to complain that it's too complicated ;/ Quote Link to comment Share on other sites More sharing options...
ThisProfileNoLongerUsed Posted November 18, 2012 Author Share Posted November 18, 2012 If you replace the Assassin animation, Legault won't use it. He has his own animation with the longer hair. It would be Jaffar that you have to worry about. And how do I avoid Jaffar using the Rogue class? Couldn't I just make a new class for Matthew by adding in the Rogue class? If so, how do I do that? I'm sorry I keep asking these questions, this is just too difficult for me right now. Quote Link to comment Share on other sites More sharing options...
CT075 Posted November 18, 2012 Share Posted November 18, 2012 play with the options in the class editor and as i said don't complain about something being too complicated if you want to do something complicated Quote Link to comment Share on other sites More sharing options...
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