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Why can Cavaliers use two weapons unpromoted


Emperor Hardin
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To be fair, FE7 doesn't have many options that advantage Archers like height advantage in games like FE10 or TRS. Only one defend map, Kinship's Bond, has ballistae, but they start closer to the enemies. Then you have to take into account the strength of the player units agaisnt the enemies, where FE7 enemies are relatively easier to defeat compared to FE6 or FE12, making archery especially valuable in those games as chip damage. Both of them also happen to have lower quality throwing weapons and a fairly high density of flyers in numerous chapters. FE12 then brings reclass in the picture, allowing any random promoted unit to gain an automatic and valuable C Bows as a Sniper. As for FE4, I suppose Ichival is part of the equation, but since they lack a horse I don't think they're considered that good. They do have better class base stats and an automatic Pursuit.

A chapter like 3-13 in FE10 would be a good example of a defend chapter where Archers are valuable. Of course, if you deny perks like ballistae that you can actually use and height advantage to your Archers, they're not going to be doing that great, though even a chapter similar to this one with neither ballistae or height advantage is good for Archers if they can have someone else choke the points for them.

I wonder when a serious translating project is going to happen with this one. That and I guess not everyone can run a PS2 emulator very well.

iirc there's not even a decent ps2 e.ulator out.

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