Lord of Gabriel Knight Posted July 20, 2014 Share Posted July 20, 2014 The trim and hair are shaded very jaggedly. Try smoothing them out. Quote Link to comment Share on other sites More sharing options...
Fateborn Posted July 24, 2014 Author Share Posted July 24, 2014 (edited) So, I'm remaking Minerva's head from the scratch, but that face too smexy for me to touch, so I'm using it as base. Her head is noticably smaller now, the colored is the original, the outline is the new scratch. Fuck, forgot the mug. Edited July 24, 2014 by Fateborn Quote Link to comment Share on other sites More sharing options...
Fateborn Posted July 24, 2014 Author Share Posted July 24, 2014 (edited) Yay for double post. plsnobanmemod I'm deadbeat. I think this need some more works, but I can't really see how to 'fix' the problems I can see. I'm also tired, so I'll look up the feedback tomorrow. Edit: Fixed eyes. -Snooze- Edited July 24, 2014 by Fateborn Quote Link to comment Share on other sites More sharing options...
Ansem Posted July 24, 2014 Share Posted July 24, 2014 (edited) i think you should get rid of the head, maybe have her face another direction. her head tilting back looks awkward also her face looks like it is the same size as the original. you need to resize that as well Edited July 24, 2014 by Richter Quote Link to comment Share on other sites More sharing options...
Fateborn Posted July 24, 2014 Author Share Posted July 24, 2014 i think you should get rid of the head, maybe have her face another direction. her head tilting back looks awkward also her face looks like it is the same size as the original. you need to resize that as well I resized it by a pixel or two. :\ Quote Link to comment Share on other sites More sharing options...
Lord of Gabriel Knight Posted July 24, 2014 Share Posted July 24, 2014 Why does she have no hair on the left side of the sprite? With her hairstyle, she should have some there besides the sideburn. Quote Link to comment Share on other sites More sharing options...
Siuloir Posted July 24, 2014 Share Posted July 24, 2014 Her hair and neck need serious reshading. Quote Link to comment Share on other sites More sharing options...
Lord of Gabriel Knight Posted July 24, 2014 Share Posted July 24, 2014 Also, the armor is shaded pretty badly and the trim is done incorrectly. Trim should look something like this: Quote Link to comment Share on other sites More sharing options...
Fateborn Posted July 24, 2014 Author Share Posted July 24, 2014 (edited) Also, the armor is shaded pretty badly and the trim is done incorrectly. Trim should look something like this: I didn't want those sort of trims, I was going for the Official art one, http://fireemblemblog.files.wordpress.com/2008/11/minerva.jpg I've been referencing from this to redesign her armor. Edit: Last edit for the night. Time to tuck myself in. Edited July 24, 2014 by Fateborn Quote Link to comment Share on other sites More sharing options...
Lord of Gabriel Knight Posted July 24, 2014 Share Posted July 24, 2014 I mean, that's how the trim should be sprited. It doesn't matter whether it's plain or ornate, your spriting method is incorrect. Quote Link to comment Share on other sites More sharing options...
Fateborn Posted July 24, 2014 Author Share Posted July 24, 2014 (edited) Oh, I took what you meant the wrong way. Sorry about that. I understood it... a bit? Being sleepless sucks. Trying lightest to second dark skin tone instead. Looks better than 2nd lightest to darkest. Was wondering why she still didn't look like Minerva so I look a second hard look. Her shoulder plates aren't right. So there. Edited July 24, 2014 by Fateborn Quote Link to comment Share on other sites More sharing options...
Siuloir Posted July 24, 2014 Share Posted July 24, 2014 (edited) Her mouth is all sorts of weird, too. It does not look like a human mouth, nor do her eyes. Edited July 24, 2014 by Siuloir Quote Link to comment Share on other sites More sharing options...
Alabaster Posted July 24, 2014 Share Posted July 24, 2014 (edited) am sorry but hair was better before... °-° now he's got a huge face (esp the eyes) and no skull or something like dat Edited July 24, 2014 by D'Artagnih Quote Link to comment Share on other sites More sharing options...
Haku Posted July 24, 2014 Share Posted July 24, 2014 You should get rid of the hair fate, and draw a new skull shape from scratch. Then draw with the curved line tool or with the pencil strands of hair and build from there I guess. Also the trim needs more skin shades, and it is generally meant to be pillow shaded iirc Quote Link to comment Share on other sites More sharing options...
NICKTâ„¢ Posted July 24, 2014 Share Posted July 24, 2014 (edited) I'm not the best at head-shapes and getting skulls right, but I was getting tired of coming here every update and seeing no improvement on the mug at all. Edited July 24, 2014 by NICKTâ„¢ Quote Link to comment Share on other sites More sharing options...
Alabaster Posted July 24, 2014 Share Posted July 24, 2014 I am sorry but... the facial features are kind of scary now...? >.< Quote Link to comment Share on other sites More sharing options...
Lenh Posted July 24, 2014 Share Posted July 24, 2014 I feel you should just reference this guy, but recommend that you just go back to something simpler to work on/getFeedbackFrom. Atm her body is completely disjointed from her head, and the neck is just a blob of misshaded pixels. Quote Link to comment Share on other sites More sharing options...
ghast Posted July 24, 2014 Share Posted July 24, 2014 this seems to be more trouble than what it's worth :x Quote Link to comment Share on other sites More sharing options...
Fateborn Posted July 24, 2014 Author Share Posted July 24, 2014 Indeed. -evaluate life choices intensify- Quote Link to comment Share on other sites More sharing options...
Fateborn Posted August 26, 2014 Author Share Posted August 26, 2014 Well, I don't know what to do with her. Quote Link to comment Share on other sites More sharing options...
Toa Posted August 26, 2014 Share Posted August 26, 2014 (edited) I feel like she just looks way too much like Idoun. Your attempts to make her different are ok, but she still screams Idoun. Changing her hair color might make her a bit more unique, but still kinda lazy. Honestly, I'd restart the whole thing with one of the other hoods so as to get a different pose and make her more different from Idoun. Edited August 26, 2014 by Toa Quote Link to comment Share on other sites More sharing options...
Fateborn Posted August 26, 2014 Author Share Posted August 26, 2014 But I like the design of the hood though. I asked for a feedback earlier with another, and he said he didn't see Idoun in the mug. Funnily enough, I see Idoun the same way as you do. Quote Link to comment Share on other sites More sharing options...
Toa Posted August 27, 2014 Share Posted August 27, 2014 (edited) If by design you mean the trim, I don't think it would be that hard to re-add. The other hoods are all pretty similar at the base, I think you could make some small edits to the shape and have pretty much the same hood at a less identifiable angle. Edited August 27, 2014 by Toa Quote Link to comment Share on other sites More sharing options...
Siuloir Posted August 27, 2014 Share Posted August 27, 2014 Her arm is kinda awkward exposed, making the wrap of the cloak look very bizarre. Quote Link to comment Share on other sites More sharing options...
Fateborn Posted December 9, 2014 Author Share Posted December 9, 2014 I'M BACK. Remember Minerva? Well I went back on her I completely re-did everything pixel for pixel save for the face while using both Official artwork and AthenaWyrm's mug for reference. So how did I do this? I flipped her posture around. The way her neck was turning, it would be VERY uncomfortable if her body stood the other way, so I made it face where her face would face, so it helps her neck out. But I can't seem to make the posture feels right with her head tilt. I tried raising left shoulder to incite putting her hand on her hip but it didn't go right. Any idea to improve that? The trim and some portion of her neck shading feels wrong too. Why can't I be better at trim?! Quote Link to comment Share on other sites More sharing options...
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