LeThiAnh Posted February 14, 2013 Share Posted February 14, 2013 Most people already knew about this from either GameFaqs or from Rey's topic: http://serenesforest.net/forums/index.php?showtopic=37569 Here's the reverse of this bug. After beating the game (with English voices on), go directly to theater, watch a clip and viola, Japanese voices is automatically switched on. I tested this after starting the game from 3DS main menu, and even soft resetting does this when checking the theater. A tad bit annoying if someone wants to see the clips in English. Anybody found any other bugs out there? :O Quote Link to comment Share on other sites More sharing options...
Sigue Posted February 14, 2013 Share Posted February 14, 2013 Sounds like whoever did the programming for the dual audio did a real shit job. Can't they like, patch this or something? Quote Link to comment Share on other sites More sharing options...
Shadow Stalker X Posted February 14, 2013 Share Posted February 14, 2013 There is another bug I encountered. Sometimes when I'm playing the DLC maps, the music that plays in the background is whatever skirmish music I have set, rather than the music that's suppose to play on the map. Quote Link to comment Share on other sites More sharing options...
Diortem Posted February 14, 2013 Share Posted February 14, 2013 There is another bug I encountered. Sometimes when I'm playing the DLC maps, the music that plays in the background is whatever skirmish music I have set, rather than the music that's suppose to play on the map. I've had that happen, too. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted February 14, 2013 Share Posted February 14, 2013 (edited) Man, this sounds really messy. I mean, how difficult can this be? Personally I don't imagine it to be more complicated then a multidimensional array. I guess they added the feature late during localization when they were pretty much done with playtesting. Still, I usually expect higher standards from Nintendo. Anyway, Nintendo should really patch this one. After all, they can do this these days. And if nothing else I expect this to be fixed by the time of the EU release. Edited February 14, 2013 by BrightBow Quote Link to comment Share on other sites More sharing options...
NeonZ Posted February 14, 2013 Share Posted February 14, 2013 There is another bug I encountered. Sometimes when I'm playing the DLC maps, the music that plays in the background is whatever skirmish music I have set, rather than the music that's suppose to play on the map. That happened in the Japanese version too. I don't think it's a bug. It only seems to happen during replays, never the first playthrough. Quote Link to comment Share on other sites More sharing options...
nocturnal YL Posted February 14, 2013 Share Posted February 14, 2013 There is another bug I encountered. Sometimes when I'm playing the DLC maps, the music that plays in the background is whatever skirmish music I have set, rather than the music that's suppose to play on the map. Happens more than often even in the JP version. It happens because the music is not loaded properly (duh). To prevent it from happening, try not to skip the "Objective: Rout enemies" text you see right before the battle. Quote Link to comment Share on other sites More sharing options...
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