Brendor Posted February 19, 2013 Share Posted February 19, 2013 One: How do I get the "To Be Continued" thing to show up? Two: as you can see here, when I go into GBA GE to change palettes, it won't allow me to change the colors. what do? Quote Link to comment Share on other sites More sharing options...
CT075 Posted February 19, 2013 Share Posted February 19, 2013 1. two options - a) dissect the LYN_END event code and see how it does the graphic b) re-insert the screen as a CG using FEditor and display it via your events that way i would personally use the second option 2. there are better ways to edit the palette i think the most recent version of GBAGE disabled editing palettes because there were issues with compressed palettes and stuff Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted February 19, 2013 Share Posted February 19, 2013 it's a BG, so you could just use the BG #define ToBeContinued 0x5E Quote Link to comment Share on other sites More sharing options...
Brendor Posted February 19, 2013 Author Share Posted February 19, 2013 How do I use the BG? Quote Link to comment Share on other sites More sharing options...
CT075 Posted February 19, 2013 Share Posted February 19, 2013 with the event code Quote Link to comment Share on other sites More sharing options...
FalconVegeta1986 Posted February 19, 2013 Share Posted February 19, 2013 i think the most recent version of GBAGE disabled editing palettes because there were issues with compressed palettes and stuff What kind of issues would you be talking about? I've edited at least 2 dozen or so palettes by now, and haven't had any issues with it. But i've only used GBAGE for palettes and weapon icons, so maybe inserting other graphics could be an issue? Quote Link to comment Share on other sites More sharing options...
Brendor Posted February 19, 2013 Author Share Posted February 19, 2013 It's says no such code as "BG" Quote Link to comment Share on other sites More sharing options...
FalconVegeta1986 Posted February 19, 2013 Share Posted February 19, 2013 If i'm doing this right, BACG 0x5E should give you what you're looking for. Put that in your event script wherever you want it. Quote Link to comment Share on other sites More sharing options...
Brendor Posted February 19, 2013 Author Share Posted February 19, 2013 Thanks man :D Quote Link to comment Share on other sites More sharing options...
CT075 Posted February 19, 2013 Share Posted February 19, 2013 What kind of issues would you be talking about? I've edited at least 2 dozen or so palettes by now, and haven't had any issues with it. But i've only used GBAGE for palettes and weapon icons, so maybe inserting other graphics could be an issue? weapon icons aren't compressed Quote Link to comment Share on other sites More sharing options...
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