CinderSkye Posted February 20, 2013 Share Posted February 20, 2013 THUNDERATION! ... They could have used a few more voice samples for the peasants. Is it just me, or is there no way any playable character but Anna can actually pull off the Trickster look? Ye gods. The enemies have a great coloration for Trickster... Ylisse, not so much. Go ahead, try it if you haven't. (Is there anyone besides Anna and Gangrel who gets a special suit for that? 'cause... blech...) Quote Link to comment Share on other sites More sharing options...
Agro Posted February 20, 2013 Share Posted February 20, 2013 no i think most if not all characters pull off the look pretty well Quote Link to comment Share on other sites More sharing options...
Silver Lightning Posted February 20, 2013 Share Posted February 20, 2013 The only aesthetic gripe for me was the feet, but I got over that pretty fast.....I actually haven't tried using anyone other than Anna and Gangrel as trickters since I've heard no one does it better, but it can't look that different from them or the enemies....can they??? Quote Link to comment Share on other sites More sharing options...
BlueLeafeon Posted February 20, 2013 Share Posted February 20, 2013 (edited) My gripe is that Chrom's sprite doesn't update after he promoted to great lord. HIS GREAT LORD UNIFORM IS AWESOME. D8 As for trickers, I think they ALL look silly. Anna looks like her butt is huge. Edited February 20, 2013 by MagicLeafy Quote Link to comment Share on other sites More sharing options...
Glixinator Posted February 20, 2013 Share Posted February 20, 2013 Well I currently have Kellam and Panne as Tricksters, and I must say that all tricksters seem like they'd fit right in at a circus. The wierdest for me was when I promoted Sully to a Great Knight, female GK's look wierd. Quote Link to comment Share on other sites More sharing options...
CinderSkye Posted February 20, 2013 Author Share Posted February 20, 2013 I'm never going to get over the weird little dance that Generals do at the end of a healing or dance activation that they just received. What the fuck, they just keep bouncing in different angles. Quote Link to comment Share on other sites More sharing options...
sunshineYON Posted February 20, 2013 Share Posted February 20, 2013 I love the battle animations but the characters look like they are constantly walking, fighting on a waxed floor. There's just no traction whatsoever :\ Also no one has feet! Rather, their feet are so freakin' small! No wonder Sumia trips all the time. It's like their legs go to their shins then there is a little stubble that they call feet... Quote Link to comment Share on other sites More sharing options...
Faye Posted February 20, 2013 Share Posted February 20, 2013 I wish everyone kept their unique color schemes even if they're reclassed. D8 My first file has both Ricken and a Ricken-fathered Morgan as Sages, and I'd find it hard to tell them apart were it not for the hat the former wears. Quote Link to comment Share on other sites More sharing options...
nocturnal YL Posted February 20, 2013 Share Posted February 20, 2013 There are quite a few gripes in this aspect for me. First, there's the clipping problem. War cleric holding an axe? The axe gets clipped into the dress. Two flying units with dual guard? Massive clip. Apparently, having your neighbour's griffon's wings flap over your head is a fun thing to do. At least make them move away from each other after guarding. I think sages' legs clip with their robes too. And then there are the battle scenes. I know the 3DS isn't that powerful and this game is already doing great, but come on. If you have 2D bitmap trees and grass, don't zoom your camera into those. Trickster's idle animation looks rather weird. No one stands like that. I wish everyone kept their unique color schemes even if they're reclassed. D8 My first file has both Ricken and a Ricken-fathered Morgan as Sages, and I'd find it hard to tell them apart were it not for the hat the former wears. Reclass both Lissa and Emmeryn to sages. Now you have two green-robed, yellow-haired sages. But yeah, if making unique models for everyone is too much work, at least make them keep their colour schemes. Quote Link to comment Share on other sites More sharing options...
CinderSkye Posted February 20, 2013 Author Share Posted February 20, 2013 There are quite a few gripes in this aspect for me. First, there's the clipping problem. War cleric holding an axe? The axe gets clipped into the dress. Two flying units with dual guard? Massive clip. Apparently, having your neighbour's griffon's wings flap over your head is a fun thing to do. At least make them move away from each other after guarding. I think sages' legs clip with their robes too. And then there are the battle scenes. I know the 3DS isn't that powerful and this game is already doing great, but come on. If you have 2D bitmap trees and grass, don't zoom your camera into those. Trickster's idle animation looks rather weird. No one stands like that. Reclass both Lissa and Emmeryn to sages. Now you have two green-robed, yellow-haired sages. But yeah, if making unique models for everyone is too much work, at least make them keep their colour schemes. I'm pretty sure Lissa's outfit is an intentional reference in that case, just like Miriel and Laurent's hats. Quote Link to comment Share on other sites More sharing options...
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