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Fire Emblem 11 Falcon Knights


thetiger39
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Does anyone know how to naturally turn peg knights into falcon knights? I'm using the Nightmare program and in the class modules there is a poitner called promote to class 0x76AC then I go to the Falcon Knight's class ID and its a different one 0xC983.

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Try changing 0x76AC to 0x75F4. I'm too lazy to check if it works, but assuming Blazer labelled the pointer correctly, it should.

I also remember changing the promotions way back and IIRC it was pretty simple to do.

EDIT

The way it works is that the pointer points to the promoted class's data, not their ID. Falcon Knight's data starts at 0x7614, so the pointer should be 0x75F4.

Ironically, the first value is a pointer to the Falcon Knight's ID, so you've almost got a pointer to a pointer!

Edited by VincentASM
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