Ice Sage Posted May 4, 2013 Share Posted May 4, 2013 ah, I see. that's sounds great. i'm definitely gonna try Henry/sumia next time thanks! Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 4, 2013 Author Share Posted May 4, 2013 Thanks to SB, I've added chapter 6 into the post http://serenesforest.net/forums/index.php?showtopic=39825&p=2382437 there. I don't know how i missed it, I had it written out and everything! Quote Link to comment Share on other sites More sharing options...
shadykid Posted May 4, 2013 Share Posted May 4, 2013 is it just me, or did your avatar get a lot of shitty levels Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 4, 2013 Author Share Posted May 4, 2013 (edited) My avatar always gets a lot of shitty levels I'm totally used to it I just don't even care anymore haha for referance my first avatar at 20/20/5 [spoiler=large picture]] Edited May 4, 2013 by General Horace Quote Link to comment Share on other sites More sharing options...
Ice Sage Posted May 4, 2013 Share Posted May 4, 2013 haha cyas better than his fe12 self but still so bad lol Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted May 4, 2013 Share Posted May 4, 2013 (edited) My avatar always gets a lot of shitty levels I'm totally used to it I just don't even care anymore haha for referance my first avatar at 20/20/5 [spoiler=large picture]] Ouch man I've found that making Sumia a Dark Flier allowed her to transition into the Valm Arc pretty well, due to the high amount of more high defence low resistance units, and Henry helps accomplish this pretty well, giving her some more magic to hit harder, along with some much needed durability. I think if she was still paired with Frederick, her combat would be significantly worse, especially from 2 range. Galeforce is honestly just the icing on the cake. I'd say Dark Flier is the superior choice for her, and her magic growth in the dark flier class seems to be adequete enough. HMMMM... I never was all that fond of Henry/Sumia for whatever reason. Maybe it's because he joins with abysmal speed and the fact that I prefer her other marriage prospects (read: Male Avatar, Frederick, Chrom) hurts the case for Sumia/Henry almost beyond repair? Edited May 4, 2013 by Levant Fortner Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 4, 2013 Author Share Posted May 4, 2013 (edited) The whole idea behind Sumia/Henry was to really make him into a real unit, giving him the speed he needs to double. His speed growth (as far as I know) is actually pretty good, and he was doubling mages as early as chapter 15. She gives him +8 speed, which is more than enough once he's promoted. Henry gives her durability and the magic to handle enemies with high defence. Edited May 4, 2013 by General Horace Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted May 4, 2013 Share Posted May 4, 2013 The whole idea behind Sumia/Henry was to really make him into a real unit, giving him the speed he needs to double. His speed growth (as far as I know) is actually pretty good, and he was doubling mages as early as chapter 15. She gives him +8 speed, which is more than enough once he's promoted. Henry gives her durability and the magic to handle enemies with high defence. I see... It's more a case of me being P.O.'d that she's so restricted in terms of marriage options. Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 5, 2013 Author Share Posted May 5, 2013 (edited) Paralogue Party Time! [spoiler=Paralogue 12 (Morgan) - 4/79 turns] Managed to get all the chests and rout the chapter! Henry promoted, and he's actually a pretty darn good unit now. I think i'll post a chart of everyone's offence when paired up when Henry Sumia hit their S Support, which shouldn't be too far off. Sumia flew with Carmen to Morgan, and tossed him a second seal and Carmen, and he Sealed to a Mercenary. Panne and Frederick flew up the middle, getting the chest on turn 3, (could have been turn two if Panne had Deliverer before this chapter, which would have saved a turn). Everyone else went up the left side, allowing the thief to nab the fortify for us. I doubt i'll get around to using it, but you never know. Sumia picked off the bottom thief for whatever he had, a buillon? I forget. I'm not sure who to use Naga's tear on, Frederick, Sumia, and Henry all seem like good candidates. I'll save it for now. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT CHROM 18/03.21 GREAT LORD 42 22 02 21 17 23 21 08 A SWORD D LANCE S SULLY C CARMEN CARMEN 18/07.04 GRANDMASTER 53 23 16 18 18 17 18 13 C SWORD C TOME S LON'QU C LISSA C SULLY C VAIKE C CHROM FREDERICK ??/14.45 GREAT KNIGHT 43 23 02 20 17 10 23 10 A LANCE A AXE A SWORD S PANNE A SUMIA LISSA 14/02.57 SAGE 29 02 17 13 13 17 07 12 C STAFF E TOME A LIBRA C CARMEN SULLY 16/06.19 PALADIN 46 20 04 17 23 17 20 15 A LANCE C SWORD S CHROM SUMIA 20/04.32 DARK FLIER 41 18 15 31 28 19 10 16 A LANCE D TOME B HENRY A FREDERICK B CORDELIA LON'QU 15/05.26 ASSASSIN 26 20 04 25 27 20 11 08 A SWORD E BOW S CARMEN PANNE 10/14/05.46 GRIFFON RIDER 53 28 05 29 28 16 23 10 B AXE S FREDERICK LIBRA ??/04.78 WAR MONK 42 15 17 15 16 12 12 16 B AXE C STAVES A LISSA HENRY 19/01.60 DARK KNIGHT 48 11 19 24 16 12 25 10 C TOME E SWORD C SUMIA LUCINA 10/07.29 CAVALIER 37 18 02 19 17 20 16 07 C SWORD E LANCE C CARMEN C CHROM C SULLY MORGAN 10/01.00 MERCENARY 36 16 08 17 17 14 11 07 C SWORD C CARMEN C LON'QU [spoiler=Paralogue 8 (Kjelle) - 5/84 turns] I'm not gonna lie, I thought the chapter was kill boss the whole time, and was very confused when the chapter didn't end when he died. Sully and Chrom ran up the middle, and opened the door on turn 2, recruiting Kjelle on turn 3. Her stats are pretty fabulous, I think i'll end up using her as a Yarne bot, since Cynthia probably won't be too strong of a unit. Frederick hit level 15, i'll probably swap him over to Paladin and Naga Tear him. This will probably let him double the faster enemy types he's missing now. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT CHROM 18/03.90 GREAT LORD 42 22 02 21 17 23 21 08 A SWORD D LANCE S SULLY C CARMEN C LUCINA C KJELLE CARMEN 18/08.27 GRANDMASTER 54 24 16 18 19 18 19 14 C SWORD C TOME S LON'QU C LISSA C SULLY C VAIKE C CHROM FREDERICK ??/15/01.00 PALADIN 48 24 05 24 22 13 22 17 A LANCE A SWORD S PANNE A SUMIA LISSA 14/03.72 SAGE 29 02 17 14 13 18 07 12 B STAFF E TOME A LIBRA C CARMEN SULLY 16/07.61 PALADIN 47 21 05 18 23 17 20 15 A LANCE B SWORD S CHROM C KJELLE SUMIA 20/05.10 DARK FLIER 42 19 15 31 29 20 10 16 A LANCE D TOME B HENRY A FREDERICK B CORDELIA LON'QU 15/06.08 ASSASSIN 37 21 04 26 27 20 11 08 A SWORD E BOW S CARMEN C MORGAN PANNE 10/14/06.87 GRIFFON RIDER 54 29 05 30 28 17 24 10 A AXE S FREDERICK LIBRA ??/05.35 WAR MONK 43 15 17 16 16 12 13 16 B AXE C STAVES A LISSA HENRY 19/03.99 DARK KNIGHT 49 13 19 24 18 13 25 11 B TOME E SWORD B SUMIA LUCINA 10/08.12 CAVALIER 37 19 02 19 18 21 16 07 C SWORD E LANCE C CARMEN C CHROM C SULLY MORGAN 10/06.78 MERCENARY 41 17 08 20 21 17 12 08 C SWORD C CARMEN C LON'QU KJELLE 11/01.00 CAVALIER 35 16 02 16 15 17 16 05 C LANCE E SWORD C SULLY C CHROM Yeah naga tear'd Fred. He's pretty damn solid. time to see if i die horribly in Yarne's Paralogue. edit: i didn't because Panne is the best [spoiler=Paralogue 13 (Yarne) - 3/87 turns] Assisted the Paladins because the Generals are ironically easier to kill. Panne flew north with Fred and recruited yarne, then did stuff on the EP. The generals had anywhere from 6 to 25ish hit on her, and did pretty minimal damage, and along with Frederick's high guard chance, it was pretty safe. Only one green dude died too, rip that one stupid paladin. Got the two villages, and got some of my weaker units a couple kills. Gonna keep Yarne as a taguel as a support bot for Kjelle, I think. The bonuses are pretty cool and he has dual guard+ too. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT CHROM 18/04.06 GREAT LORD 43 22 03 22 18 23 22 08 A SWORD D LANCE S SULLY C CARMEN C LUCINA C KJELLE CARMEN 18/08.37 GRANDMASTER 54 24 16 18 19 18 19 14 C SWORD C TOME S LON'QU C LISSA C SULLY C VAIKE C CHROM FREDERICK ??/15/01.54 PALADIN 48 24 05 24 22 13 22 17 A LANCE A SWORD S PANNE A SUMIA C YARNE LISSA 14/04.62 SAGE 30 03 18 14 14 19 07 13 B STAFF E TOME A LIBRA C CARMEN SULLY 16/07.61 PALADIN 47 21 05 18 23 17 20 15 A LANCE B SWORD S CHROM C KJELLE SUMIA 20/05.35 DARK FLIER 42 19 15 31 29 20 10 16 A LANCE D TOME A HENRY A FREDERICK B CORDELIA LON'QU 15/06.08 ASSASSIN 37 21 04 26 27 20 11 08 A SWORD E BOW S CARMEN C MORGAN PANNE 10/14/09.33 GRIFFON RIDER 57 31 06 31 30 18 26 11 A AXE S FREDERICK C YARNE LIBRA ??/05.35 WAR MONK 43 15 17 16 16 12 13 16 B AXE C STAVES A LISSA HENRY 19/05.09 DARK KNIGHT 51 13 20 25 19 13 27 12 B TOME E SWORD A SUMIA LUCINA 10/08.89 CAVALIER 37 19 02 19 18 21 16 07 B SWORD E LANCE C CARMEN C CHROM C SULLY MORGAN 10/06.78 MERCENARY 41 17 08 20 21 17 12 08 C SWORD C CARMEN C LON'QU KJELLE 11/02.14 CAVALIER 36 17 02 16 17 17 16 05 C LANCE E SWORD C SULLY C CHROM YARNE 10.00 TAGUEL 41 20 03 22 21 18 16 07 BEASTSTONE C FREDERICK C PANNE Yarne's stats are obviously with the boosts from his stone. Since Libra and Lissa are taking forever to bone, I think I'm just going to drop them. Their offence is collectively terrible, and staves aren't really a desperate resource. They're just really taking up space. Sorry Owain! EDIT: jk, looks like they scraped by because of deployment slots. Maybe there's hope for them yet. Looks like the team is rounding out nicely. Henry was actually pretty good at taking out the generals, with good durability and hitting resistance. Edited May 5, 2013 by General Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 5, 2013 Author Share Posted May 5, 2013 I've finished the run completely, but I'm too tired (read: lazy) to update right now, so I'm just gonna leave you with the Battles/Won chart from endgame to deduce how the units did. Don't worry, i'll still post everything else! Tomorrow. Frederick 183/129 Panne 156/122 Sumia 152/118 Henry 103/84 Chrom 110/79 Carmen 110/78 Sully 103/65 Lon'qu 71/56 Morgan 54/41Kjelle 52/35 Lucina 39/31 Cynthia 20/11 Libra 34/11 Yarne 14/7 Lissa 11/4 Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 5, 2013 Author Share Posted May 5, 2013 (edited) [spoiler=Chapter 16 - 3/90 turns] PICK A GOD AND PRAY Panne flew ahead, and switched to Frederick - even without a good +speed pairup he doubled every non falconknight or hero on the map without tonics (read almost all of it), and was borderline orko'ing (without Luna or a 67% dual strike chance from Panne twice) with a javelin, so I'd call that perfomance in his words, "impressive" Lucina hit the magic level 10, and she'll be promoting for the next chapter. Morgan is close, while Kjelle will probably catch up in Owain's and Cynthia's paralogue (Lissa and Libra finally got S!!!). Another thing I haven't actually mentioned is how solid Henry is doing right now. He doubles a good chunk of the enemies and is nigh unkillable, and its not long after his jointime. Sumia's offence is pretty good with the magicks as well. Panne killed Cervantes with a hammer. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT CHROM 18/04.92 GREAT LORD 43 22 03 22 18 23 22 08 A SWORD D LANCE S SULLY C LUCINA C KJELLE CARMEN 18/08.37 GRANDMASTER 54 24 16 18 19 18 19 14 C SWORD C TOME S LON'QU C LISSA C SULLY FREDERICK ??/15/02.78 PALADIN 49 24 05 25 22 14 23 18 A LANCE A SWORD S PANNE A SUMIA C YARNE LISSA 14/05.40 SAGE 31 03 18 15 15 19 08 13 B STAFF E TOME A LIBRA C CARMEN SULLY 16/08.17 PALADIN 48 22 05 18 24 18 21 16 A LANCE B SWORD S CHROM C KJELLE SUMIA 20/06.06 DARK FLIER 43 19 16 32 30 20 10 16 A LANCE D TOME A HENRY A FREDERICK B CORDELIA LON'QU 15/06.08 ASSASSIN 37 21 04 26 27 20 11 08 A SWORD E BOW S CARMEN C MORGAN PANNE 10/14/10.34 GRIFFON RIDER 58 31 06 32 31 19 27 11 A AXE S FREDERICK C YARNE LIBRA ??/05.68 WAR MONK 43 15 17 16 16 12 13 16 B AXE C STAVES A LISSA HENRY 19/05.48 DARK KNIGHT 51 13 20 25 19 13 27 12 B TOME E SWORD A SUMIA LUCINA 10/10/01.00 PALADIN 45 24 04 22 20 23 19 14 B SWORD E LANCE B MORGAN C CARMEN C CHROM C SULLY MORGAN 10/07.98 MERCENARY 42 18 08 21 21 18 13 09 C SWORD B LUCINA C CARMEN C LON'QU KJELLE 11/04.37 CAVALIER 37 19 03 18 18 17 18 06 C LANCE E SWORD C SULLY C CHROM YARNE 10.00 TAGUEL 41 20 03 22 21 18 16 07 BEASTSTONE C FREDERICK C PANNE I really like Lucina's and Morgan's support <3 oh god owain is horrid [spoiler=Paralogue 5 (Owain) - 3/93 turns] I even got Missletain! Morgan went south and got a button of levels; the enemies here are really quite pathetic. Kjelle and Yarne handled the north enemies, while Henry and Sumia went for the boss. An assortment of units visited the villagers. Cynthia's stats look really good. I kind of want to use her D: I might delegate Owain to support bitch. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT CHROM 18/06.32 GREAT LORD 44 23 03 23 19 24 23 08 A SWORD C LANCE S SULLY C CARMEN C LUCINA C KJELLE CARMEN 18/09.03 GRANDMASTER 55 24 16 19 20 19 19 14 C SWORD C TOME S LON'QU C LISSA C SULLY C VAIKE C CHROM FREDERICK ??/15/02.83 PALADIN 49 24 05 25 22 14 23 18 A LANCE A SWORD S PANNE A SUMIA C YARNE LISSA 14/05.40 SAGE 31 03 18 15 15 19 08 13 B STAFF E TOME A LIBRA C CARMEN SULLY 16/08.36 PALADIN 48 22 05 18 24 18 21 16 A LANCE B SWORD S CHROM C KJELLE SUMIA 20/07.26 DARK FLIER 44 19 17 32 31 21 11 16 A LANCE C TOME S HENRY A FREDERICK B CORDELIA LON'QU 15/06.86 ASSASSIN 37 21 04 26 27 20 11 08 A SWORD E BOW S CARMEN C MORGAN PANNE 10/14/10.68 GRIFFON RIDER 58 31 06 32 31 19 27 11 A AXE S FREDERICK C YARNE LIBRA ??/05.68 WAR MONK 43 15 17 16 16 12 13 16 B AXE C STAVES S LISSA HENRY 19/06.08 DARK KNIGHT 52 15 20 26 20 13 28 12 B TOME E SWORD S SUMIA LUCINA 10/10/01.22 PALADIN 45 24 04 22 20 23 19 14 B SWORD E LANCE B MORGAN C CARMEN C CHROM C SULLY MORGAN 10/14/01.00 HERO 52 24 12 27 28 18 17 14 B SWORD D AXE B LUCINA C CARMEN C LON'QU KJELLE 11/06.60 CAVALIER 38 21 03 19 20 19 19 06 C LANCE E SWORD C YARNE C SULLY C CHROM YARNE 11.03 TAGUEL 42 21 03 23 21 19 16 07 BEASTSTONE C KJELLE C FREDERICK C PANNE OWAIN 10/01.00 ASSASSIN 34 14 09 22 20 13 11 08 C SWORD E BOW C LISSA C LIBRA I gave Morgan an arms scroll for D axes; Lucina has Discipline and almost has D lances. I just instapromoted Owain so he'd give Cynthia better bonuses, and Assassin promo gains are pretty legit. lots of bows in the pegasus knight paralogue, ironically. [spoiler=Paralogue 9 (Cynthia) - 3/96 turns] Frederick took the point - too many bows for Panne, probably the only chapter other than Mila Tree where a switch is required. Henry and Sumia meandered off to recruit Cynthia, Lucina and Morgan went to the right, and the rest of the group picked up scraps. Like promised, i'm posting a chart of the pairup stats of all the units to compare them better, in the order i look at them on my 3ds (read, no particular order) UNIT HP ST MG SK SP LC DF RS HENRY 53 16 27 29 29 15 30 18 SUMIA 44 20 23 34 35 22 18 20 PANNE 60 39 06 39 38 20 34 12 FREDERICK 51 34 05 29 26 19 30 20 MORGAN 54 30 13 34 34 22 21 15 LUCINA 45 26 05 28 26 25 23 15 CHROM 44 32 03 28 25 26 29 09 SULLY 48 25 06 21 32 27 24 17 CYNTHIA 36 18 11 28 31 19 15 12 OWAIN FUCK THAT LON'QU 38 28 09 31 34 22 12 09 CARMEN 55 30 16 25 28 21 20 14 KJELLE 39 29 04 26 28 22 24 08 YARNE 42 26 03 27 25 21 21 07 tl;dr Panne Crushes everyone and Henry or Morgan are in the running for second. Lmao at Lon'qu's 12 defence. I forget what I was talking about now. Too lazy to post stats again, those are what they are 90% of the time anyway. [spoiler=Chapter 17 - 4/100 turns] Got the boots as well, Panne will by flying around faster than ever. Panne and Frederick made a beeline for the boots, switching to Frederick when need be, he doubles everything on the map with a speed tonic, its pretty nice. Henry and Sumia made a charge for the boss, while everyone else just kind of killed dudes. I actually routed the map, which was pretty neat. Kjelle ORKO'd valkyries unpromoted, it was pretty hirlarious. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT CHROM 18/07.74 GREAT LORD 44 24 03 23 19 25 23 08 A SWORD C LANCE S SULLY C CARMEN C LUCINA C KJELLE CARMEN 18/09.66 GRANDMASTER 55 24 16 19 20 19 19 14 B SWORD C TOME S LON'QU C LISSA C SULLY C VAIKE C CHROM FREDERICK ??/15/04.90 PALADIN 51 26 05 25 23 17 24 19 A LANCE A SWORD S PANNE A SUMIA C YARNE LISSA 14/05.40 SAGE 31 03 18 15 15 19 08 13 B STAFF E TOME A LIBRA C CARMEN SULLY 16/08.86 PALADIN 48 22 05 18 24 18 21 16 A LANCE B SWORD S CHROM C KJELLE SUMIA 20/09.18 DARK FLIER 45 20 20 34 33 23 12 16 A LANCE C TOME S HENRY A FREDERICK B CORDELIA LON'QU 15/07.86 ASSASSIN 38 22 04 26 28 21 11 08 A SWORD E BOW S CARMEN C MORGAN PANNE 10/14/10.68 GRIFFON RIDER 58 31 06 32 31 19 27 11 A AXE S FREDERICK C YARNE LIBRA ??/05.68 WAR MONK 43 15 17 16 16 12 13 16 B AXE C STAVES S LISSA HENRY 19/08.77 DARK KNIGHT 54 16 23 27 23 16 30 17 a TOME E SWORD S SUMIA LUCINA 10/10/02.17 PALADIN 51 25 04 22 23 24 20 14 A SWORD D LANCE A MORGAN C CARMEN C CHROM C SULLY MORGAN 10/14/05.04 HERO 56 27 14 32 31 21 18 14 B SWORD D AXE A LUCINA C CARMEN C LON'QU KJELLE 11/10/01.00 GREAT KNIGHT 49 30 03 24 23 21 27 00 B LANCE E SWORD E AXE B YARNE C SULLY C CHROM YARNE 11.17 TAGUEL 42 21 03 23 21 19 16 07 BEASTSTONE B KJELLE C FREDERICK C PANNE OWAIN 10/01.32 ASSASSIN 34 14 09 22 20 13 11 08 C SWORD E BOW C CYNTHIA C LISSA C LIBRA CYNTHIA 11/01.96 FALCON KNIGHT 40 19 12 27 26 18 18 15 C LANCE E STAFF C OWAIN C SUMIA C HENRY I used various statboosters before the chapter, from what I remember it went something like Frederick - Goddess Icon x1 Sumia - Spirit Dust x1 Henry - Spirit Dust x1, Talisman x1, Goddess Icon x1(maybe) Lucina - Seraph Robe x1, Speedwings x1 Morgan - Secret Book x1, something else I think Cynthia - Energy Drop x1, Dracoshield x1 I think that was everything. Panne now has the boots. Loads of promoted enemies, Frederick is showing no signs of uselessness. In fact he doubles and ORKO's! Henry is really good now too, he's super durable and doubles all. Edited May 5, 2013 by General Horace Quote Link to comment Share on other sites More sharing options...
shadykid Posted May 5, 2013 Share Posted May 5, 2013 you know your avatar is speed screwed when you're slower than Frederick what Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 5, 2013 Author Share Posted May 5, 2013 (edited) By this point in the game, I'd delegated her to Rally spectrum bot, (once she gets there). To be fair, Fred got +2 from Naga's tear and +3 from Paladin promotion, so its more decieving than it looks. I'm still pretty sure she doubled due to Lon'qu pairup. EDIT: Frederick doesn't have 65 skill, lol. Edited May 5, 2013 by General Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 5, 2013 Author Share Posted May 5, 2013 (edited) [spoiler=Chapter 18 - 3/103 turns] Panne went up the middle, there's no bows or Rexcalibur till right near Yen'fay, and she switched to Frederick on turn two, and then ORKO'd Yen'fay on turn 3. You can mark this as a chapter where fliers aren't really affected as well, as all the bows and wind stuff are all on the right side of the map. I could be wrong but I'm pretty sure if I had started them in the middle, it could have been 2 turns. Regardless, Kjelle + Yarne and Lucina + Morgan went up the right. I have no chest keys left, so the treasure is out of the question. Maybe next run i'll second seal someone to thief for locktouch so I can get more stuff. Chrom and Carmen and their partners hung out at the start, and killed stuff there. Sumia and Henry made a beeline down the left wall, to get the one warrior in the bottom left, for the rout of yet another boss chapter. There's one less deployment slot in this chapter for some reason, so Owain sat out. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT CHROM 18/08.34 GREAT LORD 45 25 03 23 20 26 24 08 A SWORD C LANCE S SULLY CARMEN 18/11.01 GRANDMASTER 57 24 17 20 21 21 19 14 B SWORD C TOME S LON'QU FREDERICK ??/15/05.80 PALADIN 52 27 05 26 24 17 25 19 A LANCE A SWORD S PANNE A SUMIA SULLY 16/08.91 PALADIN 48 22 05 18 24 18 21 16 A LANCE B SWORD S CHROM SUMIA 20/10.47 DARK FLIER 45 20 20 34 34 24 12 16 A LANCE C TOME S HENRY A FREDERICK LON'QU 15/08.16 ASSASSIN 39 22 04 26 29 22 11 09 A SWORD E BOW S CARMEN PANNE 10/14/14.18 GRIFFON RIDER 63 33 07 36 35 20 30 12 A AXE S FREDERICK HENRY 19/09.19 DARK KNIGHT 55 17 24 28 23 16 31 17 A TOME E SWORD S SUMIA LUCINA 10/10/04.57 PALADIN 52 25 05 23 24 25 21 14 A SWORD D LANCE S MORGAN MORGAN 10/14/05.52 HERO 56 27 14 32 31 21 18 14 B SWORD D AXE S LUCINA KJELLE 11/10/02.03 GREAT KNIGHT 50 30 03 25 23 22 28 10 B LANCE E SWORD E AXE B YARNE YARNE 11.24 TAGUEL 42 21 03 23 21 19 16 07 BEASTSTONE B KJELLE OWAIN 10/01.32 ASSASSIN 34 14 09 22 20 13 11 08 C SWORD E BOW C CYNTHIA CYNTHIA 11/02.29 FALCON KNIGHT 40 19 12 27 27 18 18 16 C LANCE E STAFF C OWAIN [spoiler=Paralogue 17 - 7 turns] hit end turn 7 times yeah this chapter's a joke. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT CHROM 18/10.34 GREAT LORD 47 27 03 25 22 28 25 08 A SWORD C LANCE S SULLY CARMEN 18/13.02 GRANDMASTER 59 24 18 22 22 22 20 15 B SWORD C TOME S LON'QU FREDERICK ??/15/05.94 PALADIN 52 27 05 26 24 17 25 19 A LANCE A SWORD S PANNE A SUMIA SULLY 16/09.40 PALADIN 49 22 05 18 24 18 22 17 A LANCE B SWORD S CHROM SUMIA 20/11.92 DARK FLIER 45 20 20 35 35 24 12 17 A LANCE B TOME S HENRY A FREDERICK LON'QU 15/08.51 ASSASSIN 39 22 04 26 29 22 11 09 A SWORD E BOW S CARMEN PANNE 10/14/15/01.00 WYVERN LORD 66 36 07 34 34 20 33 12 A AXE E LANCE S FREDERICK HENRY 19/09.63 DARK KNIGHT 55 17 24 28 23 16 31 17 A TOME E SWORD S SUMIA LUCINA 10/10/05.80 PALADIN 53 26 05 24 24 26 22 14 A SWORD D LANCE S MORGAN MORGAN 10/14/05.61 HERO 56 27 14 32 31 21 18 14 B SWORD D AXE S LUCINA KJELLE 11/10/03.50 GREAT KNIGHT 51 31 04 25 23 22 29 10 B LANCE D SWORD D AXE A YARNE YARNE 12.30 TAGUEL 43 22 03 23 22 19 16 07 BEASTSTONE A KJELLE OWAIN 10/01.32 ASSASSIN 34 14 09 22 20 13 11 08 C SWORD E BOW C CYNTHIA CYNTHIA 11/03.07 FALCON KNIGHT 41 20 12 29 28 18 18 17 C LANCE E STAFF C OWAIN [spoiler=Chapter 19 - 3/113 turns] Panne missed an 89 on Walhart, otherwise would have been a 2 turn. Not going to bother to reset for that. Panne and Frederick headed for Walhart - the Silver Bow BowKnights do 20 damage to Panne at 25% hit, not particulary dangerous, and with dual guard plus, its an even lower chance. Everyone really just spread out and got exp. Yarne almost hit level 15, which is as far as I want him to go, really Sorry, forgot stats again D: [spoiler=Chapter 20 - 3/116 turns] Herny is boarderline invincible Him and Frederick led the charge up the middle, Henry cleanly ORKO'd Cervantes with one of the arc magics, and Frederick took 0 damage from all enemies that weren't magical or warriors, and even they did very little, and got doubled and killed in return. He required a speed tonic to double Excelles, and I forgot to give him one, but with a Panne dual attack he was dead regardless. Sumia and Henry killed Walhart. fuck! forgot stats again. [spoiler=Chapter 21 - 3/119 turns] Panne and Frederick charged the boss. Panne was 3hko'd by the bows here, which was a little scary since there was magic too, but Frederick wasn't doubled, and his defence was pretty good against everything else. Got a random chest which turned out to be a secret book. Yaaaaay. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT CHROM 18/13.10 GREAT LORD 50 28 03 27 25 30 27 09 A SWORD B LANCE S SULLY CARMEN 18/15.30 GRANDMASTER 62 26 19 23 23 23 22 15 B SWORD B TOME S LON'QU FREDERICK ??/15/08.26 PALADIN 55 29 06 29 25 18 26 19 A LANCE A SWORD S PANNE A SUMIA SULLY 16/10.94 PALADIN 50 23 05 19 25 18 22 17 A LANCE B SWORD S CHROM SUMIA 20/13.85 DARK FLIER 46 20 20 37 36 26 12 18 A LANCE B TOME S HENRY A FREDERICK LON'QU 15/10.19 ASSASSIN 41 23 04 28 30 24 11 09 A SWORD E BOW S CARMEN PANNE 10/14/15/03.51 WYVERN LORD 68 38 08 36 36 20 34 13 A AXE E LANCE S FREDERICK HENRY 19/14.94 DARK KNIGHT 59 19 25 30 25 18 34 19 A TOME E SWORD S SUMIA LUCINA 10/10/06.36 PALADIN 54 27 05 25 25 27 23 15 A SWORD D LANCE S MORGAN MORGAN 10/14/08.85 HERO 59 29 14 34 33 23 19 15 B SWORD D AXE S LUCINA KJELLE 11/10/06.03 GREAT KNIGHT 54 33 04 27 24 22 31 11 B LANCE D SWORD D AXE S YARNE YARNE 15.82 TAGUEL 46 22 04 26 24 21 18 07 BEASTSTONE A KJELLE OWAIN 10/01.50 ASSASSIN 34 14 09 22 20 13 11 08 C SWORD E BOW B CYNTHIA CYNTHIA 11/05.62 FALCON KNIGHT 43 21 13 30 29 19 18 18 C LANCE E STAFF B OWAIN A few more chapters. Henry is quite the unit lategame. Cut out the useless supports Edited May 5, 2013 by General Horace Quote Link to comment Share on other sites More sharing options...
Da Bear Posted May 5, 2013 Share Posted May 5, 2013 He (Henry) is great if you raise him.. That joining time annoys me but he kind of makes up for it with his stellar lategame. Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 5, 2013 Author Share Posted May 5, 2013 All i've found is he needs a +speed pairup. His speed growth seems to be pretty solid, he just needs a bit of help overcoming his base. Sumia's Mag boost is just icing on the cake. Henry gets around 40 exp a kill in his join chapter and chapter 14, so its not hard to get him levels there, especially in chapter 14 where there are some sluggish enemies. Someone else I talked to said shoving him on the lower fort in chapter 14 with a cherche pair nets him quite a few easy levels, especially since he can burn through the ruin tome since Dark Knight is a superior class to sorceror in my opinion. Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 6, 2013 Author Share Posted May 6, 2013 (edited) [spoiler=CHAPTER 22 - 2/121 TURNS] Now that I have rally spectrum and speed, a lot of units stats are fixed (namely Fred's speed, Henry's speed, everyone's speed). Panne goes north out of range of the Rexcalibur guy (gee that was tough to avoid) and kills aversa on turn 2 without issue. Morgan + Lucina went left, Henry and Sumia went right. Got all the reglia. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT CHROM 18/13.21 GREAT LORD 50 28 03 27 25 30 27 09 A SWORD B LANCE S SULLY CARMEN 18/15.30 GRANDMASTER 62 26 19 23 23 23 22 15 B SWORD B TOME S LON'QU FREDERICK ??/15/08.33 PALADIN 55 29 06 29 25 18 26 19 A LANCE A SWORD S PANNE A SUMIA SULLY 16/11.61 PALADIN 51 24 05 20 26 19 23 17 A LANCE B SWORD S CHROM SUMIA 20/14.53 DARK FLIER 47 20 20 38 36 27 13 18 A LANCE B TOME S HENRY A FREDERICK LON'QU 15/10.19 ASSASSIN 41 23 04 28 30 24 11 09 A SWORD E BOW S CARMEN PANNE 10/14/15/04.46 WYVERN LORD 69 39 08 36 37 20 34 13 A AXE E LANCE S FREDERICK HENRY 19/16.57 DARK KNIGHT 61 19 26 31 26 19 35 20 A TOME E SWORD S SUMIA LUCINA 10/10/07.27 PALADIN 54 28 05 25 25 27 24 15 A SWORD D LANCE S MORGAN MORGAN 10/14/10.96 HERO 61 30 15 35 33 23 20 15 B SWORD D AXE S LUCINA KJELLE 11/10/06.03 GREAT KNIGHT 54 33 04 27 24 22 31 11 B LANCE D SWORD D AXE S YARNE YARNE 15.82 TAGUEL 46 22 04 26 24 21 18 07 BEASTSTONE A KJELLE OWAIN 10/01.50 ASSASSIN 34 14 09 22 20 13 11 08 C SWORD E BOW B CYNTHIA CYNTHIA 11/05.62 FALCON KNIGHT 43 21 13 30 29 19 18 18 C LANCE E STAFF B OWAIN [spoiler=CHAPTER 23 - 3/124 TURNS] Sumia got Galeforce on turn one. Sent her and Henry into the middle of the enemy and they dominated. Helswath!Panne was indestructible. Frederick got the bosskill, Validar is really slow for some reason. Not going to bother with stats till before endgame. [spoiler=CHAPTER 24 - 2/126 TURNS] Promoted Henry to Sorcerer purely so i could give him ruin and he could crit a lot. Sumia galeforced ahead and switched to henry, who proceded to kill the entire bottom half of the map. Frederick took the middle, and Morgan took the top. Everyone else got kills here and there. Yarne's offence is pretty incredible against mounts with beastone+, can ohko valkyries and stuff. [spoiler=CHAPTER 25 - 1/127 TURN] its probably more efficient just to whoop Aversa's ass then piddle around collecting pointless exp at this point anyway. Sumia and Henry went to her with Olivia's help, they both orko'd with beast killer and Rexcalibur, didn't matter who got the kill. [spoiler=GRIMA - 1/128 TURN] yeah Grima died a terrible death. aaaand that's a wrap, heres some pre-grima stats: UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT CHROM 18/14.34 GREAT LORD 51 29 03 30 26 30 28 10 A SWORD B LANCE S SULLY CARMEN 18/15.37 GRANDMASTER 62 26 19 23 23 23 22 15 B SWORD B TOME S LON'QU FREDERICK ??/15/09.46 PALADIN 56 30 06 30 26 18 26 20 A LANCE A SWORD S PANNE A SUMIA SULLY 16/12.44 PALADIN 52 25 05 20 27 20 24 17 A LANCE B SWORD S CHROM SUMIA 20/18.38 DARK FLIER 50 22 22 41 39 29 15 18 A LANCE A TOME S HENRY A FREDERICK LON'QU 15/10.19 ASSASSIN 41 23 04 28 30 24 11 09 A SWORD E BOW S CARMEN PANNE 10/14/15/05.51 WYVERN LORD 70 39 09 36 38 20 34 13 A AXE E LANCE S FREDERICK HENRY 19/19/03.96 SORCEROR 64 20 32 31 29 20 33 22 A TOME S SUMIA LUCINA 10/10/08.10 PALADIN 55 29 05 25 26 27 25 15 A SWORD D LANCE S MORGAN MORGAN 10/14/14.20 HERO 64 30 16 38 36 25 21 16 B SWORD C AXE S LUCINA KJELLE 11/10/08.34 GREAT KNIGHT 56 34 04 28 25 24 33 11 A LANCE D SWORD C AXE S YARNE YARNE 15.82 TAGUEL 46 22 04 26 24 21 18 07 BEASTSTONE A KJELLE OWAIN 10/01.50 ASSASSIN 34 14 09 22 20 13 11 08 C SWORD E BOW B CYNTHIA CYNTHIA 11/06.89 FALCON KNIGHT 43 21 13 30 29 19 19 18 C LANCE E STAFF B OWAIN A summary will be posted as soon as I type it up! I'm quite happy with my results. My turncounts are pretty brisk, partially because my units were strong throughout the whole game due to having a smaller team early on, which allowed them to get more exp and become more dominant. Edited May 6, 2013 by General Horace Quote Link to comment Share on other sites More sharing options...
Da Bear Posted May 6, 2013 Share Posted May 6, 2013 (edited) Nice job man! Edited May 6, 2013 by bearclaw13 Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 6, 2013 Author Share Posted May 6, 2013 (edited) As promised, the follow up post: [spoiler=in spoiler tags because huge] UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT CHROM 18/14.34 GREAT LORD 51 29 03 30 26 30 28 10 A SWORD B LANCE S SULLY 87% 60% 06% 65% 55% 83% 60% 20% Defence blessed it seems. He definately deserves exp in the earlygame, he's a juggernaut there, and transitions well into the midgame. A strong enough fighter the whole way through the game. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT CARMEN 18/15.37 GRANDMASTER 62 26 19 23 23 23 22 15 B SWORD B TOME S LON'QU 110% 65% 35% 48% 45% 61% 45% 32% Aside from the magic, par for the course for her, statwise, MU doens't actually have very good growths (for fe13). MU isn't really that strong of a unit in efficiency play, unless they swallow up a ton of exp. Regardless, Rally Spectrum is a broken skill at the very worst. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT FREDERICK ??/15/09.46 PALADIN 56 30 06 30 26 18 26 20 A LANCE A SWORD S PANNE 109% 77% 05% 68% 50% 36% 63% 45% Strength appears to be above average, but his strength growth is already pretty huge as is. Even with a mediocre speed growth of 50% this run, and without a dedicated +speed pairing, he still doubled without much help until about chapter 21, where Rally speed pushes him over the edge back into doubling once more. Sure, he's not doing 40/60 damage to a lategame enemy with a hand axe like Panne, but doing 25 damage twice when you factor in Luna and 67% dual attack; the odds are the enemy is dead regardless. If you claim Naga's Tear is the reason for his success, you can toss him tonics all game if you'd like. I only tonic'd him in 2 or 3 chapters anyway. A good unit from start to finish. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT SULLY 16/12.44 PALADIN 52 25 05 20 27 20 24 17 A LANCE B SWORD S CHROM 80% 60% 12% 40% 68% 56% 60% 35% She provides some good stats for Chrom, which is nice, but the stats he gives her back really aren't fabulous, although Dual Strike+ is pretty broken. She was pretty blessed (aside from skill, the fuck Sully) but still had some issues ORKO'ing compared to Frederick lategame because of her support partner not offering strength, and as a result, doing around 8 less damage per hit, and she was less durable, even with a huge defensive blessing. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT SUMIA 20/18.38 DARK FLIER 50 22 22 41 39 29 15 18 A LANCE A TOME S HENRY A FREDERICK 81% 42% 42% 81% 72% 58% 25% 22% Sumia was a strong unit for pretty much the whole game. Her durability became an issue around chapter 20ish, but surprisingly enough galeforce helped alleviate this issue, as it still allowed her to get exp as well as increase the mobility of her and her partner. As a result it also increases the exp of her partner with dual attacks, and being farther ahead of the action to take on enemies the rest of the team can't reach. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT LON'QU 15/10.19 ASSASSIN 41 23 04 28 30 24 11 09 A SWORD E BOW S CARMEN 55% 65% 20% 60% 75% 85% 15% 35% the hp growth was troubling, although im pretty sure its suppose to hover around 75% or so, and the defence screwage didn't help either (although that's not that high of a growth either) and unlike Sumia, he was hurt by no 2 range option or galeforce in the lategame. He could still ORKO most enemies with a killing edge, but I never wanted to leave him exposed on the enemy phase. Neither he or Carmen had a high movement option either, that could have hurt his performance as well. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT PANNE 10/14/15/05.51 WYVERN LORD 70 39 09 36 38 20 34 13 A AXE E LANCE S FREDERICK 103% 63% 23% 66% 74% 34% 54% 26% Decimated every unit I used. Not much else to be said. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT HENRY 19/19/03.96 SORCEROR 64 20 32 31 29 20 33 22 A TOME S SUMIA 85% 44% 48% 52% 63% 30% 55% 37% Considering he was more useful than Lucina who's an A tier unit with approximately the same resources, I can see him rising in the future. His initial exp gain is insane, and once he promoted, there was no looking back. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT LUCINA 10/10/08.10 PALADIN 55 29 05 25 26 27 25 15 A SWORD D LANCE S MORGAN Didn't do the growths of the kid units because I was lazy, and they don't have as much of an impact, as the skills/bases matter more. Even with a great support partner, Lucina was mediocre at best. It was actually kind of disappointing. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT MORGAN 10/14/14.20 HERO 64 30 16 38 36 25 21 16 B SWORD C AXE S LUCINA Had kind of bad defence, so I wanted Sol to make up for it. Amazing unit. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT KJELLE 11/10/08.34 GREAT KNIGHT 56 34 04 28 25 24 33 11 A LANCE D SWORD C AXE S YARNE I think Kjelle is pretty great, especially Chrom!Kjelle with Aether. Better than Lucina in my opinion, a PRF isn't everything. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT YARNE 15.82 TAGUEL 46 22 04 26 24 21 18 07 BEASTSTONE S KJELLE His stats were great, but I really didn't want to have another tier one unit, and taguel bonuses complement great knight bonuses pretty nicely. UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT OWAIN 10/01.50 ASSASSIN 34 14 09 22 20 13 11 08 C SWORD E BOW B CYNTHIA supportbot UNIT LEVEL CLASS HP ST MG SK SP LC DF RS WEP LEVEL SUPPORT CYNTHIA 11/06.89 FALCON KNIGHT 43 21 13 30 29 19 19 18 C LANCE E STAFF B OWAIN Would have been a lot better with a real support buddy and an earlier existance. Can't win 'em all though. Rally speed is still nice. Libra - bad offence, bad durability once Valm starts (read very soon). Lissa isn't his best support buddy but I don't think anybody could have dragged him much further. Lissa - Its just hard for her to get exp in the earlygame, then she's too squishy and slow to contribute later. Should definately drop down. now back to the objectives of the playlog - Use Frederick past earlygame with great success. I'm fairly certain it was proven that he could be an effective unit all game without affecting the usefulness of others here. If you have any doubts, please bring them up by any means. - Panne > Sully Just comparing their stats at pretty much any point after chapter 10 will give you the answer. I don't know why Sully was ever considered better in the first place. And this was Sully with her best partner! - Chrom > Sully ??? Chrom definately crushes her in the earlygame, but once midgame rolls around, Chrom can run into doubling issues, so its a close call here. I'd still give the edge to Chrom; as he's a large reason why Sully was any good at offence in the first place (because of his dual strikes often doing more damage than sully's normal attacks) - Can Lissa do anything remotely useful Nope.avi, useless until proven useful. She's worse than other horrible dudes like Ricken and dare i say it, Virion. - Henry up I think his lategame potential is incredible, he hits hard, and enemy speed isn't all that incredible. If anybody on the team has rally speed, he's doubling with any reasonable pairup, and when he doubles, he kills. He's also incredibly durable, and has awesome 1-2 range. Hello B tier? Maybe. - Lon'qu down at least a tier My Lon'qu was unfourtunately screwed defensively, although his earlygame offence where he shines most was no better than anybody else on my team other than maybe Sully. I can see him dropping, but there's been loads of discussion in the tierlist thread already. If you have any questions about any of my points, shout at me! I may do another playlog like this in the future sometime; but my next run is for collecting hard mode enemy stats. Edited May 6, 2013 by General Horace Quote Link to comment Share on other sites More sharing options...
Da Bear Posted May 6, 2013 Share Posted May 6, 2013 1. Henry was given his best supporter in this log while I agree he could go up I don't think it should be very far as his late join is annoying.. he is great when he's around though. 2. I guess Lon'qu going down could work considering his current company but you currently seem to be going off an extremely screwed one which isn't very good to argue with. Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 6, 2013 Author Share Posted May 6, 2013 Yeah the pickle with Henry is, he's a lot better lategame than some units ahead of him (like Vaike, Maribelle, Lissa, Say'ri just to name a few) but his join time is annoying. At the same time, Lucina joins at the same time and has some pretty poor 1-2 range for her entire existance. Quote Link to comment Share on other sites More sharing options...
ZemZem Posted May 6, 2013 Share Posted May 6, 2013 I was never really impressed by Henry's stats when he joined in Chapter 13 (9 SPD? WTF), but the thing is, I never really considered pairing him up with Sumia ever, but your playlog inspired me to do so. Would you consider this pairing to be a great one, like on par with Chrom/Sumia in a way? Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 6, 2013 Author Share Posted May 6, 2013 It's kind of hard to compare Sumia/Henry with Sumia/Chrom, they're entirely different in practice. I find that Henry allows her to be a better unit later in the game, because Sumia really has issues fighting at one range lategame because of how frail she is, and Chrom doesn't really remedy that too much. I do encourage the pairing, it's probably Henry's best. Quote Link to comment Share on other sites More sharing options...
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