AAAAAAAAAAAqqqqq Posted July 1, 2013 Share Posted July 1, 2013 I want Caellach say Carlile your are failing! they gonna get palace back! at Chapter 14A Jehanna Hall the reinforcements are the 0x89F6238 ( 5,8) 0x89F6250 (5,8) please help!. Quote Link to comment Share on other sites More sharing options...
cyron Posted July 1, 2013 Share Posted July 1, 2013 uh, why do you want that? Quote Link to comment Share on other sites More sharing options...
AAAAAAAAAAAqqqqq Posted July 1, 2013 Author Share Posted July 1, 2013 Because is a hack! and i did not find tutorials from how to do. Quote Link to comment Share on other sites More sharing options...
Shin Posted July 1, 2013 Share Posted July 1, 2013 Reinforcements are turn based events, just add a text event line. You'll need to read up on them if you're not familiar. Quote Link to comment Share on other sites More sharing options...
AAAAAAAAAAAqqqqq Posted July 1, 2013 Author Share Posted July 1, 2013 Read where? I was think on SHOWTEXT, but i need more using event assembler or other tool? Quote Link to comment Share on other sites More sharing options...
Shin Posted July 1, 2013 Share Posted July 1, 2013 You can probably get away with disassembling, adding the line you want then reassembling and repointing. I have no idea if FE8 tolerates that though. Quote Link to comment Share on other sites More sharing options...
cyron Posted July 1, 2013 Share Posted July 1, 2013 Because is a hack! and i did not find tutorials from how to do. ok, so are you changing/adding any text beyond this? also, shin i think you can do it that way, i'm not sure its been a while since i hacked anything, i should get back to that now that i have time Quote Link to comment Share on other sites More sharing options...
AAAAAAAAAAAqqqqq Posted July 2, 2013 Author Share Posted July 2, 2013 ok, so are you changing/adding any text beyond this? No. My problem is use text for appear the message. Quote Link to comment Share on other sites More sharing options...
Alfred Kamon Posted July 2, 2013 Share Posted July 2, 2013 (edited) TEXTSTARTTEXTSHOW putyourtextIDhere TEXTEND REMA otherwise Text(putyourtextIDhere) If you disassemble and put something extra and keep the same org offset, though, you create a script which is longer than the original, which means that it could overwrite some data which is after the one you're inserting, and screw up things. Just erase something when you add something, or simply put the script into free space. Edited July 2, 2013 by Alfred Kamon Quote Link to comment Share on other sites More sharing options...
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