ghast Posted January 8, 2014 Author Share Posted January 8, 2014 *gulp* trying to re-attempt mugs Quote Link to comment Share on other sites More sharing options...
ghast Posted January 9, 2014 Author Share Posted January 9, 2014 another mug, this one is for the du0-swordsman. CnC on this one please Quote Link to comment Share on other sites More sharing options...
Haku Posted January 9, 2014 Share Posted January 9, 2014 Well, its a good start :D but I think its a bit pillowy, especially on the headband and the yellow scarf thing Quote Link to comment Share on other sites More sharing options...
ghast Posted January 9, 2014 Author Share Posted January 9, 2014 thanks lol. I dont think my quality of mugs are worth the cnc by the looks of them yet! ill give it another go when I revisit mugs again haha Quote Link to comment Share on other sites More sharing options...
ghast Posted January 20, 2014 Author Share Posted January 20, 2014 (edited) Chapter 2 map. This is a defeat boss mission where Dewey emerges out of the water onto the stairs next to the bridge, where he then sneaks into the cellar and causes commotion within the city hall that the baddies took over. After causing a distraction, Bram and the city guard make a push to take the bridge and then the hall. Edited January 20, 2014 by GhastStation Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted January 20, 2014 Share Posted January 20, 2014 (edited) You're getting there with mugs. So, with this guy. Let's start with what I consider a very easy thing to fix. Your anti-aliasing around the outline shouldn't touch every bit of the outline. It should only go in the corners, so to speak. This is a good example of what I mean. Specifically, see the banding section. just read the whole thing lol I apologize in advance for not just telling you, but I am horrible at explanations so have a tutorial. :u Also, if you look over the sprite zoomed in, the outline is broken in a few places and the darkest shade of some colors is outside of the outline in a few places too. There is also a stray color in his yellow scarf thing. Use a program like usenti to check all the colors that are in the mug. (EX: Usenti shows a grid with all the colors in the image on the right) [spoiler=I need to stop editing this post] There is a stray pixel near his feet on the first frame Edited January 21, 2014 by L95 Quote Link to comment Share on other sites More sharing options...
ghast Posted January 22, 2014 Author Share Posted January 22, 2014 (edited) ~~~~~~~~~~~ before anyone says anything, they is absolutely no way I could ever sketch an eagle like that. I give all credit to this guy: http://www.nativeweb.org/pages/legal/black_crow/eagles.html so as you can see i literally resized/coloured his eagle and spliced some fire emblem on it. Its probably not very fe but w/e I think its cool and that artist is tops. as for the sprite, his name is Ridnour, an archer/flyer. Edited February 24, 2014 by GhastStation Quote Link to comment Share on other sites More sharing options...
ghast Posted January 22, 2014 Author Share Posted January 22, 2014 (edited) trying to make it more crow like and working with hack box lol ~~~~~~~~~~~ close enough Edited February 24, 2014 by GhastStation Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted January 22, 2014 Share Posted January 22, 2014 this edging is done a bit incorrectly, I don't know exactly how to explain it but the "puzzle pieces" don't fit together properly ex something like either one of those similar problem here as well examples of some fixes and here a couple of the paths are a bit dodgy as well, as well as all village tiles are supposed to be surrounded by road/path tiles(seemingly difficult on occasion without custom tiles). and not an error but that doesn't really make logical sense to me, w/e Quote Link to comment Share on other sites More sharing options...
ghast Posted January 22, 2014 Author Share Posted January 22, 2014 ah, okay! i'll make the changes thank you! Quote Link to comment Share on other sites More sharing options...
ghast Posted March 12, 2014 Author Share Posted March 12, 2014 spoilers but you already know there's birds and shit. I need help with this guy, i know the crow can improve somewhere but I can't quite put my finger on it. Quote Link to comment Share on other sites More sharing options...
Lord of Gabriel Knight Posted March 12, 2014 Share Posted March 12, 2014 His feathers are shaded with only outline and dark purple. Add in one more light color and shade with that according to the light source. Quote Link to comment Share on other sites More sharing options...
Fateborn Posted March 12, 2014 Share Posted March 12, 2014 Ahhh, my soul feels like it's being pierced through by his lovely gaze. I want to marry him! That serious feeling, that simple yet elegant beak... I WANT TO MAKE A BABY WITH HIM. sorry had to be said Quote Link to comment Share on other sites More sharing options...
ghast Posted March 12, 2014 Author Share Posted March 12, 2014 (edited) His feathers are shaded with only outline and dark purple. Add in one more light color and shade with that according to the light source. Gah, I'm having a bit of trouble making it properly feathered (?) shading is always hard for me even though I "know" the rules about it. Ahhh, my soul feels like it's being pierced through by his lovely gaze. I want to marry him! That serious feeling, that simple yet elegant beak... I WANT TO MAKE A BABY WITH HIM. sorry had to be said thanks xD. Edited March 12, 2014 by GhastStation Quote Link to comment Share on other sites More sharing options...
Lord of Gabriel Knight Posted March 13, 2014 Share Posted March 13, 2014 (edited) Here, I fixed the beak and the clothes. Your colors are usually too close to each other or too far apart on the shading scale. Your sprites will look better when your lines are cleaner and your colors smoothly transition between shades and tints. I also started shading on the top of the bird's head. Continue this on the right (OPV) side of the sprite. Also I notice you don't utilize all 15 colors when you could. Edited March 13, 2014 by GabrielKnight Quote Link to comment Share on other sites More sharing options...
eCut Posted March 13, 2014 Share Posted March 13, 2014 (edited) I pretty much agree with Gabriel. The beak is also a bit of mess. I get what you're trying to do but there's not much shape and I think if you used some white to highlight, you'd get more definition. There's also an light source inconsistency since from left to right [opv], it's really dark, light, and kinda dark again. I fooled around with the beak quickly to show that using a light source will give you more definition. But yeah, just make sure to use reference pictures of crows! Especially since you're spriting something FE doesn't do. xD Here was the picture I ref'd for the beak, maybe you'll find that useful http://bit.ly/OnvVZB . PS: Love the crow characters, so cool~ EDIT:Lol, you ninja'd me. :X The new beak pretty much fixes all of the problems I had with it. Edited March 13, 2014 by eCut Quote Link to comment Share on other sites More sharing options...
ghast Posted March 13, 2014 Author Share Posted March 13, 2014 Here, I fixed the beak and the clothes. Your colors are usually too close to each other or too far apart on the shading scale. Your sprites will look better when your lines are cleaner and your colors smoothly transition between shades and tints. I also started shading on the top of the bird's head. Continue this on the right (OPV) side of the sprite. Also I notice you don't utilize all 15 colors when you could. Ah. Fudge. Thanks a lot for the contructive feedback. Its true that I don't use all 15 colors, but with animals I have a hard time finding good colors to use for shading. I'm also bad at making my own colors too so I just use what the game has. Also thanks for fixing up the beak, and shading his head. I'll work on his feathers once i get time to. I super appreciate the specifics. I pretty much agree with Gabriel. The beak is also a bit of mess. I get what you're trying to do but there's not much shape and I think if you used some white to highlight, you'd get more definition. There's also an light source inconsistency since from left to right [opv], it's really dark, light, and kinda dark again. I fooled around with the beak quickly to show that using a light source will give you more definition. But yeah, just make sure to use reference pictures of crows! Especially since you're spriting something FE doesn't do. xD Here was the picture I ref'd for the beak, maybe you'll find that useful http://bit.ly/OnvVZB . PS: Love the crow characters, so cool~ EDIT: Lol, you ninja'd me. :X The new beak pretty much fixes all of the problems I had with it. lightsource lightsource shading dark-light-dark ahhh. Okay, i think i got this now. I was using the same reference when i made the crow haha that's funny. But I guess it shows how better my sprites can be when i see you and gabe's corrections. thanks for the cnc its so helpful =] my next post will hopefully correct everything you guys mentioned! thanks again! Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted March 13, 2014 Share Posted March 13, 2014 When you first start making your colors, take existing ones and fiddle with them. If your eyes don't bleed you may have done it right Quote Link to comment Share on other sites More sharing options...
ghast Posted March 13, 2014 Author Share Posted March 13, 2014 Yey! I tried that in Usenti, but it didn't look great. practice practice Quote Link to comment Share on other sites More sharing options...
Lord of Gabriel Knight Posted March 13, 2014 Share Posted March 13, 2014 (edited) I made slight edits to face to more resemble a crow Edited March 13, 2014 by GabrielKnight Quote Link to comment Share on other sites More sharing options...
ghast Posted March 13, 2014 Author Share Posted March 13, 2014 (edited) ? sorry i ninja'd Edited March 13, 2014 by GhastStation Quote Link to comment Share on other sites More sharing options...
Lord of Gabriel Knight Posted March 13, 2014 Share Posted March 13, 2014 I like the second one Quote Link to comment Share on other sites More sharing options...
ghast Posted April 15, 2014 Author Share Posted April 15, 2014 Roy's our boy! Quote Link to comment Share on other sites More sharing options...
Lord of Gabriel Knight Posted April 15, 2014 Share Posted April 15, 2014 (edited) Fuck, if you made that into an animation, I'd love you for ever. It looks a little too detailed and the sword isn't sharp, though. Edited April 15, 2014 by GabrielKnight Quote Link to comment Share on other sites More sharing options...
ghast Posted April 15, 2014 Author Share Posted April 15, 2014 (edited) that would make a pretty intense animation hahah made a bit of changes Edited April 15, 2014 by Ghaststation Quote Link to comment Share on other sites More sharing options...
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