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The Official Reclassing Paths Thread


Vashiane
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Nice. [/nods]

Wait a second, I have an idea for support!Cherche. Now, um, does anyone know exactly how breaker skills work? As in are they only affective on the front unit or do they also have an effect if it's on the back unit?

They work on the back as well. That's one of the reasons people like Barbarian supports with Swordbreaker, for example.

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Lunatic!Sumia Rec for Casual Plays

Pegasus Knight(20) -> Dark Flier(15) -> Great Knight

Simple stuff. Dark Flier gets you Galeforce, and with Great Knight and her base stats, Sumia become quite a Tank who can mow down most stuff in the game thanks to her speed. The shift into GK is better to be done before Valm Arc ends, or after Valm Arc because thats when the annoyingly accurate Bows begin to appear

In a maximization scale, this is the most efficient class path for Sumia because you get all the crucial skills

Namely, Galeforce, and Luna. Tomefaire is from Sage, AS+2 and LB is from DLC, and DG+ is also there

Rally:

PK(20) -> Falcon(10) -> General(5)

This one is based on getting rallies, less viable but its there

While Sumia still have solid combat at that point of the game, Falcon Knight can Rescue Spam until level 10 and reclass immediately into General who get Rally at level 5.

Lissa and Maribelle

Base Class(20) -> Promoted(10) Lissa Sage, Maribelle Valk -> Falcon Knight

Simple stuff. Staff Spam until level 20, and promote, and the final goal is FK

If you did not want to MU solo the entire game, having a Rescue Spammer is crucial

Based on my only one Lunatic Plathrough

Flying Rescue Spam is very useful, and it is one niche that can't be replicated by Libra

Edited by JSND
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  • 3 years later...

Personally, I make every character go through all of their base- and promoted classes, so that they have maximum utilisation.

First generation classes.

Chrom: Great Lord (Or Bow Knight due to Bowfaire);

Lissa: War Cleric (She can use a Bolt Axe and she needs the extra Defense);

Frederick: General (Or Great Knight, because he's dang awesome as one!);

Sully: Swordmaster (She's better off as one);

Virion: Sniper (Or Sage, due to his Mage lineage);

Stahl: Bow Knight (Swordfaire and Bowfaire make this a very solid choice);

Vaike: Berserker (Let that Axefaired forged axe of Hector smash those skulls);

Miriel: Sage (She really rocks those tomes);

Sumia: Dark Flier (Solid reclassings for a solid set-up);

Kellam: Great Knight (Or General, Because invisible wall!);

Donnel: Warrior (He's most balanced like this and a freight train to boot!);

Lon'qu: Swordmaster (Creates total awesome with Sully when they double Astra VS a General);

Ricken: Dark Knight (Or Sage. Looks cute and is deadly, like Miriel);

Maribelle: Valkyrie (Amazing support unit);

Panne: Taguel (Just keep her pure to her roots, she'll do just fine);

Gaius: Swordmaster (or Assassin, I'm usually looking at the Faire-skills here);

Cordelia: Falcon Knight (There's so much win in her build, I don't even know where to begin!);

Gregor: Hero (Axe- and Swordfaire, Armsthrift and Astra...damn dude!);

Nowi: Manakete (Don't fix the broken...just...don't);

Libra: Sorcerer (Or Sage. He manages quite well in both);

Tharja: Sorcerer (Most certainly yes!);

Anna: Sniper (Or Sage. She just doesn't do well as a Trickster);

Olivia: Falcon Knight (Or Dancer. If you don't want to lose Dance, pick the latter.);

Cherche: Wyvern Lord (Because we don't wanna lose Minervykins);

Henry: Sorcerer (Henry is an utter beastly Crit-Hitting man!);

Say'ri: Swordmaster (Or Assassin, they're both good);

Tiki: Manakete (See Nowi);

Basilio: Berserker (Muscle! Strength! Hit like a truck!);

Flavia: Hero (Not broken, don't fix);

Gangrel: Sorcerer (He just doesn't manage a Trickster, Just like Anna);

Walhart: Conqueror (This beast needs no change, he needs to keep on beasting!);

Emmeryn: Sage (Best Sage around, no need for changes);

Yen'fay: Bow Knight (Pick up Bowfaire along the way and you've got a solid unit);

Aversa: Dark Flier (Or Sorcerer, both work and Sorcerer has an extra slot to work with);

Priam: Hero (Or Warrior. Whatever suits your taste.);

The pair-ups I've had for the children characters were (in Lunatic+)

Chrom + Sumia = Lucina and Cynthia.

Virion + Lissa = Owain.

Frederick + Olivia = Owain.

Henry + Maribelle = Brady.

Gaius + Sully = Kjelle.

Stahl + Cordelia = Severa.

Gregor + Cherche = Gerome.

Lon'qu + Panne = Yarne.

Kellam + Miriel = Laurent.

Ricken + Tharja = Noire.

Donnel + Nowi = Nah.

My own Avatar wasn't married. If I had to, I'd go for Tiki (Asset Defense, Flaw Luck)

Final Classes for Children Units.

Lucina: Great Lord (Or Paladin. Lancefaire brings her to a better place rather than just Bowfaire.);

Cynthia: Dark Flier (Or Bride if you have the DLC. Her balanced stats and 3 Faire abilities make her a very potent Bride);

Owain: Any Magical Class (Or Dread Fighter if you have the DLC. He's a top-notch Galeforce Dread Fighter!);

Inigo: Hero (His Faire skills and his big diversity of abilities and Galeforce make for a fantastic unit);

Brady: War Monk (Axefaire, Healtouch and a huge amount of abilities + Galeforce.);

Kjelle: Paladin (Thanks to Gaius's classes, she can finally fully optimise her Mother's dream with Lancefaire!);

Severa: Paladin (Or Bow Knight, she'll wipe the floor all across the battlefield);

Gerome: Hero (Or Wyvern Lord, Because Minerva is not to be lost forever and their Dual Support+);

Yarne: Taguel (Very quick, Astra, Wrath and Deliverer. Seems like succes!);

Laurent: Sage (With access to Healtouch, Pavise and Dual Support+ and Tomefaire make for a very potent Sage);

Noire: Sorcerer (Both She and Laurent have a base 50 Magic, Luna and Tomefaire, Did someone say Valflame?);

Nah: Manakete (With a base 50 Luck, her Dragonstone will never die out!).

Morgan: Manakete (enormous diversity like her/his Father/Mother, Counter or Axefaire for Female Morgan, Galeforce or Dual Support+ for Male).

And there you have my opinion ^_^ Hope this helps ^_^

Edited by Tsukasa
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